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diff --git a/xfa/fde/fde_renderdevice.h b/xfa/fde/fde_renderdevice.h
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+// Copyright 2014 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#ifndef XFA_FDE_FDE_RENDERDEVICE_H_
+#define XFA_FDE_FDE_RENDERDEVICE_H_
+
+#include "core/include/fxcrt/fx_coordinates.h"
+#include "core/include/fxge/fx_font.h"
+#include "core/include/fxge/fx_ge.h"
+#include "xfa/fde/fde_path.h"
+#include "xfa/fgas/font/fgas_font.h"
+
+class IFDE_Pen;
+class IFDE_Brush;
+class CFX_DIBitmap;
+class CFX_DIBSource;
+
+typedef struct FDE_HDEVICESTATE_ { void* pData; } * FDE_HDEVICESTATE;
+
+class IFDE_RenderDevice {
+ public:
+ static IFDE_RenderDevice* Create(CFX_DIBitmap* pBitmap,
+ FX_BOOL bRgbByteOrder = FALSE);
+ static IFDE_RenderDevice* Create(CFX_RenderDevice* pDevice);
+ virtual ~IFDE_RenderDevice() {}
+ virtual void Release() = 0;
+
+ virtual int32_t GetWidth() const = 0;
+ virtual int32_t GetHeight() const = 0;
+ virtual FDE_HDEVICESTATE SaveState() = 0;
+ virtual void RestoreState(FDE_HDEVICESTATE hState) = 0;
+ virtual FX_BOOL SetClipPath(const IFDE_Path* pClip) = 0;
+ virtual IFDE_Path* GetClipPath() const = 0;
+ virtual FX_BOOL SetClipRect(const CFX_RectF& rtClip) = 0;
+ virtual const CFX_RectF& GetClipRect() = 0;
+
+ virtual FX_FLOAT GetDpiX() const = 0;
+ virtual FX_FLOAT GetDpiY() const = 0;
+
+ virtual FX_BOOL DrawImage(CFX_DIBSource* pDib,
+ const CFX_RectF* pSrcRect,
+ const CFX_RectF& dstRect,
+ const CFX_Matrix* pImgMatrix = NULL,
+ const CFX_Matrix* pDevMatrix = NULL) = 0;
+ virtual FX_BOOL DrawString(IFDE_Brush* pBrush,
+ IFX_Font* pFont,
+ const FXTEXT_CHARPOS* pCharPos,
+ int32_t iCount,
+ FX_FLOAT fFontSize,
+ const CFX_Matrix* pMatrix = NULL) = 0;
+ virtual FX_BOOL DrawBezier(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_PointF& pt1,
+ const CFX_PointF& pt2,
+ const CFX_PointF& pt3,
+ const CFX_PointF& pt4,
+ const CFX_Matrix* pMatrix = NULL) = 0;
+ virtual FX_BOOL DrawCurve(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_PointsF& points,
+ FX_BOOL bClosed,
+ FX_FLOAT fTension = 0.5f,
+ const CFX_Matrix* pMatrix = NULL) = 0;
+ virtual FX_BOOL DrawEllipse(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_RectF& rect,
+ const CFX_Matrix* pMatrix = NULL) = 0;
+ virtual FX_BOOL DrawLines(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_PointsF& points,
+ const CFX_Matrix* pMatrix = NULL) = 0;
+ virtual FX_BOOL DrawLine(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_PointF& pt1,
+ const CFX_PointF& pt2,
+ const CFX_Matrix* pMatrix = NULL) = 0;
+ virtual FX_BOOL DrawPath(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const IFDE_Path* pPath,
+ const CFX_Matrix* pMatrix = NULL) = 0;
+ virtual FX_BOOL DrawPolygon(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_PointsF& points,
+ const CFX_Matrix* pMatrix = NULL) = 0;
+ virtual FX_BOOL DrawRectangle(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_RectF& rect,
+ const CFX_Matrix* pMatrix = NULL) = 0;
+ virtual FX_BOOL FillClosedCurve(IFDE_Brush* pBrush,
+ const CFX_PointsF& points,
+ FX_FLOAT fTension = 0.5f,
+ const CFX_Matrix* pMatrix = NULL) = 0;
+ virtual FX_BOOL FillEllipse(IFDE_Brush* pBrush,
+ const CFX_RectF& rect,
+ const CFX_Matrix* pMatrix = NULL) = 0;
+ virtual FX_BOOL FillPath(IFDE_Brush* pBrush,
+ const IFDE_Path* pPath,
+ const CFX_Matrix* pMatrix = NULL) = 0;
+ virtual FX_BOOL FillPolygon(IFDE_Brush* pBrush,
+ const CFX_PointsF& points,
+ const CFX_Matrix* pMatrix = NULL) = 0;
+ virtual FX_BOOL FillRectangle(IFDE_Brush* pBrush,
+ const CFX_RectF& rect,
+ const CFX_Matrix* pMatrix = NULL) = 0;
+};
+
+#endif // XFA_FDE_FDE_RENDERDEVICE_H_