diff options
Diffstat (limited to 'xfa/src/fxgraphics')
-rw-r--r-- | xfa/src/fxgraphics/src/fx_graphics.cpp | 2920 | ||||
-rw-r--r-- | xfa/src/fxgraphics/src/fx_path_generator.cpp | 478 | ||||
-rw-r--r-- | xfa/src/fxgraphics/src/fx_path_generator.h | 126 | ||||
-rw-r--r-- | xfa/src/fxgraphics/src/pre.h | 1170 |
4 files changed, 2347 insertions, 2347 deletions
diff --git a/xfa/src/fxgraphics/src/fx_graphics.cpp b/xfa/src/fxgraphics/src/fx_graphics.cpp index 69069817aa..fae8aab006 100644 --- a/xfa/src/fxgraphics/src/fx_graphics.cpp +++ b/xfa/src/fxgraphics/src/fx_graphics.cpp @@ -1,1460 +1,1460 @@ -// Copyright 2014 PDFium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
-
-#include <memory>
-
-#include "fx_path_generator.h"
-#include "pre.h"
-
-class CAGG_Graphics {
- public:
- CAGG_Graphics();
- FX_ERR Create(CFX_Graphics* owner,
- int32_t width,
- int32_t height,
- FXDIB_Format format);
- virtual ~CAGG_Graphics();
-
- private:
- CFX_Graphics* _owner;
-};
-CFX_Graphics::CFX_Graphics() {
- _type = FX_CONTEXT_None;
- _info._graphState.SetDashCount(0);
- _info._isAntialiasing = TRUE;
- _info._strokeAlignment = FX_STROKEALIGNMENT_Center;
- _info._CTM.SetIdentity();
- _info._isActOnDash = FALSE;
- _info._strokeColor = NULL;
- _info._fillColor = NULL;
- _info._font = NULL;
- _info._fontSize = 40.0;
- _info._fontHScale = 1.0;
- _info._fontSpacing = 0.0;
- _renderDevice = NULL;
- _aggGraphics = NULL;
-}
-FX_ERR CFX_Graphics::Create(CFX_RenderDevice* renderDevice,
- FX_BOOL isAntialiasing) {
- _FX_RETURN_VALUE_IF_FAIL(renderDevice, FX_ERR_Parameter_Invalid);
- if (_type != FX_CONTEXT_None) {
- return FX_ERR_Property_Invalid;
- }
- _type = FX_CONTEXT_Device;
- _info._isAntialiasing = isAntialiasing;
- _renderDevice = renderDevice;
- if (_renderDevice->GetDeviceCaps(FXDC_RENDER_CAPS) & FXRC_SOFT_CLIP) {
- return FX_ERR_Succeeded;
- }
- return FX_ERR_Indefinite;
-}
-FX_ERR CFX_Graphics::Create(int32_t width,
- int32_t height,
- FXDIB_Format format,
- FX_BOOL isNative,
- FX_BOOL isAntialiasing) {
- if (_type != FX_CONTEXT_None) {
- return FX_ERR_Property_Invalid;
- }
- _type = FX_CONTEXT_Device;
- _info._isAntialiasing = isAntialiasing;
- {
- _aggGraphics = new CAGG_Graphics;
- return _aggGraphics->Create(this, width, height, format);
- }
-}
-CFX_Graphics::~CFX_Graphics() {
- if (_aggGraphics) {
- delete _aggGraphics;
- _aggGraphics = NULL;
- }
- _renderDevice = NULL;
- _info._graphState.SetDashCount(0);
- _type = FX_CONTEXT_None;
-}
-FX_ERR CFX_Graphics::GetDeviceCap(const int32_t capID, FX_DeviceCap& capVal) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- capVal = _renderDevice->GetDeviceCaps(capID);
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::IsPrinterDevice(FX_BOOL& isPrinter) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- int32_t deviceClass = _renderDevice->GetDeviceClass();
- if (deviceClass == FXDC_PRINTER) {
- isPrinter = TRUE;
- } else {
- isPrinter = FALSE;
- }
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::EnableAntialiasing(FX_BOOL isAntialiasing) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- _info._isAntialiasing = isAntialiasing;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::SaveGraphState() {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- _renderDevice->SaveState();
- TInfo* info = new TInfo;
- info->_graphState.Copy(_info._graphState);
- info->_isAntialiasing = _info._isAntialiasing;
- info->_strokeAlignment = _info._strokeAlignment;
- info->_CTM = _info._CTM;
- info->_isActOnDash = _info._isActOnDash;
- info->_strokeColor = _info._strokeColor;
- info->_fillColor = _info._fillColor;
- info->_font = _info._font;
- info->_fontSize = _info._fontSize;
- info->_fontHScale = _info._fontHScale;
- info->_fontSpacing = _info._fontSpacing;
- _infoStack.Add(info);
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::RestoreGraphState() {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- _renderDevice->RestoreState();
- int32_t size = _infoStack.GetSize();
- if (size <= 0) {
- return FX_ERR_Intermediate_Value_Invalid;
- }
- int32_t topIndex = size - 1;
- TInfo* info = (TInfo*)_infoStack.GetAt(topIndex);
- _FX_RETURN_VALUE_IF_FAIL(info, FX_ERR_Intermediate_Value_Invalid);
- _info._graphState.Copy(info->_graphState);
- _info._isAntialiasing = info->_isAntialiasing;
- _info._strokeAlignment = info->_strokeAlignment;
- _info._CTM = info->_CTM;
- _info._isActOnDash = info->_isActOnDash;
- _info._strokeColor = info->_strokeColor;
- _info._fillColor = info->_fillColor;
- _info._font = info->_font;
- _info._fontSize = info->_fontSize;
- _info._fontHScale = info->_fontHScale;
- _info._fontSpacing = info->_fontSpacing;
- delete info;
- info = NULL;
- _infoStack.RemoveAt(topIndex);
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::GetLineCap(CFX_GraphStateData::LineCap& lineCap) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- lineCap = _info._graphState.m_LineCap;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::SetLineCap(CFX_GraphStateData::LineCap lineCap) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- _info._graphState.m_LineCap = lineCap;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::GetDashCount(int32_t& dashCount) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- dashCount = _info._graphState.m_DashCount;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::GetLineDash(FX_FLOAT& dashPhase, FX_FLOAT* dashArray) {
- _FX_RETURN_VALUE_IF_FAIL(dashArray, FX_ERR_Parameter_Invalid);
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- dashPhase = _info._graphState.m_DashPhase;
- FXSYS_memcpy(dashArray, _info._graphState.m_DashArray,
- _info._graphState.m_DashCount * sizeof(FX_FLOAT));
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::SetLineDash(FX_FLOAT dashPhase,
- FX_FLOAT* dashArray,
- int32_t dashCount) {
- if (dashCount > 0 && !dashArray) {
- return FX_ERR_Parameter_Invalid;
- }
- dashCount = dashCount < 0 ? 0 : dashCount;
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- FX_FLOAT scale = 1.0;
- if (_info._isActOnDash) {
- scale = _info._graphState.m_LineWidth;
- }
- _info._graphState.m_DashPhase = dashPhase;
- _info._graphState.SetDashCount(dashCount);
- for (int32_t i = 0; i < dashCount; i++) {
- _info._graphState.m_DashArray[i] = dashArray[i] * scale;
- }
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::SetLineDash(FX_DashStyle dashStyle) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- return RenderDeviceSetLineDash(dashStyle);
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::GetLineJoin(CFX_GraphStateData::LineJoin& lineJoin) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- lineJoin = _info._graphState.m_LineJoin;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::SetLineJoin(CFX_GraphStateData::LineJoin lineJoin) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- _info._graphState.m_LineJoin = lineJoin;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::GetMiterLimit(FX_FLOAT& miterLimit) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- miterLimit = _info._graphState.m_MiterLimit;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::SetMiterLimit(FX_FLOAT miterLimit) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- _info._graphState.m_MiterLimit = miterLimit;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::GetLineWidth(FX_FLOAT& lineWidth) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- lineWidth = _info._graphState.m_LineWidth;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::SetLineWidth(FX_FLOAT lineWidth, FX_BOOL isActOnDash) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- _info._graphState.m_LineWidth = lineWidth;
- _info._isActOnDash = isActOnDash;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::GetStrokeAlignment(FX_StrokeAlignment& strokeAlignment) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- strokeAlignment = _info._strokeAlignment;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::SetStrokeAlignment(FX_StrokeAlignment strokeAlignment) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- _info._strokeAlignment = strokeAlignment;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::SetStrokeColor(CFX_Color* color) {
- _FX_RETURN_VALUE_IF_FAIL(color, FX_ERR_Parameter_Invalid);
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- _info._strokeColor = color;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::SetFillColor(CFX_Color* color) {
- _FX_RETURN_VALUE_IF_FAIL(color, FX_ERR_Parameter_Invalid);
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- _info._fillColor = color;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::StrokePath(CFX_Path* path, CFX_Matrix* matrix) {
- _FX_RETURN_VALUE_IF_FAIL(path, FX_ERR_Parameter_Invalid);
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- return RenderDeviceStrokePath(path, matrix);
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::FillPath(CFX_Path* path,
- FX_FillMode fillMode,
- CFX_Matrix* matrix) {
- _FX_RETURN_VALUE_IF_FAIL(path, FX_ERR_Parameter_Invalid);
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- return RenderDeviceFillPath(path, fillMode, matrix);
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::ClipPath(CFX_Path* path,
- FX_FillMode fillMode,
- CFX_Matrix* matrix) {
- _FX_RETURN_VALUE_IF_FAIL(path, FX_ERR_Parameter_Invalid);
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- FX_BOOL result = _renderDevice->SetClip_PathFill(
- path->GetPathData(), (CFX_Matrix*)matrix, fillMode);
- _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Indefinite);
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::DrawImage(CFX_DIBSource* source,
- const CFX_PointF& point,
- CFX_Matrix* matrix) {
- _FX_RETURN_VALUE_IF_FAIL(source, FX_ERR_Parameter_Invalid);
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- return RenderDeviceDrawImage(source, point, matrix);
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::StretchImage(CFX_DIBSource* source,
- const CFX_RectF& rect,
- CFX_Matrix* matrix) {
- _FX_RETURN_VALUE_IF_FAIL(source, FX_ERR_Parameter_Invalid);
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- return RenderDeviceStretchImage(source, rect, matrix);
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::ConcatMatrix(const CFX_Matrix* matrix) {
- _FX_RETURN_VALUE_IF_FAIL(matrix, FX_ERR_Parameter_Invalid);
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- _info._CTM.Concat(*matrix);
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-CFX_Matrix* CFX_Graphics::GetMatrix() {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, NULL);
- return &_info._CTM;
- }
- default: { return NULL; }
- }
-}
-FX_ERR CFX_Graphics::GetClipRect(CFX_RectF& rect) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- FX_RECT r = _renderDevice->GetClipBox();
- rect.left = (FX_FLOAT)r.left;
- rect.top = (FX_FLOAT)r.top;
- rect.width = (FX_FLOAT)r.Width();
- rect.height = (FX_FLOAT)r.Height();
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::SetClipRect(const CFX_RectF& rect) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- FX_RECT r(FXSYS_round(rect.left), FXSYS_round(rect.top),
- FXSYS_round(rect.right()), FXSYS_round(rect.bottom()));
- FX_BOOL result = _renderDevice->SetClip_Rect(&r);
- _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Method_Not_Supported);
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::ClearClip() {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- FX_BOOL result = FX_ERR_Succeeded;
- _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Method_Not_Supported);
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::SetFont(CFX_Font* font) {
- _FX_RETURN_VALUE_IF_FAIL(font, FX_ERR_Parameter_Invalid);
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- _info._font = font;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::SetFontSize(const FX_FLOAT size) {
- FX_FLOAT fontSize = size <= 0 ? 1.0f : size;
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- _info._fontSize = fontSize;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::SetFontHScale(const FX_FLOAT scale) {
- FX_FLOAT fontHScale = scale <= 0 ? 1.0f : scale;
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- _info._fontHScale = fontHScale;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::SetCharSpacing(const FX_FLOAT spacing) {
- FX_FLOAT fontSpacing = spacing < 0 ? 0 : spacing;
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- _info._fontSpacing = fontSpacing;
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::SetTextDrawingMode(const int32_t mode) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::ShowText(const CFX_PointF& point,
- const CFX_WideString& text,
- CFX_Matrix* matrix) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- return RenderDeviceShowText(point, text, matrix);
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::CalcTextRect(CFX_RectF& rect,
- const CFX_WideString& text,
- FX_BOOL isMultiline,
- CFX_Matrix* matrix) {
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- int32_t length = text.GetLength();
- FX_DWORD* charCodes = FX_Alloc(FX_DWORD, length);
- FXTEXT_CHARPOS* charPos = FX_Alloc(FXTEXT_CHARPOS, length);
- CalcTextInfo(text, charCodes, charPos, rect);
- FX_Free(charPos);
- FX_Free(charCodes);
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::Transfer(CFX_Graphics* graphics,
- const CFX_Matrix* matrix) {
- _FX_RETURN_VALUE_IF_FAIL(graphics, FX_ERR_Parameter_Invalid);
- CFX_Matrix m;
- m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e,
- _info._CTM.f);
- if (matrix) {
- m.Concat(*matrix);
- }
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- {
- _FX_RETURN_VALUE_IF_FAIL(graphics->_renderDevice,
- FX_ERR_Parameter_Invalid);
- CFX_DIBitmap* bitmap = graphics->_renderDevice->GetBitmap();
- FX_BOOL result = _renderDevice->SetDIBits(bitmap, 0, 0);
- _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Method_Not_Supported);
- }
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::Transfer(CFX_Graphics* graphics,
- FX_FLOAT srcLeft,
- FX_FLOAT srcTop,
- const CFX_RectF& dstRect,
- const CFX_Matrix* matrix) {
- _FX_RETURN_VALUE_IF_FAIL(graphics, FX_ERR_Parameter_Invalid);
- CFX_Matrix m;
- m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e,
- _info._CTM.f);
- if (matrix) {
- m.Concat(*matrix);
- }
- switch (_type) {
- case FX_CONTEXT_Device: {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- {
- _FX_RETURN_VALUE_IF_FAIL(graphics->_renderDevice,
- FX_ERR_Parameter_Invalid);
- CFX_DIBitmap* bitmap = graphics->_renderDevice->GetBitmap();
- FX_BOOL result = FX_ERR_Indefinite;
- CFX_DIBitmap bmp;
- result = bmp.Create((int32_t)dstRect.width, (int32_t)dstRect.height,
- bitmap->GetFormat());
- _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Intermediate_Value_Invalid);
- result = graphics->_renderDevice->GetDIBits(&bmp, (int32_t)srcLeft,
- (int32_t)srcTop);
- _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Method_Not_Supported);
- result = _renderDevice->SetDIBits(&bmp, (int32_t)dstRect.left,
- (int32_t)dstRect.top);
- _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Method_Not_Supported);
- return FX_ERR_Succeeded;
- }
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-CFX_RenderDevice* CFX_Graphics::GetRenderDevice() {
- return _renderDevice;
-}
-FX_ERR CFX_Graphics::InverseRect(const CFX_RectF& rect) {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- CFX_DIBitmap* bitmap = _renderDevice->GetBitmap();
- _FX_RETURN_VALUE_IF_FAIL(bitmap, FX_ERR_Property_Invalid);
- CFX_RectF temp(rect);
- _info._CTM.TransformRect(temp);
- CFX_RectF r;
- r.Set(0, 0, (FX_FLOAT)bitmap->GetWidth(), (FX_FLOAT)bitmap->GetWidth());
- r.Intersect(temp);
- if (r.IsEmpty()) {
- return FX_ERR_Parameter_Invalid;
- }
- FX_ARGB* pBuf =
- (FX_ARGB*)(bitmap->GetBuffer() + int32_t(r.top) * bitmap->GetPitch());
- int32_t bottom = (int32_t)r.bottom();
- int32_t right = (int32_t)r.right();
- for (int32_t i = (int32_t)r.top; i < bottom; i++) {
- FX_ARGB* pLine = pBuf + (int32_t)r.left;
- for (int32_t j = (int32_t)r.left; j < right; j++) {
- FX_ARGB c = *pLine;
- *pLine++ = (c & 0xFF000000) | (0xFFFFFF - (c & 0x00FFFFFF));
- }
- pBuf = (FX_ARGB*)((uint8_t*)pBuf + bitmap->GetPitch());
- }
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Graphics::XorDIBitmap(const CFX_DIBitmap* srcBitmap,
- const CFX_RectF& rect) {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- CFX_DIBitmap* dst = _renderDevice->GetBitmap();
- _FX_RETURN_VALUE_IF_FAIL(dst, FX_ERR_Property_Invalid);
- CFX_RectF temp(rect);
- _info._CTM.TransformRect(temp);
- CFX_RectF r;
- r.Set(0, 0, (FX_FLOAT)dst->GetWidth(), (FX_FLOAT)dst->GetWidth());
- r.Intersect(temp);
- if (r.IsEmpty()) {
- return FX_ERR_Parameter_Invalid;
- }
- FX_ARGB* pSrcBuf = (FX_ARGB*)(srcBitmap->GetBuffer() +
- int32_t(r.top) * srcBitmap->GetPitch());
- FX_ARGB* pDstBuf =
- (FX_ARGB*)(dst->GetBuffer() + int32_t(r.top) * dst->GetPitch());
- int32_t bottom = (int32_t)r.bottom();
- int32_t right = (int32_t)r.right();
- for (int32_t i = (int32_t)r.top; i < bottom; i++) {
- FX_ARGB* pSrcLine = pSrcBuf + (int32_t)r.left;
- FX_ARGB* pDstLine = pDstBuf + (int32_t)r.left;
- for (int32_t j = (int32_t)r.left; j < right; j++) {
- FX_ARGB c = *pDstLine;
- *pDstLine++ =
- ArgbEncode(FXARGB_A(c), (c & 0xFFFFFF) ^ (*pSrcLine & 0xFFFFFF));
- pSrcLine++;
- }
- pSrcBuf = (FX_ARGB*)((uint8_t*)pSrcBuf + srcBitmap->GetPitch());
- pDstBuf = (FX_ARGB*)((uint8_t*)pDstBuf + dst->GetPitch());
- }
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Graphics::EqvDIBitmap(const CFX_DIBitmap* srcBitmap,
- const CFX_RectF& rect) {
- _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid);
- CFX_DIBitmap* dst = _renderDevice->GetBitmap();
- _FX_RETURN_VALUE_IF_FAIL(dst, FX_ERR_Property_Invalid);
- CFX_RectF temp(rect);
- _info._CTM.TransformRect(temp);
- CFX_RectF r;
- r.Set(0, 0, (FX_FLOAT)dst->GetWidth(), (FX_FLOAT)dst->GetWidth());
- r.Intersect(temp);
- if (r.IsEmpty()) {
- return FX_ERR_Parameter_Invalid;
- }
- FX_ARGB* pSrcBuf = (FX_ARGB*)(srcBitmap->GetBuffer() +
- int32_t(r.top) * srcBitmap->GetPitch());
- FX_ARGB* pDstBuf =
- (FX_ARGB*)(dst->GetBuffer() + int32_t(r.top) * dst->GetPitch());
- int32_t bottom = (int32_t)r.bottom();
- int32_t right = (int32_t)r.right();
- for (int32_t i = (int32_t)r.top; i < bottom; i++) {
- FX_ARGB* pSrcLine = pSrcBuf + (int32_t)r.left;
- FX_ARGB* pDstLine = pDstBuf + (int32_t)r.left;
- for (int32_t j = (int32_t)r.left; j < right; j++) {
- FX_ARGB c = *pDstLine;
- *pDstLine++ =
- ArgbEncode(FXARGB_A(c), ~((c & 0xFFFFFF) ^ (*pSrcLine & 0xFFFFFF)));
- pSrcLine++;
- }
- pSrcBuf = (FX_ARGB*)((uint8_t*)pSrcBuf + srcBitmap->GetPitch());
- pDstBuf = (FX_ARGB*)((uint8_t*)pDstBuf + dst->GetPitch());
- }
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Graphics::RenderDeviceSetLineDash(FX_DashStyle dashStyle) {
- switch (dashStyle) {
- case FX_DASHSTYLE_Solid: {
- _info._graphState.SetDashCount(0);
- return FX_ERR_Succeeded;
- }
- case FX_DASHSTYLE_Dash: {
- FX_FLOAT dashArray[] = {3, 1};
- SetLineDash(0, dashArray, 2);
- return FX_ERR_Succeeded;
- }
- case FX_DASHSTYLE_Dot: {
- FX_FLOAT dashArray[] = {1, 1};
- SetLineDash(0, dashArray, 2);
- return FX_ERR_Succeeded;
- }
- case FX_DASHSTYLE_DashDot: {
- FX_FLOAT dashArray[] = {3, 1, 1, 1};
- SetLineDash(0, dashArray, 4);
- return FX_ERR_Succeeded;
- }
- case FX_DASHSTYLE_DashDotDot: {
- FX_FLOAT dashArray[] = {4, 1, 2, 1, 2, 1};
- SetLineDash(0, dashArray, 6);
- return FX_ERR_Succeeded;
- }
- default: { return FX_ERR_Parameter_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::RenderDeviceStrokePath(CFX_Path* path,
- CFX_Matrix* matrix) {
- _FX_RETURN_VALUE_IF_FAIL(_info._strokeColor, FX_ERR_Property_Invalid);
- CFX_Matrix m;
- m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e,
- _info._CTM.f);
- if (matrix) {
- m.Concat(*matrix);
- }
- switch (_info._strokeColor->_type) {
- case FX_COLOR_Solid: {
- FX_BOOL result = _renderDevice->DrawPath(
- path->GetPathData(), (CFX_Matrix*)&m, &_info._graphState, 0x0,
- _info._strokeColor->_argb, 0);
- _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Indefinite);
- return FX_ERR_Succeeded;
- }
- case FX_COLOR_Pattern: {
- return StrokePathWithPattern(path, &m);
- }
- case FX_COLOR_Shading: {
- return StrokePathWithShading(path, &m);
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::RenderDeviceFillPath(CFX_Path* path,
- FX_FillMode fillMode,
- CFX_Matrix* matrix) {
- _FX_RETURN_VALUE_IF_FAIL(_info._fillColor, FX_ERR_Property_Invalid);
- CFX_Matrix m;
- m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e,
- _info._CTM.f);
- if (matrix) {
- m.Concat(*matrix);
- }
- switch (_info._fillColor->_type) {
- case FX_COLOR_Solid: {
- FX_BOOL result = _renderDevice->DrawPath(
- path->GetPathData(), (CFX_Matrix*)&m, &_info._graphState,
- _info._fillColor->_argb, 0x0, fillMode);
- _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Indefinite);
- return FX_ERR_Succeeded;
- }
- case FX_COLOR_Pattern: {
- { return FillPathWithPattern(path, fillMode, &m); }
- }
- case FX_COLOR_Shading: {
- { return FillPathWithShading(path, fillMode, &m); }
- }
- default: { return FX_ERR_Property_Invalid; }
- }
-}
-FX_ERR CFX_Graphics::RenderDeviceDrawImage(CFX_DIBSource* source,
- const CFX_PointF& point,
- CFX_Matrix* matrix) {
- CFX_Matrix m1;
- m1.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e,
- _info._CTM.f);
- if (matrix) {
- m1.Concat(*matrix);
- }
- CFX_Matrix m2;
- m2.Set((FX_FLOAT)source->GetWidth(), 0.0, 0.0, (FX_FLOAT)source->GetHeight(),
- point.x, point.y);
- m2.Concat(m1);
- int32_t left, top;
- CFX_DIBitmap* bmp1 = source->FlipImage(FALSE, TRUE);
- CFX_DIBitmap* bmp2 = bmp1->TransformTo((CFX_Matrix*)&m2, left, top);
- CFX_RectF r;
- GetClipRect(r);
- FX_ERR result = FX_ERR_Indefinite;
- {
- CFX_DIBitmap* bitmap = _renderDevice->GetBitmap();
- CFX_DIBitmap bmp;
- bmp.Create(bitmap->GetWidth(), bitmap->GetHeight(), FXDIB_Argb);
- _renderDevice->GetDIBits(&bmp, 0, 0);
- bmp.TransferBitmap(FXSYS_round(r.left), FXSYS_round(r.top),
- FXSYS_round(r.Width()), FXSYS_round(r.Height()), bmp2,
- FXSYS_round(r.left - left), FXSYS_round(r.top - top));
- _renderDevice->SetDIBits(&bmp, 0, 0);
- result = FX_ERR_Succeeded;
- }
- if (bmp2) {
- delete bmp2;
- bmp2 = NULL;
- }
- if (bmp1) {
- delete bmp1;
- bmp1 = NULL;
- }
- return result;
-}
-FX_ERR CFX_Graphics::RenderDeviceStretchImage(CFX_DIBSource* source,
- const CFX_RectF& rect,
- CFX_Matrix* matrix) {
- CFX_Matrix m1;
- m1.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e,
- _info._CTM.f);
- if (matrix) {
- m1.Concat(*matrix);
- }
- CFX_DIBitmap* bmp1 =
- source->StretchTo((int32_t)rect.Width(), (int32_t)rect.Height());
- CFX_Matrix m2;
- m2.Set(rect.Width(), 0.0, 0.0, rect.Height(), rect.left, rect.top);
- m2.Concat(m1);
- int32_t left, top;
- CFX_DIBitmap* bmp2 = bmp1->FlipImage(FALSE, TRUE);
- CFX_DIBitmap* bmp3 = bmp2->TransformTo((CFX_Matrix*)&m2, left, top);
- CFX_RectF r;
- GetClipRect(r);
- FX_ERR result = FX_ERR_Indefinite;
- {
- CFX_DIBitmap* bitmap = _renderDevice->GetBitmap();
- bitmap->CompositeBitmap(FXSYS_round(r.left), FXSYS_round(r.top),
- FXSYS_round(r.Width()), FXSYS_round(r.Height()),
- bmp3, FXSYS_round(r.left - left),
- FXSYS_round(r.top - top));
- result = FX_ERR_Succeeded;
- }
- if (bmp3) {
- delete bmp3;
- bmp3 = NULL;
- }
- if (bmp2) {
- delete bmp2;
- bmp2 = NULL;
- }
- if (bmp1) {
- delete bmp1;
- bmp1 = NULL;
- }
- return result;
-}
-FX_ERR CFX_Graphics::RenderDeviceShowText(const CFX_PointF& point,
- const CFX_WideString& text,
- CFX_Matrix* matrix) {
- int32_t length = text.GetLength();
- FX_DWORD* charCodes = FX_Alloc(FX_DWORD, length);
- FXTEXT_CHARPOS* charPos = FX_Alloc(FXTEXT_CHARPOS, length);
- CFX_RectF rect;
- rect.Set(point.x, point.y, 0, 0);
- CalcTextInfo(text, charCodes, charPos, rect);
- CFX_Matrix m;
- m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e,
- _info._CTM.f);
- m.Translate(0, _info._fontSize * _info._fontHScale);
- if (matrix) {
- m.Concat(*matrix);
- }
- FX_BOOL result = _renderDevice->DrawNormalText(
- length, charPos, _info._font, CFX_GEModule::Get()->GetFontCache(),
- -_info._fontSize * _info._fontHScale, (CFX_Matrix*)&m,
- _info._fillColor->_argb, FXTEXT_CLEARTYPE);
- _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Indefinite);
- FX_Free(charPos);
- FX_Free(charCodes);
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Graphics::StrokePathWithPattern(CFX_Path* path, CFX_Matrix* matrix) {
- return FX_ERR_Method_Not_Supported;
-}
-FX_ERR CFX_Graphics::StrokePathWithShading(CFX_Path* path, CFX_Matrix* matrix) {
- return FX_ERR_Method_Not_Supported;
-}
-FX_ERR CFX_Graphics::FillPathWithPattern(CFX_Path* path,
- FX_FillMode fillMode,
- CFX_Matrix* matrix) {
- CFX_Pattern* pattern = _info._fillColor->_pattern;
- CFX_DIBitmap* bitmap = _renderDevice->GetBitmap();
- int32_t width = bitmap->GetWidth();
- int32_t height = bitmap->GetHeight();
- CFX_DIBitmap bmp;
- bmp.Create(width, height, FXDIB_Argb);
- _renderDevice->GetDIBits(&bmp, 0, 0);
- switch (pattern->_type) {
- case FX_PATTERN_Bitmap: {
- int32_t xStep = FXSYS_round(pattern->_x1Step);
- int32_t yStep = FXSYS_round(pattern->_y1Step);
- int32_t xCount = width / xStep + 1;
- int32_t yCount = height / yStep + 1;
- for (int32_t i = 0; i <= yCount; i++) {
- for (int32_t j = 0; j <= xCount; j++) {
- bmp.TransferBitmap(j * xStep, i * yStep, xStep, yStep,
- pattern->_bitmap, 0, 0);
- }
- }
- break;
- }
- case FX_PATTERN_Hatch: {
- FX_HatchStyle hatchStyle = _info._fillColor->_pattern->_hatchStyle;
- if (hatchStyle < FX_HATCHSTYLE_Horizontal ||
- hatchStyle > FX_HATCHSTYLE_SolidDiamond) {
- return FX_ERR_Intermediate_Value_Invalid;
- }
- const FX_HATCHDATA& data = hatchBitmapData[hatchStyle];
- CFX_DIBitmap mask;
- mask.Create(data.width, data.height, FXDIB_1bppMask);
- FXSYS_memcpy(mask.GetBuffer(), data.maskBits,
- mask.GetPitch() * data.height);
- CFX_FloatRect rectf = path->GetPathData()->GetBoundingBox();
- if (matrix) {
- rectf.Transform((const CFX_Matrix*)matrix);
- }
- FX_RECT rect(FXSYS_round(rectf.left), FXSYS_round(rectf.top),
- FXSYS_round(rectf.right), FXSYS_round(rectf.bottom));
- CFX_FxgeDevice device;
- device.Attach(&bmp);
- device.FillRect(&rect, _info._fillColor->_pattern->_backArgb);
- for (int32_t j = rect.bottom; j < rect.top; j += mask.GetHeight()) {
- for (int32_t i = rect.left; i < rect.right; i += mask.GetWidth()) {
- device.SetBitMask(&mask, i, j, _info._fillColor->_pattern->_foreArgb);
- }
- }
- break;
- }
- }
- _renderDevice->SaveState();
- _renderDevice->SetClip_PathFill(path->GetPathData(), (CFX_Matrix*)matrix,
- fillMode);
- SetDIBitsWithMatrix(&bmp, &pattern->_matrix);
- _renderDevice->RestoreState();
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Graphics::FillPathWithShading(CFX_Path* path,
- FX_FillMode fillMode,
- CFX_Matrix* matrix) {
- CFX_DIBitmap* bitmap = _renderDevice->GetBitmap();
- int32_t width = bitmap->GetWidth();
- int32_t height = bitmap->GetHeight();
- FX_FLOAT start_x = _info._fillColor->_shading->_beginPoint.x;
- FX_FLOAT start_y = _info._fillColor->_shading->_beginPoint.y;
- FX_FLOAT end_x = _info._fillColor->_shading->_endPoint.x;
- FX_FLOAT end_y = _info._fillColor->_shading->_endPoint.y;
- CFX_DIBitmap bmp;
- bmp.Create(width, height, FXDIB_Argb);
- _renderDevice->GetDIBits(&bmp, 0, 0);
- int32_t pitch = bmp.GetPitch();
- FX_BOOL result = FALSE;
- switch (_info._fillColor->_shading->_type) {
- case FX_SHADING_Axial: {
- FX_FLOAT x_span = end_x - start_x;
- FX_FLOAT y_span = end_y - start_y;
- FX_FLOAT axis_len_square =
- FXSYS_Mul(x_span, x_span) + FXSYS_Mul(y_span, y_span);
- for (int32_t row = 0; row < height; row++) {
- FX_DWORD* dib_buf = (FX_DWORD*)(bmp.GetBuffer() + row * pitch);
- for (int32_t column = 0; column < width; column++) {
- FX_FLOAT x = (FX_FLOAT)(column);
- FX_FLOAT y = (FX_FLOAT)(row);
- FX_FLOAT scale = FXSYS_Div(
- FXSYS_Mul(x - start_x, x_span) + FXSYS_Mul(y - start_y, y_span),
- axis_len_square);
- if (scale < 0) {
- if (!_info._fillColor->_shading->_isExtendedBegin) {
- continue;
- }
- scale = 0;
- } else if (scale > 1.0f) {
- if (!_info._fillColor->_shading->_isExtendedEnd) {
- continue;
- }
- scale = 1.0f;
- }
- int32_t index = (int32_t)(scale * (FX_SHADING_Steps - 1));
- dib_buf[column] = _info._fillColor->_shading->_argbArray[index];
- }
- }
- result = TRUE;
- break;
- }
- case FX_SHADING_Radial: {
- FX_FLOAT start_r = _info._fillColor->_shading->_beginRadius;
- FX_FLOAT end_r = _info._fillColor->_shading->_endRadius;
- FX_FLOAT a = FXSYS_Mul(start_x - end_x, start_x - end_x) +
- FXSYS_Mul(start_y - end_y, start_y - end_y) -
- FXSYS_Mul(start_r - end_r, start_r - end_r);
- for (int32_t row = 0; row < height; row++) {
- FX_DWORD* dib_buf = (FX_DWORD*)(bmp.GetBuffer() + row * pitch);
- for (int32_t column = 0; column < width; column++) {
- FX_FLOAT x = (FX_FLOAT)(column);
- FX_FLOAT y = (FX_FLOAT)(row);
- FX_FLOAT b = -2 * (FXSYS_Mul(x - start_x, end_x - start_x) +
- FXSYS_Mul(y - start_y, end_y - start_y) +
- FXSYS_Mul(start_r, end_r - start_r));
- FX_FLOAT c = FXSYS_Mul(x - start_x, x - start_x) +
- FXSYS_Mul(y - start_y, y - start_y) -
- FXSYS_Mul(start_r, start_r);
- FX_FLOAT s;
- if (a == 0) {
- s = (FXSYS_Div(-c, b));
- } else {
- FX_FLOAT b2_4ac = FXSYS_Mul(b, b) - 4 * FXSYS_Mul(a, c);
- if (b2_4ac < 0) {
- continue;
- }
- FX_FLOAT root = (FXSYS_sqrt(b2_4ac));
- FX_FLOAT s1, s2;
- if (a > 0) {
- s1 = FXSYS_Div(-b - root, 2 * a);
- s2 = FXSYS_Div(-b + root, 2 * a);
- } else {
- s2 = FXSYS_Div(-b - root, 2 * a);
- s1 = FXSYS_Div(-b + root, 2 * a);
- }
- if (s2 <= 1.0f || _info._fillColor->_shading->_isExtendedEnd) {
- s = (s2);
- } else {
- s = (s1);
- }
- if ((start_r) + s * (end_r - start_r) < 0) {
- continue;
- }
- }
- if (s < 0) {
- if (!_info._fillColor->_shading->_isExtendedBegin) {
- continue;
- }
- s = 0;
- }
- if (s > 1.0f) {
- if (!_info._fillColor->_shading->_isExtendedEnd) {
- continue;
- }
- s = 1.0f;
- }
- int index = (int32_t)(s * (FX_SHADING_Steps - 1));
- dib_buf[column] = _info._fillColor->_shading->_argbArray[index];
- }
- }
- result = TRUE;
- break;
- }
- default: { result = FALSE; }
- }
- if (result) {
- _renderDevice->SaveState();
- _renderDevice->SetClip_PathFill(path->GetPathData(), (CFX_Matrix*)matrix,
- fillMode);
- SetDIBitsWithMatrix(&bmp, matrix);
- _renderDevice->RestoreState();
- }
- return result;
-}
-FX_ERR CFX_Graphics::SetDIBitsWithMatrix(CFX_DIBSource* source,
- CFX_Matrix* matrix) {
- if (matrix->IsIdentity()) {
- _renderDevice->SetDIBits(source, 0, 0);
- } else {
- CFX_Matrix m;
- m.Set((FX_FLOAT)source->GetWidth(), 0, 0, (FX_FLOAT)source->GetHeight(), 0,
- 0);
- m.Concat(*matrix);
- int32_t left, top;
- CFX_DIBitmap* bmp1 = source->FlipImage(FALSE, TRUE);
- CFX_DIBitmap* bmp2 = bmp1->TransformTo((CFX_Matrix*)&m, left, top);
- _renderDevice->SetDIBits(bmp2, left, top);
- if (bmp2) {
- delete bmp2;
- bmp2 = NULL;
- }
- if (bmp1) {
- delete bmp1;
- bmp1 = NULL;
- }
- }
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Graphics::CalcTextInfo(const CFX_WideString& text,
- FX_DWORD* charCodes,
- FXTEXT_CHARPOS* charPos,
- CFX_RectF& rect) {
- std::unique_ptr<CFX_UnicodeEncoding> encoding(
- new CFX_UnicodeEncoding(_info._font));
- int32_t length = text.GetLength();
- FX_FLOAT penX = (FX_FLOAT)rect.left;
- FX_FLOAT penY = (FX_FLOAT)rect.top;
- FX_FLOAT left = (FX_FLOAT)(0);
- FX_FLOAT top = (FX_FLOAT)(0);
- charCodes[0] = text.GetAt(0);
- charPos[0].m_OriginX = penX + left;
- charPos[0].m_OriginY = penY + top;
- charPos[0].m_GlyphIndex = encoding->GlyphFromCharCode(charCodes[0]);
- charPos[0].m_FontCharWidth = FXSYS_round(
- _info._font->GetGlyphWidth(charPos[0].m_GlyphIndex) * _info._fontHScale);
- charPos[0].m_bGlyphAdjust = TRUE;
- charPos[0].m_AdjustMatrix[0] = -1;
- charPos[0].m_AdjustMatrix[1] = 0;
- charPos[0].m_AdjustMatrix[2] = 0;
- charPos[0].m_AdjustMatrix[3] = 1;
- penX += (FX_FLOAT)(charPos[0].m_FontCharWidth) * _info._fontSize / 1000 +
- _info._fontSpacing;
- for (int32_t i = 1; i < length; i++) {
- charCodes[i] = text.GetAt(i);
- charPos[i].m_OriginX = penX + left;
- charPos[i].m_OriginY = penY + top;
- charPos[i].m_GlyphIndex = encoding->GlyphFromCharCode(charCodes[i]);
- charPos[i].m_FontCharWidth =
- FXSYS_round(_info._font->GetGlyphWidth(charPos[i].m_GlyphIndex) *
- _info._fontHScale);
- charPos[i].m_bGlyphAdjust = TRUE;
- charPos[i].m_AdjustMatrix[0] = -1;
- charPos[i].m_AdjustMatrix[1] = 0;
- charPos[i].m_AdjustMatrix[2] = 0;
- charPos[i].m_AdjustMatrix[3] = 1;
- penX += (FX_FLOAT)(charPos[i].m_FontCharWidth) * _info._fontSize / 1000 +
- _info._fontSpacing;
- }
- rect.width = (FX_FLOAT)penX - rect.left;
- rect.height = rect.top + _info._fontSize * _info._fontHScale - rect.top;
- return FX_ERR_Succeeded;
-}
-CAGG_Graphics::CAGG_Graphics() {
- _owner = NULL;
-}
-FX_ERR CAGG_Graphics::Create(CFX_Graphics* owner,
- int32_t width,
- int32_t height,
- FXDIB_Format format) {
- if (owner->_renderDevice) {
- return FX_ERR_Parameter_Invalid;
- }
- if (_owner) {
- return FX_ERR_Property_Invalid;
- }
- CFX_FxgeDevice* device = new CFX_FxgeDevice;
- device->Create(width, height, format);
- _owner = owner;
- _owner->_renderDevice = device;
- _owner->_renderDevice->GetBitmap()->Clear(0xFFFFFFFF);
- return FX_ERR_Succeeded;
-}
-CAGG_Graphics::~CAGG_Graphics() {
- if (_owner->_renderDevice) {
- delete (CFX_FxgeDevice*)_owner->_renderDevice;
- }
- _owner = NULL;
-}
-CFX_Path::CFX_Path() {
- _generator = NULL;
-}
-FX_ERR CFX_Path::Create() {
- if (_generator) {
- return FX_ERR_Property_Invalid;
- }
- _generator = new CFX_PathGenerator;
- _generator->Create();
- return FX_ERR_Succeeded;
-}
-CFX_Path::~CFX_Path() {
- if (_generator) {
- delete _generator;
- _generator = NULL;
- }
-}
-FX_ERR CFX_Path::MoveTo(FX_FLOAT x, FX_FLOAT y) {
- _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid);
- _generator->MoveTo(x, y);
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Path::LineTo(FX_FLOAT x, FX_FLOAT y) {
- _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid);
- _generator->LineTo(x, y);
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Path::BezierTo(FX_FLOAT ctrlX1,
- FX_FLOAT ctrlY1,
- FX_FLOAT ctrlX2,
- FX_FLOAT ctrlY2,
- FX_FLOAT toX,
- FX_FLOAT toY) {
- _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid);
- _generator->BezierTo(ctrlX1, ctrlY1, ctrlX2, ctrlY2, toX, toY);
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Path::ArcTo(FX_FLOAT left,
- FX_FLOAT top,
- FX_FLOAT width,
- FX_FLOAT height,
- FX_FLOAT startAngle,
- FX_FLOAT sweepAngle) {
- _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid);
- _generator->ArcTo(left + width / 2, top + height / 2, width / 2, height / 2,
- startAngle, sweepAngle);
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Path::Close() {
- _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid);
- _generator->Close();
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Path::AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2) {
- _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid);
- _generator->AddLine(x1, y1, x2, y2);
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Path::AddBezier(FX_FLOAT startX,
- FX_FLOAT startY,
- FX_FLOAT ctrlX1,
- FX_FLOAT ctrlY1,
- FX_FLOAT ctrlX2,
- FX_FLOAT ctrlY2,
- FX_FLOAT endX,
- FX_FLOAT endY) {
- _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid);
- _generator->AddBezier(startX, startY, ctrlX1, ctrlY1, ctrlX2, ctrlY2, endX,
- endY);
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Path::AddRectangle(FX_FLOAT left,
- FX_FLOAT top,
- FX_FLOAT width,
- FX_FLOAT height) {
- _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid);
- _generator->AddRectangle(left, top, left + width, top + height);
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Path::AddEllipse(FX_FLOAT left,
- FX_FLOAT top,
- FX_FLOAT width,
- FX_FLOAT height) {
- _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid);
- _generator->AddEllipse(left + width / 2, top + height / 2, width / 2,
- height / 2);
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Path::AddEllipse(const CFX_RectF& rect) {
- _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid);
- _generator->AddEllipse(rect.left + rect.Width() / 2,
- rect.top + rect.Height() / 2, rect.Width() / 2,
- rect.Height() / 2);
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Path::AddArc(FX_FLOAT left,
- FX_FLOAT top,
- FX_FLOAT width,
- FX_FLOAT height,
- FX_FLOAT startAngle,
- FX_FLOAT sweepAngle) {
- _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid);
- _generator->AddArc(left + width / 2, top + height / 2, width / 2, height / 2,
- startAngle, sweepAngle);
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Path::AddPie(FX_FLOAT left,
- FX_FLOAT top,
- FX_FLOAT width,
- FX_FLOAT height,
- FX_FLOAT startAngle,
- FX_FLOAT sweepAngle) {
- _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid);
- _generator->AddPie(left + width / 2, top + height / 2, width / 2, height / 2,
- startAngle, sweepAngle);
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Path::AddSubpath(CFX_Path* path) {
- _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid);
- _generator->AddPathData(path->GetPathData());
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Path::Clear() {
- _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid);
- _generator->GetPathData()->SetPointCount(0);
- return FX_ERR_Succeeded;
-}
-FX_BOOL CFX_Path::IsEmpty() {
- _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid);
- if (_generator->GetPathData()->GetPointCount() == 0) {
- return TRUE;
- }
- return FALSE;
-}
-CFX_PathData* CFX_Path::GetPathData() {
- _FX_RETURN_VALUE_IF_FAIL(_generator, NULL);
- return _generator->GetPathData();
-}
-CFX_Color::CFX_Color() {
- _type = FX_COLOR_None;
-}
-CFX_Color::CFX_Color(const FX_ARGB argb) {
- _type = FX_COLOR_None;
- Set(argb);
-}
-CFX_Color::CFX_Color(CFX_Pattern* pattern, const FX_ARGB argb) {
- _type = FX_COLOR_None;
- Set(pattern, argb);
-}
-CFX_Color::CFX_Color(CFX_Shading* shading) {
- _type = FX_COLOR_None;
- Set(shading);
-}
-CFX_Color::~CFX_Color() {
- _type = FX_COLOR_None;
-}
-FX_ERR CFX_Color::Set(const FX_ARGB argb) {
- _type = FX_COLOR_Solid;
- _argb = argb;
- _pattern = NULL;
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Color::Set(CFX_Pattern* pattern, const FX_ARGB argb) {
- _FX_RETURN_VALUE_IF_FAIL(pattern, FX_ERR_Parameter_Invalid);
- _type = FX_COLOR_Pattern;
- _argb = argb;
- _pattern = pattern;
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Color::Set(CFX_Shading* shading) {
- _FX_RETURN_VALUE_IF_FAIL(shading, FX_ERR_Parameter_Invalid);
- _type = FX_COLOR_Shading;
- _shading = shading;
- return FX_ERR_Succeeded;
-}
-CFX_Pattern::CFX_Pattern() {
- _type = FX_PATTERN_None;
- _matrix.SetIdentity();
-}
-FX_ERR CFX_Pattern::Create(CFX_DIBitmap* bitmap,
- const FX_FLOAT xStep,
- const FX_FLOAT yStep,
- CFX_Matrix* matrix) {
- _FX_RETURN_VALUE_IF_FAIL(bitmap, FX_ERR_Parameter_Invalid);
- if (_type != FX_PATTERN_None) {
- return FX_ERR_Property_Invalid;
- }
- _type = FX_PATTERN_Bitmap;
- _bitmap = bitmap;
- _x1Step = xStep;
- _y1Step = yStep;
- if (matrix) {
- _matrix.Set(matrix->a, matrix->b, matrix->c, matrix->d, matrix->e,
- matrix->f);
- }
- return FX_ERR_Succeeded;
-}
-FX_ERR CFX_Pattern::Create(FX_HatchStyle hatchStyle,
- const FX_ARGB foreArgb,
- const FX_ARGB backArgb,
- CFX_Matrix* matrix) {
- if (hatchStyle < FX_HATCHSTYLE_Horizontal ||
- hatchStyle > FX_HATCHSTYLE_SolidDiamond) {
- return FX_ERR_Parameter_Invalid;
- }
- if (_type != FX_PATTERN_None) {
- return FX_ERR_Property_Invalid;
- }
- _type = FX_PATTERN_Hatch;
- _hatchStyle = hatchStyle;
- _foreArgb = foreArgb;
- _backArgb = backArgb;
- if (matrix) {
- _matrix.Set(matrix->a, matrix->b, matrix->c, matrix->d, matrix->e,
- matrix->f);
- }
- return FX_ERR_Succeeded;
-}
-CFX_Pattern::~CFX_Pattern() {
- _type = FX_PATTERN_None;
-}
-CFX_Shading::CFX_Shading() {
- _type = FX_SHADING_None;
-}
-FX_ERR CFX_Shading::CreateAxial(const CFX_PointF& beginPoint,
- const CFX_PointF& endPoint,
- FX_BOOL isExtendedBegin,
- FX_BOOL isExtendedEnd,
- const FX_ARGB beginArgb,
- const FX_ARGB endArgb) {
- if (_type != FX_SHADING_None) {
- return FX_ERR_Property_Invalid;
- }
- _type = FX_SHADING_Axial;
- _beginPoint = beginPoint;
- _endPoint = endPoint;
- _isExtendedBegin = isExtendedBegin;
- _isExtendedEnd = isExtendedEnd;
- _beginArgb = beginArgb;
- _endArgb = endArgb;
- return InitArgbArray();
-}
-FX_ERR CFX_Shading::CreateRadial(const CFX_PointF& beginPoint,
- const CFX_PointF& endPoint,
- const FX_FLOAT beginRadius,
- const FX_FLOAT endRadius,
- FX_BOOL isExtendedBegin,
- FX_BOOL isExtendedEnd,
- const FX_ARGB beginArgb,
- const FX_ARGB endArgb) {
- if (_type != FX_SHADING_None) {
- return FX_ERR_Property_Invalid;
- }
- _type = FX_SHADING_Radial;
- _beginPoint = beginPoint;
- _endPoint = endPoint;
- _beginRadius = beginRadius;
- _endRadius = endRadius;
- _isExtendedBegin = isExtendedBegin;
- _isExtendedEnd = isExtendedEnd;
- _beginArgb = beginArgb;
- _endArgb = endArgb;
- return InitArgbArray();
-}
-CFX_Shading::~CFX_Shading() {
- _type = FX_SHADING_None;
-}
-FX_ERR CFX_Shading::InitArgbArray() {
- int32_t a1, r1, g1, b1;
- ArgbDecode(_beginArgb, a1, r1, g1, b1);
- int32_t a2, r2, g2, b2;
- ArgbDecode(_endArgb, a2, r2, g2, b2);
- FX_FLOAT f = (FX_FLOAT)(FX_SHADING_Steps - 1);
- FX_FLOAT aScale = (FX_FLOAT)(1.0 * (a2 - a1) / f);
- FX_FLOAT rScale = (FX_FLOAT)(1.0 * (r2 - r1) / f);
- FX_FLOAT gScale = (FX_FLOAT)(1.0 * (g2 - g1) / f);
- FX_FLOAT bScale = (FX_FLOAT)(1.0 * (b2 - b1) / f);
- int32_t a3, r3, g3, b3;
- for (int32_t i = 0; i < FX_SHADING_Steps; i++) {
- a3 = (int32_t)(i * aScale);
- r3 = (int32_t)(i * rScale);
- g3 = (int32_t)(i * gScale);
- b3 = (int32_t)(i * bScale);
- _argbArray[i] =
- FXARGB_TODIB(FXARGB_MAKE((a1 + a3), (r1 + r3), (g1 + g3), (b1 + b3)));
- }
- return FX_ERR_Succeeded;
-}
-class CFX_Pause : public IFX_Pause {
- public:
- virtual FX_BOOL NeedToPauseNow() { return TRUE; }
-};
+// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#include <memory> + +#include "fx_path_generator.h" +#include "pre.h" + +class CAGG_Graphics { + public: + CAGG_Graphics(); + FX_ERR Create(CFX_Graphics* owner, + int32_t width, + int32_t height, + FXDIB_Format format); + virtual ~CAGG_Graphics(); + + private: + CFX_Graphics* _owner; +}; +CFX_Graphics::CFX_Graphics() { + _type = FX_CONTEXT_None; + _info._graphState.SetDashCount(0); + _info._isAntialiasing = TRUE; + _info._strokeAlignment = FX_STROKEALIGNMENT_Center; + _info._CTM.SetIdentity(); + _info._isActOnDash = FALSE; + _info._strokeColor = NULL; + _info._fillColor = NULL; + _info._font = NULL; + _info._fontSize = 40.0; + _info._fontHScale = 1.0; + _info._fontSpacing = 0.0; + _renderDevice = NULL; + _aggGraphics = NULL; +} +FX_ERR CFX_Graphics::Create(CFX_RenderDevice* renderDevice, + FX_BOOL isAntialiasing) { + _FX_RETURN_VALUE_IF_FAIL(renderDevice, FX_ERR_Parameter_Invalid); + if (_type != FX_CONTEXT_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_CONTEXT_Device; + _info._isAntialiasing = isAntialiasing; + _renderDevice = renderDevice; + if (_renderDevice->GetDeviceCaps(FXDC_RENDER_CAPS) & FXRC_SOFT_CLIP) { + return FX_ERR_Succeeded; + } + return FX_ERR_Indefinite; +} +FX_ERR CFX_Graphics::Create(int32_t width, + int32_t height, + FXDIB_Format format, + FX_BOOL isNative, + FX_BOOL isAntialiasing) { + if (_type != FX_CONTEXT_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_CONTEXT_Device; + _info._isAntialiasing = isAntialiasing; + { + _aggGraphics = new CAGG_Graphics; + return _aggGraphics->Create(this, width, height, format); + } +} +CFX_Graphics::~CFX_Graphics() { + if (_aggGraphics) { + delete _aggGraphics; + _aggGraphics = NULL; + } + _renderDevice = NULL; + _info._graphState.SetDashCount(0); + _type = FX_CONTEXT_None; +} +FX_ERR CFX_Graphics::GetDeviceCap(const int32_t capID, FX_DeviceCap& capVal) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + capVal = _renderDevice->GetDeviceCaps(capID); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::IsPrinterDevice(FX_BOOL& isPrinter) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + int32_t deviceClass = _renderDevice->GetDeviceClass(); + if (deviceClass == FXDC_PRINTER) { + isPrinter = TRUE; + } else { + isPrinter = FALSE; + } + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::EnableAntialiasing(FX_BOOL isAntialiasing) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._isAntialiasing = isAntialiasing; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SaveGraphState() { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _renderDevice->SaveState(); + TInfo* info = new TInfo; + info->_graphState.Copy(_info._graphState); + info->_isAntialiasing = _info._isAntialiasing; + info->_strokeAlignment = _info._strokeAlignment; + info->_CTM = _info._CTM; + info->_isActOnDash = _info._isActOnDash; + info->_strokeColor = _info._strokeColor; + info->_fillColor = _info._fillColor; + info->_font = _info._font; + info->_fontSize = _info._fontSize; + info->_fontHScale = _info._fontHScale; + info->_fontSpacing = _info._fontSpacing; + _infoStack.Add(info); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::RestoreGraphState() { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _renderDevice->RestoreState(); + int32_t size = _infoStack.GetSize(); + if (size <= 0) { + return FX_ERR_Intermediate_Value_Invalid; + } + int32_t topIndex = size - 1; + TInfo* info = (TInfo*)_infoStack.GetAt(topIndex); + _FX_RETURN_VALUE_IF_FAIL(info, FX_ERR_Intermediate_Value_Invalid); + _info._graphState.Copy(info->_graphState); + _info._isAntialiasing = info->_isAntialiasing; + _info._strokeAlignment = info->_strokeAlignment; + _info._CTM = info->_CTM; + _info._isActOnDash = info->_isActOnDash; + _info._strokeColor = info->_strokeColor; + _info._fillColor = info->_fillColor; + _info._font = info->_font; + _info._fontSize = info->_fontSize; + _info._fontHScale = info->_fontHScale; + _info._fontSpacing = info->_fontSpacing; + delete info; + info = NULL; + _infoStack.RemoveAt(topIndex); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::GetLineCap(CFX_GraphStateData::LineCap& lineCap) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + lineCap = _info._graphState.m_LineCap; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetLineCap(CFX_GraphStateData::LineCap lineCap) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._graphState.m_LineCap = lineCap; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::GetDashCount(int32_t& dashCount) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + dashCount = _info._graphState.m_DashCount; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::GetLineDash(FX_FLOAT& dashPhase, FX_FLOAT* dashArray) { + _FX_RETURN_VALUE_IF_FAIL(dashArray, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + dashPhase = _info._graphState.m_DashPhase; + FXSYS_memcpy(dashArray, _info._graphState.m_DashArray, + _info._graphState.m_DashCount * sizeof(FX_FLOAT)); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetLineDash(FX_FLOAT dashPhase, + FX_FLOAT* dashArray, + int32_t dashCount) { + if (dashCount > 0 && !dashArray) { + return FX_ERR_Parameter_Invalid; + } + dashCount = dashCount < 0 ? 0 : dashCount; + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + FX_FLOAT scale = 1.0; + if (_info._isActOnDash) { + scale = _info._graphState.m_LineWidth; + } + _info._graphState.m_DashPhase = dashPhase; + _info._graphState.SetDashCount(dashCount); + for (int32_t i = 0; i < dashCount; i++) { + _info._graphState.m_DashArray[i] = dashArray[i] * scale; + } + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetLineDash(FX_DashStyle dashStyle) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + return RenderDeviceSetLineDash(dashStyle); + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::GetLineJoin(CFX_GraphStateData::LineJoin& lineJoin) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + lineJoin = _info._graphState.m_LineJoin; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetLineJoin(CFX_GraphStateData::LineJoin lineJoin) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._graphState.m_LineJoin = lineJoin; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::GetMiterLimit(FX_FLOAT& miterLimit) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + miterLimit = _info._graphState.m_MiterLimit; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetMiterLimit(FX_FLOAT miterLimit) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._graphState.m_MiterLimit = miterLimit; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::GetLineWidth(FX_FLOAT& lineWidth) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + lineWidth = _info._graphState.m_LineWidth; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetLineWidth(FX_FLOAT lineWidth, FX_BOOL isActOnDash) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._graphState.m_LineWidth = lineWidth; + _info._isActOnDash = isActOnDash; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::GetStrokeAlignment(FX_StrokeAlignment& strokeAlignment) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + strokeAlignment = _info._strokeAlignment; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetStrokeAlignment(FX_StrokeAlignment strokeAlignment) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._strokeAlignment = strokeAlignment; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetStrokeColor(CFX_Color* color) { + _FX_RETURN_VALUE_IF_FAIL(color, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._strokeColor = color; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetFillColor(CFX_Color* color) { + _FX_RETURN_VALUE_IF_FAIL(color, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._fillColor = color; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::StrokePath(CFX_Path* path, CFX_Matrix* matrix) { + _FX_RETURN_VALUE_IF_FAIL(path, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + return RenderDeviceStrokePath(path, matrix); + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::FillPath(CFX_Path* path, + FX_FillMode fillMode, + CFX_Matrix* matrix) { + _FX_RETURN_VALUE_IF_FAIL(path, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + return RenderDeviceFillPath(path, fillMode, matrix); + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::ClipPath(CFX_Path* path, + FX_FillMode fillMode, + CFX_Matrix* matrix) { + _FX_RETURN_VALUE_IF_FAIL(path, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + FX_BOOL result = _renderDevice->SetClip_PathFill( + path->GetPathData(), (CFX_Matrix*)matrix, fillMode); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Indefinite); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::DrawImage(CFX_DIBSource* source, + const CFX_PointF& point, + CFX_Matrix* matrix) { + _FX_RETURN_VALUE_IF_FAIL(source, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + return RenderDeviceDrawImage(source, point, matrix); + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::StretchImage(CFX_DIBSource* source, + const CFX_RectF& rect, + CFX_Matrix* matrix) { + _FX_RETURN_VALUE_IF_FAIL(source, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + return RenderDeviceStretchImage(source, rect, matrix); + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::ConcatMatrix(const CFX_Matrix* matrix) { + _FX_RETURN_VALUE_IF_FAIL(matrix, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._CTM.Concat(*matrix); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +CFX_Matrix* CFX_Graphics::GetMatrix() { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, NULL); + return &_info._CTM; + } + default: { return NULL; } + } +} +FX_ERR CFX_Graphics::GetClipRect(CFX_RectF& rect) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + FX_RECT r = _renderDevice->GetClipBox(); + rect.left = (FX_FLOAT)r.left; + rect.top = (FX_FLOAT)r.top; + rect.width = (FX_FLOAT)r.Width(); + rect.height = (FX_FLOAT)r.Height(); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetClipRect(const CFX_RectF& rect) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + FX_RECT r(FXSYS_round(rect.left), FXSYS_round(rect.top), + FXSYS_round(rect.right()), FXSYS_round(rect.bottom())); + FX_BOOL result = _renderDevice->SetClip_Rect(&r); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Method_Not_Supported); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::ClearClip() { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + FX_BOOL result = FX_ERR_Succeeded; + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Method_Not_Supported); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetFont(CFX_Font* font) { + _FX_RETURN_VALUE_IF_FAIL(font, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._font = font; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetFontSize(const FX_FLOAT size) { + FX_FLOAT fontSize = size <= 0 ? 1.0f : size; + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._fontSize = fontSize; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetFontHScale(const FX_FLOAT scale) { + FX_FLOAT fontHScale = scale <= 0 ? 1.0f : scale; + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._fontHScale = fontHScale; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetCharSpacing(const FX_FLOAT spacing) { + FX_FLOAT fontSpacing = spacing < 0 ? 0 : spacing; + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._fontSpacing = fontSpacing; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetTextDrawingMode(const int32_t mode) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::ShowText(const CFX_PointF& point, + const CFX_WideString& text, + CFX_Matrix* matrix) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + return RenderDeviceShowText(point, text, matrix); + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::CalcTextRect(CFX_RectF& rect, + const CFX_WideString& text, + FX_BOOL isMultiline, + CFX_Matrix* matrix) { + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + int32_t length = text.GetLength(); + FX_DWORD* charCodes = FX_Alloc(FX_DWORD, length); + FXTEXT_CHARPOS* charPos = FX_Alloc(FXTEXT_CHARPOS, length); + CalcTextInfo(text, charCodes, charPos, rect); + FX_Free(charPos); + FX_Free(charCodes); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::Transfer(CFX_Graphics* graphics, + const CFX_Matrix* matrix) { + _FX_RETURN_VALUE_IF_FAIL(graphics, FX_ERR_Parameter_Invalid); + CFX_Matrix m; + m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, + _info._CTM.f); + if (matrix) { + m.Concat(*matrix); + } + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + { + _FX_RETURN_VALUE_IF_FAIL(graphics->_renderDevice, + FX_ERR_Parameter_Invalid); + CFX_DIBitmap* bitmap = graphics->_renderDevice->GetBitmap(); + FX_BOOL result = _renderDevice->SetDIBits(bitmap, 0, 0); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Method_Not_Supported); + } + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::Transfer(CFX_Graphics* graphics, + FX_FLOAT srcLeft, + FX_FLOAT srcTop, + const CFX_RectF& dstRect, + const CFX_Matrix* matrix) { + _FX_RETURN_VALUE_IF_FAIL(graphics, FX_ERR_Parameter_Invalid); + CFX_Matrix m; + m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, + _info._CTM.f); + if (matrix) { + m.Concat(*matrix); + } + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + { + _FX_RETURN_VALUE_IF_FAIL(graphics->_renderDevice, + FX_ERR_Parameter_Invalid); + CFX_DIBitmap* bitmap = graphics->_renderDevice->GetBitmap(); + FX_BOOL result = FX_ERR_Indefinite; + CFX_DIBitmap bmp; + result = bmp.Create((int32_t)dstRect.width, (int32_t)dstRect.height, + bitmap->GetFormat()); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Intermediate_Value_Invalid); + result = graphics->_renderDevice->GetDIBits(&bmp, (int32_t)srcLeft, + (int32_t)srcTop); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Method_Not_Supported); + result = _renderDevice->SetDIBits(&bmp, (int32_t)dstRect.left, + (int32_t)dstRect.top); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Method_Not_Supported); + return FX_ERR_Succeeded; + } + } + default: { return FX_ERR_Property_Invalid; } + } +} +CFX_RenderDevice* CFX_Graphics::GetRenderDevice() { + return _renderDevice; +} +FX_ERR CFX_Graphics::InverseRect(const CFX_RectF& rect) { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); + _FX_RETURN_VALUE_IF_FAIL(bitmap, FX_ERR_Property_Invalid); + CFX_RectF temp(rect); + _info._CTM.TransformRect(temp); + CFX_RectF r; + r.Set(0, 0, (FX_FLOAT)bitmap->GetWidth(), (FX_FLOAT)bitmap->GetWidth()); + r.Intersect(temp); + if (r.IsEmpty()) { + return FX_ERR_Parameter_Invalid; + } + FX_ARGB* pBuf = + (FX_ARGB*)(bitmap->GetBuffer() + int32_t(r.top) * bitmap->GetPitch()); + int32_t bottom = (int32_t)r.bottom(); + int32_t right = (int32_t)r.right(); + for (int32_t i = (int32_t)r.top; i < bottom; i++) { + FX_ARGB* pLine = pBuf + (int32_t)r.left; + for (int32_t j = (int32_t)r.left; j < right; j++) { + FX_ARGB c = *pLine; + *pLine++ = (c & 0xFF000000) | (0xFFFFFF - (c & 0x00FFFFFF)); + } + pBuf = (FX_ARGB*)((uint8_t*)pBuf + bitmap->GetPitch()); + } + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::XorDIBitmap(const CFX_DIBitmap* srcBitmap, + const CFX_RectF& rect) { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + CFX_DIBitmap* dst = _renderDevice->GetBitmap(); + _FX_RETURN_VALUE_IF_FAIL(dst, FX_ERR_Property_Invalid); + CFX_RectF temp(rect); + _info._CTM.TransformRect(temp); + CFX_RectF r; + r.Set(0, 0, (FX_FLOAT)dst->GetWidth(), (FX_FLOAT)dst->GetWidth()); + r.Intersect(temp); + if (r.IsEmpty()) { + return FX_ERR_Parameter_Invalid; + } + FX_ARGB* pSrcBuf = (FX_ARGB*)(srcBitmap->GetBuffer() + + int32_t(r.top) * srcBitmap->GetPitch()); + FX_ARGB* pDstBuf = + (FX_ARGB*)(dst->GetBuffer() + int32_t(r.top) * dst->GetPitch()); + int32_t bottom = (int32_t)r.bottom(); + int32_t right = (int32_t)r.right(); + for (int32_t i = (int32_t)r.top; i < bottom; i++) { + FX_ARGB* pSrcLine = pSrcBuf + (int32_t)r.left; + FX_ARGB* pDstLine = pDstBuf + (int32_t)r.left; + for (int32_t j = (int32_t)r.left; j < right; j++) { + FX_ARGB c = *pDstLine; + *pDstLine++ = + ArgbEncode(FXARGB_A(c), (c & 0xFFFFFF) ^ (*pSrcLine & 0xFFFFFF)); + pSrcLine++; + } + pSrcBuf = (FX_ARGB*)((uint8_t*)pSrcBuf + srcBitmap->GetPitch()); + pDstBuf = (FX_ARGB*)((uint8_t*)pDstBuf + dst->GetPitch()); + } + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::EqvDIBitmap(const CFX_DIBitmap* srcBitmap, + const CFX_RectF& rect) { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + CFX_DIBitmap* dst = _renderDevice->GetBitmap(); + _FX_RETURN_VALUE_IF_FAIL(dst, FX_ERR_Property_Invalid); + CFX_RectF temp(rect); + _info._CTM.TransformRect(temp); + CFX_RectF r; + r.Set(0, 0, (FX_FLOAT)dst->GetWidth(), (FX_FLOAT)dst->GetWidth()); + r.Intersect(temp); + if (r.IsEmpty()) { + return FX_ERR_Parameter_Invalid; + } + FX_ARGB* pSrcBuf = (FX_ARGB*)(srcBitmap->GetBuffer() + + int32_t(r.top) * srcBitmap->GetPitch()); + FX_ARGB* pDstBuf = + (FX_ARGB*)(dst->GetBuffer() + int32_t(r.top) * dst->GetPitch()); + int32_t bottom = (int32_t)r.bottom(); + int32_t right = (int32_t)r.right(); + for (int32_t i = (int32_t)r.top; i < bottom; i++) { + FX_ARGB* pSrcLine = pSrcBuf + (int32_t)r.left; + FX_ARGB* pDstLine = pDstBuf + (int32_t)r.left; + for (int32_t j = (int32_t)r.left; j < right; j++) { + FX_ARGB c = *pDstLine; + *pDstLine++ = + ArgbEncode(FXARGB_A(c), ~((c & 0xFFFFFF) ^ (*pSrcLine & 0xFFFFFF))); + pSrcLine++; + } + pSrcBuf = (FX_ARGB*)((uint8_t*)pSrcBuf + srcBitmap->GetPitch()); + pDstBuf = (FX_ARGB*)((uint8_t*)pDstBuf + dst->GetPitch()); + } + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::RenderDeviceSetLineDash(FX_DashStyle dashStyle) { + switch (dashStyle) { + case FX_DASHSTYLE_Solid: { + _info._graphState.SetDashCount(0); + return FX_ERR_Succeeded; + } + case FX_DASHSTYLE_Dash: { + FX_FLOAT dashArray[] = {3, 1}; + SetLineDash(0, dashArray, 2); + return FX_ERR_Succeeded; + } + case FX_DASHSTYLE_Dot: { + FX_FLOAT dashArray[] = {1, 1}; + SetLineDash(0, dashArray, 2); + return FX_ERR_Succeeded; + } + case FX_DASHSTYLE_DashDot: { + FX_FLOAT dashArray[] = {3, 1, 1, 1}; + SetLineDash(0, dashArray, 4); + return FX_ERR_Succeeded; + } + case FX_DASHSTYLE_DashDotDot: { + FX_FLOAT dashArray[] = {4, 1, 2, 1, 2, 1}; + SetLineDash(0, dashArray, 6); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Parameter_Invalid; } + } +} +FX_ERR CFX_Graphics::RenderDeviceStrokePath(CFX_Path* path, + CFX_Matrix* matrix) { + _FX_RETURN_VALUE_IF_FAIL(_info._strokeColor, FX_ERR_Property_Invalid); + CFX_Matrix m; + m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, + _info._CTM.f); + if (matrix) { + m.Concat(*matrix); + } + switch (_info._strokeColor->_type) { + case FX_COLOR_Solid: { + FX_BOOL result = _renderDevice->DrawPath( + path->GetPathData(), (CFX_Matrix*)&m, &_info._graphState, 0x0, + _info._strokeColor->_argb, 0); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Indefinite); + return FX_ERR_Succeeded; + } + case FX_COLOR_Pattern: { + return StrokePathWithPattern(path, &m); + } + case FX_COLOR_Shading: { + return StrokePathWithShading(path, &m); + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::RenderDeviceFillPath(CFX_Path* path, + FX_FillMode fillMode, + CFX_Matrix* matrix) { + _FX_RETURN_VALUE_IF_FAIL(_info._fillColor, FX_ERR_Property_Invalid); + CFX_Matrix m; + m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, + _info._CTM.f); + if (matrix) { + m.Concat(*matrix); + } + switch (_info._fillColor->_type) { + case FX_COLOR_Solid: { + FX_BOOL result = _renderDevice->DrawPath( + path->GetPathData(), (CFX_Matrix*)&m, &_info._graphState, + _info._fillColor->_argb, 0x0, fillMode); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Indefinite); + return FX_ERR_Succeeded; + } + case FX_COLOR_Pattern: { + { return FillPathWithPattern(path, fillMode, &m); } + } + case FX_COLOR_Shading: { + { return FillPathWithShading(path, fillMode, &m); } + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::RenderDeviceDrawImage(CFX_DIBSource* source, + const CFX_PointF& point, + CFX_Matrix* matrix) { + CFX_Matrix m1; + m1.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, + _info._CTM.f); + if (matrix) { + m1.Concat(*matrix); + } + CFX_Matrix m2; + m2.Set((FX_FLOAT)source->GetWidth(), 0.0, 0.0, (FX_FLOAT)source->GetHeight(), + point.x, point.y); + m2.Concat(m1); + int32_t left, top; + CFX_DIBitmap* bmp1 = source->FlipImage(FALSE, TRUE); + CFX_DIBitmap* bmp2 = bmp1->TransformTo((CFX_Matrix*)&m2, left, top); + CFX_RectF r; + GetClipRect(r); + FX_ERR result = FX_ERR_Indefinite; + { + CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); + CFX_DIBitmap bmp; + bmp.Create(bitmap->GetWidth(), bitmap->GetHeight(), FXDIB_Argb); + _renderDevice->GetDIBits(&bmp, 0, 0); + bmp.TransferBitmap(FXSYS_round(r.left), FXSYS_round(r.top), + FXSYS_round(r.Width()), FXSYS_round(r.Height()), bmp2, + FXSYS_round(r.left - left), FXSYS_round(r.top - top)); + _renderDevice->SetDIBits(&bmp, 0, 0); + result = FX_ERR_Succeeded; + } + if (bmp2) { + delete bmp2; + bmp2 = NULL; + } + if (bmp1) { + delete bmp1; + bmp1 = NULL; + } + return result; +} +FX_ERR CFX_Graphics::RenderDeviceStretchImage(CFX_DIBSource* source, + const CFX_RectF& rect, + CFX_Matrix* matrix) { + CFX_Matrix m1; + m1.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, + _info._CTM.f); + if (matrix) { + m1.Concat(*matrix); + } + CFX_DIBitmap* bmp1 = + source->StretchTo((int32_t)rect.Width(), (int32_t)rect.Height()); + CFX_Matrix m2; + m2.Set(rect.Width(), 0.0, 0.0, rect.Height(), rect.left, rect.top); + m2.Concat(m1); + int32_t left, top; + CFX_DIBitmap* bmp2 = bmp1->FlipImage(FALSE, TRUE); + CFX_DIBitmap* bmp3 = bmp2->TransformTo((CFX_Matrix*)&m2, left, top); + CFX_RectF r; + GetClipRect(r); + FX_ERR result = FX_ERR_Indefinite; + { + CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); + bitmap->CompositeBitmap(FXSYS_round(r.left), FXSYS_round(r.top), + FXSYS_round(r.Width()), FXSYS_round(r.Height()), + bmp3, FXSYS_round(r.left - left), + FXSYS_round(r.top - top)); + result = FX_ERR_Succeeded; + } + if (bmp3) { + delete bmp3; + bmp3 = NULL; + } + if (bmp2) { + delete bmp2; + bmp2 = NULL; + } + if (bmp1) { + delete bmp1; + bmp1 = NULL; + } + return result; +} +FX_ERR CFX_Graphics::RenderDeviceShowText(const CFX_PointF& point, + const CFX_WideString& text, + CFX_Matrix* matrix) { + int32_t length = text.GetLength(); + FX_DWORD* charCodes = FX_Alloc(FX_DWORD, length); + FXTEXT_CHARPOS* charPos = FX_Alloc(FXTEXT_CHARPOS, length); + CFX_RectF rect; + rect.Set(point.x, point.y, 0, 0); + CalcTextInfo(text, charCodes, charPos, rect); + CFX_Matrix m; + m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, + _info._CTM.f); + m.Translate(0, _info._fontSize * _info._fontHScale); + if (matrix) { + m.Concat(*matrix); + } + FX_BOOL result = _renderDevice->DrawNormalText( + length, charPos, _info._font, CFX_GEModule::Get()->GetFontCache(), + -_info._fontSize * _info._fontHScale, (CFX_Matrix*)&m, + _info._fillColor->_argb, FXTEXT_CLEARTYPE); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Indefinite); + FX_Free(charPos); + FX_Free(charCodes); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::StrokePathWithPattern(CFX_Path* path, CFX_Matrix* matrix) { + return FX_ERR_Method_Not_Supported; +} +FX_ERR CFX_Graphics::StrokePathWithShading(CFX_Path* path, CFX_Matrix* matrix) { + return FX_ERR_Method_Not_Supported; +} +FX_ERR CFX_Graphics::FillPathWithPattern(CFX_Path* path, + FX_FillMode fillMode, + CFX_Matrix* matrix) { + CFX_Pattern* pattern = _info._fillColor->_pattern; + CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); + int32_t width = bitmap->GetWidth(); + int32_t height = bitmap->GetHeight(); + CFX_DIBitmap bmp; + bmp.Create(width, height, FXDIB_Argb); + _renderDevice->GetDIBits(&bmp, 0, 0); + switch (pattern->_type) { + case FX_PATTERN_Bitmap: { + int32_t xStep = FXSYS_round(pattern->_x1Step); + int32_t yStep = FXSYS_round(pattern->_y1Step); + int32_t xCount = width / xStep + 1; + int32_t yCount = height / yStep + 1; + for (int32_t i = 0; i <= yCount; i++) { + for (int32_t j = 0; j <= xCount; j++) { + bmp.TransferBitmap(j * xStep, i * yStep, xStep, yStep, + pattern->_bitmap, 0, 0); + } + } + break; + } + case FX_PATTERN_Hatch: { + FX_HatchStyle hatchStyle = _info._fillColor->_pattern->_hatchStyle; + if (hatchStyle < FX_HATCHSTYLE_Horizontal || + hatchStyle > FX_HATCHSTYLE_SolidDiamond) { + return FX_ERR_Intermediate_Value_Invalid; + } + const FX_HATCHDATA& data = hatchBitmapData[hatchStyle]; + CFX_DIBitmap mask; + mask.Create(data.width, data.height, FXDIB_1bppMask); + FXSYS_memcpy(mask.GetBuffer(), data.maskBits, + mask.GetPitch() * data.height); + CFX_FloatRect rectf = path->GetPathData()->GetBoundingBox(); + if (matrix) { + rectf.Transform((const CFX_Matrix*)matrix); + } + FX_RECT rect(FXSYS_round(rectf.left), FXSYS_round(rectf.top), + FXSYS_round(rectf.right), FXSYS_round(rectf.bottom)); + CFX_FxgeDevice device; + device.Attach(&bmp); + device.FillRect(&rect, _info._fillColor->_pattern->_backArgb); + for (int32_t j = rect.bottom; j < rect.top; j += mask.GetHeight()) { + for (int32_t i = rect.left; i < rect.right; i += mask.GetWidth()) { + device.SetBitMask(&mask, i, j, _info._fillColor->_pattern->_foreArgb); + } + } + break; + } + } + _renderDevice->SaveState(); + _renderDevice->SetClip_PathFill(path->GetPathData(), (CFX_Matrix*)matrix, + fillMode); + SetDIBitsWithMatrix(&bmp, &pattern->_matrix); + _renderDevice->RestoreState(); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::FillPathWithShading(CFX_Path* path, + FX_FillMode fillMode, + CFX_Matrix* matrix) { + CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); + int32_t width = bitmap->GetWidth(); + int32_t height = bitmap->GetHeight(); + FX_FLOAT start_x = _info._fillColor->_shading->_beginPoint.x; + FX_FLOAT start_y = _info._fillColor->_shading->_beginPoint.y; + FX_FLOAT end_x = _info._fillColor->_shading->_endPoint.x; + FX_FLOAT end_y = _info._fillColor->_shading->_endPoint.y; + CFX_DIBitmap bmp; + bmp.Create(width, height, FXDIB_Argb); + _renderDevice->GetDIBits(&bmp, 0, 0); + int32_t pitch = bmp.GetPitch(); + FX_BOOL result = FALSE; + switch (_info._fillColor->_shading->_type) { + case FX_SHADING_Axial: { + FX_FLOAT x_span = end_x - start_x; + FX_FLOAT y_span = end_y - start_y; + FX_FLOAT axis_len_square = + FXSYS_Mul(x_span, x_span) + FXSYS_Mul(y_span, y_span); + for (int32_t row = 0; row < height; row++) { + FX_DWORD* dib_buf = (FX_DWORD*)(bmp.GetBuffer() + row * pitch); + for (int32_t column = 0; column < width; column++) { + FX_FLOAT x = (FX_FLOAT)(column); + FX_FLOAT y = (FX_FLOAT)(row); + FX_FLOAT scale = FXSYS_Div( + FXSYS_Mul(x - start_x, x_span) + FXSYS_Mul(y - start_y, y_span), + axis_len_square); + if (scale < 0) { + if (!_info._fillColor->_shading->_isExtendedBegin) { + continue; + } + scale = 0; + } else if (scale > 1.0f) { + if (!_info._fillColor->_shading->_isExtendedEnd) { + continue; + } + scale = 1.0f; + } + int32_t index = (int32_t)(scale * (FX_SHADING_Steps - 1)); + dib_buf[column] = _info._fillColor->_shading->_argbArray[index]; + } + } + result = TRUE; + break; + } + case FX_SHADING_Radial: { + FX_FLOAT start_r = _info._fillColor->_shading->_beginRadius; + FX_FLOAT end_r = _info._fillColor->_shading->_endRadius; + FX_FLOAT a = FXSYS_Mul(start_x - end_x, start_x - end_x) + + FXSYS_Mul(start_y - end_y, start_y - end_y) - + FXSYS_Mul(start_r - end_r, start_r - end_r); + for (int32_t row = 0; row < height; row++) { + FX_DWORD* dib_buf = (FX_DWORD*)(bmp.GetBuffer() + row * pitch); + for (int32_t column = 0; column < width; column++) { + FX_FLOAT x = (FX_FLOAT)(column); + FX_FLOAT y = (FX_FLOAT)(row); + FX_FLOAT b = -2 * (FXSYS_Mul(x - start_x, end_x - start_x) + + FXSYS_Mul(y - start_y, end_y - start_y) + + FXSYS_Mul(start_r, end_r - start_r)); + FX_FLOAT c = FXSYS_Mul(x - start_x, x - start_x) + + FXSYS_Mul(y - start_y, y - start_y) - + FXSYS_Mul(start_r, start_r); + FX_FLOAT s; + if (a == 0) { + s = (FXSYS_Div(-c, b)); + } else { + FX_FLOAT b2_4ac = FXSYS_Mul(b, b) - 4 * FXSYS_Mul(a, c); + if (b2_4ac < 0) { + continue; + } + FX_FLOAT root = (FXSYS_sqrt(b2_4ac)); + FX_FLOAT s1, s2; + if (a > 0) { + s1 = FXSYS_Div(-b - root, 2 * a); + s2 = FXSYS_Div(-b + root, 2 * a); + } else { + s2 = FXSYS_Div(-b - root, 2 * a); + s1 = FXSYS_Div(-b + root, 2 * a); + } + if (s2 <= 1.0f || _info._fillColor->_shading->_isExtendedEnd) { + s = (s2); + } else { + s = (s1); + } + if ((start_r) + s * (end_r - start_r) < 0) { + continue; + } + } + if (s < 0) { + if (!_info._fillColor->_shading->_isExtendedBegin) { + continue; + } + s = 0; + } + if (s > 1.0f) { + if (!_info._fillColor->_shading->_isExtendedEnd) { + continue; + } + s = 1.0f; + } + int index = (int32_t)(s * (FX_SHADING_Steps - 1)); + dib_buf[column] = _info._fillColor->_shading->_argbArray[index]; + } + } + result = TRUE; + break; + } + default: { result = FALSE; } + } + if (result) { + _renderDevice->SaveState(); + _renderDevice->SetClip_PathFill(path->GetPathData(), (CFX_Matrix*)matrix, + fillMode); + SetDIBitsWithMatrix(&bmp, matrix); + _renderDevice->RestoreState(); + } + return result; +} +FX_ERR CFX_Graphics::SetDIBitsWithMatrix(CFX_DIBSource* source, + CFX_Matrix* matrix) { + if (matrix->IsIdentity()) { + _renderDevice->SetDIBits(source, 0, 0); + } else { + CFX_Matrix m; + m.Set((FX_FLOAT)source->GetWidth(), 0, 0, (FX_FLOAT)source->GetHeight(), 0, + 0); + m.Concat(*matrix); + int32_t left, top; + CFX_DIBitmap* bmp1 = source->FlipImage(FALSE, TRUE); + CFX_DIBitmap* bmp2 = bmp1->TransformTo((CFX_Matrix*)&m, left, top); + _renderDevice->SetDIBits(bmp2, left, top); + if (bmp2) { + delete bmp2; + bmp2 = NULL; + } + if (bmp1) { + delete bmp1; + bmp1 = NULL; + } + } + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::CalcTextInfo(const CFX_WideString& text, + FX_DWORD* charCodes, + FXTEXT_CHARPOS* charPos, + CFX_RectF& rect) { + std::unique_ptr<CFX_UnicodeEncoding> encoding( + new CFX_UnicodeEncoding(_info._font)); + int32_t length = text.GetLength(); + FX_FLOAT penX = (FX_FLOAT)rect.left; + FX_FLOAT penY = (FX_FLOAT)rect.top; + FX_FLOAT left = (FX_FLOAT)(0); + FX_FLOAT top = (FX_FLOAT)(0); + charCodes[0] = text.GetAt(0); + charPos[0].m_OriginX = penX + left; + charPos[0].m_OriginY = penY + top; + charPos[0].m_GlyphIndex = encoding->GlyphFromCharCode(charCodes[0]); + charPos[0].m_FontCharWidth = FXSYS_round( + _info._font->GetGlyphWidth(charPos[0].m_GlyphIndex) * _info._fontHScale); + charPos[0].m_bGlyphAdjust = TRUE; + charPos[0].m_AdjustMatrix[0] = -1; + charPos[0].m_AdjustMatrix[1] = 0; + charPos[0].m_AdjustMatrix[2] = 0; + charPos[0].m_AdjustMatrix[3] = 1; + penX += (FX_FLOAT)(charPos[0].m_FontCharWidth) * _info._fontSize / 1000 + + _info._fontSpacing; + for (int32_t i = 1; i < length; i++) { + charCodes[i] = text.GetAt(i); + charPos[i].m_OriginX = penX + left; + charPos[i].m_OriginY = penY + top; + charPos[i].m_GlyphIndex = encoding->GlyphFromCharCode(charCodes[i]); + charPos[i].m_FontCharWidth = + FXSYS_round(_info._font->GetGlyphWidth(charPos[i].m_GlyphIndex) * + _info._fontHScale); + charPos[i].m_bGlyphAdjust = TRUE; + charPos[i].m_AdjustMatrix[0] = -1; + charPos[i].m_AdjustMatrix[1] = 0; + charPos[i].m_AdjustMatrix[2] = 0; + charPos[i].m_AdjustMatrix[3] = 1; + penX += (FX_FLOAT)(charPos[i].m_FontCharWidth) * _info._fontSize / 1000 + + _info._fontSpacing; + } + rect.width = (FX_FLOAT)penX - rect.left; + rect.height = rect.top + _info._fontSize * _info._fontHScale - rect.top; + return FX_ERR_Succeeded; +} +CAGG_Graphics::CAGG_Graphics() { + _owner = NULL; +} +FX_ERR CAGG_Graphics::Create(CFX_Graphics* owner, + int32_t width, + int32_t height, + FXDIB_Format format) { + if (owner->_renderDevice) { + return FX_ERR_Parameter_Invalid; + } + if (_owner) { + return FX_ERR_Property_Invalid; + } + CFX_FxgeDevice* device = new CFX_FxgeDevice; + device->Create(width, height, format); + _owner = owner; + _owner->_renderDevice = device; + _owner->_renderDevice->GetBitmap()->Clear(0xFFFFFFFF); + return FX_ERR_Succeeded; +} +CAGG_Graphics::~CAGG_Graphics() { + if (_owner->_renderDevice) { + delete (CFX_FxgeDevice*)_owner->_renderDevice; + } + _owner = NULL; +} +CFX_Path::CFX_Path() { + _generator = NULL; +} +FX_ERR CFX_Path::Create() { + if (_generator) { + return FX_ERR_Property_Invalid; + } + _generator = new CFX_PathGenerator; + _generator->Create(); + return FX_ERR_Succeeded; +} +CFX_Path::~CFX_Path() { + if (_generator) { + delete _generator; + _generator = NULL; + } +} +FX_ERR CFX_Path::MoveTo(FX_FLOAT x, FX_FLOAT y) { + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->MoveTo(x, y); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::LineTo(FX_FLOAT x, FX_FLOAT y) { + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->LineTo(x, y); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::BezierTo(FX_FLOAT ctrlX1, + FX_FLOAT ctrlY1, + FX_FLOAT ctrlX2, + FX_FLOAT ctrlY2, + FX_FLOAT toX, + FX_FLOAT toY) { + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->BezierTo(ctrlX1, ctrlY1, ctrlX2, ctrlY2, toX, toY); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::ArcTo(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT startAngle, + FX_FLOAT sweepAngle) { + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->ArcTo(left + width / 2, top + height / 2, width / 2, height / 2, + startAngle, sweepAngle); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::Close() { + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->Close(); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2) { + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->AddLine(x1, y1, x2, y2); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddBezier(FX_FLOAT startX, + FX_FLOAT startY, + FX_FLOAT ctrlX1, + FX_FLOAT ctrlY1, + FX_FLOAT ctrlX2, + FX_FLOAT ctrlY2, + FX_FLOAT endX, + FX_FLOAT endY) { + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->AddBezier(startX, startY, ctrlX1, ctrlY1, ctrlX2, ctrlY2, endX, + endY); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddRectangle(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height) { + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->AddRectangle(left, top, left + width, top + height); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddEllipse(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height) { + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->AddEllipse(left + width / 2, top + height / 2, width / 2, + height / 2); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddEllipse(const CFX_RectF& rect) { + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->AddEllipse(rect.left + rect.Width() / 2, + rect.top + rect.Height() / 2, rect.Width() / 2, + rect.Height() / 2); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddArc(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT startAngle, + FX_FLOAT sweepAngle) { + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->AddArc(left + width / 2, top + height / 2, width / 2, height / 2, + startAngle, sweepAngle); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddPie(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT startAngle, + FX_FLOAT sweepAngle) { + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->AddPie(left + width / 2, top + height / 2, width / 2, height / 2, + startAngle, sweepAngle); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddSubpath(CFX_Path* path) { + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->AddPathData(path->GetPathData()); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::Clear() { + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->GetPathData()->SetPointCount(0); + return FX_ERR_Succeeded; +} +FX_BOOL CFX_Path::IsEmpty() { + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + if (_generator->GetPathData()->GetPointCount() == 0) { + return TRUE; + } + return FALSE; +} +CFX_PathData* CFX_Path::GetPathData() { + _FX_RETURN_VALUE_IF_FAIL(_generator, NULL); + return _generator->GetPathData(); +} +CFX_Color::CFX_Color() { + _type = FX_COLOR_None; +} +CFX_Color::CFX_Color(const FX_ARGB argb) { + _type = FX_COLOR_None; + Set(argb); +} +CFX_Color::CFX_Color(CFX_Pattern* pattern, const FX_ARGB argb) { + _type = FX_COLOR_None; + Set(pattern, argb); +} +CFX_Color::CFX_Color(CFX_Shading* shading) { + _type = FX_COLOR_None; + Set(shading); +} +CFX_Color::~CFX_Color() { + _type = FX_COLOR_None; +} +FX_ERR CFX_Color::Set(const FX_ARGB argb) { + _type = FX_COLOR_Solid; + _argb = argb; + _pattern = NULL; + return FX_ERR_Succeeded; +} +FX_ERR CFX_Color::Set(CFX_Pattern* pattern, const FX_ARGB argb) { + _FX_RETURN_VALUE_IF_FAIL(pattern, FX_ERR_Parameter_Invalid); + _type = FX_COLOR_Pattern; + _argb = argb; + _pattern = pattern; + return FX_ERR_Succeeded; +} +FX_ERR CFX_Color::Set(CFX_Shading* shading) { + _FX_RETURN_VALUE_IF_FAIL(shading, FX_ERR_Parameter_Invalid); + _type = FX_COLOR_Shading; + _shading = shading; + return FX_ERR_Succeeded; +} +CFX_Pattern::CFX_Pattern() { + _type = FX_PATTERN_None; + _matrix.SetIdentity(); +} +FX_ERR CFX_Pattern::Create(CFX_DIBitmap* bitmap, + const FX_FLOAT xStep, + const FX_FLOAT yStep, + CFX_Matrix* matrix) { + _FX_RETURN_VALUE_IF_FAIL(bitmap, FX_ERR_Parameter_Invalid); + if (_type != FX_PATTERN_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_PATTERN_Bitmap; + _bitmap = bitmap; + _x1Step = xStep; + _y1Step = yStep; + if (matrix) { + _matrix.Set(matrix->a, matrix->b, matrix->c, matrix->d, matrix->e, + matrix->f); + } + return FX_ERR_Succeeded; +} +FX_ERR CFX_Pattern::Create(FX_HatchStyle hatchStyle, + const FX_ARGB foreArgb, + const FX_ARGB backArgb, + CFX_Matrix* matrix) { + if (hatchStyle < FX_HATCHSTYLE_Horizontal || + hatchStyle > FX_HATCHSTYLE_SolidDiamond) { + return FX_ERR_Parameter_Invalid; + } + if (_type != FX_PATTERN_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_PATTERN_Hatch; + _hatchStyle = hatchStyle; + _foreArgb = foreArgb; + _backArgb = backArgb; + if (matrix) { + _matrix.Set(matrix->a, matrix->b, matrix->c, matrix->d, matrix->e, + matrix->f); + } + return FX_ERR_Succeeded; +} +CFX_Pattern::~CFX_Pattern() { + _type = FX_PATTERN_None; +} +CFX_Shading::CFX_Shading() { + _type = FX_SHADING_None; +} +FX_ERR CFX_Shading::CreateAxial(const CFX_PointF& beginPoint, + const CFX_PointF& endPoint, + FX_BOOL isExtendedBegin, + FX_BOOL isExtendedEnd, + const FX_ARGB beginArgb, + const FX_ARGB endArgb) { + if (_type != FX_SHADING_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_SHADING_Axial; + _beginPoint = beginPoint; + _endPoint = endPoint; + _isExtendedBegin = isExtendedBegin; + _isExtendedEnd = isExtendedEnd; + _beginArgb = beginArgb; + _endArgb = endArgb; + return InitArgbArray(); +} +FX_ERR CFX_Shading::CreateRadial(const CFX_PointF& beginPoint, + const CFX_PointF& endPoint, + const FX_FLOAT beginRadius, + const FX_FLOAT endRadius, + FX_BOOL isExtendedBegin, + FX_BOOL isExtendedEnd, + const FX_ARGB beginArgb, + const FX_ARGB endArgb) { + if (_type != FX_SHADING_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_SHADING_Radial; + _beginPoint = beginPoint; + _endPoint = endPoint; + _beginRadius = beginRadius; + _endRadius = endRadius; + _isExtendedBegin = isExtendedBegin; + _isExtendedEnd = isExtendedEnd; + _beginArgb = beginArgb; + _endArgb = endArgb; + return InitArgbArray(); +} +CFX_Shading::~CFX_Shading() { + _type = FX_SHADING_None; +} +FX_ERR CFX_Shading::InitArgbArray() { + int32_t a1, r1, g1, b1; + ArgbDecode(_beginArgb, a1, r1, g1, b1); + int32_t a2, r2, g2, b2; + ArgbDecode(_endArgb, a2, r2, g2, b2); + FX_FLOAT f = (FX_FLOAT)(FX_SHADING_Steps - 1); + FX_FLOAT aScale = (FX_FLOAT)(1.0 * (a2 - a1) / f); + FX_FLOAT rScale = (FX_FLOAT)(1.0 * (r2 - r1) / f); + FX_FLOAT gScale = (FX_FLOAT)(1.0 * (g2 - g1) / f); + FX_FLOAT bScale = (FX_FLOAT)(1.0 * (b2 - b1) / f); + int32_t a3, r3, g3, b3; + for (int32_t i = 0; i < FX_SHADING_Steps; i++) { + a3 = (int32_t)(i * aScale); + r3 = (int32_t)(i * rScale); + g3 = (int32_t)(i * gScale); + b3 = (int32_t)(i * bScale); + _argbArray[i] = + FXARGB_TODIB(FXARGB_MAKE((a1 + a3), (r1 + r3), (g1 + g3), (b1 + b3))); + } + return FX_ERR_Succeeded; +} +class CFX_Pause : public IFX_Pause { + public: + virtual FX_BOOL NeedToPauseNow() { return TRUE; } +}; diff --git a/xfa/src/fxgraphics/src/fx_path_generator.cpp b/xfa/src/fxgraphics/src/fx_path_generator.cpp index 116a9df28e..3df5532309 100644 --- a/xfa/src/fxgraphics/src/fx_path_generator.cpp +++ b/xfa/src/fxgraphics/src/fx_path_generator.cpp @@ -1,239 +1,239 @@ -// Copyright 2014 PDFium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
-
-#include "pre.h"
-#include "fx_path_generator.h"
-CFX_PathGenerator::CFX_PathGenerator() {
- m_pPathData = NULL;
-}
-void CFX_PathGenerator::Create() {
- m_pPathData = new CFX_PathData;
-}
-CFX_PathGenerator::~CFX_PathGenerator() {
- if (m_pPathData) {
- delete m_pPathData;
- m_pPathData = NULL;
- }
-}
-void CFX_PathGenerator::AddPathData(CFX_PathData* pPathData) {
- if (pPathData && pPathData->GetPointCount() > 0) {
- int nCount = pPathData->GetPointCount();
- FX_PATHPOINT* pPoints = pPathData->GetPoints();
- AddPathData(pPoints, nCount);
- }
-}
-void CFX_PathGenerator::AddPathData(FX_PATHPOINT* pPoints, int nCount) {
- if (pPoints && nCount > 0) {
- int nOldCount = m_pPathData->GetPointCount();
- m_pPathData->AddPointCount(nCount);
- FX_PATHPOINT* pDstPoints = m_pPathData->GetPoints();
- FXSYS_memcpy(pDstPoints + nOldCount, pPoints,
- sizeof(FX_PATHPOINT) * nCount);
- }
-}
-void CFX_PathGenerator::MoveTo(FX_FLOAT x, FX_FLOAT y) {
- m_pPathData->AddPointCount(1);
- m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, FXPT_MOVETO);
-}
-void CFX_PathGenerator::LineTo(FX_FLOAT x, FX_FLOAT y) {
- m_pPathData->AddPointCount(1);
- m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, FXPT_LINETO);
-}
-void CFX_PathGenerator::BezierTo(FX_FLOAT ctrl_x1,
- FX_FLOAT ctrl_y1,
- FX_FLOAT ctrl_x2,
- FX_FLOAT ctrl_y2,
- FX_FLOAT to_x,
- FX_FLOAT to_y) {
- int old_count = m_pPathData->GetPointCount();
- m_pPathData->AddPointCount(3);
- m_pPathData->SetPoint(old_count, ctrl_x1, ctrl_y1, FXPT_BEZIERTO);
- m_pPathData->SetPoint(old_count + 1, ctrl_x2, ctrl_y2, FXPT_BEZIERTO);
- m_pPathData->SetPoint(old_count + 2, to_x, to_y, FXPT_BEZIERTO);
-}
-void CFX_PathGenerator::Close() {
- if (m_pPathData->GetPointCount() > 0) {
- int index = m_pPathData->GetPointCount() - 1;
- FX_PATHPOINT* pPoints = m_pPathData->GetPoints();
- pPoints[index].m_Flag |= FXPT_CLOSEFIGURE;
- }
-}
-void CFX_PathGenerator::AddLine(FX_FLOAT x1,
- FX_FLOAT y1,
- FX_FLOAT x2,
- FX_FLOAT y2) {
- int old_count = m_pPathData->GetPointCount();
- m_pPathData->AddPointCount(2);
- m_pPathData->SetPoint(old_count, x1, y1, FXPT_MOVETO);
- m_pPathData->SetPoint(old_count + 1, x2, y2, FXPT_LINETO);
-}
-void CFX_PathGenerator::AddBezier(FX_FLOAT start_x,
- FX_FLOAT start_y,
- FX_FLOAT ctrl_x1,
- FX_FLOAT ctrl_y1,
- FX_FLOAT ctrl_x2,
- FX_FLOAT ctrl_y2,
- FX_FLOAT end_x,
- FX_FLOAT end_y) {
- int old_count = m_pPathData->GetPointCount();
- m_pPathData->AddPointCount(4);
- m_pPathData->SetPoint(old_count, start_x, start_y, FXPT_MOVETO);
- m_pPathData->SetPoint(old_count + 1, ctrl_x1, ctrl_y1, FXPT_BEZIERTO);
- m_pPathData->SetPoint(old_count + 2, ctrl_x2, ctrl_y2, FXPT_BEZIERTO);
- m_pPathData->SetPoint(old_count + 3, end_x, end_y, FXPT_BEZIERTO);
-}
-void CFX_PathGenerator::AddRectangle(FX_FLOAT x1,
- FX_FLOAT y1,
- FX_FLOAT x2,
- FX_FLOAT y2) {
- m_pPathData->AppendRect(x1, y1, x2, y2);
-}
-void CFX_PathGenerator::AddEllipse(FX_FLOAT x,
- FX_FLOAT y,
- FX_FLOAT width,
- FX_FLOAT height) {
-#if 0
- FX_FIXFLOAT16 k;
- k = fix16_to_8(fixsqrt_32_to_16(fixmul_8_8_to_32(width, width) + fixmul_8_8_to_32(height, height)) / 2);
- int old_count = m_pPathData->GetPointCount();
- m_pPathData->AddPointCount(7);
- m_pPathData->SetPoint(old_count, x, y - height / 2, FXPT_MOVETO);
- m_pPathData->SetPoint(old_count + 1, x + k, y - height / 2, FXPT_BEZIERTO);
- m_pPathData->SetPoint(old_count + 2, x + k, y + height / 2, FXPT_BEZIERTO);
- m_pPathData->SetPoint(old_count + 3, x, y + height / 2, FXPT_BEZIERTO);
- m_pPathData->SetPoint(old_count + 4, x - k, y + height / 2, FXPT_BEZIERTO);
- m_pPathData->SetPoint(old_count + 5, x - k, y - height / 2, FXPT_BEZIERTO);
- m_pPathData->SetPoint(old_count + 6, x, y - height / 2, FXPT_BEZIERTO);
-#else
- AddArc(x, y, width, height, 0, FX_PI * 2);
-#endif
-}
-void CFX_PathGenerator::ArcTo(FX_FLOAT x,
- FX_FLOAT y,
- FX_FLOAT width,
- FX_FLOAT height,
- FX_FLOAT start_angle,
- FX_FLOAT sweep_angle) {
- FX_FLOAT x0 = FXSYS_cos(sweep_angle / 2);
- FX_FLOAT y0 = FXSYS_sin(sweep_angle / 2);
- FX_FLOAT tx = FXSYS_Div((1.0f - x0) * 4, 3 * 1.0f);
- FX_FLOAT ty = y0 - FXSYS_Div(FXSYS_Mul(tx, x0), y0);
- FX_FLOAT px[3], py[3];
- px[0] = x0 + tx;
- py[0] = -ty;
- px[1] = x0 + tx;
- py[1] = ty;
- FX_FLOAT sn = FXSYS_sin(start_angle + sweep_angle / 2);
- FX_FLOAT cs = FXSYS_cos(start_angle + sweep_angle / 2);
- int old_count = m_pPathData->GetPointCount();
- m_pPathData->AddPointCount(3);
- FX_FLOAT bezier_x, bezier_y;
- bezier_x = x + FXSYS_Mul(width, FXSYS_Mul(px[0], cs) - FXSYS_Mul(py[0], sn));
- bezier_y = y + FXSYS_Mul(height, FXSYS_Mul(px[0], sn) + FXSYS_Mul(py[0], cs));
- m_pPathData->SetPoint(old_count, bezier_x, bezier_y, FXPT_BEZIERTO);
- bezier_x = x + FXSYS_Mul(width, FXSYS_Mul(px[1], cs) - FXSYS_Mul(py[1], sn));
- bezier_y = y + FXSYS_Mul(height, FXSYS_Mul(px[1], sn) + FXSYS_Mul(py[1], cs));
- m_pPathData->SetPoint(old_count + 1, bezier_x, bezier_y, FXPT_BEZIERTO);
- bezier_x = x + FXSYS_Mul(width, FXSYS_cos(start_angle + sweep_angle)),
- bezier_y = y + FXSYS_Mul(height, FXSYS_sin(start_angle + sweep_angle));
- m_pPathData->SetPoint(old_count + 2, bezier_x, bezier_y, FXPT_BEZIERTO);
-}
-void CFX_PathGenerator::AddArc(FX_FLOAT x,
- FX_FLOAT y,
- FX_FLOAT width,
- FX_FLOAT height,
- FX_FLOAT start_angle,
- FX_FLOAT sweep_angle) {
-#if 0
- FX_FIXFLOAT32 sweep = sweep_angle;
- while (sweep > FIXFLOAT32_PI * 2) {
- sweep -= FIXFLOAT32_PI * 2;
- }
- if (sweep == 0) {
- return;
- }
- m_pPathData->AddPointCount(1);
- m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1,
- x + fixmul_8_32_to_8(width, fixcos(start_angle)),
- y + fixmul_8_32_to_8(height, fixsin(start_angle)), FXPT_MOVETO);
- FX_FIXFLOAT32 angle1 = 0, angle2;
- FX_BOOL bDone = FALSE;
- do {
- angle2 = angle1 + FIXFLOAT32_PI / 2;
- if (angle2 >= sweep) {
- angle2 = sweep;
- bDone = TRUE;
- }
- ArcTo(x, y, width, height, start_angle + angle1, angle2 - angle1);
- angle1 = angle2;
- } while (!bDone);
-#else
- if (sweep_angle == 0) {
- return;
- }
- static const FX_FLOAT bezier_arc_angle_epsilon = (FX_FLOAT)(0.01f);
- while (start_angle > FX_PI * 2) {
- start_angle -= FX_PI * 2;
- }
- while (start_angle < 0) {
- start_angle += FX_PI * 2;
- }
- if (sweep_angle >= FX_PI * 2) {
- sweep_angle = FX_PI * 2;
- }
- if (sweep_angle <= -FX_PI * 2) {
- sweep_angle = -FX_PI * 2;
- }
- m_pPathData->AddPointCount(1);
- m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1,
- x + FXSYS_Mul(width, FXSYS_cos(start_angle)),
- y + FXSYS_Mul(height, FXSYS_sin(start_angle)),
- FXPT_MOVETO);
- FX_FLOAT total_sweep = 0, local_sweep = 0, prev_sweep = 0;
- FX_BOOL done = FALSE;
- do {
- if (sweep_angle < 0) {
- prev_sweep = total_sweep;
- local_sweep = -FX_PI / 2;
- total_sweep -= FX_PI / 2;
- if (total_sweep <= sweep_angle + bezier_arc_angle_epsilon) {
- local_sweep = sweep_angle - prev_sweep;
- done = TRUE;
- }
- } else {
- prev_sweep = total_sweep;
- local_sweep = FX_PI / 2;
- total_sweep += FX_PI / 2;
- if (total_sweep >= sweep_angle - bezier_arc_angle_epsilon) {
- local_sweep = sweep_angle - prev_sweep;
- done = TRUE;
- }
- }
- ArcTo(x, y, width, height, start_angle, local_sweep);
- start_angle += local_sweep;
- } while (!done);
-#endif
-}
-void CFX_PathGenerator::AddPie(FX_FLOAT x,
- FX_FLOAT y,
- FX_FLOAT width,
- FX_FLOAT height,
- FX_FLOAT start_angle,
- FX_FLOAT sweep_angle) {
- if (sweep_angle == 0) {
- int old_count = m_pPathData->GetPointCount();
- m_pPathData->AddPointCount(2);
- m_pPathData->SetPoint(old_count, x, y, FXPT_MOVETO);
- m_pPathData->SetPoint(
- old_count + 1, x + FXSYS_Mul(width, FXSYS_cos(start_angle)),
- y + FXSYS_Mul(height, FXSYS_sin(start_angle)), FXPT_LINETO);
- return;
- }
- AddArc(x, y, width, height, start_angle, sweep_angle);
- m_pPathData->AddPointCount(1);
- m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y,
- FXPT_LINETO | FXPT_CLOSEFIGURE);
-}
+// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#include "pre.h" +#include "fx_path_generator.h" +CFX_PathGenerator::CFX_PathGenerator() { + m_pPathData = NULL; +} +void CFX_PathGenerator::Create() { + m_pPathData = new CFX_PathData; +} +CFX_PathGenerator::~CFX_PathGenerator() { + if (m_pPathData) { + delete m_pPathData; + m_pPathData = NULL; + } +} +void CFX_PathGenerator::AddPathData(CFX_PathData* pPathData) { + if (pPathData && pPathData->GetPointCount() > 0) { + int nCount = pPathData->GetPointCount(); + FX_PATHPOINT* pPoints = pPathData->GetPoints(); + AddPathData(pPoints, nCount); + } +} +void CFX_PathGenerator::AddPathData(FX_PATHPOINT* pPoints, int nCount) { + if (pPoints && nCount > 0) { + int nOldCount = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(nCount); + FX_PATHPOINT* pDstPoints = m_pPathData->GetPoints(); + FXSYS_memcpy(pDstPoints + nOldCount, pPoints, + sizeof(FX_PATHPOINT) * nCount); + } +} +void CFX_PathGenerator::MoveTo(FX_FLOAT x, FX_FLOAT y) { + m_pPathData->AddPointCount(1); + m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, FXPT_MOVETO); +} +void CFX_PathGenerator::LineTo(FX_FLOAT x, FX_FLOAT y) { + m_pPathData->AddPointCount(1); + m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, FXPT_LINETO); +} +void CFX_PathGenerator::BezierTo(FX_FLOAT ctrl_x1, + FX_FLOAT ctrl_y1, + FX_FLOAT ctrl_x2, + FX_FLOAT ctrl_y2, + FX_FLOAT to_x, + FX_FLOAT to_y) { + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(3); + m_pPathData->SetPoint(old_count, ctrl_x1, ctrl_y1, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 1, ctrl_x2, ctrl_y2, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 2, to_x, to_y, FXPT_BEZIERTO); +} +void CFX_PathGenerator::Close() { + if (m_pPathData->GetPointCount() > 0) { + int index = m_pPathData->GetPointCount() - 1; + FX_PATHPOINT* pPoints = m_pPathData->GetPoints(); + pPoints[index].m_Flag |= FXPT_CLOSEFIGURE; + } +} +void CFX_PathGenerator::AddLine(FX_FLOAT x1, + FX_FLOAT y1, + FX_FLOAT x2, + FX_FLOAT y2) { + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(2); + m_pPathData->SetPoint(old_count, x1, y1, FXPT_MOVETO); + m_pPathData->SetPoint(old_count + 1, x2, y2, FXPT_LINETO); +} +void CFX_PathGenerator::AddBezier(FX_FLOAT start_x, + FX_FLOAT start_y, + FX_FLOAT ctrl_x1, + FX_FLOAT ctrl_y1, + FX_FLOAT ctrl_x2, + FX_FLOAT ctrl_y2, + FX_FLOAT end_x, + FX_FLOAT end_y) { + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(4); + m_pPathData->SetPoint(old_count, start_x, start_y, FXPT_MOVETO); + m_pPathData->SetPoint(old_count + 1, ctrl_x1, ctrl_y1, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 2, ctrl_x2, ctrl_y2, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 3, end_x, end_y, FXPT_BEZIERTO); +} +void CFX_PathGenerator::AddRectangle(FX_FLOAT x1, + FX_FLOAT y1, + FX_FLOAT x2, + FX_FLOAT y2) { + m_pPathData->AppendRect(x1, y1, x2, y2); +} +void CFX_PathGenerator::AddEllipse(FX_FLOAT x, + FX_FLOAT y, + FX_FLOAT width, + FX_FLOAT height) { +#if 0 + FX_FIXFLOAT16 k; + k = fix16_to_8(fixsqrt_32_to_16(fixmul_8_8_to_32(width, width) + fixmul_8_8_to_32(height, height)) / 2); + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(7); + m_pPathData->SetPoint(old_count, x, y - height / 2, FXPT_MOVETO); + m_pPathData->SetPoint(old_count + 1, x + k, y - height / 2, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 2, x + k, y + height / 2, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 3, x, y + height / 2, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 4, x - k, y + height / 2, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 5, x - k, y - height / 2, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 6, x, y - height / 2, FXPT_BEZIERTO); +#else + AddArc(x, y, width, height, 0, FX_PI * 2); +#endif +} +void CFX_PathGenerator::ArcTo(FX_FLOAT x, + FX_FLOAT y, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT start_angle, + FX_FLOAT sweep_angle) { + FX_FLOAT x0 = FXSYS_cos(sweep_angle / 2); + FX_FLOAT y0 = FXSYS_sin(sweep_angle / 2); + FX_FLOAT tx = FXSYS_Div((1.0f - x0) * 4, 3 * 1.0f); + FX_FLOAT ty = y0 - FXSYS_Div(FXSYS_Mul(tx, x0), y0); + FX_FLOAT px[3], py[3]; + px[0] = x0 + tx; + py[0] = -ty; + px[1] = x0 + tx; + py[1] = ty; + FX_FLOAT sn = FXSYS_sin(start_angle + sweep_angle / 2); + FX_FLOAT cs = FXSYS_cos(start_angle + sweep_angle / 2); + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(3); + FX_FLOAT bezier_x, bezier_y; + bezier_x = x + FXSYS_Mul(width, FXSYS_Mul(px[0], cs) - FXSYS_Mul(py[0], sn)); + bezier_y = y + FXSYS_Mul(height, FXSYS_Mul(px[0], sn) + FXSYS_Mul(py[0], cs)); + m_pPathData->SetPoint(old_count, bezier_x, bezier_y, FXPT_BEZIERTO); + bezier_x = x + FXSYS_Mul(width, FXSYS_Mul(px[1], cs) - FXSYS_Mul(py[1], sn)); + bezier_y = y + FXSYS_Mul(height, FXSYS_Mul(px[1], sn) + FXSYS_Mul(py[1], cs)); + m_pPathData->SetPoint(old_count + 1, bezier_x, bezier_y, FXPT_BEZIERTO); + bezier_x = x + FXSYS_Mul(width, FXSYS_cos(start_angle + sweep_angle)), + bezier_y = y + FXSYS_Mul(height, FXSYS_sin(start_angle + sweep_angle)); + m_pPathData->SetPoint(old_count + 2, bezier_x, bezier_y, FXPT_BEZIERTO); +} +void CFX_PathGenerator::AddArc(FX_FLOAT x, + FX_FLOAT y, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT start_angle, + FX_FLOAT sweep_angle) { +#if 0 + FX_FIXFLOAT32 sweep = sweep_angle; + while (sweep > FIXFLOAT32_PI * 2) { + sweep -= FIXFLOAT32_PI * 2; + } + if (sweep == 0) { + return; + } + m_pPathData->AddPointCount(1); + m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, + x + fixmul_8_32_to_8(width, fixcos(start_angle)), + y + fixmul_8_32_to_8(height, fixsin(start_angle)), FXPT_MOVETO); + FX_FIXFLOAT32 angle1 = 0, angle2; + FX_BOOL bDone = FALSE; + do { + angle2 = angle1 + FIXFLOAT32_PI / 2; + if (angle2 >= sweep) { + angle2 = sweep; + bDone = TRUE; + } + ArcTo(x, y, width, height, start_angle + angle1, angle2 - angle1); + angle1 = angle2; + } while (!bDone); +#else + if (sweep_angle == 0) { + return; + } + static const FX_FLOAT bezier_arc_angle_epsilon = (FX_FLOAT)(0.01f); + while (start_angle > FX_PI * 2) { + start_angle -= FX_PI * 2; + } + while (start_angle < 0) { + start_angle += FX_PI * 2; + } + if (sweep_angle >= FX_PI * 2) { + sweep_angle = FX_PI * 2; + } + if (sweep_angle <= -FX_PI * 2) { + sweep_angle = -FX_PI * 2; + } + m_pPathData->AddPointCount(1); + m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, + x + FXSYS_Mul(width, FXSYS_cos(start_angle)), + y + FXSYS_Mul(height, FXSYS_sin(start_angle)), + FXPT_MOVETO); + FX_FLOAT total_sweep = 0, local_sweep = 0, prev_sweep = 0; + FX_BOOL done = FALSE; + do { + if (sweep_angle < 0) { + prev_sweep = total_sweep; + local_sweep = -FX_PI / 2; + total_sweep -= FX_PI / 2; + if (total_sweep <= sweep_angle + bezier_arc_angle_epsilon) { + local_sweep = sweep_angle - prev_sweep; + done = TRUE; + } + } else { + prev_sweep = total_sweep; + local_sweep = FX_PI / 2; + total_sweep += FX_PI / 2; + if (total_sweep >= sweep_angle - bezier_arc_angle_epsilon) { + local_sweep = sweep_angle - prev_sweep; + done = TRUE; + } + } + ArcTo(x, y, width, height, start_angle, local_sweep); + start_angle += local_sweep; + } while (!done); +#endif +} +void CFX_PathGenerator::AddPie(FX_FLOAT x, + FX_FLOAT y, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT start_angle, + FX_FLOAT sweep_angle) { + if (sweep_angle == 0) { + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(2); + m_pPathData->SetPoint(old_count, x, y, FXPT_MOVETO); + m_pPathData->SetPoint( + old_count + 1, x + FXSYS_Mul(width, FXSYS_cos(start_angle)), + y + FXSYS_Mul(height, FXSYS_sin(start_angle)), FXPT_LINETO); + return; + } + AddArc(x, y, width, height, start_angle, sweep_angle); + m_pPathData->AddPointCount(1); + m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, + FXPT_LINETO | FXPT_CLOSEFIGURE); +} diff --git a/xfa/src/fxgraphics/src/fx_path_generator.h b/xfa/src/fxgraphics/src/fx_path_generator.h index 601f562fdc..af6181683c 100644 --- a/xfa/src/fxgraphics/src/fx_path_generator.h +++ b/xfa/src/fxgraphics/src/fx_path_generator.h @@ -1,63 +1,63 @@ -// Copyright 2014 PDFium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
-
-#ifndef __H_FX_PATH_GENERATOR__
-#define __H_FX_PATH_GENERATOR__
-
-#include "core/include/fxge/fx_ge.h"
-
-class CFX_PathGenerator {
- public:
- CFX_PathGenerator();
- void Create();
- ~CFX_PathGenerator();
- CFX_PathData* GetPathData() const { return m_pPathData; }
- void AddPathData(CFX_PathData* path_data);
- void AddPathData(FX_PATHPOINT* points, int count);
- void MoveTo(FX_FLOAT x, FX_FLOAT y);
- void LineTo(FX_FLOAT x, FX_FLOAT y);
- void BezierTo(FX_FLOAT ctrl_x1,
- FX_FLOAT ctrl_y1,
- FX_FLOAT ctrl_x2,
- FX_FLOAT ctrl_y2,
- FX_FLOAT to_x,
- FX_FLOAT to_y);
- void Close();
- void ArcTo(FX_FLOAT x,
- FX_FLOAT y,
- FX_FLOAT width,
- FX_FLOAT height,
- FX_FLOAT start_angle,
- FX_FLOAT sweep_angle);
-
- void AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2);
- void AddBezier(FX_FLOAT start_x,
- FX_FLOAT start_y,
- FX_FLOAT ctrl_x1,
- FX_FLOAT ctrl_y1,
- FX_FLOAT ctrl_x2,
- FX_FLOAT ctrl_y2,
- FX_FLOAT end_x,
- FX_FLOAT end_y);
- void AddRectangle(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2);
- void AddEllipse(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height);
- void AddArc(FX_FLOAT x,
- FX_FLOAT y,
- FX_FLOAT width,
- FX_FLOAT height,
- FX_FLOAT start_angle,
- FX_FLOAT sweep_angle);
- void AddPie(FX_FLOAT x,
- FX_FLOAT y,
- FX_FLOAT width,
- FX_FLOAT height,
- FX_FLOAT start_angle,
- FX_FLOAT sweep_angle);
-
- protected:
- CFX_PathData* m_pPathData;
-};
-#endif
+// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#ifndef __H_FX_PATH_GENERATOR__ +#define __H_FX_PATH_GENERATOR__ + +#include "core/include/fxge/fx_ge.h" + +class CFX_PathGenerator { + public: + CFX_PathGenerator(); + void Create(); + ~CFX_PathGenerator(); + CFX_PathData* GetPathData() const { return m_pPathData; } + void AddPathData(CFX_PathData* path_data); + void AddPathData(FX_PATHPOINT* points, int count); + void MoveTo(FX_FLOAT x, FX_FLOAT y); + void LineTo(FX_FLOAT x, FX_FLOAT y); + void BezierTo(FX_FLOAT ctrl_x1, + FX_FLOAT ctrl_y1, + FX_FLOAT ctrl_x2, + FX_FLOAT ctrl_y2, + FX_FLOAT to_x, + FX_FLOAT to_y); + void Close(); + void ArcTo(FX_FLOAT x, + FX_FLOAT y, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT start_angle, + FX_FLOAT sweep_angle); + + void AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); + void AddBezier(FX_FLOAT start_x, + FX_FLOAT start_y, + FX_FLOAT ctrl_x1, + FX_FLOAT ctrl_y1, + FX_FLOAT ctrl_x2, + FX_FLOAT ctrl_y2, + FX_FLOAT end_x, + FX_FLOAT end_y); + void AddRectangle(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); + void AddEllipse(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height); + void AddArc(FX_FLOAT x, + FX_FLOAT y, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT start_angle, + FX_FLOAT sweep_angle); + void AddPie(FX_FLOAT x, + FX_FLOAT y, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT start_angle, + FX_FLOAT sweep_angle); + + protected: + CFX_PathData* m_pPathData; +}; +#endif diff --git a/xfa/src/fxgraphics/src/pre.h b/xfa/src/fxgraphics/src/pre.h index 53b325501d..3cd692e9e2 100644 --- a/xfa/src/fxgraphics/src/pre.h +++ b/xfa/src/fxgraphics/src/pre.h @@ -1,585 +1,585 @@ -// Copyright 2014 PDFium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
-
-#include "xfa/src/foxitlib.h"
-#ifndef FXSYS_Mul
-#define FXSYS_Mul(a, b) ((a) * (b))
-#define FXSYS_Div(a, b) ((a) / (b))
-#define FXSYS_MulDiv(a, b, c) ((a) * (b) / (c))
-#define FXSYS_sqrt2(a, b) (FX_FLOAT) FXSYS_sqrt((a) * (a) + (b) * (b))
-#endif
-enum {
- FX_CONTEXT_None = 0,
- FX_CONTEXT_Device,
-};
-enum { FX_COLOR_None = 0, FX_COLOR_Solid, FX_COLOR_Pattern, FX_COLOR_Shading };
-enum { FX_PATTERN_None = 0, FX_PATTERN_Bitmap, FX_PATTERN_Hatch };
-enum { FX_SHADING_None = 0, FX_SHADING_Axial, FX_SHADING_Radial };
-#define FX_HATCHSTYLE_Total 53
-struct FX_HATCHDATA {
- int32_t width;
- int32_t height;
- uint8_t maskBits[64];
-};
-typedef FX_HATCHDATA const* FX_LPCHATCHDATA;
-static const FX_HATCHDATA hatchBitmapData[FX_HATCHSTYLE_Total] = {
- {16,
- 16,
- {
- 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x80, 0x80, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
- 0x10, 0x10, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00,
- 0x02, 0x02, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x40, 0x40, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00,
- 0x08, 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00,
- 0x01, 0x01, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x01, 0x01, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00,
- 0x08, 0x08, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
- 0x40, 0x40, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00,
- 0x02, 0x02, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00,
- 0x10, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xff, 0xff, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x81, 0x81, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00,
- 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00,
- 0x42, 0x42, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00,
- 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00,
- 0x18, 0x18, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00,
- 0x81, 0x81, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00,
- 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00,
- 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x22, 0x22, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00,
- 0x11, 0x11, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00,
- 0xaa, 0xaa, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00,
- 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00,
- 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00,
- 0x11, 0x11, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00,
- 0x51, 0x51, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00,
- 0xaa, 0xaa, 0x00, 0x00, 0x15, 0x15, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00,
- 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x51, 0x51, 0x00, 0x00,
- 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00,
- 0x15, 0x15, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00,
- 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00,
- 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00,
- 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00,
- 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00,
- 0x55, 0x55, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xee, 0xee, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xbb, 0xbb, 0x00, 0x00,
- 0x55, 0x55, 0x00, 0x00, 0xee, 0xee, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00,
- 0xbb, 0xbb, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xee, 0xee, 0x00, 0x00,
- 0x55, 0x55, 0x00, 0x00, 0xbb, 0xbb, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00,
- 0xee, 0xee, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xbb, 0xbb, 0x00, 0x00,
- 0x55, 0x55, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00,
- 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00,
- 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00,
- 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00,
- 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00,
- 0xdd, 0xdd, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x77, 0x77, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0xdd, 0xdd, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0x77, 0x77, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xef, 0xef, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00, 0xef, 0xef, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0xfe, 0xfe, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xef, 0xef, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0xef, 0xef, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0xf7, 0xf7, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xf7, 0xf7, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0x7f, 0x7f, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x88, 0x88, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00,
- 0x11, 0x11, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00,
- 0x22, 0x22, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x44, 0x44, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00,
- 0x88, 0x88, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00,
- 0x11, 0x11, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x11, 0x11, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00,
- 0x88, 0x88, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00,
- 0x44, 0x44, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00,
- 0x22, 0x22, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x11, 0x11, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00,
- 0x88, 0x88, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xcc, 0xcc, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x33, 0x33, 0x00, 0x00,
- 0x99, 0x99, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00,
- 0x33, 0x33, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00,
- 0x66, 0x66, 0x00, 0x00, 0x33, 0x33, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00,
- 0xcc, 0xcc, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x33, 0x33, 0x00, 0x00,
- 0x99, 0x99, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x33, 0x33, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00,
- 0x99, 0x99, 0x00, 0x00, 0x33, 0x33, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00,
- 0xcc, 0xcc, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, 0x33, 0x33, 0x00, 0x00,
- 0x66, 0x66, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00,
- 0x33, 0x33, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00,
- 0x99, 0x99, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xc1, 0xc1, 0x00, 0x00, 0xe0, 0xe0, 0x00, 0x00, 0x70, 0x70, 0x00, 0x00,
- 0x38, 0x38, 0x00, 0x00, 0x1c, 0x1c, 0x00, 0x00, 0x0e, 0x0e, 0x00, 0x00,
- 0x07, 0x07, 0x00, 0x00, 0x83, 0x83, 0x00, 0x00, 0xc1, 0xc1, 0x00, 0x00,
- 0xe0, 0xe0, 0x00, 0x00, 0x70, 0x70, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00,
- 0x1c, 0x1c, 0x00, 0x00, 0x0e, 0x0e, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00,
- 0x83, 0x83, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x83, 0x83, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x0e, 0x0e, 0x00, 0x00,
- 0x1c, 0x1c, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x70, 0x70, 0x00, 0x00,
- 0xe0, 0xe0, 0x00, 0x00, 0xc1, 0xc1, 0x00, 0x00, 0x83, 0x83, 0x00, 0x00,
- 0x07, 0x07, 0x00, 0x00, 0x0e, 0x0e, 0x00, 0x00, 0x1c, 0x1c, 0x00, 0x00,
- 0x38, 0x38, 0x00, 0x00, 0x70, 0x70, 0x00, 0x00, 0xe0, 0xe0, 0x00, 0x00,
- 0xc1, 0xc1, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x88, 0x88, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x55, 0x55, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00,
- 0x55, 0x55, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00,
- 0x55, 0x55, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00,
- 0x55, 0x55, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00,
- 0x55, 0x55, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00,
- 0x55, 0x55, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xcc, 0xcc, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00,
- 0xcc, 0xcc, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00,
- 0xcc, 0xcc, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00,
- 0xcc, 0xcc, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00,
- 0xcc, 0xcc, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00,
- 0xcc, 0xcc, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x44, 0x44, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00,
- 0x22, 0x22, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00,
- 0x22, 0x22, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00,
- 0x44, 0x44, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00,
- 0x08, 0x08, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x08, 0x08, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00,
- 0x08, 0x08, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x80, 0x80, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00,
- 0x02, 0x02, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00,
- 0x20, 0x20, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x08, 0x08, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00,
- 0x10, 0x10, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
- 0x04, 0x04, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xb1, 0xb1, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00,
- 0x1b, 0x1b, 0x00, 0x00, 0xd8, 0xd8, 0x00, 0x00, 0xc0, 0xc0, 0x00, 0x00,
- 0x0c, 0x0c, 0x00, 0x00, 0x8d, 0x8d, 0x00, 0x00, 0xb1, 0xb1, 0x00, 0x00,
- 0x30, 0x30, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x1b, 0x1b, 0x00, 0x00,
- 0xd8, 0xd8, 0x00, 0x00, 0xc0, 0xc0, 0x00, 0x00, 0x0c, 0x0c, 0x00, 0x00,
- 0x8d, 0x8d, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x81, 0x81, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00,
- 0x18, 0x18, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00,
- 0x24, 0x24, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00,
- 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00,
- 0x81, 0x81, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00,
- 0x18, 0x18, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x25, 0x25, 0x00, 0x00,
- 0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00,
- 0x25, 0x25, 0x00, 0x00, 0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x18, 0x18, 0x00, 0x00, 0x25, 0x25, 0x00, 0x00, 0xc0, 0xc0, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x25, 0x25, 0x00, 0x00,
- 0xc0, 0xc0, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x01, 0x01, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00,
- 0x08, 0x08, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00,
- 0x42, 0x42, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00,
- 0x02, 0x02, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00,
- 0x18, 0x18, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00,
- 0x81, 0x81, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xff, 0xff, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00,
- 0x08, 0x08, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00,
- 0x08, 0x08, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x88, 0x88, 0x00, 0x00, 0x54, 0x54, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00,
- 0x45, 0x45, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x14, 0x14, 0x00, 0x00,
- 0x22, 0x22, 0x00, 0x00, 0x51, 0x51, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x54, 0x54, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x45, 0x45, 0x00, 0x00,
- 0x88, 0x88, 0x00, 0x00, 0x14, 0x14, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00,
- 0x51, 0x51, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00,
- 0x55, 0x55, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00,
- 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00,
- 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00,
- 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00,
- 0xf0, 0xf0, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00,
- 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x01, 0x01, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x10, 0x10, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x03, 0x03, 0x00, 0x00, 0x84, 0x84, 0x00, 0x00, 0x48, 0x48, 0x00, 0x00,
- 0x30, 0x30, 0x00, 0x00, 0x0c, 0x0c, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00,
- 0x01, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00,
- 0x84, 0x84, 0x00, 0x00, 0x48, 0x48, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00,
- 0x0c, 0x0c, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00,
- 0x01, 0x01, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xff, 0xff, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0x99, 0x99, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0x66, 0x66, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0x99, 0x99, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x77, 0x77, 0x00, 0x00, 0x89, 0x89, 0x00, 0x00, 0x8f, 0x8f, 0x00, 0x00,
- 0x8f, 0x8f, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0x98, 0x98, 0x00, 0x00,
- 0xf8, 0xf8, 0x00, 0x00, 0xf8, 0xf8, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00,
- 0x89, 0x89, 0x00, 0x00, 0x8f, 0x8f, 0x00, 0x00, 0x8f, 0x8f, 0x00, 0x00,
- 0x77, 0x77, 0x00, 0x00, 0x98, 0x98, 0x00, 0x00, 0xf8, 0xf8, 0x00, 0x00,
- 0xf8, 0xf8, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xff, 0xff, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x88, 0x88, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
- 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00,
- 0x88, 0x88, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x99, 0x99, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00,
- 0x99, 0x99, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00,
- 0x66, 0x66, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00,
- 0x66, 0x66, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00,
- 0x99, 0x99, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00,
- 0x99, 0x99, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00,
- 0xf0, 0xf0, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00,
- 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00,
- 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00,
- 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00,
- 0x0f, 0x0f, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x82, 0x82, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00,
- 0x10, 0x10, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00,
- 0x82, 0x82, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x82, 0x82, 0x00, 0x00,
- 0x44, 0x44, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00,
- 0x28, 0x28, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x82, 0x82, 0x00, 0x00,
- 0x01, 0x01, 0x00, 0x00,
- }},
- {16,
- 16,
- {
- 0x10, 0x10, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00,
- 0xfe, 0xfe, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00,
- 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00,
- 0x38, 0x38, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00,
- 0x7c, 0x7c, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- }},
-};
-#if defined(__WIN32__) || defined(_WIN32)
-#define FX_START_TIMER \
- SYSTEMTIME start, stop; \
- ::GetLocalTime(&start);
-#define FX_STOP_TIMER \
- ::GetLocalTime(&stop); \
- WORD wSecond = stop.wSecond - start.wSecond; \
- WORD wMilliseconds = stop.wMilliseconds - start.wMilliseconds; \
- char buf[256]; \
- memset(buf, 0, sizeof(buf)); \
- snprintf(buf, sizeof(buf) - 1, "duration is %d millisecond\n", \
- wSecond * 1000 + wMilliseconds); \
- ::OutputDebugString(buf);
-#elif defined(__linux) || defined(linux)
-#define FX_START_TIMER
-#define FX_STOP_TIMER
-#elif defined(__APPLE__) || defined(__MACOSX__)
-#define FX_START_TIMER \
- NSTimeInterval start, stop; \
- start = [NSDate timeIntervalSinceReferenceDate];
-#define FX_STOP_TIMER \
- stop = [NSDate timeIntervalSinceReferenceDate]; \
- NSTimeInterval duration = stop - start; \
- printf("duration is %f millisecond\n", duration * 1000);
-#else
-#endif
+// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#include "xfa/src/foxitlib.h" +#ifndef FXSYS_Mul +#define FXSYS_Mul(a, b) ((a) * (b)) +#define FXSYS_Div(a, b) ((a) / (b)) +#define FXSYS_MulDiv(a, b, c) ((a) * (b) / (c)) +#define FXSYS_sqrt2(a, b) (FX_FLOAT) FXSYS_sqrt((a) * (a) + (b) * (b)) +#endif +enum { + FX_CONTEXT_None = 0, + FX_CONTEXT_Device, +}; +enum { FX_COLOR_None = 0, FX_COLOR_Solid, FX_COLOR_Pattern, FX_COLOR_Shading }; +enum { FX_PATTERN_None = 0, FX_PATTERN_Bitmap, FX_PATTERN_Hatch }; +enum { FX_SHADING_None = 0, FX_SHADING_Axial, FX_SHADING_Radial }; +#define FX_HATCHSTYLE_Total 53 +struct FX_HATCHDATA { + int32_t width; + int32_t height; + uint8_t maskBits[64]; +}; +typedef FX_HATCHDATA const* FX_LPCHATCHDATA; +static const FX_HATCHDATA hatchBitmapData[FX_HATCHSTYLE_Total] = { + {16, + 16, + { + 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + }}, + {16, + 16, + { + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, + }}, + {16, + 16, + { + 0x80, 0x80, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, + 0x10, 0x10, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, + 0x02, 0x02, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x40, 0x40, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, + 0x08, 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, + 0x01, 0x01, 0x00, 0x00, + }}, + {16, + 16, + { + 0x01, 0x01, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, + 0x08, 0x08, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, + 0x40, 0x40, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, + 0x02, 0x02, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, + 0x10, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, + }}, + {16, + 16, + { + 0xff, 0xff, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, + }}, + {16, + 16, + { + 0x81, 0x81, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, + 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, + 0x42, 0x42, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00, + 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, + 0x18, 0x18, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, + 0x81, 0x81, 0x00, 0x00, + }}, + {16, + 16, + { + 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + }}, + {16, + 16, + { + 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 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0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, + 0xf0, 0xf0, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, + 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, + 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, + 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, + 0x0f, 0x0f, 0x00, 0x00, + }}, + {16, + 16, + { + 0x82, 0x82, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, + 0x10, 0x10, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, + 0x82, 0x82, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x82, 0x82, 0x00, 0x00, + 0x44, 0x44, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, + 0x28, 0x28, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x82, 0x82, 0x00, 0x00, + 0x01, 0x01, 0x00, 0x00, + }}, + {16, + 16, + { + 0x10, 0x10, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, + 0xfe, 0xfe, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, + 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, + 0x38, 0x38, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, + 0x7c, 0x7c, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + }}, +}; +#if defined(__WIN32__) || defined(_WIN32) +#define FX_START_TIMER \ + SYSTEMTIME start, stop; \ + ::GetLocalTime(&start); +#define FX_STOP_TIMER \ + ::GetLocalTime(&stop); \ + WORD wSecond = stop.wSecond - start.wSecond; \ + WORD wMilliseconds = stop.wMilliseconds - start.wMilliseconds; \ + char buf[256]; \ + memset(buf, 0, sizeof(buf)); \ + snprintf(buf, sizeof(buf) - 1, "duration is %d millisecond\n", \ + wSecond * 1000 + wMilliseconds); \ + ::OutputDebugString(buf); +#elif defined(__linux) || defined(linux) +#define FX_START_TIMER +#define FX_STOP_TIMER +#elif defined(__APPLE__) || defined(__MACOSX__) +#define FX_START_TIMER \ + NSTimeInterval start, stop; \ + start = [NSDate timeIntervalSinceReferenceDate]; +#define FX_STOP_TIMER \ + stop = [NSDate timeIntervalSinceReferenceDate]; \ + NSTimeInterval duration = stop - start; \ + printf("duration is %f millisecond\n", duration * 1000); +#else +#endif |