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Diffstat (limited to 'xfa/src/fdp/src/fde/fde_render.h')
-rw-r--r--xfa/src/fdp/src/fde/fde_render.h78
1 files changed, 39 insertions, 39 deletions
diff --git a/xfa/src/fdp/src/fde/fde_render.h b/xfa/src/fdp/src/fde/fde_render.h
index 36e3f37cad..cb52224a45 100644
--- a/xfa/src/fdp/src/fde/fde_render.h
+++ b/xfa/src/fdp/src/fde/fde_render.h
@@ -1,39 +1,39 @@
-// Copyright 2014 PDFium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
-
-#ifndef _FDE_RENDER_IMP
-#define _FDE_RENDER_IMP
-class CFDE_RenderContext;
-class CFDE_RenderContext : public IFDE_RenderContext,
- public CFX_ThreadLock,
- public CFX_Target {
- public:
- CFDE_RenderContext();
- virtual ~CFDE_RenderContext();
- virtual void Release() { delete this; }
- virtual FX_BOOL StartRender(IFDE_RenderDevice* pRenderDevice,
- IFDE_CanvasSet* pCanvasSet,
- const CFX_Matrix& tmDoc2Device);
- virtual FDE_RENDERSTATUS GetStatus() const { return m_eStatus; }
- virtual FDE_RENDERSTATUS DoRender(IFX_Pause* pPause = NULL);
- virtual void StopRender();
- void RenderPath(IFDE_PathSet* pPathSet, FDE_HVISUALOBJ hPath);
- void RenderText(IFDE_TextSet* pTextSet, FDE_HVISUALOBJ hText);
- FX_BOOL ApplyClip(IFDE_VisualSet* pVisualSet,
- FDE_HVISUALOBJ hObj,
- FDE_HDEVICESTATE& hState);
- void RestoreClip(FDE_HDEVICESTATE hState);
-
- protected:
- FDE_RENDERSTATUS m_eStatus;
- IFDE_RenderDevice* m_pRenderDevice;
- IFDE_SolidBrush* m_pSolidBrush;
- CFX_Matrix m_Transform;
- FXTEXT_CHARPOS* m_pCharPos;
- int32_t m_iCharPosCount;
- IFDE_VisualSetIterator* m_pIterator;
-};
-#endif
+// Copyright 2014 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#ifndef _FDE_RENDER_IMP
+#define _FDE_RENDER_IMP
+class CFDE_RenderContext;
+class CFDE_RenderContext : public IFDE_RenderContext,
+ public CFX_ThreadLock,
+ public CFX_Target {
+ public:
+ CFDE_RenderContext();
+ virtual ~CFDE_RenderContext();
+ virtual void Release() { delete this; }
+ virtual FX_BOOL StartRender(IFDE_RenderDevice* pRenderDevice,
+ IFDE_CanvasSet* pCanvasSet,
+ const CFX_Matrix& tmDoc2Device);
+ virtual FDE_RENDERSTATUS GetStatus() const { return m_eStatus; }
+ virtual FDE_RENDERSTATUS DoRender(IFX_Pause* pPause = NULL);
+ virtual void StopRender();
+ void RenderPath(IFDE_PathSet* pPathSet, FDE_HVISUALOBJ hPath);
+ void RenderText(IFDE_TextSet* pTextSet, FDE_HVISUALOBJ hText);
+ FX_BOOL ApplyClip(IFDE_VisualSet* pVisualSet,
+ FDE_HVISUALOBJ hObj,
+ FDE_HDEVICESTATE& hState);
+ void RestoreClip(FDE_HDEVICESTATE hState);
+
+ protected:
+ FDE_RENDERSTATUS m_eStatus;
+ IFDE_RenderDevice* m_pRenderDevice;
+ IFDE_SolidBrush* m_pSolidBrush;
+ CFX_Matrix m_Transform;
+ FXTEXT_CHARPOS* m_pCharPos;
+ int32_t m_iCharPosCount;
+ IFDE_VisualSetIterator* m_pIterator;
+};
+#endif