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-rw-r--r--xfa/src/fdp/src/fde/fde_gdidevice.h314
1 files changed, 157 insertions, 157 deletions
diff --git a/xfa/src/fdp/src/fde/fde_gdidevice.h b/xfa/src/fdp/src/fde/fde_gdidevice.h
index 42dc9a70f4..f495e63cf6 100644
--- a/xfa/src/fdp/src/fde/fde_gdidevice.h
+++ b/xfa/src/fdp/src/fde/fde_gdidevice.h
@@ -1,157 +1,157 @@
-// Copyright 2014 PDFium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
-
-#ifndef _FDE_GDIPLUSDEVICE_IMP
-#define _FDE_GDIPLUSDEVICE_IMP
-#ifdef _FDEPLUS
-#if _FX_OS_ == _FX_WIN32_DESKTOP_ || _FX_OS_ == _FX_WIN32_MOBILE_ || \
- _FX_OS_ == _FX_WIN64_
-class CFDE_GdiPath;
-class CFDE_GdiDevice : public IFDE_RenderDevice, public CFX_Target {
- public:
- CFDE_GdiDevice(CFX_DIBitmap* pDib);
- ~CFDE_GdiDevice();
-
- virtual void Release() { delete this; }
-
- virtual int32_t GetWidth() const;
- virtual int32_t GetHeight() const;
- virtual FDE_HDEVICESTATE SaveState();
- virtual void RestoreState(FDE_HDEVICESTATE hState);
- virtual FX_BOOL SetClipPath(const IFDE_Path* pClip);
- virtual IFDE_Path* GetClipPath() const;
- virtual FX_BOOL SetClipRect(const CFX_RectF& rtClip);
- virtual const CFX_RectF& GetClipRect();
-
- virtual FX_FLOAT GetDpiX() const;
- virtual FX_FLOAT GetDpiY() const;
-
- virtual FX_BOOL DrawImage(CFX_DIBSource* pDib,
- const CFX_RectF* pSrcRect,
- const CFX_RectF& dstRect,
- const CFX_Matrix* pImgMatrix = NULL,
- const CFX_Matrix* pDevMatrix = NULL);
- virtual FX_BOOL DrawImage(IFDE_Image* pImg,
- const CFX_RectF* pSrcRect,
- const CFX_RectF& dstRect,
- const CFX_Matrix* pImgMatrix = NULL,
- const CFX_Matrix* pDevMatrix = NULL);
- virtual FX_BOOL DrawString(IFDE_Brush* pBrush,
- IFX_Font* pFont,
- const FXTEXT_CHARPOS* pCharPos,
- int32_t iCount,
- FX_FLOAT fFontSize,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL DrawArc(IFDE_Pen* pPen,
- FX_FLOAT fPenWidth,
- const CFX_RectF& rect,
- FX_FLOAT startAngle,
- FX_FLOAT sweepAngle,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL DrawBezier(IFDE_Pen* pPen,
- FX_FLOAT fPenWidth,
- const CFX_PointF& pt1,
- const CFX_PointF& pt2,
- const CFX_PointF& pt3,
- const CFX_PointF& pt4,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL DrawCurve(IFDE_Pen* pPen,
- FX_FLOAT fPenWidth,
- const CFX_PointsF& points,
- FX_BOOL bClosed,
- FX_FLOAT fTension = 0.5f,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL DrawEllipse(IFDE_Pen* pPen,
- FX_FLOAT fPenWidth,
- const CFX_RectF& rect,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL DrawLines(IFDE_Pen* pPen,
- FX_FLOAT fPenWidth,
- const CFX_PointsF& points,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL DrawLine(IFDE_Pen* pPen,
- FX_FLOAT fPenWidth,
- const CFX_PointF& pt1,
- const CFX_PointF& pt2,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL DrawPath(IFDE_Pen* pPen,
- FX_FLOAT fPenWidth,
- const IFDE_Path* pPath,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL DrawPie(IFDE_Pen* pPen,
- FX_FLOAT fPenWidth,
- const CFX_RectF& rect,
- FX_FLOAT startAngle,
- FX_FLOAT sweepAngle,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL DrawChord(IFDE_Pen* pPen,
- FX_FLOAT fPenWidth,
- const CFX_RectF& rect,
- FX_FLOAT startAngle,
- FX_FLOAT sweepAngle,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL DrawPolygon(IFDE_Pen* pPen,
- FX_FLOAT fPenWidth,
- const CFX_PointsF& points,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL DrawRectangle(IFDE_Pen* pPen,
- FX_FLOAT fPenWidth,
- const CFX_RectF& rect,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL DrawRoundRectangle(IFDE_Pen* pPen,
- FX_FLOAT fPenWidth,
- const CFX_RectF& rect,
- const CFX_SizeF& round,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL FillClosedCurve(IFDE_Brush* pBrush,
- const CFX_PointsF& points,
- FX_FLOAT fTension = 0.5f,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL FillEllipse(IFDE_Brush* pBrush,
- const CFX_RectF& rect,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL FillPath(IFDE_Brush* pBrush,
- const IFDE_Path* pPath,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL FillPie(IFDE_Brush* pBrush,
- const CFX_RectF& rect,
- FX_FLOAT startAngle,
- FX_FLOAT sweepAngle,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL FillChord(IFDE_Brush* pBrush,
- const CFX_RectF& rect,
- FX_FLOAT startAngle,
- FX_FLOAT sweepAngle,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL FillPolygon(IFDE_Brush* pBrush,
- const CFX_PointsF& points,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL FillRectangle(IFDE_Brush* pBrush,
- const CFX_RectF& rect,
- const CFX_Matrix* pMatrix = NULL);
- virtual FX_BOOL FillRoundRectangle(IFDE_Brush* pBrush,
- const CFX_RectF& rect,
- const CFX_SizeF& round,
- const CFX_Matrix* pMatrix = NULL);
-
- protected:
- Gdiplus::Pen* CreateGdiPen(IFDE_Pen* pPen, FX_FLOAT fPenWidth);
- void ReleaseGdiPen(Gdiplus::Pen* pGdiPen);
- Gdiplus::Brush* CreateGdiBrush(IFDE_Brush* pBrush);
- void ReleaseGdiBrush(Gdiplus::Brush* pGdiBrush);
- void ApplyMatrix(const CFX_Matrix* pMatrix);
- void RestoreMatrix(const CFX_Matrix* pMatrix);
- Gdiplus::GraphicsState m_GraphicsState;
- Gdiplus::Graphics* m_pGraphics;
- Gdiplus::Bitmap* m_pBitmap;
- uint8_t* m_pGlyphBuf;
- FX_DWORD m_dwGlyphLen;
- CFX_RectF m_rtClipRect;
- CFDE_GdiPath* m_pClipPath;
-};
-#endif
-#endif
-#endif
+// Copyright 2014 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#ifndef _FDE_GDIPLUSDEVICE_IMP
+#define _FDE_GDIPLUSDEVICE_IMP
+#ifdef _FDEPLUS
+#if _FX_OS_ == _FX_WIN32_DESKTOP_ || _FX_OS_ == _FX_WIN32_MOBILE_ || \
+ _FX_OS_ == _FX_WIN64_
+class CFDE_GdiPath;
+class CFDE_GdiDevice : public IFDE_RenderDevice, public CFX_Target {
+ public:
+ CFDE_GdiDevice(CFX_DIBitmap* pDib);
+ ~CFDE_GdiDevice();
+
+ virtual void Release() { delete this; }
+
+ virtual int32_t GetWidth() const;
+ virtual int32_t GetHeight() const;
+ virtual FDE_HDEVICESTATE SaveState();
+ virtual void RestoreState(FDE_HDEVICESTATE hState);
+ virtual FX_BOOL SetClipPath(const IFDE_Path* pClip);
+ virtual IFDE_Path* GetClipPath() const;
+ virtual FX_BOOL SetClipRect(const CFX_RectF& rtClip);
+ virtual const CFX_RectF& GetClipRect();
+
+ virtual FX_FLOAT GetDpiX() const;
+ virtual FX_FLOAT GetDpiY() const;
+
+ virtual FX_BOOL DrawImage(CFX_DIBSource* pDib,
+ const CFX_RectF* pSrcRect,
+ const CFX_RectF& dstRect,
+ const CFX_Matrix* pImgMatrix = NULL,
+ const CFX_Matrix* pDevMatrix = NULL);
+ virtual FX_BOOL DrawImage(IFDE_Image* pImg,
+ const CFX_RectF* pSrcRect,
+ const CFX_RectF& dstRect,
+ const CFX_Matrix* pImgMatrix = NULL,
+ const CFX_Matrix* pDevMatrix = NULL);
+ virtual FX_BOOL DrawString(IFDE_Brush* pBrush,
+ IFX_Font* pFont,
+ const FXTEXT_CHARPOS* pCharPos,
+ int32_t iCount,
+ FX_FLOAT fFontSize,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL DrawArc(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_RectF& rect,
+ FX_FLOAT startAngle,
+ FX_FLOAT sweepAngle,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL DrawBezier(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_PointF& pt1,
+ const CFX_PointF& pt2,
+ const CFX_PointF& pt3,
+ const CFX_PointF& pt4,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL DrawCurve(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_PointsF& points,
+ FX_BOOL bClosed,
+ FX_FLOAT fTension = 0.5f,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL DrawEllipse(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_RectF& rect,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL DrawLines(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_PointsF& points,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL DrawLine(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_PointF& pt1,
+ const CFX_PointF& pt2,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL DrawPath(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const IFDE_Path* pPath,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL DrawPie(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_RectF& rect,
+ FX_FLOAT startAngle,
+ FX_FLOAT sweepAngle,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL DrawChord(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_RectF& rect,
+ FX_FLOAT startAngle,
+ FX_FLOAT sweepAngle,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL DrawPolygon(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_PointsF& points,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL DrawRectangle(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_RectF& rect,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL DrawRoundRectangle(IFDE_Pen* pPen,
+ FX_FLOAT fPenWidth,
+ const CFX_RectF& rect,
+ const CFX_SizeF& round,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL FillClosedCurve(IFDE_Brush* pBrush,
+ const CFX_PointsF& points,
+ FX_FLOAT fTension = 0.5f,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL FillEllipse(IFDE_Brush* pBrush,
+ const CFX_RectF& rect,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL FillPath(IFDE_Brush* pBrush,
+ const IFDE_Path* pPath,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL FillPie(IFDE_Brush* pBrush,
+ const CFX_RectF& rect,
+ FX_FLOAT startAngle,
+ FX_FLOAT sweepAngle,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL FillChord(IFDE_Brush* pBrush,
+ const CFX_RectF& rect,
+ FX_FLOAT startAngle,
+ FX_FLOAT sweepAngle,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL FillPolygon(IFDE_Brush* pBrush,
+ const CFX_PointsF& points,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL FillRectangle(IFDE_Brush* pBrush,
+ const CFX_RectF& rect,
+ const CFX_Matrix* pMatrix = NULL);
+ virtual FX_BOOL FillRoundRectangle(IFDE_Brush* pBrush,
+ const CFX_RectF& rect,
+ const CFX_SizeF& round,
+ const CFX_Matrix* pMatrix = NULL);
+
+ protected:
+ Gdiplus::Pen* CreateGdiPen(IFDE_Pen* pPen, FX_FLOAT fPenWidth);
+ void ReleaseGdiPen(Gdiplus::Pen* pGdiPen);
+ Gdiplus::Brush* CreateGdiBrush(IFDE_Brush* pBrush);
+ void ReleaseGdiBrush(Gdiplus::Brush* pGdiBrush);
+ void ApplyMatrix(const CFX_Matrix* pMatrix);
+ void RestoreMatrix(const CFX_Matrix* pMatrix);
+ Gdiplus::GraphicsState m_GraphicsState;
+ Gdiplus::Graphics* m_pGraphics;
+ Gdiplus::Bitmap* m_pBitmap;
+ uint8_t* m_pGlyphBuf;
+ FX_DWORD m_dwGlyphLen;
+ CFX_RectF m_rtClipRect;
+ CFDE_GdiPath* m_pClipPath;
+};
+#endif
+#endif
+#endif