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Diffstat (limited to 'xfa/fxgraphics/cfx_shading.cpp')
-rw-r--r-- | xfa/fxgraphics/cfx_shading.cpp | 78 |
1 files changed, 0 insertions, 78 deletions
diff --git a/xfa/fxgraphics/cfx_shading.cpp b/xfa/fxgraphics/cfx_shading.cpp deleted file mode 100644 index b099bb97b1..0000000000 --- a/xfa/fxgraphics/cfx_shading.cpp +++ /dev/null @@ -1,78 +0,0 @@ -// Copyright 2016 PDFium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com - -#include "xfa/fxgraphics/cfx_shading.h" - -CFX_Shading::CFX_Shading(const CFX_PointF& beginPoint, - const CFX_PointF& endPoint, - bool isExtendedBegin, - bool isExtendedEnd, - const FX_ARGB beginArgb, - const FX_ARGB endArgb) - : m_type(FX_SHADING_Axial), - m_beginPoint(beginPoint), - m_endPoint(endPoint), - m_beginRadius(0), - m_endRadius(0), - m_isExtendedBegin(isExtendedBegin), - m_isExtendedEnd(isExtendedEnd), - m_beginArgb(beginArgb), - m_endArgb(endArgb) { - InitArgbArray(); -} - -CFX_Shading::CFX_Shading(const CFX_PointF& beginPoint, - const CFX_PointF& endPoint, - const float beginRadius, - const float endRadius, - bool isExtendedBegin, - bool isExtendedEnd, - const FX_ARGB beginArgb, - const FX_ARGB endArgb) - : m_type(FX_SHADING_Radial), - m_beginPoint(beginPoint), - m_endPoint(endPoint), - m_beginRadius(beginRadius), - m_endRadius(endRadius), - m_isExtendedBegin(isExtendedBegin), - m_isExtendedEnd(isExtendedEnd), - m_beginArgb(beginArgb), - m_endArgb(endArgb) { - InitArgbArray(); -} - -CFX_Shading::~CFX_Shading() {} - -void CFX_Shading::InitArgbArray() { - int32_t a1; - int32_t r1; - int32_t g1; - int32_t b1; - std::tie(a1, r1, g1, b1) = ArgbDecode(m_beginArgb); - - int32_t a2; - int32_t r2; - int32_t g2; - int32_t b2; - std::tie(a2, r2, g2, b2) = ArgbDecode(m_endArgb); - - float f = static_cast<float>(FX_SHADING_Steps - 1); - float aScale = 1.0 * (a2 - a1) / f; - float rScale = 1.0 * (r2 - r1) / f; - float gScale = 1.0 * (g2 - g1) / f; - float bScale = 1.0 * (b2 - b1) / f; - - for (int32_t i = 0; i < FX_SHADING_Steps; i++) { - int32_t a3 = static_cast<int32_t>(i * aScale); - int32_t r3 = static_cast<int32_t>(i * rScale); - int32_t g3 = static_cast<int32_t>(i * gScale); - int32_t b3 = static_cast<int32_t>(i * bScale); - - // TODO(dsinclair): Add overloads for FX_ARGB. pdfium:437 - m_argbArray[i] = - FXARGB_TODIB(FXARGB_MAKE(a1 + a3, r1 + r3, g1 + g3, b1 + b3)); - } -} |