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-rw-r--r--xfa/src/fdp/include/fde_rdr.h72
1 files changed, 36 insertions, 36 deletions
diff --git a/xfa/src/fdp/include/fde_rdr.h b/xfa/src/fdp/include/fde_rdr.h
index 220ccf5f8e..a69404cbb3 100644
--- a/xfa/src/fdp/include/fde_rdr.h
+++ b/xfa/src/fdp/include/fde_rdr.h
@@ -1,36 +1,36 @@
-// Copyright 2014 PDFium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
-
-#ifndef _FDE_RENDERCONTEXT
-#define _FDE_RENDERCONTEXT
-class IFDE_Page;
-class IFDE_RenderDevice;
-
-void FDE_GetPageMatrix(CFX_Matrix& pageMatrix,
- const CFX_RectF& docPageRect,
- const CFX_Rect& devicePageRect,
- int32_t iRotate,
- FX_DWORD dwCoordinatesType = 0);
-enum FDE_RENDERSTATUS {
- FDE_RENDERSTATUS_Reset = 0,
- FDE_RENDERSTATUS_Paused,
- FDE_RENDERSTATUS_Done,
- FDE_RENDERSTATUS_Failed,
-};
-
-class IFDE_RenderContext {
- public:
- static IFDE_RenderContext* Create();
- virtual ~IFDE_RenderContext() {}
- virtual void Release() = 0;
- virtual FX_BOOL StartRender(IFDE_RenderDevice* pRenderDevice,
- IFDE_CanvasSet* pCanvasSet,
- const CFX_Matrix& tmDoc2Device) = 0;
- virtual FDE_RENDERSTATUS GetStatus() const = 0;
- virtual FDE_RENDERSTATUS DoRender(IFX_Pause* pPause = NULL) = 0;
- virtual void StopRender() = 0;
-};
-#endif
+// Copyright 2014 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#ifndef _FDE_RENDERCONTEXT
+#define _FDE_RENDERCONTEXT
+class IFDE_Page;
+class IFDE_RenderDevice;
+
+void FDE_GetPageMatrix(CFX_Matrix& pageMatrix,
+ const CFX_RectF& docPageRect,
+ const CFX_Rect& devicePageRect,
+ int32_t iRotate,
+ FX_DWORD dwCoordinatesType = 0);
+enum FDE_RENDERSTATUS {
+ FDE_RENDERSTATUS_Reset = 0,
+ FDE_RENDERSTATUS_Paused,
+ FDE_RENDERSTATUS_Done,
+ FDE_RENDERSTATUS_Failed,
+};
+
+class IFDE_RenderContext {
+ public:
+ static IFDE_RenderContext* Create();
+ virtual ~IFDE_RenderContext() {}
+ virtual void Release() = 0;
+ virtual FX_BOOL StartRender(IFDE_RenderDevice* pRenderDevice,
+ IFDE_CanvasSet* pCanvasSet,
+ const CFX_Matrix& tmDoc2Device) = 0;
+ virtual FDE_RENDERSTATUS GetStatus() const = 0;
+ virtual FDE_RENDERSTATUS DoRender(IFX_Pause* pPause = NULL) = 0;
+ virtual void StopRender() = 0;
+};
+#endif