diff options
Diffstat (limited to 'xfa/fde/fde_gedevice.cpp')
-rw-r--r-- | xfa/fde/fde_gedevice.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/xfa/fde/fde_gedevice.cpp b/xfa/fde/fde_gedevice.cpp index 081f00a036..b5220cdf13 100644 --- a/xfa/fde/fde_gedevice.cpp +++ b/xfa/fde/fde_gedevice.cpp @@ -198,18 +198,18 @@ bool CFDE_RenderDevice::DrawBezier(CFDE_Pen* pPen, const CFX_PointF& pt3, const CFX_PointF& pt4, const CFX_Matrix* pMatrix) { - CFX_PointsF points; - points.Add(pt1); - points.Add(pt2); - points.Add(pt3); - points.Add(pt4); + std::vector<CFX_PointF> points; + points.push_back(pt1); + points.push_back(pt2); + points.push_back(pt3); + points.push_back(pt4); CFDE_Path path; path.AddBezier(points); return DrawPath(pPen, fPenWidth, &path, pMatrix); } bool CFDE_RenderDevice::DrawCurve(CFDE_Pen* pPen, FX_FLOAT fPenWidth, - const CFX_PointsF& points, + const std::vector<CFX_PointF>& points, bool bClosed, FX_FLOAT fTension, const CFX_Matrix* pMatrix) { @@ -227,7 +227,7 @@ bool CFDE_RenderDevice::DrawEllipse(CFDE_Pen* pPen, } bool CFDE_RenderDevice::DrawLines(CFDE_Pen* pPen, FX_FLOAT fPenWidth, - const CFX_PointsF& points, + const std::vector<CFX_PointF>& points, const CFX_Matrix* pMatrix) { CFDE_Path path; path.AddLines(points); @@ -259,7 +259,7 @@ bool CFDE_RenderDevice::DrawPath(CFDE_Pen* pPen, } bool CFDE_RenderDevice::DrawPolygon(CFDE_Pen* pPen, FX_FLOAT fPenWidth, - const CFX_PointsF& points, + const std::vector<CFX_PointF>& points, const CFX_Matrix* pMatrix) { CFDE_Path path; path.AddPolygon(points); @@ -274,7 +274,7 @@ bool CFDE_RenderDevice::DrawRectangle(CFDE_Pen* pPen, return DrawPath(pPen, fPenWidth, &path, pMatrix); } bool CFDE_RenderDevice::FillClosedCurve(CFDE_Brush* pBrush, - const CFX_PointsF& points, + const std::vector<CFX_PointF>& points, FX_FLOAT fTension, const CFX_Matrix* pMatrix) { CFDE_Path path; @@ -289,7 +289,7 @@ bool CFDE_RenderDevice::FillEllipse(CFDE_Brush* pBrush, return FillPath(pBrush, &path, pMatrix); } bool CFDE_RenderDevice::FillPolygon(CFDE_Brush* pBrush, - const CFX_PointsF& points, + const std::vector<CFX_PointF>& points, const CFX_Matrix* pMatrix) { CFDE_Path path; path.AddPolygon(points); |