diff options
Diffstat (limited to 'xfa/src/fxbarcode/common/BC_CommonPerspectiveTransform.cpp')
-rw-r--r-- | xfa/src/fxbarcode/common/BC_CommonPerspectiveTransform.cpp | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/xfa/src/fxbarcode/common/BC_CommonPerspectiveTransform.cpp b/xfa/src/fxbarcode/common/BC_CommonPerspectiveTransform.cpp new file mode 100644 index 0000000000..cb59d99cdf --- /dev/null +++ b/xfa/src/fxbarcode/common/BC_CommonPerspectiveTransform.cpp @@ -0,0 +1,125 @@ +// Copyright 2014 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+// Original code is licensed as follows:
+/*
+ * Copyright 2007 ZXing authors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../barcode.h"
+#include "BC_CommonPerspectiveTransform.h"
+CBC_CommonPerspectiveTransform::CBC_CommonPerspectiveTransform(FX_FLOAT a11, FX_FLOAT a21, FX_FLOAT a31,
+ FX_FLOAT a12, FX_FLOAT a22, FX_FLOAT a32,
+ FX_FLOAT a13, FX_FLOAT a23, FX_FLOAT a33) :
+ m_a11(a11), m_a21(a21), m_a31(a31),
+ m_a12(a12), m_a22(a22), m_a32(a32),
+ m_a13(a13), m_a23(a23), m_a33(a33)
+{
+}
+CBC_CommonPerspectiveTransform::~CBC_CommonPerspectiveTransform()
+{
+}
+CBC_CommonPerspectiveTransform *CBC_CommonPerspectiveTransform::QuadrilateralToQuadrilateral(FX_FLOAT x0, FX_FLOAT y0,
+ FX_FLOAT x1, FX_FLOAT y1,
+ FX_FLOAT x2, FX_FLOAT y2,
+ FX_FLOAT x3, FX_FLOAT y3,
+ FX_FLOAT x0p, FX_FLOAT y0p,
+ FX_FLOAT x1p, FX_FLOAT y1p,
+ FX_FLOAT x2p, FX_FLOAT y2p,
+ FX_FLOAT x3p, FX_FLOAT y3p)
+{
+ CBC_AutoPtr<CBC_CommonPerspectiveTransform> qToS(QuadrilateralToSquare(x0, y0, x1, y1, x2, y2, x3, y3));
+ CBC_AutoPtr<CBC_CommonPerspectiveTransform> sToQ(SquareToQuadrilateral(x0p, y0p, x1p, y1p, x2p, y2p, x3p, y3p));
+ return sToQ->Times(*(qToS.get()));
+}
+void CBC_CommonPerspectiveTransform::TransformPoints(CFX_FloatArray *points)
+{
+ FX_INT32 max = points->GetSize();
+ FX_FLOAT a11 = m_a11;
+ FX_FLOAT a12 = m_a12;
+ FX_FLOAT a13 = m_a13;
+ FX_FLOAT a21 = m_a21;
+ FX_FLOAT a22 = m_a22;
+ FX_FLOAT a23 = m_a23;
+ FX_FLOAT a31 = m_a31;
+ FX_FLOAT a32 = m_a32;
+ FX_FLOAT a33 = m_a33;
+ FX_INT32 i;
+ for (i = 0; i < max; i += 2) {
+ FX_FLOAT x = (*points)[i];
+ FX_FLOAT y = (*points)[i + 1];
+ FX_FLOAT denominator = a13 * x + a23 * y + a33;
+ (*points)[i] = (a11 * x + a21 * y + a31) / denominator;
+ (*points)[i + 1] = (a12 * x + a22 * y + a32) / denominator;
+ }
+}
+CBC_CommonPerspectiveTransform *CBC_CommonPerspectiveTransform::SquareToQuadrilateral(FX_FLOAT x0, FX_FLOAT y0,
+ FX_FLOAT x1, FX_FLOAT y1,
+ FX_FLOAT x2, FX_FLOAT y2,
+ FX_FLOAT x3, FX_FLOAT y3)
+{
+ FX_FLOAT dy2 = y3 - y2;
+ FX_FLOAT dy3 = y0 - y1 + y2 - y3;
+ if ((dy2 == 0.0f) && (dy3 == 0.0f)) {
+ return FX_NEW CBC_CommonPerspectiveTransform(x1 - x0, x2 - x1, x0,
+ y1 - y0, y2 - y1, y0,
+ 0.0f, 0.0f, 1.0f);
+ } else {
+ FX_FLOAT dx1 = x1 - x2;
+ FX_FLOAT dx2 = x3 - x2;
+ FX_FLOAT dx3 = x0 - x1 + x2 - x3;
+ FX_FLOAT dy1 = y1 - y2;
+ FX_FLOAT denominator = dx1 * dy2 - dx2 * dy1;
+ FX_FLOAT a13 = (dx3 * dy2 - dx2 * dy3) / denominator;
+ FX_FLOAT a23 = (dx1 * dy3 - dx3 * dy1) / denominator;
+ return FX_NEW CBC_CommonPerspectiveTransform(x1 - x0 + a13 * x1, x3 - x0 + a23 * x3, x0,
+ y1 - y0 + a13 * y1, y3 - y0 + a23 * y3, y0,
+ a13, a23, 1.0f);
+ }
+}
+CBC_CommonPerspectiveTransform *CBC_CommonPerspectiveTransform::QuadrilateralToSquare(FX_FLOAT x0, FX_FLOAT y0,
+ FX_FLOAT x1, FX_FLOAT y1,
+ FX_FLOAT x2, FX_FLOAT y2,
+ FX_FLOAT x3, FX_FLOAT y3)
+{
+ CBC_AutoPtr<CBC_CommonPerspectiveTransform> temp1(SquareToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3));
+ return temp1->BuildAdjoint();
+}
+CBC_CommonPerspectiveTransform *CBC_CommonPerspectiveTransform::BuildAdjoint()
+{
+ return FX_NEW CBC_CommonPerspectiveTransform(m_a22 * m_a33 - m_a23 * m_a32,
+ m_a23 * m_a31 - m_a21 * m_a33,
+ m_a21 * m_a32 - m_a22 * m_a31,
+ m_a13 * m_a32 - m_a12 * m_a33,
+ m_a11 * m_a33 - m_a13 * m_a31,
+ m_a12 * m_a31 - m_a11 * m_a32,
+ m_a12 * m_a23 - m_a13 * m_a22,
+ m_a13 * m_a21 - m_a11 * m_a23,
+ m_a11 * m_a22 - m_a12 * m_a21);
+}
+CBC_CommonPerspectiveTransform *CBC_CommonPerspectiveTransform::Times(CBC_CommonPerspectiveTransform &other)
+{
+ return FX_NEW CBC_CommonPerspectiveTransform(m_a11 * other.m_a11 + m_a21 * other.m_a12 + m_a31 * other.m_a13,
+ m_a11 * other.m_a21 + m_a21 * other.m_a22 + m_a31 * other.m_a23,
+ m_a11 * other.m_a31 + m_a21 * other.m_a32 + m_a31 * other.m_a33,
+ m_a12 * other.m_a11 + m_a22 * other.m_a12 + m_a32 * other.m_a13,
+ m_a12 * other.m_a21 + m_a22 * other.m_a22 + m_a32 * other.m_a23,
+ m_a12 * other.m_a31 + m_a22 * other.m_a32 + m_a32 * other.m_a33,
+ m_a13 * other.m_a11 + m_a23 * other.m_a12 + m_a33 * other.m_a13,
+ m_a13 * other.m_a21 + m_a23 * other.m_a22 + m_a33 * other.m_a23,
+ m_a13 * other.m_a31 + m_a23 * other.m_a32 + m_a33 * other.m_a33);
+}
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