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-rw-r--r--xfa/src/fxgraphics/src/fx_path_generator.h126
1 files changed, 63 insertions, 63 deletions
diff --git a/xfa/src/fxgraphics/src/fx_path_generator.h b/xfa/src/fxgraphics/src/fx_path_generator.h
index 601f562fdc..af6181683c 100644
--- a/xfa/src/fxgraphics/src/fx_path_generator.h
+++ b/xfa/src/fxgraphics/src/fx_path_generator.h
@@ -1,63 +1,63 @@
-// Copyright 2014 PDFium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
-
-#ifndef __H_FX_PATH_GENERATOR__
-#define __H_FX_PATH_GENERATOR__
-
-#include "core/include/fxge/fx_ge.h"
-
-class CFX_PathGenerator {
- public:
- CFX_PathGenerator();
- void Create();
- ~CFX_PathGenerator();
- CFX_PathData* GetPathData() const { return m_pPathData; }
- void AddPathData(CFX_PathData* path_data);
- void AddPathData(FX_PATHPOINT* points, int count);
- void MoveTo(FX_FLOAT x, FX_FLOAT y);
- void LineTo(FX_FLOAT x, FX_FLOAT y);
- void BezierTo(FX_FLOAT ctrl_x1,
- FX_FLOAT ctrl_y1,
- FX_FLOAT ctrl_x2,
- FX_FLOAT ctrl_y2,
- FX_FLOAT to_x,
- FX_FLOAT to_y);
- void Close();
- void ArcTo(FX_FLOAT x,
- FX_FLOAT y,
- FX_FLOAT width,
- FX_FLOAT height,
- FX_FLOAT start_angle,
- FX_FLOAT sweep_angle);
-
- void AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2);
- void AddBezier(FX_FLOAT start_x,
- FX_FLOAT start_y,
- FX_FLOAT ctrl_x1,
- FX_FLOAT ctrl_y1,
- FX_FLOAT ctrl_x2,
- FX_FLOAT ctrl_y2,
- FX_FLOAT end_x,
- FX_FLOAT end_y);
- void AddRectangle(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2);
- void AddEllipse(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height);
- void AddArc(FX_FLOAT x,
- FX_FLOAT y,
- FX_FLOAT width,
- FX_FLOAT height,
- FX_FLOAT start_angle,
- FX_FLOAT sweep_angle);
- void AddPie(FX_FLOAT x,
- FX_FLOAT y,
- FX_FLOAT width,
- FX_FLOAT height,
- FX_FLOAT start_angle,
- FX_FLOAT sweep_angle);
-
- protected:
- CFX_PathData* m_pPathData;
-};
-#endif
+// Copyright 2014 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#ifndef __H_FX_PATH_GENERATOR__
+#define __H_FX_PATH_GENERATOR__
+
+#include "core/include/fxge/fx_ge.h"
+
+class CFX_PathGenerator {
+ public:
+ CFX_PathGenerator();
+ void Create();
+ ~CFX_PathGenerator();
+ CFX_PathData* GetPathData() const { return m_pPathData; }
+ void AddPathData(CFX_PathData* path_data);
+ void AddPathData(FX_PATHPOINT* points, int count);
+ void MoveTo(FX_FLOAT x, FX_FLOAT y);
+ void LineTo(FX_FLOAT x, FX_FLOAT y);
+ void BezierTo(FX_FLOAT ctrl_x1,
+ FX_FLOAT ctrl_y1,
+ FX_FLOAT ctrl_x2,
+ FX_FLOAT ctrl_y2,
+ FX_FLOAT to_x,
+ FX_FLOAT to_y);
+ void Close();
+ void ArcTo(FX_FLOAT x,
+ FX_FLOAT y,
+ FX_FLOAT width,
+ FX_FLOAT height,
+ FX_FLOAT start_angle,
+ FX_FLOAT sweep_angle);
+
+ void AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2);
+ void AddBezier(FX_FLOAT start_x,
+ FX_FLOAT start_y,
+ FX_FLOAT ctrl_x1,
+ FX_FLOAT ctrl_y1,
+ FX_FLOAT ctrl_x2,
+ FX_FLOAT ctrl_y2,
+ FX_FLOAT end_x,
+ FX_FLOAT end_y);
+ void AddRectangle(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2);
+ void AddEllipse(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height);
+ void AddArc(FX_FLOAT x,
+ FX_FLOAT y,
+ FX_FLOAT width,
+ FX_FLOAT height,
+ FX_FLOAT start_angle,
+ FX_FLOAT sweep_angle);
+ void AddPie(FX_FLOAT x,
+ FX_FLOAT y,
+ FX_FLOAT width,
+ FX_FLOAT height,
+ FX_FLOAT start_angle,
+ FX_FLOAT sweep_angle);
+
+ protected:
+ CFX_PathData* m_pPathData;
+};
+#endif