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path: root/core/fxge/include/fx_ge.h
AgeCommit message (Expand)Author
2016-08-10Move CFX_RenderDevice, CFX_FxgeDevice, and CFX_GraphStateData into their own ...npm
2016-08-08Move CFX_ClipRgn and CFX_PathData into their own files.npm
2016-08-04Move CFX_GEModule into its own filenpm
2016-07-27Splitting fx_ge_fontmap.cppnpm
2016-07-21Fix skia build broken by commit c38cd6weili
2016-07-21Use smart pointers for graphics device classesweili
2016-07-20Clean up singleton implementationweili
2016-07-06copy graphics state fullycaryclark
2016-06-21Move ifx_renderdevicedriver to a separate file to shareweili
2016-06-20Another round of fx_ge cleanup.thestig
2016-06-14Make code compile with clang_use_chrome_plugin (part II)weili
2016-06-13Remove default arguments from IFX_RenderDeviceDriver.thestig
2016-06-07Get rid of NULLs in core/thestig
2016-06-06Remove unused PS generation code.thestig
2016-06-02The PDFium source in core/fxge/dib implements a bit-blitting backend.caryclark
2016-05-26Remove default arguments from CFX_FxgeDevice.thestig
2016-05-26Remove default arguments in CFX_RenderDevice.thestig
2016-05-26Remove default argument from RestoreState() methods.thestig
2016-05-25Clean up fx_ge.h and IWYU.thestig
2016-05-25Remove FX_GAMMA() and friends. They do nothing.thestig
2016-05-13allow Skia to be the default graphics enginecaryclark
2016-04-12Remove IFDE_Pen and IFDE_Brush.dsinclair
2016-04-12flesh out gradient shaderscaryclark
2016-04-06Move core/include/fxge to core/fxge/include.dsinclair