diff options
Diffstat (limited to 'xfa/fxgraphics')
-rw-r--r-- | xfa/fxgraphics/cagg_graphics.cpp | 32 | ||||
-rw-r--r-- | xfa/fxgraphics/cagg_graphics.h | 29 | ||||
-rw-r--r-- | xfa/fxgraphics/cfx_color.cpp | 49 | ||||
-rw-r--r-- | xfa/fxgraphics/cfx_color.h | 45 | ||||
-rw-r--r-- | xfa/fxgraphics/cfx_graphics.cpp (renamed from xfa/fxgraphics/fx_graphics.cpp) | 990 | ||||
-rw-r--r-- | xfa/fxgraphics/cfx_path.cpp | 179 | ||||
-rw-r--r-- | xfa/fxgraphics/cfx_path.h | 78 | ||||
-rw-r--r-- | xfa/fxgraphics/cfx_path_generator.cpp (renamed from xfa/fxgraphics/fx_path_generator.cpp) | 4 | ||||
-rw-r--r-- | xfa/fxgraphics/cfx_path_generator.h (renamed from xfa/fxgraphics/fx_path_generator.h) | 11 | ||||
-rw-r--r-- | xfa/fxgraphics/cfx_pattern.cpp | 26 | ||||
-rw-r--r-- | xfa/fxgraphics/cfx_pattern.h | 36 | ||||
-rw-r--r-- | xfa/fxgraphics/cfx_shading.cpp | 78 | ||||
-rw-r--r-- | xfa/fxgraphics/cfx_shading.h | 56 | ||||
-rw-r--r-- | xfa/fxgraphics/include/cfx_graphics.h | 253 | ||||
-rw-r--r-- | xfa/fxgraphics/pre.h | 586 |
15 files changed, 1450 insertions, 1002 deletions
diff --git a/xfa/fxgraphics/cagg_graphics.cpp b/xfa/fxgraphics/cagg_graphics.cpp new file mode 100644 index 0000000000..4c9e41fea3 --- /dev/null +++ b/xfa/fxgraphics/cagg_graphics.cpp @@ -0,0 +1,32 @@ +// Copyright 2016 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#include "xfa/fxgraphics/cagg_graphics.h" + +CAGG_Graphics::CAGG_Graphics() : m_owner(nullptr) {} + +FX_ERR CAGG_Graphics::Create(CFX_Graphics* owner, + int32_t width, + int32_t height, + FXDIB_Format format) { + if (owner->m_renderDevice) + return FX_ERR_Parameter_Invalid; + if (m_owner) + return FX_ERR_Property_Invalid; + + CFX_FxgeDevice* device = new CFX_FxgeDevice; + device->Create(width, height, format); + m_owner = owner; + m_owner->m_renderDevice = device; + m_owner->m_renderDevice->GetBitmap()->Clear(0xFFFFFFFF); + return FX_ERR_Succeeded; +} + +CAGG_Graphics::~CAGG_Graphics() { + if (m_owner->m_renderDevice) + delete (CFX_FxgeDevice*)m_owner->m_renderDevice; + m_owner = nullptr; +} diff --git a/xfa/fxgraphics/cagg_graphics.h b/xfa/fxgraphics/cagg_graphics.h new file mode 100644 index 0000000000..d19773a42b --- /dev/null +++ b/xfa/fxgraphics/cagg_graphics.h @@ -0,0 +1,29 @@ +// Copyright 2016 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#ifndef XFA_FXGRAPHICS_CAGG_GRAPHICS_H_ +#define XFA_FXGRAPHICS_CAGG_GRAPHICS_H_ + +#include "core/include/fxge/fx_dib.h" +#include "xfa/fxgraphics/include/cfx_graphics.h" + +class CFX_Graphics; + +class CAGG_Graphics { + public: + CAGG_Graphics(); + virtual ~CAGG_Graphics(); + + FX_ERR Create(CFX_Graphics* owner, + int32_t width, + int32_t height, + FXDIB_Format format); + + private: + CFX_Graphics* m_owner; +}; + +#endif // XFA_FXGRAPHICS_CAGG_GRAPHICS_H_ diff --git a/xfa/fxgraphics/cfx_color.cpp b/xfa/fxgraphics/cfx_color.cpp new file mode 100644 index 0000000000..9cc9c14bbd --- /dev/null +++ b/xfa/fxgraphics/cfx_color.cpp @@ -0,0 +1,49 @@ +// Copyright 2016 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#include "xfa/fxgraphics/cfx_color.h" + +CFX_Color::CFX_Color() : m_type(FX_COLOR_None) {} + +CFX_Color::CFX_Color(const FX_ARGB argb) { + Set(argb); +} + +CFX_Color::CFX_Color(CFX_Pattern* pattern, const FX_ARGB argb) { + Set(pattern, argb); +} + +CFX_Color::CFX_Color(CFX_Shading* shading) { + Set(shading); +} + +CFX_Color::~CFX_Color() { + m_type = FX_COLOR_None; +} + +FX_ERR CFX_Color::Set(const FX_ARGB argb) { + m_type = FX_COLOR_Solid; + m_info.argb = argb; + m_info.pattern = nullptr; + return FX_ERR_Succeeded; +} + +FX_ERR CFX_Color::Set(CFX_Pattern* pattern, const FX_ARGB argb) { + if (!pattern) + return FX_ERR_Parameter_Invalid; + m_type = FX_COLOR_Pattern; + m_info.argb = argb; + m_info.pattern = pattern; + return FX_ERR_Succeeded; +} + +FX_ERR CFX_Color::Set(CFX_Shading* shading) { + if (!shading) + return FX_ERR_Parameter_Invalid; + m_type = FX_COLOR_Shading; + m_shading = shading; + return FX_ERR_Succeeded; +} diff --git a/xfa/fxgraphics/cfx_color.h b/xfa/fxgraphics/cfx_color.h new file mode 100644 index 0000000000..5ab99d8d87 --- /dev/null +++ b/xfa/fxgraphics/cfx_color.h @@ -0,0 +1,45 @@ +// Copyright 2016 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#ifndef XFA_FXGRAPHICS_CFX_COLOR_H_ +#define XFA_FXGRAPHICS_CFX_COLOR_H_ + +#include "core/include/fxge/fx_dib.h" +#include "xfa/fxgraphics/include/cfx_graphics.h" + +class CFX_Pattern; +class CFX_Shading; + +enum { FX_COLOR_None = 0, FX_COLOR_Solid, FX_COLOR_Pattern, FX_COLOR_Shading }; + +class CFX_Color { + public: + CFX_Color(); + // TODO(weili): Remove implicit conversions. Make this explicit. + CFX_Color(const FX_ARGB argb); + + explicit CFX_Color(CFX_Pattern* pattern, const FX_ARGB argb = 0x0); + explicit CFX_Color(CFX_Shading* shading); + virtual ~CFX_Color(); + + FX_ERR Set(const FX_ARGB argb); + FX_ERR Set(CFX_Pattern* pattern, const FX_ARGB argb = 0x0); + FX_ERR Set(CFX_Shading* shading); + + private: + friend class CFX_Graphics; + + int32_t m_type; + union { + struct { + FX_ARGB argb; + CFX_Pattern* pattern; + } m_info; + CFX_Shading* m_shading; + }; +}; + +#endif // XFA_FXGRAPHICS_CFX_COLOR_H_ diff --git a/xfa/fxgraphics/fx_graphics.cpp b/xfa/fxgraphics/cfx_graphics.cpp index 3247246c79..a0b1b07bca 100644 --- a/xfa/fxgraphics/fx_graphics.cpp +++ b/xfa/fxgraphics/cfx_graphics.cpp @@ -4,12 +4,566 @@ // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com -#include "xfa/include/fxgraphics/fx_graphics.h" +#include "xfa/fxgraphics/include/cfx_graphics.h" #include <memory> -#include "xfa/fxgraphics/fx_path_generator.h" -#include "xfa/fxgraphics/pre.h" +#include "xfa/fxgraphics/cagg_graphics.h" +#include "xfa/fxgraphics/cfx_color.h" +#include "xfa/fxgraphics/cfx_path.h" +#include "xfa/fxgraphics/cfx_path_generator.h" +#include "xfa/fxgraphics/cfx_pattern.h" +#include "xfa/fxgraphics/cfx_shading.h" + +namespace { + +enum { + FX_CONTEXT_None = 0, + FX_CONTEXT_Device, +}; + +#define FX_HATCHSTYLE_Total 53 + +struct FX_HATCHDATA { + int32_t width; + int32_t height; + uint8_t maskBits[64]; +}; + +const FX_HATCHDATA hatchBitmapData[FX_HATCHSTYLE_Total] = { + {16, + 16, + { + 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + }}, + {16, + 16, + { + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, + }}, + {16, + 16, + { + 0x80, 0x80, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, + 0x10, 0x10, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, + 0x02, 0x02, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x40, 0x40, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, + 0x08, 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, + 0x01, 0x01, 0x00, 0x00, + }}, + {16, + 16, + { + 0x01, 0x01, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, + 0x08, 0x08, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, + 0x40, 0x40, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, + 0x02, 0x02, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, + 0x10, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, + }}, + {16, + 16, + { + 0xff, 0xff, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, + }}, + {16, + 16, + { + 0x81, 0x81, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, + 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, + 0x42, 0x42, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00, + 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, + 0x18, 0x18, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, + 0x81, 0x81, 0x00, 0x00, + }}, + {16, + 16, + { + 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + }}, + {16, + 16, + { + 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + }}, + {16, + 16, + { + 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + }}, + {16, + 16, + { + 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, + 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, + 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, + 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, + 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, + 0x22, 0x22, 0x00, 0x00, + }}, + {16, + 16, + { + 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x11, 0x11, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, + 0xaa, 0xaa, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, + 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x11, 0x11, 0x00, 0x00, + }}, + {16, + 16, + { + 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x51, 0x51, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, + 0xaa, 0xaa, 0x00, 0x00, 0x15, 0x15, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x51, 0x51, 0x00, 0x00, + 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x15, 0x15, 0x00, 0x00, + }}, + {16, + 16, + { + 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, + 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, + 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x55, 0x55, 0x00, 0x00, + }}, + {16, + 16, + { + 0xee, 0xee, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xbb, 0xbb, 0x00, 0x00, + 0x55, 0x55, 0x00, 0x00, 0xee, 0xee, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, + 0xbb, 0xbb, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xee, 0xee, 0x00, 0x00, + 0x55, 0x55, 0x00, 0x00, 0xbb, 0xbb, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, + 0xee, 0xee, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xbb, 0xbb, 0x00, 0x00, + 0x55, 0x55, 0x00, 0x00, + }}, + {16, + 16, + { + 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, + 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, + 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, + 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, + 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, + 0xdd, 0xdd, 0x00, 0x00, + }}, + {16, + 16, + { + 0x77, 0x77, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, + 0xff, 0xff, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0xdd, 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{16, + 16, + { + 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + }}, + {16, + 16, + { + 0x03, 0x03, 0x00, 0x00, 0x84, 0x84, 0x00, 0x00, 0x48, 0x48, 0x00, 0x00, + 0x30, 0x30, 0x00, 0x00, 0x0c, 0x0c, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, + 0x01, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, + 0x84, 0x84, 0x00, 0x00, 0x48, 0x48, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, + 0x0c, 0x0c, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, + 0x01, 0x01, 0x00, 0x00, + }}, + {16, + 16, + { + 0xff, 0xff, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0x99, 0x99, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, + 0xff, 0xff, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0x66, 0x66, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, + 0xff, 0xff, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0x99, 0x99, 0x00, 0x00, + }}, + {16, + 16, + { + 0x77, 0x77, 0x00, 0x00, 0x89, 0x89, 0x00, 0x00, 0x8f, 0x8f, 0x00, 0x00, + 0x8f, 0x8f, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0x98, 0x98, 0x00, 0x00, + 0xf8, 0xf8, 0x00, 0x00, 0xf8, 0xf8, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, + 0x89, 0x89, 0x00, 0x00, 0x8f, 0x8f, 0x00, 0x00, 0x8f, 0x8f, 0x00, 0x00, + 0x77, 0x77, 0x00, 0x00, 0x98, 0x98, 0x00, 0x00, 0xf8, 0xf8, 0x00, 0x00, + 0xf8, 0xf8, 0x00, 0x00, + }}, + {16, + 16, + { + 0xff, 0xff, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, + 0x88, 0x88, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, + 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, + 0xff, 0xff, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, + 0x88, 0x88, 0x00, 0x00, + }}, + {16, + 16, + { + 0x99, 0x99, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, + 0x99, 0x99, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, + 0x66, 0x66, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, + 0x66, 0x66, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, + 0x99, 0x99, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, + 0x99, 0x99, 0x00, 0x00, + }}, + {16, + 16, + { + 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, + 0xf0, 0xf0, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, + 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, + 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, + 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, + 0x0f, 0x0f, 0x00, 0x00, + }}, + {16, + 16, + { + 0x82, 0x82, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, + 0x10, 0x10, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, + 0x82, 0x82, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x82, 0x82, 0x00, 0x00, + 0x44, 0x44, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, + 0x28, 0x28, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x82, 0x82, 0x00, 0x00, + 0x01, 0x01, 0x00, 0x00, + }}, + {16, + 16, + { + 0x10, 0x10, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, + 0xfe, 0xfe, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, + 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, + 0x38, 0x38, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, + 0x7c, 0x7c, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + }}, +}; + +} // namespace CFX_Graphics::CFX_Graphics() : m_renderDevice(nullptr), m_aggGraphics(nullptr) {} @@ -767,52 +1321,32 @@ FX_ERR CFX_Graphics::FillPathWithPattern(CFX_Path* path, CFX_DIBitmap bmp; bmp.Create(width, height, FXDIB_Argb); m_renderDevice->GetDIBits(&bmp, 0, 0); - switch (pattern->m_type) { - case FX_PATTERN_Bitmap: { - int32_t xStep = FXSYS_round(pattern->m_bitmapInfo.x1Step); - int32_t yStep = FXSYS_round(pattern->m_bitmapInfo.y1Step); - int32_t xCount = width / xStep + 1; - int32_t yCount = height / yStep + 1; - for (int32_t i = 0; i <= yCount; i++) { - for (int32_t j = 0; j <= xCount; j++) { - bmp.TransferBitmap(j * xStep, i * yStep, xStep, yStep, - pattern->m_bitmapInfo.bitmap, 0, 0); - } - } - break; - } - case FX_PATTERN_Hatch: { - FX_HatchStyle hatchStyle = - m_info.fillColor->m_info.pattern->m_hatchInfo.hatchStyle; - if (hatchStyle < FX_HATCHSTYLE_Horizontal || - hatchStyle > FX_HATCHSTYLE_SolidDiamond) { - return FX_ERR_Intermediate_Value_Invalid; - } - const FX_HATCHDATA& data = hatchBitmapData[hatchStyle]; - CFX_DIBitmap mask; - mask.Create(data.width, data.height, FXDIB_1bppMask); - FXSYS_memcpy(mask.GetBuffer(), data.maskBits, - mask.GetPitch() * data.height); - CFX_FloatRect rectf = path->GetPathData()->GetBoundingBox(); - if (matrix) { - rectf.Transform((const CFX_Matrix*)matrix); - } - FX_RECT rect(FXSYS_round(rectf.left), FXSYS_round(rectf.top), - FXSYS_round(rectf.right), FXSYS_round(rectf.bottom)); - CFX_FxgeDevice device; - device.Attach(&bmp); - device.FillRect(&rect, - m_info.fillColor->m_info.pattern->m_hatchInfo.backArgb); - for (int32_t j = rect.bottom; j < rect.top; j += mask.GetHeight()) { - for (int32_t i = rect.left; i < rect.right; i += mask.GetWidth()) { - device.SetBitMask( - &mask, i, j, - m_info.fillColor->m_info.pattern->m_hatchInfo.foreArgb); - } - } - break; + + FX_HatchStyle hatchStyle = m_info.fillColor->m_info.pattern->m_hatchStyle; + if (hatchStyle < FX_HATCHSTYLE_Horizontal || + hatchStyle > FX_HATCHSTYLE_SolidDiamond) { + return FX_ERR_Intermediate_Value_Invalid; + } + const FX_HATCHDATA& data = hatchBitmapData[hatchStyle]; + CFX_DIBitmap mask; + mask.Create(data.width, data.height, FXDIB_1bppMask); + FXSYS_memcpy(mask.GetBuffer(), data.maskBits, mask.GetPitch() * data.height); + CFX_FloatRect rectf = path->GetPathData()->GetBoundingBox(); + if (matrix) { + rectf.Transform((const CFX_Matrix*)matrix); + } + FX_RECT rect(FXSYS_round(rectf.left), FXSYS_round(rectf.top), + FXSYS_round(rectf.right), FXSYS_round(rectf.bottom)); + CFX_FxgeDevice device; + device.Attach(&bmp); + device.FillRect(&rect, m_info.fillColor->m_info.pattern->m_backArgb); + for (int32_t j = rect.bottom; j < rect.top; j += mask.GetHeight()) { + for (int32_t i = rect.left; i < rect.right; i += mask.GetWidth()) { + device.SetBitMask(&mask, i, j, + m_info.fillColor->m_info.pattern->m_foreArgb); } } + m_renderDevice->SaveState(); m_renderDevice->SetClip_PathFill(path->GetPathData(), (CFX_Matrix*)matrix, fillMode); @@ -1030,365 +1564,3 @@ CFX_Graphics::TInfo& CFX_Graphics::TInfo::operator=(const TInfo& other) { fontSpacing = other.fontSpacing; return *this; } - -CAGG_Graphics::CAGG_Graphics() { - m_owner = nullptr; -} - -FX_ERR CAGG_Graphics::Create(CFX_Graphics* owner, - int32_t width, - int32_t height, - FXDIB_Format format) { - if (owner->m_renderDevice) - return FX_ERR_Parameter_Invalid; - if (m_owner) - return FX_ERR_Property_Invalid; - - CFX_FxgeDevice* device = new CFX_FxgeDevice; - device->Create(width, height, format); - m_owner = owner; - m_owner->m_renderDevice = device; - m_owner->m_renderDevice->GetBitmap()->Clear(0xFFFFFFFF); - return FX_ERR_Succeeded; -} - -CAGG_Graphics::~CAGG_Graphics() { - if (m_owner->m_renderDevice) - delete (CFX_FxgeDevice*)m_owner->m_renderDevice; - m_owner = nullptr; -} - -CFX_Path::CFX_Path() { - m_generator = nullptr; -} - -FX_ERR CFX_Path::Create() { - if (m_generator) - return FX_ERR_Property_Invalid; - - m_generator = new CFX_PathGenerator; - m_generator->Create(); - return FX_ERR_Succeeded; -} - -CFX_Path::~CFX_Path() { - delete m_generator; -} - -FX_ERR CFX_Path::MoveTo(FX_FLOAT x, FX_FLOAT y) { - if (!m_generator) - return FX_ERR_Property_Invalid; - m_generator->MoveTo(x, y); - return FX_ERR_Succeeded; -} - -FX_ERR CFX_Path::LineTo(FX_FLOAT x, FX_FLOAT y) { - if (!m_generator) - return FX_ERR_Property_Invalid; - m_generator->LineTo(x, y); - return FX_ERR_Succeeded; -} - -FX_ERR CFX_Path::BezierTo(FX_FLOAT ctrlX1, - FX_FLOAT ctrlY1, - FX_FLOAT ctrlX2, - FX_FLOAT ctrlY2, - FX_FLOAT toX, - FX_FLOAT toY) { - if (!m_generator) - return FX_ERR_Property_Invalid; - m_generator->BezierTo(ctrlX1, ctrlY1, ctrlX2, ctrlY2, toX, toY); - return FX_ERR_Succeeded; -} - -FX_ERR CFX_Path::ArcTo(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height, - FX_FLOAT startAngle, - FX_FLOAT sweepAngle) { - if (!m_generator) - return FX_ERR_Property_Invalid; - m_generator->ArcTo(left + width / 2, top + height / 2, width / 2, height / 2, - startAngle, sweepAngle); - return FX_ERR_Succeeded; -} - -FX_ERR CFX_Path::Close() { - if (!m_generator) - return FX_ERR_Property_Invalid; - m_generator->Close(); - return FX_ERR_Succeeded; -} - -FX_ERR CFX_Path::AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2) { - if (!m_generator) - return FX_ERR_Property_Invalid; - m_generator->AddLine(x1, y1, x2, y2); - return FX_ERR_Succeeded; -} - -FX_ERR CFX_Path::AddBezier(FX_FLOAT startX, - FX_FLOAT startY, - FX_FLOAT ctrlX1, - FX_FLOAT ctrlY1, - FX_FLOAT ctrlX2, - FX_FLOAT ctrlY2, - FX_FLOAT endX, - FX_FLOAT endY) { - if (!m_generator) - return FX_ERR_Property_Invalid; - m_generator->AddBezier(startX, startY, ctrlX1, ctrlY1, ctrlX2, ctrlY2, endX, - endY); - return FX_ERR_Succeeded; -} - -FX_ERR CFX_Path::AddRectangle(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height) { - if (!m_generator) - return FX_ERR_Property_Invalid; - m_generator->AddRectangle(left, top, left + width, top + height); - return FX_ERR_Succeeded; -} - -FX_ERR CFX_Path::AddEllipse(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height) { - if (!m_generator) - return FX_ERR_Property_Invalid; - m_generator->AddEllipse(left + width / 2, top + height / 2, width / 2, - height / 2); - return FX_ERR_Succeeded; -} - -FX_ERR CFX_Path::AddEllipse(const CFX_RectF& rect) { - if (!m_generator) - return FX_ERR_Property_Invalid; - m_generator->AddEllipse(rect.left + rect.Width() / 2, - rect.top + rect.Height() / 2, rect.Width() / 2, - rect.Height() / 2); - return FX_ERR_Succeeded; -} - -FX_ERR CFX_Path::AddArc(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height, - FX_FLOAT startAngle, - FX_FLOAT sweepAngle) { - if (!m_generator) - return FX_ERR_Property_Invalid; - m_generator->AddArc(left + width / 2, top + height / 2, width / 2, height / 2, - startAngle, sweepAngle); - return FX_ERR_Succeeded; -} - -FX_ERR CFX_Path::AddPie(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height, - FX_FLOAT startAngle, - FX_FLOAT sweepAngle) { - if (!m_generator) - return FX_ERR_Property_Invalid; - m_generator->AddPie(left + width / 2, top + height / 2, width / 2, height / 2, - startAngle, sweepAngle); - return FX_ERR_Succeeded; -} - -FX_ERR CFX_Path::AddSubpath(CFX_Path* path) { - if (!m_generator) - return FX_ERR_Property_Invalid; - m_generator->AddPathData(path->GetPathData()); - return FX_ERR_Succeeded; -} - -FX_ERR CFX_Path::Clear() { - if (!m_generator) - return FX_ERR_Property_Invalid; - m_generator->GetPathData()->SetPointCount(0); - return FX_ERR_Succeeded; -} - -FX_BOOL CFX_Path::IsEmpty() { - if (!m_generator) - return FX_ERR_Property_Invalid; - if (m_generator->GetPathData()->GetPointCount() == 0) { - return TRUE; - } - return FALSE; -} - -CFX_PathData* CFX_Path::GetPathData() { - if (!m_generator) - return nullptr; - return m_generator->GetPathData(); -} - -CFX_Color::CFX_Color() : m_type(FX_COLOR_None) {} - -CFX_Color::CFX_Color(const FX_ARGB argb) { - Set(argb); -} - -CFX_Color::CFX_Color(CFX_Pattern* pattern, const FX_ARGB argb) { - Set(pattern, argb); -} - -CFX_Color::CFX_Color(CFX_Shading* shading) { - Set(shading); -} - -CFX_Color::~CFX_Color() { - m_type = FX_COLOR_None; -} - -FX_ERR CFX_Color::Set(const FX_ARGB argb) { - m_type = FX_COLOR_Solid; - m_info.argb = argb; - m_info.pattern = nullptr; - return FX_ERR_Succeeded; -} - -FX_ERR CFX_Color::Set(CFX_Pattern* pattern, const FX_ARGB argb) { - if (!pattern) - return FX_ERR_Parameter_Invalid; - m_type = FX_COLOR_Pattern; - m_info.argb = argb; - m_info.pattern = pattern; - return FX_ERR_Succeeded; -} - -FX_ERR CFX_Color::Set(CFX_Shading* shading) { - if (!shading) - return FX_ERR_Parameter_Invalid; - m_type = FX_COLOR_Shading; - m_shading = shading; - return FX_ERR_Succeeded; -} - -CFX_Pattern::CFX_Pattern() { - m_type = FX_PATTERN_None; - m_matrix.SetIdentity(); -} - -FX_ERR CFX_Pattern::Create(CFX_DIBitmap* bitmap, - const FX_FLOAT xStep, - const FX_FLOAT yStep, - CFX_Matrix* matrix) { - if (!bitmap) - return FX_ERR_Parameter_Invalid; - if (m_type != FX_PATTERN_None) { - return FX_ERR_Property_Invalid; - } - m_type = FX_PATTERN_Bitmap; - m_bitmapInfo.bitmap = bitmap; - m_bitmapInfo.x1Step = xStep; - m_bitmapInfo.y1Step = yStep; - if (matrix) { - m_matrix.Set(matrix->a, matrix->b, matrix->c, matrix->d, matrix->e, - matrix->f); - } - return FX_ERR_Succeeded; -} - -FX_ERR CFX_Pattern::Create(FX_HatchStyle hatchStyle, - const FX_ARGB foreArgb, - const FX_ARGB backArgb, - CFX_Matrix* matrix) { - if (hatchStyle < FX_HATCHSTYLE_Horizontal || - hatchStyle > FX_HATCHSTYLE_SolidDiamond) { - return FX_ERR_Parameter_Invalid; - } - if (m_type != FX_PATTERN_None) { - return FX_ERR_Property_Invalid; - } - m_type = FX_PATTERN_Hatch; - m_hatchInfo.hatchStyle = hatchStyle; - m_hatchInfo.foreArgb = foreArgb; - m_hatchInfo.backArgb = backArgb; - if (matrix) { - m_matrix.Set(matrix->a, matrix->b, matrix->c, matrix->d, matrix->e, - matrix->f); - } - return FX_ERR_Succeeded; -} - -CFX_Pattern::~CFX_Pattern() { - m_type = FX_PATTERN_None; -} - -CFX_Shading::CFX_Shading() { - m_type = FX_SHADING_None; -} - -FX_ERR CFX_Shading::CreateAxial(const CFX_PointF& beginPoint, - const CFX_PointF& endPoint, - FX_BOOL isExtendedBegin, - FX_BOOL isExtendedEnd, - const FX_ARGB beginArgb, - const FX_ARGB endArgb) { - if (m_type != FX_SHADING_None) { - return FX_ERR_Property_Invalid; - } - m_type = FX_SHADING_Axial; - m_beginPoint = beginPoint; - m_endPoint = endPoint; - m_isExtendedBegin = isExtendedBegin; - m_isExtendedEnd = isExtendedEnd; - m_beginArgb = beginArgb; - m_endArgb = endArgb; - return InitArgbArray(); -} - -FX_ERR CFX_Shading::CreateRadial(const CFX_PointF& beginPoint, - const CFX_PointF& endPoint, - const FX_FLOAT beginRadius, - const FX_FLOAT endRadius, - FX_BOOL isExtendedBegin, - FX_BOOL isExtendedEnd, - const FX_ARGB beginArgb, - const FX_ARGB endArgb) { - if (m_type != FX_SHADING_None) { - return FX_ERR_Property_Invalid; - } - m_type = FX_SHADING_Radial; - m_beginPoint = beginPoint; - m_endPoint = endPoint; - m_beginRadius = beginRadius; - m_endRadius = endRadius; - m_isExtendedBegin = isExtendedBegin; - m_isExtendedEnd = isExtendedEnd; - m_beginArgb = beginArgb; - m_endArgb = endArgb; - return InitArgbArray(); -} - -CFX_Shading::~CFX_Shading() { - m_type = FX_SHADING_None; -} - -FX_ERR CFX_Shading::InitArgbArray() { - int32_t a1, r1, g1, b1; - ArgbDecode(m_beginArgb, a1, r1, g1, b1); - int32_t a2, r2, g2, b2; - ArgbDecode(m_endArgb, a2, r2, g2, b2); - FX_FLOAT f = (FX_FLOAT)(FX_SHADING_Steps - 1); - FX_FLOAT aScale = (FX_FLOAT)(1.0 * (a2 - a1) / f); - FX_FLOAT rScale = (FX_FLOAT)(1.0 * (r2 - r1) / f); - FX_FLOAT gScale = (FX_FLOAT)(1.0 * (g2 - g1) / f); - FX_FLOAT bScale = (FX_FLOAT)(1.0 * (b2 - b1) / f); - int32_t a3, r3, g3, b3; - for (int32_t i = 0; i < FX_SHADING_Steps; i++) { - a3 = (int32_t)(i * aScale); - r3 = (int32_t)(i * rScale); - g3 = (int32_t)(i * gScale); - b3 = (int32_t)(i * bScale); - m_argbArray[i] = - FXARGB_TODIB(FXARGB_MAKE((a1 + a3), (r1 + r3), (g1 + g3), (b1 + b3))); - } - return FX_ERR_Succeeded; -} diff --git a/xfa/fxgraphics/cfx_path.cpp b/xfa/fxgraphics/cfx_path.cpp new file mode 100644 index 0000000000..2acdc3eac2 --- /dev/null +++ b/xfa/fxgraphics/cfx_path.cpp @@ -0,0 +1,179 @@ +// Copyright 2016 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#include "xfa/fxgraphics/cfx_path.h" + +#include "xfa/fxgraphics/cfx_path_generator.h" + +CFX_Path::CFX_Path() { + m_generator = nullptr; +} + +FX_ERR CFX_Path::Create() { + if (m_generator) + return FX_ERR_Property_Invalid; + + m_generator = new CFX_PathGenerator; + m_generator->Create(); + return FX_ERR_Succeeded; +} + +CFX_Path::~CFX_Path() { + delete m_generator; +} + +FX_ERR CFX_Path::MoveTo(FX_FLOAT x, FX_FLOAT y) { + if (!m_generator) + return FX_ERR_Property_Invalid; + m_generator->MoveTo(x, y); + return FX_ERR_Succeeded; +} + +FX_ERR CFX_Path::LineTo(FX_FLOAT x, FX_FLOAT y) { + if (!m_generator) + return FX_ERR_Property_Invalid; + m_generator->LineTo(x, y); + return FX_ERR_Succeeded; +} + +FX_ERR CFX_Path::BezierTo(FX_FLOAT ctrlX1, + FX_FLOAT ctrlY1, + FX_FLOAT ctrlX2, + FX_FLOAT ctrlY2, + FX_FLOAT toX, + FX_FLOAT toY) { + if (!m_generator) + return FX_ERR_Property_Invalid; + m_generator->BezierTo(ctrlX1, ctrlY1, ctrlX2, ctrlY2, toX, toY); + return FX_ERR_Succeeded; +} + +FX_ERR CFX_Path::ArcTo(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT startAngle, + FX_FLOAT sweepAngle) { + if (!m_generator) + return FX_ERR_Property_Invalid; + m_generator->ArcTo(left + width / 2, top + height / 2, width / 2, height / 2, + startAngle, sweepAngle); + return FX_ERR_Succeeded; +} + +FX_ERR CFX_Path::Close() { + if (!m_generator) + return FX_ERR_Property_Invalid; + m_generator->Close(); + return FX_ERR_Succeeded; +} + +FX_ERR CFX_Path::AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2) { + if (!m_generator) + return FX_ERR_Property_Invalid; + m_generator->AddLine(x1, y1, x2, y2); + return FX_ERR_Succeeded; +} + +FX_ERR CFX_Path::AddBezier(FX_FLOAT startX, + FX_FLOAT startY, + FX_FLOAT ctrlX1, + FX_FLOAT ctrlY1, + FX_FLOAT ctrlX2, + FX_FLOAT ctrlY2, + FX_FLOAT endX, + FX_FLOAT endY) { + if (!m_generator) + return FX_ERR_Property_Invalid; + m_generator->AddBezier(startX, startY, ctrlX1, ctrlY1, ctrlX2, ctrlY2, endX, + endY); + return FX_ERR_Succeeded; +} + +FX_ERR CFX_Path::AddRectangle(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height) { + if (!m_generator) + return FX_ERR_Property_Invalid; + m_generator->AddRectangle(left, top, left + width, top + height); + return FX_ERR_Succeeded; +} + +FX_ERR CFX_Path::AddEllipse(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height) { + if (!m_generator) + return FX_ERR_Property_Invalid; + m_generator->AddEllipse(left + width / 2, top + height / 2, width / 2, + height / 2); + return FX_ERR_Succeeded; +} + +FX_ERR CFX_Path::AddEllipse(const CFX_RectF& rect) { + if (!m_generator) + return FX_ERR_Property_Invalid; + m_generator->AddEllipse(rect.left + rect.Width() / 2, + rect.top + rect.Height() / 2, rect.Width() / 2, + rect.Height() / 2); + return FX_ERR_Succeeded; +} + +FX_ERR CFX_Path::AddArc(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT startAngle, + FX_FLOAT sweepAngle) { + if (!m_generator) + return FX_ERR_Property_Invalid; + m_generator->AddArc(left + width / 2, top + height / 2, width / 2, height / 2, + startAngle, sweepAngle); + return FX_ERR_Succeeded; +} + +FX_ERR CFX_Path::AddPie(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT startAngle, + FX_FLOAT sweepAngle) { + if (!m_generator) + return FX_ERR_Property_Invalid; + m_generator->AddPie(left + width / 2, top + height / 2, width / 2, height / 2, + startAngle, sweepAngle); + return FX_ERR_Succeeded; +} + +FX_ERR CFX_Path::AddSubpath(CFX_Path* path) { + if (!m_generator) + return FX_ERR_Property_Invalid; + m_generator->AddPathData(path->GetPathData()); + return FX_ERR_Succeeded; +} + +FX_ERR CFX_Path::Clear() { + if (!m_generator) + return FX_ERR_Property_Invalid; + m_generator->GetPathData()->SetPointCount(0); + return FX_ERR_Succeeded; +} + +FX_BOOL CFX_Path::IsEmpty() { + if (!m_generator) + return FX_ERR_Property_Invalid; + if (m_generator->GetPathData()->GetPointCount() == 0) { + return TRUE; + } + return FALSE; +} + +CFX_PathData* CFX_Path::GetPathData() { + if (!m_generator) + return nullptr; + return m_generator->GetPathData(); +} diff --git a/xfa/fxgraphics/cfx_path.h b/xfa/fxgraphics/cfx_path.h new file mode 100644 index 0000000000..e8e31b3876 --- /dev/null +++ b/xfa/fxgraphics/cfx_path.h @@ -0,0 +1,78 @@ +// Copyright 2016 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#ifndef XFA_FXGRAPHICS_CFX_PATH_H_ +#define XFA_FXGRAPHICS_CFX_PATH_H_ + +#include "core/include/fxcrt/fx_system.h" +#include "xfa/fxgraphics/include/cfx_graphics.h" + +class CFX_PathData; +class CFX_PathGenerator; + +class CFX_Path { + public: + CFX_Path(); + virtual ~CFX_Path(); + + FX_ERR Create(); + FX_ERR MoveTo(FX_FLOAT x, FX_FLOAT y); + FX_ERR LineTo(FX_FLOAT x, FX_FLOAT y); + FX_ERR BezierTo(FX_FLOAT ctrlX1, + FX_FLOAT ctrlY1, + FX_FLOAT ctrlX2, + FX_FLOAT ctrlY2, + FX_FLOAT toX, + FX_FLOAT toY); + FX_ERR ArcTo(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT startAngle, + FX_FLOAT sweepAngle); + FX_ERR Close(); + + FX_ERR AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); + FX_ERR AddBezier(FX_FLOAT startX, + FX_FLOAT startY, + FX_FLOAT ctrlX1, + FX_FLOAT ctrlY1, + FX_FLOAT ctrlX2, + FX_FLOAT ctrlY2, + FX_FLOAT endX, + FX_FLOAT endY); + FX_ERR AddRectangle(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height); + FX_ERR AddEllipse(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height); + FX_ERR AddEllipse(const CFX_RectF& rect); + FX_ERR AddArc(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT startAngle, + FX_FLOAT sweepAngle); + FX_ERR AddPie(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT startAngle, + FX_FLOAT sweepAngle); + FX_ERR AddSubpath(CFX_Path* path); + FX_ERR Clear(); + + FX_BOOL IsEmpty(); + CFX_PathData* GetPathData(); + + private: + CFX_PathGenerator* m_generator; +}; + +#endif // XFA_FXGRAPHICS_CFX_PATH_H_ diff --git a/xfa/fxgraphics/fx_path_generator.cpp b/xfa/fxgraphics/cfx_path_generator.cpp index cbe0f29239..ace3da154f 100644 --- a/xfa/fxgraphics/fx_path_generator.cpp +++ b/xfa/fxgraphics/cfx_path_generator.cpp @@ -4,9 +4,7 @@ // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com -#include "xfa/fxgraphics/fx_path_generator.h" - -#include "xfa/fxgraphics/pre.h" +#include "xfa/fxgraphics/cfx_path_generator.h" CFX_PathGenerator::CFX_PathGenerator() { m_pPathData = NULL; diff --git a/xfa/fxgraphics/fx_path_generator.h b/xfa/fxgraphics/cfx_path_generator.h index 3087a64366..efe316697d 100644 --- a/xfa/fxgraphics/fx_path_generator.h +++ b/xfa/fxgraphics/cfx_path_generator.h @@ -4,19 +4,22 @@ // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com -#ifndef XFA_FXGRAPHICS_FX_PATH_GENERATOR_H_ -#define XFA_FXGRAPHICS_FX_PATH_GENERATOR_H_ +#ifndef XFA_FXGRAPHICS_CFX_PATH_GENERATOR_H_ +#define XFA_FXGRAPHICS_CFX_PATH_GENERATOR_H_ #include "core/include/fxge/fx_ge.h" class CFX_PathGenerator { public: CFX_PathGenerator(); - void Create(); ~CFX_PathGenerator(); + + void Create(); CFX_PathData* GetPathData() const { return m_pPathData; } + void AddPathData(CFX_PathData* path_data); void AddPathData(FX_PATHPOINT* points, int count); + void MoveTo(FX_FLOAT x, FX_FLOAT y); void LineTo(FX_FLOAT x, FX_FLOAT y); void BezierTo(FX_FLOAT ctrl_x1, @@ -61,4 +64,4 @@ class CFX_PathGenerator { CFX_PathData* m_pPathData; }; -#endif // XFA_FXGRAPHICS_FX_PATH_GENERATOR_H_ +#endif // XFA_FXGRAPHICS_CFX_PATH_GENERATOR_H_ diff --git a/xfa/fxgraphics/cfx_pattern.cpp b/xfa/fxgraphics/cfx_pattern.cpp new file mode 100644 index 0000000000..f70a78d566 --- /dev/null +++ b/xfa/fxgraphics/cfx_pattern.cpp @@ -0,0 +1,26 @@ +// Copyright 2016 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#include "xfa/fxgraphics/cfx_pattern.h" + +CFX_Pattern::CFX_Pattern(FX_HatchStyle hatchStyle, + const FX_ARGB foreArgb, + const FX_ARGB backArgb, + CFX_Matrix* matrix) + : m_hatchStyle(hatchStyle), m_foreArgb(foreArgb), m_backArgb(backArgb) { + ASSERT(m_hatchStyle >= FX_HATCHSTYLE_Horizontal && + m_hatchStyle <= FX_HATCHSTYLE_SolidDiamond); + + if (matrix) { + // TODO(dsinclair): Add a Set(const CFX_Matrix&) method. pdfium:436 + m_matrix.Set(matrix->a, matrix->b, matrix->c, matrix->d, matrix->e, + matrix->f); + } else { + m_matrix.SetIdentity(); + } +} + +CFX_Pattern::~CFX_Pattern() {} diff --git a/xfa/fxgraphics/cfx_pattern.h b/xfa/fxgraphics/cfx_pattern.h new file mode 100644 index 0000000000..e4c1b096f6 --- /dev/null +++ b/xfa/fxgraphics/cfx_pattern.h @@ -0,0 +1,36 @@ +// Copyright 2016 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#ifndef XFA_FXGRAPHICS_CFX_PATTERN_H_ +#define XFA_FXGRAPHICS_CFX_PATTERN_H_ + +#include "core/include/fxcrt/fx_coordinates.h" +#include "core/include/fxcrt/fx_system.h" +#include "xfa/fxgraphics/include/cfx_graphics.h" + +class CFX_DIBitmap; +class CFX_Matrix; + +class CFX_Pattern { + public: + CFX_Pattern(FX_HatchStyle hatchStyle, + const FX_ARGB foreArgb, + const FX_ARGB backArgb, + CFX_Matrix* matrix = nullptr); + + virtual ~CFX_Pattern(); + + private: + friend class CFX_Graphics; + + CFX_Matrix m_matrix; + + const FX_HatchStyle m_hatchStyle; + const FX_ARGB m_foreArgb; + const FX_ARGB m_backArgb; +}; + +#endif // XFA_FXGRAPHICS_CFX_PATTERN_H_ diff --git a/xfa/fxgraphics/cfx_shading.cpp b/xfa/fxgraphics/cfx_shading.cpp new file mode 100644 index 0000000000..8be8b03e26 --- /dev/null +++ b/xfa/fxgraphics/cfx_shading.cpp @@ -0,0 +1,78 @@ +// Copyright 2016 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#include "xfa/fxgraphics/cfx_shading.h" + +CFX_Shading::CFX_Shading(const CFX_PointF& beginPoint, + const CFX_PointF& endPoint, + FX_BOOL isExtendedBegin, + FX_BOOL isExtendedEnd, + const FX_ARGB beginArgb, + const FX_ARGB endArgb) + : m_type(FX_SHADING_Axial), + m_beginPoint(beginPoint), + m_endPoint(endPoint), + m_beginRadius(0), + m_endRadius(0), + m_isExtendedBegin(isExtendedBegin), + m_isExtendedEnd(isExtendedEnd), + m_beginArgb(beginArgb), + m_endArgb(endArgb) { + InitArgbArray(); +} + +CFX_Shading::CFX_Shading(const CFX_PointF& beginPoint, + const CFX_PointF& endPoint, + const FX_FLOAT beginRadius, + const FX_FLOAT endRadius, + FX_BOOL isExtendedBegin, + FX_BOOL isExtendedEnd, + const FX_ARGB beginArgb, + const FX_ARGB endArgb) + : m_type(FX_SHADING_Radial), + m_beginPoint(beginPoint), + m_endPoint(endPoint), + m_beginRadius(beginRadius), + m_endRadius(endRadius), + m_isExtendedBegin(isExtendedBegin), + m_isExtendedEnd(isExtendedEnd), + m_beginArgb(beginArgb), + m_endArgb(endArgb) { + InitArgbArray(); +} + +CFX_Shading::~CFX_Shading() {} + +void CFX_Shading::InitArgbArray() { + int32_t a1; + int32_t r1; + int32_t g1; + int32_t b1; + ArgbDecode(m_beginArgb, a1, r1, g1, b1); + + int32_t a2; + int32_t r2; + int32_t g2; + int32_t b2; + ArgbDecode(m_endArgb, a2, r2, g2, b2); + + FX_FLOAT f = (FX_FLOAT)(FX_SHADING_Steps - 1); + FX_FLOAT aScale = 1.0 * (a2 - a1) / f; + FX_FLOAT rScale = 1.0 * (r2 - r1) / f; + FX_FLOAT gScale = 1.0 * (g2 - g1) / f; + FX_FLOAT bScale = 1.0 * (b2 - b1) / f; + + for (int32_t i = 0; i < FX_SHADING_Steps; i++) { + int32_t a3 = static_cast<int32_t>(i * aScale); + int32_t r3 = static_cast<int32_t>(i * rScale); + int32_t g3 = static_cast<int32_t>(i * gScale); + int32_t b3 = static_cast<int32_t>(i * bScale); + + // TODO(dsinclair): Add overloads for FX_ARGB. pdfium:437 + m_argbArray[i] = + FXARGB_TODIB(FXARGB_MAKE(a1 + a3, r1 + r3, g1 + g3, b1 + b3)); + } +} diff --git a/xfa/fxgraphics/cfx_shading.h b/xfa/fxgraphics/cfx_shading.h new file mode 100644 index 0000000000..d56807616a --- /dev/null +++ b/xfa/fxgraphics/cfx_shading.h @@ -0,0 +1,56 @@ +// Copyright 2016 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#ifndef XFA_FXGRAPHICS_CFX_SHADING_H_ +#define XFA_FXGRAPHICS_CFX_SHADING_H_ + +#include "core/include/fxcrt/fx_coordinates.h" +#include "core/include/fxcrt/fx_system.h" +#include "core/include/fxge/fx_dib.h" + +#define FX_SHADING_Steps 256 + +enum CFX_Shading_Type { FX_SHADING_Axial = 1, FX_SHADING_Radial }; + +class CFX_Shading { + public: + // Axial shading. + CFX_Shading(const CFX_PointF& beginPoint, + const CFX_PointF& endPoint, + FX_BOOL isExtendedBegin, + FX_BOOL isExtendedEnd, + const FX_ARGB beginArgb, + const FX_ARGB endArgb); + + // Radial shading. + CFX_Shading(const CFX_PointF& beginPoint, + const CFX_PointF& endPoint, + const FX_FLOAT beginRadius, + const FX_FLOAT endRadius, + FX_BOOL isExtendedBegin, + FX_BOOL isExtendedEnd, + const FX_ARGB beginArgb, + const FX_ARGB endArgb); + virtual ~CFX_Shading(); + + private: + friend class CFX_Graphics; + + void InitArgbArray(); + + const CFX_Shading_Type m_type; + const CFX_PointF m_beginPoint; + const CFX_PointF m_endPoint; + const FX_FLOAT m_beginRadius; + const FX_FLOAT m_endRadius; + const FX_BOOL m_isExtendedBegin; + const FX_BOOL m_isExtendedEnd; + const FX_ARGB m_beginArgb; + const FX_ARGB m_endArgb; + FX_ARGB m_argbArray[FX_SHADING_Steps]; +}; + +#endif // XFA_FXGRAPHICS_CFX_SHADING_H_ diff --git a/xfa/fxgraphics/include/cfx_graphics.h b/xfa/fxgraphics/include/cfx_graphics.h new file mode 100644 index 0000000000..121ae3a744 --- /dev/null +++ b/xfa/fxgraphics/include/cfx_graphics.h @@ -0,0 +1,253 @@ +// Copyright 2016 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#ifndef XFA_FXGRAPHICS_INCLUDE_CFX_GRAPHICS_H_ +#define XFA_FXGRAPHICS_INCLUDE_CFX_GRAPHICS_H_ + +#include "core/include/fxcrt/fx_system.h" +#include "core/include/fxge/fx_dib.h" +#include "core/include/fxge/fx_ge.h" + +class CFX_Color; +class CFX_Path; +class CAGG_Graphics; + +#define FX_ERR_Succeeded 0 +#define FX_ERR_Indefinite -1 +#define FX_ERR_Parameter_Invalid -100 +#define FX_ERR_Property_Invalid -200 +#define FX_ERR_Intermediate_Value_Invalid -300 +#define FX_ERR_Method_Not_Supported -400 +#define FX_ERR_Out_Of_Memory -500 + +using FX_ERR = int; +using FX_DeviceCap = int32_t; +using FX_FillMode = int32_t; + +enum FX_DashStyle { + FX_DASHSTYLE_Solid = 0, + FX_DASHSTYLE_Dash = 1, + FX_DASHSTYLE_Dot = 2, + FX_DASHSTYLE_DashDot = 3, + FX_DASHSTYLE_DashDotDot = 4 +}; + +enum FX_StrokeAlignment { + FX_STROKEALIGNMENT_Center = 0, + FX_STROKEALIGNMENT_Inset = 1, + FX_STROKEALIGNMENT_Outset = 2, + FX_STROKEALIGNMENT_Left = 3, + FX_STROKEALIGNMENT_Right = 4 +}; + +enum FX_HatchStyle { + FX_HATCHSTYLE_Horizontal = 0, + FX_HATCHSTYLE_Vertical = 1, + FX_HATCHSTYLE_ForwardDiagonal = 2, + FX_HATCHSTYLE_BackwardDiagonal = 3, + FX_HATCHSTYLE_Cross = 4, + FX_HATCHSTYLE_DiagonalCross = 5, + FX_HATCHSTYLE_05Percent = 6, + FX_HATCHSTYLE_10Percent = 7, + FX_HATCHSTYLE_20Percent = 8, + FX_HATCHSTYLE_25Percent = 9, + FX_HATCHSTYLE_30Percent = 10, + FX_HATCHSTYLE_40Percent = 11, + FX_HATCHSTYLE_50Percent = 12, + FX_HATCHSTYLE_60Percent = 13, + FX_HATCHSTYLE_70Percent = 14, + FX_HATCHSTYLE_75Percent = 15, + FX_HATCHSTYLE_80Percent = 16, + FX_HATCHSTYLE_90Percent = 17, + FX_HATCHSTYLE_LightDownwardDiagonal = 18, + FX_HATCHSTYLE_LightUpwardDiagonal = 19, + FX_HATCHSTYLE_DarkDownwardDiagonal = 20, + FX_HATCHSTYLE_DarkUpwardDiagonal = 21, + FX_HATCHSTYLE_WideDownwardDiagonal = 22, + FX_HATCHSTYLE_WideUpwardDiagonal = 23, + FX_HATCHSTYLE_LightVertical = 24, + FX_HATCHSTYLE_LightHorizontal = 25, + FX_HATCHSTYLE_NarrowVertical = 26, + FX_HATCHSTYLE_NarrowHorizontal = 27, + FX_HATCHSTYLE_DarkVertical = 28, + FX_HATCHSTYLE_DarkHorizontal = 29, + FX_HATCHSTYLE_DashedDownwardDiagonal = 30, + FX_HATCHSTYLE_DashedUpwardDiagonal = 31, + FX_HATCHSTYLE_DashedHorizontal = 32, + FX_HATCHSTYLE_DashedVertical = 33, + FX_HATCHSTYLE_SmallConfetti = 34, + FX_HATCHSTYLE_LargeConfetti = 35, + FX_HATCHSTYLE_ZigZag = 36, + FX_HATCHSTYLE_Wave = 37, + FX_HATCHSTYLE_DiagonalBrick = 38, + FX_HATCHSTYLE_HorizontalBrick = 39, + FX_HATCHSTYLE_Weave = 40, + FX_HATCHSTYLE_Plaid = 41, + FX_HATCHSTYLE_Divot = 42, + FX_HATCHSTYLE_DottedGrid = 43, + FX_HATCHSTYLE_DottedDiamond = 44, + FX_HATCHSTYLE_Shingle = 45, + FX_HATCHSTYLE_Trellis = 46, + FX_HATCHSTYLE_Sphere = 47, + FX_HATCHSTYLE_SmallGrid = 48, + FX_HATCHSTYLE_SmallCheckerBoard = 49, + FX_HATCHSTYLE_LargeCheckerBoard = 50, + FX_HATCHSTYLE_OutlinedDiamond = 51, + FX_HATCHSTYLE_SolidDiamond = 52 +}; + +class CFX_RenderDevice; + +class CFX_Graphics { + public: + CFX_Graphics(); + virtual ~CFX_Graphics(); + + FX_ERR Create(CFX_RenderDevice* renderDevice, FX_BOOL isAntialiasing = TRUE); + FX_ERR Create(int32_t width, + int32_t height, + FXDIB_Format format, + FX_BOOL isNative = TRUE, + FX_BOOL isAntialiasing = TRUE); + + FX_ERR GetDeviceCap(const int32_t capID, FX_DeviceCap& capVal); + FX_ERR IsPrinterDevice(FX_BOOL& isPrinter); + FX_ERR EnableAntialiasing(FX_BOOL isAntialiasing); + + FX_ERR SaveGraphState(); + FX_ERR RestoreGraphState(); + + FX_ERR GetLineCap(CFX_GraphStateData::LineCap& lineCap) const; + FX_ERR GetDashCount(int32_t& dashCount) const; + FX_ERR GetLineDash(FX_FLOAT& dashPhase, FX_FLOAT* dashArray) const; + FX_ERR GetLineJoin(CFX_GraphStateData::LineJoin& lineJoin) const; + FX_ERR GetMiterLimit(FX_FLOAT& miterLimit) const; + FX_ERR GetLineWidth(FX_FLOAT& lineWidth) const; + FX_ERR GetStrokeAlignment(FX_StrokeAlignment& strokeAlignment) const; + FX_ERR GetClipRect(CFX_RectF& rect) const; + CFX_Matrix* GetMatrix(); + CFX_RenderDevice* GetRenderDevice(); + + FX_ERR SetLineCap(CFX_GraphStateData::LineCap lineCap); + FX_ERR SetLineDash(FX_FLOAT dashPhase, + FX_FLOAT* dashArray, + int32_t dashCount); + FX_ERR SetLineDash(FX_DashStyle dashStyle); + FX_ERR SetLineJoin(CFX_GraphStateData::LineJoin lineJoin); + FX_ERR SetMiterLimit(FX_FLOAT miterLimit); + FX_ERR SetLineWidth(FX_FLOAT lineWidth, FX_BOOL isActOnDash = FALSE); + FX_ERR SetStrokeAlignment(FX_StrokeAlignment strokeAlignment); + FX_ERR SetStrokeColor(CFX_Color* color); + FX_ERR SetFillColor(CFX_Color* color); + FX_ERR SetClipRect(const CFX_RectF& rect); + FX_ERR SetFont(CFX_Font* font); + FX_ERR SetFontSize(const FX_FLOAT size); + FX_ERR SetFontHScale(const FX_FLOAT scale); + FX_ERR SetCharSpacing(const FX_FLOAT spacing); + FX_ERR SetTextDrawingMode(const int32_t mode); + + FX_ERR StrokePath(CFX_Path* path, CFX_Matrix* matrix = NULL); + FX_ERR FillPath(CFX_Path* path, + FX_FillMode fillMode = FXFILL_WINDING, + CFX_Matrix* matrix = NULL); + FX_ERR ClipPath(CFX_Path* path, + FX_FillMode fillMode = FXFILL_WINDING, + CFX_Matrix* matrix = NULL); + FX_ERR DrawImage(CFX_DIBSource* source, + const CFX_PointF& point, + CFX_Matrix* matrix = NULL); + FX_ERR StretchImage(CFX_DIBSource* source, + const CFX_RectF& rect, + CFX_Matrix* matrix = NULL); + FX_ERR ConcatMatrix(const CFX_Matrix* matrix); + FX_ERR ClearClip(); + FX_ERR ShowText(const CFX_PointF& point, + const CFX_WideString& text, + CFX_Matrix* matrix = NULL); + FX_ERR CalcTextRect(CFX_RectF& rect, + const CFX_WideString& text, + FX_BOOL isMultiline = FALSE, + CFX_Matrix* matrix = NULL); + FX_ERR Transfer(CFX_Graphics* graphics, const CFX_Matrix* matrix); + FX_ERR Transfer(CFX_Graphics* graphics, + FX_FLOAT srcLeft, + FX_FLOAT srcTop, + const CFX_RectF& dstRect, + const CFX_Matrix* matrix); + + FX_ERR InverseRect(const CFX_RectF& rect); + FX_ERR XorDIBitmap(const CFX_DIBitmap* srcBitmap, const CFX_RectF& rect); + FX_ERR EqvDIBitmap(const CFX_DIBitmap* srcBitmap, const CFX_RectF& rect); + + protected: + int32_t m_type; + + private: + struct TInfo { + TInfo() + : isAntialiasing(TRUE), + strokeAlignment(FX_STROKEALIGNMENT_Center), + isActOnDash(FALSE), + strokeColor(nullptr), + fillColor(nullptr), + font(nullptr), + fontSize(40.0), + fontHScale(1.0), + fontSpacing(0.0) {} + explicit TInfo(const TInfo& info); + TInfo& operator=(const TInfo& other); + + CFX_GraphStateData graphState; + FX_BOOL isAntialiasing; + FX_StrokeAlignment strokeAlignment; + CFX_Matrix CTM; + FX_BOOL isActOnDash; + CFX_Color* strokeColor; + CFX_Color* fillColor; + CFX_Font* font; + FX_FLOAT fontSize; + FX_FLOAT fontHScale; + FX_FLOAT fontSpacing; + } m_info; + + FX_ERR RenderDeviceSetLineDash(FX_DashStyle dashStyle); + FX_ERR RenderDeviceStrokePath(CFX_Path* path, CFX_Matrix* matrix); + FX_ERR RenderDeviceFillPath(CFX_Path* path, + FX_FillMode fillMode, + CFX_Matrix* matrix); + FX_ERR RenderDeviceDrawImage(CFX_DIBSource* source, + const CFX_PointF& point, + CFX_Matrix* matrix); + FX_ERR RenderDeviceStretchImage(CFX_DIBSource* source, + const CFX_RectF& rect, + CFX_Matrix* matrix); + FX_ERR RenderDeviceShowText(const CFX_PointF& point, + const CFX_WideString& text, + CFX_Matrix* matrix); + + FX_ERR StrokePathWithPattern(CFX_Path* path, CFX_Matrix* matrix); + FX_ERR StrokePathWithShading(CFX_Path* path, CFX_Matrix* matrix); + + FX_ERR FillPathWithPattern(CFX_Path* path, + FX_FillMode fillMode, + CFX_Matrix* matrix); + FX_ERR FillPathWithShading(CFX_Path* path, + FX_FillMode fillMode, + CFX_Matrix* matrix); + + FX_ERR SetDIBitsWithMatrix(CFX_DIBSource* source, CFX_Matrix* matrix); + FX_ERR CalcTextInfo(const CFX_WideString& text, + FX_DWORD* charCodes, + FXTEXT_CHARPOS* charPos, + CFX_RectF& rect); + + CFX_RenderDevice* m_renderDevice; + CFX_PtrArray m_infoStack; + CAGG_Graphics* m_aggGraphics; + friend class CAGG_Graphics; +}; + +#endif // XFA_FXGRAPHICS_INCLUDE_CFX_GRAPHICS_H_ diff --git a/xfa/fxgraphics/pre.h b/xfa/fxgraphics/pre.h deleted file mode 100644 index fb0ac55839..0000000000 --- a/xfa/fxgraphics/pre.h +++ /dev/null @@ -1,586 +0,0 @@ -// Copyright 2014 PDFium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com - -#ifndef XFA_FXGRAPHICS_PRE_H_ -#define XFA_FXGRAPHICS_PRE_H_ - -enum { - FX_CONTEXT_None = 0, - FX_CONTEXT_Device, -}; -enum { FX_COLOR_None = 0, FX_COLOR_Solid, FX_COLOR_Pattern, FX_COLOR_Shading }; -enum { FX_PATTERN_None = 0, FX_PATTERN_Bitmap, FX_PATTERN_Hatch }; -enum { FX_SHADING_None = 0, FX_SHADING_Axial, FX_SHADING_Radial }; - -#define FX_HATCHSTYLE_Total 53 - -struct FX_HATCHDATA { - int32_t width; - int32_t height; - uint8_t maskBits[64]; -}; -typedef FX_HATCHDATA const* FX_LPCHATCHDATA; - -static const FX_HATCHDATA hatchBitmapData[FX_HATCHSTYLE_Total] = { - {16, - 16, - { - 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, - }}, - {16, - 16, - { - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, - }}, - {16, - 16, - { - 0x80, 0x80, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, - 0x10, 0x10, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, - 0x02, 0x02, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x40, 0x40, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, - 0x08, 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, - 0x01, 0x01, 0x00, 0x00, - }}, - {16, - 16, - { - 0x01, 0x01, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, - 0x08, 0x08, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, - 0x40, 0x40, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, - 0x02, 0x02, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, - 0x10, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, - }}, - {16, - 16, - { - 0xff, 0xff, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, - }}, - {16, - 16, - { - 0x81, 0x81, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, - 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, - 0x42, 0x42, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00, - 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, - 0x18, 0x18, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, - 0x81, 0x81, 0x00, 0x00, - }}, - {16, - 16, - { - 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, - }}, - {16, - 16, - { - 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, - }}, - {16, - 16, - { - 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, - }}, - {16, - 16, - { - 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, - 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, - 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, - 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, - 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, - 0x22, 0x22, 0x00, 0x00, - }}, - {16, - 16, - { - 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, - 0x11, 0x11, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, - 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0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, - 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, - 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, - 0x0f, 0x0f, 0x00, 0x00, - }}, - {16, - 16, - { - 0x82, 0x82, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, - 0x10, 0x10, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, - 0x82, 0x82, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x82, 0x82, 0x00, 0x00, - 0x44, 0x44, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, - 0x28, 0x28, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x82, 0x82, 0x00, 0x00, - 0x01, 0x01, 0x00, 0x00, - }}, - {16, - 16, - { - 0x10, 0x10, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, - 0xfe, 0xfe, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, - 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, - 0x38, 0x38, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, - 0x7c, 0x7c, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, - }}, -}; -#if defined(__WIN32__) || defined(_WIN32) -#define FX_START_TIMER \ - SYSTEMTIME start, stop; \ - ::GetLocalTime(&start); -#define FX_STOP_TIMER \ - ::GetLocalTime(&stop); \ - WORD wSecond = stop.wSecond - start.wSecond; \ - WORD wMilliseconds = stop.wMilliseconds - start.wMilliseconds; \ - char buf[256]; \ - memset(buf, 0, sizeof(buf)); \ - snprintf(buf, sizeof(buf) - 1, "duration is %d millisecond\n", \ - wSecond * 1000 + wMilliseconds); \ - ::OutputDebugString(buf); -#elif defined(__linux) || defined(linux) -#define FX_START_TIMER -#define FX_STOP_TIMER -#elif defined(__APPLE__) || defined(__MACOSX__) -#define FX_START_TIMER \ - NSTimeInterval start, stop; \ - start = [NSDate timeIntervalSinceReferenceDate]; -#define FX_STOP_TIMER \ - stop = [NSDate timeIntervalSinceReferenceDate]; \ - NSTimeInterval duration = stop - start; \ - printf("duration is %f millisecond\n", duration * 1000); -#else -#endif - -#endif // XFA_FXGRAPHICS_PRE_H_ |