From 508f92f228e27cb0c549add66c608695c8345170 Mon Sep 17 00:00:00 2001 From: Dan Sinclair Date: Tue, 8 Mar 2016 15:03:57 -0500 Subject: Move xfa/src/fxgraphics/src up one level. This Cl moves the xfa/src/fxgraphics/src code up to the, previously empty, xfa/src/fxgraphics directory and removes xfa/src/fxgraphics/src. R=tsepez@chromium.org Review URL: https://codereview.chromium.org/1775733004 . --- BUILD.gn | 8 +- xfa.gyp | 8 +- xfa/src/fxgraphics/fx_graphics.cpp | 1548 ++++++++++++++++++++++++++ xfa/src/fxgraphics/fx_path_generator.cpp | 201 ++++ xfa/src/fxgraphics/fx_path_generator.h | 64 ++ xfa/src/fxgraphics/pre.h | 586 ++++++++++ xfa/src/fxgraphics/src/fx_graphics.cpp | 1547 ------------------------- xfa/src/fxgraphics/src/fx_path_generator.cpp | 199 ---- xfa/src/fxgraphics/src/fx_path_generator.h | 64 -- xfa/src/fxgraphics/src/pre.h | 586 ---------- 10 files changed, 2407 insertions(+), 2404 deletions(-) create mode 100644 xfa/src/fxgraphics/fx_graphics.cpp create mode 100644 xfa/src/fxgraphics/fx_path_generator.cpp create mode 100644 xfa/src/fxgraphics/fx_path_generator.h create mode 100644 xfa/src/fxgraphics/pre.h delete mode 100644 xfa/src/fxgraphics/src/fx_graphics.cpp delete mode 100644 xfa/src/fxgraphics/src/fx_path_generator.cpp delete mode 100644 xfa/src/fxgraphics/src/fx_path_generator.h delete mode 100644 xfa/src/fxgraphics/src/pre.h diff --git a/BUILD.gn b/BUILD.gn index 4c4f5ded0e..20a53e2f34 100644 --- a/BUILD.gn +++ b/BUILD.gn @@ -1375,10 +1375,10 @@ if (pdf_enable_xfa) { "xfa/src/fxfa/parser/xfa_script_signaturepseudomodel.h", "xfa/src/fxfa/parser/xfa_utils.h", "xfa/src/fxfa/parser/xfa_utils_imp.cpp", - "xfa/src/fxgraphics/src/fx_graphics.cpp", - "xfa/src/fxgraphics/src/fx_path_generator.cpp", - "xfa/src/fxgraphics/src/fx_path_generator.h", - "xfa/src/fxgraphics/src/pre.h", + "xfa/src/fxgraphics/fx_graphics.cpp", + "xfa/src/fxgraphics/fx_path_generator.cpp", + "xfa/src/fxgraphics/fx_path_generator.h", + "xfa/src/fxgraphics/pre.h", ] include_dirs = [ "." ] if (pdf_enable_v8) { diff --git a/xfa.gyp b/xfa.gyp index 7cbb8b364c..292742e115 100644 --- a/xfa.gyp +++ b/xfa.gyp @@ -649,10 +649,10 @@ "xfa/src/fxfa/parser/xfa_script_signaturepseudomodel.h", "xfa/src/fxfa/parser/xfa_utils.h", "xfa/src/fxfa/parser/xfa_utils_imp.cpp", - "xfa/src/fxgraphics/src/fx_graphics.cpp", - "xfa/src/fxgraphics/src/fx_path_generator.cpp", - "xfa/src/fxgraphics/src/fx_path_generator.h", - "xfa/src/fxgraphics/src/pre.h", + "xfa/src/fxgraphics/fx_graphics.cpp", + "xfa/src/fxgraphics/fx_path_generator.cpp", + "xfa/src/fxgraphics/fx_path_generator.h", + "xfa/src/fxgraphics/pre.h", ], "conditions": [ ["clang==1" , { diff --git a/xfa/src/fxgraphics/fx_graphics.cpp b/xfa/src/fxgraphics/fx_graphics.cpp new file mode 100644 index 0000000000..249c72e73f --- /dev/null +++ b/xfa/src/fxgraphics/fx_graphics.cpp @@ -0,0 +1,1548 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#include "xfa/include/fxgraphics/fx_graphics.h" + +#include + +#include "xfa/src/fxgraphics/fx_path_generator.h" +#include "xfa/src/fxgraphics/pre.h" + +class CAGG_Graphics { + public: + CAGG_Graphics(); + FX_ERR Create(CFX_Graphics* owner, + int32_t width, + int32_t height, + FXDIB_Format format); + virtual ~CAGG_Graphics(); + + private: + CFX_Graphics* _owner; +}; +CFX_Graphics::CFX_Graphics() { + _type = FX_CONTEXT_None; + _info._graphState.SetDashCount(0); + _info._isAntialiasing = TRUE; + _info._strokeAlignment = FX_STROKEALIGNMENT_Center; + _info._CTM.SetIdentity(); + _info._isActOnDash = FALSE; + _info._strokeColor = NULL; + _info._fillColor = NULL; + _info._font = NULL; + _info._fontSize = 40.0; + _info._fontHScale = 1.0; + _info._fontSpacing = 0.0; + _renderDevice = NULL; + _aggGraphics = NULL; +} +FX_ERR CFX_Graphics::Create(CFX_RenderDevice* renderDevice, + FX_BOOL isAntialiasing) { + if (!renderDevice) + return FX_ERR_Parameter_Invalid; + if (_type != FX_CONTEXT_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_CONTEXT_Device; + _info._isAntialiasing = isAntialiasing; + _renderDevice = renderDevice; + if (_renderDevice->GetDeviceCaps(FXDC_RENDER_CAPS) & FXRC_SOFT_CLIP) { + return FX_ERR_Succeeded; + } + return FX_ERR_Indefinite; +} +FX_ERR CFX_Graphics::Create(int32_t width, + int32_t height, + FXDIB_Format format, + FX_BOOL isNative, + FX_BOOL isAntialiasing) { + if (_type != FX_CONTEXT_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_CONTEXT_Device; + _info._isAntialiasing = isAntialiasing; + { + _aggGraphics = new CAGG_Graphics; + return _aggGraphics->Create(this, width, height, format); + } +} +CFX_Graphics::~CFX_Graphics() { + if (_aggGraphics) { + delete _aggGraphics; + _aggGraphics = NULL; + } + _renderDevice = NULL; + _info._graphState.SetDashCount(0); + _type = FX_CONTEXT_None; +} +FX_ERR CFX_Graphics::GetDeviceCap(const int32_t capID, FX_DeviceCap& capVal) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + capVal = _renderDevice->GetDeviceCaps(capID); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::IsPrinterDevice(FX_BOOL& isPrinter) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + int32_t deviceClass = _renderDevice->GetDeviceClass(); + if (deviceClass == FXDC_PRINTER) { + isPrinter = TRUE; + } else { + isPrinter = FALSE; + } + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::EnableAntialiasing(FX_BOOL isAntialiasing) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + _info._isAntialiasing = isAntialiasing; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SaveGraphState() { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + _renderDevice->SaveState(); + TInfo* info = new TInfo; + info->_graphState.Copy(_info._graphState); + info->_isAntialiasing = _info._isAntialiasing; + info->_strokeAlignment = _info._strokeAlignment; + info->_CTM = _info._CTM; + info->_isActOnDash = _info._isActOnDash; + info->_strokeColor = _info._strokeColor; + info->_fillColor = _info._fillColor; + info->_font = _info._font; + info->_fontSize = _info._fontSize; + info->_fontHScale = _info._fontHScale; + info->_fontSpacing = _info._fontSpacing; + _infoStack.Add(info); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::RestoreGraphState() { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + _renderDevice->RestoreState(); + int32_t size = _infoStack.GetSize(); + if (size <= 0) { + return FX_ERR_Intermediate_Value_Invalid; + } + int32_t topIndex = size - 1; + TInfo* info = (TInfo*)_infoStack.GetAt(topIndex); + if (!info) + return FX_ERR_Intermediate_Value_Invalid; + _info._graphState.Copy(info->_graphState); + _info._isAntialiasing = info->_isAntialiasing; + _info._strokeAlignment = info->_strokeAlignment; + _info._CTM = info->_CTM; + _info._isActOnDash = info->_isActOnDash; + _info._strokeColor = info->_strokeColor; + _info._fillColor = info->_fillColor; + _info._font = info->_font; + _info._fontSize = info->_fontSize; + _info._fontHScale = info->_fontHScale; + _info._fontSpacing = info->_fontSpacing; + delete info; + info = NULL; + _infoStack.RemoveAt(topIndex); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::GetLineCap(CFX_GraphStateData::LineCap& lineCap) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + lineCap = _info._graphState.m_LineCap; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetLineCap(CFX_GraphStateData::LineCap lineCap) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + _info._graphState.m_LineCap = lineCap; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::GetDashCount(int32_t& dashCount) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + dashCount = _info._graphState.m_DashCount; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::GetLineDash(FX_FLOAT& dashPhase, FX_FLOAT* dashArray) { + if (!dashArray) + return FX_ERR_Parameter_Invalid; + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + dashPhase = _info._graphState.m_DashPhase; + FXSYS_memcpy(dashArray, _info._graphState.m_DashArray, + _info._graphState.m_DashCount * sizeof(FX_FLOAT)); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetLineDash(FX_FLOAT dashPhase, + FX_FLOAT* dashArray, + int32_t dashCount) { + if (dashCount > 0 && !dashArray) { + return FX_ERR_Parameter_Invalid; + } + dashCount = dashCount < 0 ? 0 : dashCount; + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + FX_FLOAT scale = 1.0; + if (_info._isActOnDash) { + scale = _info._graphState.m_LineWidth; + } + _info._graphState.m_DashPhase = dashPhase; + _info._graphState.SetDashCount(dashCount); + for (int32_t i = 0; i < dashCount; i++) { + _info._graphState.m_DashArray[i] = dashArray[i] * scale; + } + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetLineDash(FX_DashStyle dashStyle) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + return RenderDeviceSetLineDash(dashStyle); + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::GetLineJoin(CFX_GraphStateData::LineJoin& lineJoin) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + lineJoin = _info._graphState.m_LineJoin; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetLineJoin(CFX_GraphStateData::LineJoin lineJoin) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + _info._graphState.m_LineJoin = lineJoin; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::GetMiterLimit(FX_FLOAT& miterLimit) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + miterLimit = _info._graphState.m_MiterLimit; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetMiterLimit(FX_FLOAT miterLimit) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + _info._graphState.m_MiterLimit = miterLimit; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::GetLineWidth(FX_FLOAT& lineWidth) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + lineWidth = _info._graphState.m_LineWidth; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetLineWidth(FX_FLOAT lineWidth, FX_BOOL isActOnDash) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + _info._graphState.m_LineWidth = lineWidth; + _info._isActOnDash = isActOnDash; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::GetStrokeAlignment(FX_StrokeAlignment& strokeAlignment) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + strokeAlignment = _info._strokeAlignment; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetStrokeAlignment(FX_StrokeAlignment strokeAlignment) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + _info._strokeAlignment = strokeAlignment; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetStrokeColor(CFX_Color* color) { + if (!color) + return FX_ERR_Parameter_Invalid; + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + _info._strokeColor = color; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetFillColor(CFX_Color* color) { + if (!color) + return FX_ERR_Parameter_Invalid; + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + _info._fillColor = color; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::StrokePath(CFX_Path* path, CFX_Matrix* matrix) { + if (!path) + return FX_ERR_Parameter_Invalid; + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + return RenderDeviceStrokePath(path, matrix); + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::FillPath(CFX_Path* path, + FX_FillMode fillMode, + CFX_Matrix* matrix) { + if (!path) + return FX_ERR_Parameter_Invalid; + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + return RenderDeviceFillPath(path, fillMode, matrix); + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::ClipPath(CFX_Path* path, + FX_FillMode fillMode, + CFX_Matrix* matrix) { + if (!path) + return FX_ERR_Parameter_Invalid; + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + FX_BOOL result = _renderDevice->SetClip_PathFill( + path->GetPathData(), (CFX_Matrix*)matrix, fillMode); + if (!result) + return FX_ERR_Indefinite; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::DrawImage(CFX_DIBSource* source, + const CFX_PointF& point, + CFX_Matrix* matrix) { + if (!source) + return FX_ERR_Parameter_Invalid; + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + return RenderDeviceDrawImage(source, point, matrix); + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::StretchImage(CFX_DIBSource* source, + const CFX_RectF& rect, + CFX_Matrix* matrix) { + if (!source) + return FX_ERR_Parameter_Invalid; + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + return RenderDeviceStretchImage(source, rect, matrix); + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::ConcatMatrix(const CFX_Matrix* matrix) { + if (!matrix) + return FX_ERR_Parameter_Invalid; + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + _info._CTM.Concat(*matrix); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +CFX_Matrix* CFX_Graphics::GetMatrix() { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return NULL; + return &_info._CTM; + } + default: { return NULL; } + } +} +FX_ERR CFX_Graphics::GetClipRect(CFX_RectF& rect) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + FX_RECT r = _renderDevice->GetClipBox(); + rect.left = (FX_FLOAT)r.left; + rect.top = (FX_FLOAT)r.top; + rect.width = (FX_FLOAT)r.Width(); + rect.height = (FX_FLOAT)r.Height(); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetClipRect(const CFX_RectF& rect) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + if (!_renderDevice->SetClip_Rect( + FX_RECT(FXSYS_round(rect.left), FXSYS_round(rect.top), + FXSYS_round(rect.right()), FXSYS_round(rect.bottom())))) { + return FX_ERR_Method_Not_Supported; + } + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::ClearClip() { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetFont(CFX_Font* font) { + if (!font) + return FX_ERR_Parameter_Invalid; + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + _info._font = font; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetFontSize(const FX_FLOAT size) { + FX_FLOAT fontSize = size <= 0 ? 1.0f : size; + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + _info._fontSize = fontSize; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetFontHScale(const FX_FLOAT scale) { + FX_FLOAT fontHScale = scale <= 0 ? 1.0f : scale; + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + _info._fontHScale = fontHScale; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetCharSpacing(const FX_FLOAT spacing) { + FX_FLOAT fontSpacing = spacing < 0 ? 0 : spacing; + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + _info._fontSpacing = fontSpacing; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::SetTextDrawingMode(const int32_t mode) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::ShowText(const CFX_PointF& point, + const CFX_WideString& text, + CFX_Matrix* matrix) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + return RenderDeviceShowText(point, text, matrix); + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::CalcTextRect(CFX_RectF& rect, + const CFX_WideString& text, + FX_BOOL isMultiline, + CFX_Matrix* matrix) { + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + int32_t length = text.GetLength(); + FX_DWORD* charCodes = FX_Alloc(FX_DWORD, length); + FXTEXT_CHARPOS* charPos = FX_Alloc(FXTEXT_CHARPOS, length); + CalcTextInfo(text, charCodes, charPos, rect); + FX_Free(charPos); + FX_Free(charCodes); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::Transfer(CFX_Graphics* graphics, + const CFX_Matrix* matrix) { + if (!graphics) + return FX_ERR_Parameter_Invalid; + CFX_Matrix m; + m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, + _info._CTM.f); + if (matrix) { + m.Concat(*matrix); + } + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + { + if (!graphics->_renderDevice) + return FX_ERR_Parameter_Invalid; + CFX_DIBitmap* bitmap = graphics->_renderDevice->GetBitmap(); + FX_BOOL result = _renderDevice->SetDIBits(bitmap, 0, 0); + if (!result) + return FX_ERR_Method_Not_Supported; + } + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::Transfer(CFX_Graphics* graphics, + FX_FLOAT srcLeft, + FX_FLOAT srcTop, + const CFX_RectF& dstRect, + const CFX_Matrix* matrix) { + if (!graphics) + return FX_ERR_Parameter_Invalid; + CFX_Matrix m; + m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, + _info._CTM.f); + if (matrix) { + m.Concat(*matrix); + } + switch (_type) { + case FX_CONTEXT_Device: { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + { + if (!graphics->_renderDevice) + return FX_ERR_Parameter_Invalid; + CFX_DIBitmap* bitmap = graphics->_renderDevice->GetBitmap(); + CFX_DIBitmap bmp; + FX_BOOL result = + bmp.Create((int32_t)dstRect.width, (int32_t)dstRect.height, + bitmap->GetFormat()); + if (!result) + return FX_ERR_Intermediate_Value_Invalid; + result = graphics->_renderDevice->GetDIBits(&bmp, (int32_t)srcLeft, + (int32_t)srcTop); + if (!result) + return FX_ERR_Method_Not_Supported; + result = _renderDevice->SetDIBits(&bmp, (int32_t)dstRect.left, + (int32_t)dstRect.top); + if (!result) + return FX_ERR_Method_Not_Supported; + return FX_ERR_Succeeded; + } + } + default: { return FX_ERR_Property_Invalid; } + } +} +CFX_RenderDevice* CFX_Graphics::GetRenderDevice() { + return _renderDevice; +} +FX_ERR CFX_Graphics::InverseRect(const CFX_RectF& rect) { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); + if (!bitmap) + return FX_ERR_Property_Invalid; + CFX_RectF temp(rect); + _info._CTM.TransformRect(temp); + CFX_RectF r; + r.Set(0, 0, (FX_FLOAT)bitmap->GetWidth(), (FX_FLOAT)bitmap->GetWidth()); + r.Intersect(temp); + if (r.IsEmpty()) { + return FX_ERR_Parameter_Invalid; + } + FX_ARGB* pBuf = + (FX_ARGB*)(bitmap->GetBuffer() + int32_t(r.top) * bitmap->GetPitch()); + int32_t bottom = (int32_t)r.bottom(); + int32_t right = (int32_t)r.right(); + for (int32_t i = (int32_t)r.top; i < bottom; i++) { + FX_ARGB* pLine = pBuf + (int32_t)r.left; + for (int32_t j = (int32_t)r.left; j < right; j++) { + FX_ARGB c = *pLine; + *pLine++ = (c & 0xFF000000) | (0xFFFFFF - (c & 0x00FFFFFF)); + } + pBuf = (FX_ARGB*)((uint8_t*)pBuf + bitmap->GetPitch()); + } + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::XorDIBitmap(const CFX_DIBitmap* srcBitmap, + const CFX_RectF& rect) { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + CFX_DIBitmap* dst = _renderDevice->GetBitmap(); + if (!dst) + return FX_ERR_Property_Invalid; + CFX_RectF temp(rect); + _info._CTM.TransformRect(temp); + CFX_RectF r; + r.Set(0, 0, (FX_FLOAT)dst->GetWidth(), (FX_FLOAT)dst->GetWidth()); + r.Intersect(temp); + if (r.IsEmpty()) { + return FX_ERR_Parameter_Invalid; + } + FX_ARGB* pSrcBuf = (FX_ARGB*)(srcBitmap->GetBuffer() + + int32_t(r.top) * srcBitmap->GetPitch()); + FX_ARGB* pDstBuf = + (FX_ARGB*)(dst->GetBuffer() + int32_t(r.top) * dst->GetPitch()); + int32_t bottom = (int32_t)r.bottom(); + int32_t right = (int32_t)r.right(); + for (int32_t i = (int32_t)r.top; i < bottom; i++) { + FX_ARGB* pSrcLine = pSrcBuf + (int32_t)r.left; + FX_ARGB* pDstLine = pDstBuf + (int32_t)r.left; + for (int32_t j = (int32_t)r.left; j < right; j++) { + FX_ARGB c = *pDstLine; + *pDstLine++ = + ArgbEncode(FXARGB_A(c), (c & 0xFFFFFF) ^ (*pSrcLine & 0xFFFFFF)); + pSrcLine++; + } + pSrcBuf = (FX_ARGB*)((uint8_t*)pSrcBuf + srcBitmap->GetPitch()); + pDstBuf = (FX_ARGB*)((uint8_t*)pDstBuf + dst->GetPitch()); + } + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::EqvDIBitmap(const CFX_DIBitmap* srcBitmap, + const CFX_RectF& rect) { + if (!_renderDevice) + return FX_ERR_Property_Invalid; + CFX_DIBitmap* dst = _renderDevice->GetBitmap(); + if (!dst) + return FX_ERR_Property_Invalid; + CFX_RectF temp(rect); + _info._CTM.TransformRect(temp); + CFX_RectF r; + r.Set(0, 0, (FX_FLOAT)dst->GetWidth(), (FX_FLOAT)dst->GetWidth()); + r.Intersect(temp); + if (r.IsEmpty()) { + return FX_ERR_Parameter_Invalid; + } + FX_ARGB* pSrcBuf = (FX_ARGB*)(srcBitmap->GetBuffer() + + int32_t(r.top) * srcBitmap->GetPitch()); + FX_ARGB* pDstBuf = + (FX_ARGB*)(dst->GetBuffer() + int32_t(r.top) * dst->GetPitch()); + int32_t bottom = (int32_t)r.bottom(); + int32_t right = (int32_t)r.right(); + for (int32_t i = (int32_t)r.top; i < bottom; i++) { + FX_ARGB* pSrcLine = pSrcBuf + (int32_t)r.left; + FX_ARGB* pDstLine = pDstBuf + (int32_t)r.left; + for (int32_t j = (int32_t)r.left; j < right; j++) { + FX_ARGB c = *pDstLine; + *pDstLine++ = + ArgbEncode(FXARGB_A(c), ~((c & 0xFFFFFF) ^ (*pSrcLine & 0xFFFFFF))); + pSrcLine++; + } + pSrcBuf = (FX_ARGB*)((uint8_t*)pSrcBuf + srcBitmap->GetPitch()); + pDstBuf = (FX_ARGB*)((uint8_t*)pDstBuf + dst->GetPitch()); + } + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::RenderDeviceSetLineDash(FX_DashStyle dashStyle) { + switch (dashStyle) { + case FX_DASHSTYLE_Solid: { + _info._graphState.SetDashCount(0); + return FX_ERR_Succeeded; + } + case FX_DASHSTYLE_Dash: { + FX_FLOAT dashArray[] = {3, 1}; + SetLineDash(0, dashArray, 2); + return FX_ERR_Succeeded; + } + case FX_DASHSTYLE_Dot: { + FX_FLOAT dashArray[] = {1, 1}; + SetLineDash(0, dashArray, 2); + return FX_ERR_Succeeded; + } + case FX_DASHSTYLE_DashDot: { + FX_FLOAT dashArray[] = {3, 1, 1, 1}; + SetLineDash(0, dashArray, 4); + return FX_ERR_Succeeded; + } + case FX_DASHSTYLE_DashDotDot: { + FX_FLOAT dashArray[] = {4, 1, 2, 1, 2, 1}; + SetLineDash(0, dashArray, 6); + return FX_ERR_Succeeded; + } + default: { return FX_ERR_Parameter_Invalid; } + } +} +FX_ERR CFX_Graphics::RenderDeviceStrokePath(CFX_Path* path, + CFX_Matrix* matrix) { + if (!_info._strokeColor) + return FX_ERR_Property_Invalid; + CFX_Matrix m; + m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, + _info._CTM.f); + if (matrix) { + m.Concat(*matrix); + } + switch (_info._strokeColor->_type) { + case FX_COLOR_Solid: { + FX_BOOL result = _renderDevice->DrawPath( + path->GetPathData(), (CFX_Matrix*)&m, &_info._graphState, 0x0, + _info._strokeColor->_argb, 0); + if (!result) + return FX_ERR_Indefinite; + return FX_ERR_Succeeded; + } + case FX_COLOR_Pattern: { + return StrokePathWithPattern(path, &m); + } + case FX_COLOR_Shading: { + return StrokePathWithShading(path, &m); + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::RenderDeviceFillPath(CFX_Path* path, + FX_FillMode fillMode, + CFX_Matrix* matrix) { + if (!_info._fillColor) + return FX_ERR_Property_Invalid; + CFX_Matrix m; + m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, + _info._CTM.f); + if (matrix) { + m.Concat(*matrix); + } + switch (_info._fillColor->_type) { + case FX_COLOR_Solid: { + FX_BOOL result = _renderDevice->DrawPath( + path->GetPathData(), (CFX_Matrix*)&m, &_info._graphState, + _info._fillColor->_argb, 0x0, fillMode); + if (!result) + return FX_ERR_Indefinite; + return FX_ERR_Succeeded; + } + case FX_COLOR_Pattern: { + { return FillPathWithPattern(path, fillMode, &m); } + } + case FX_COLOR_Shading: { + { return FillPathWithShading(path, fillMode, &m); } + } + default: { return FX_ERR_Property_Invalid; } + } +} +FX_ERR CFX_Graphics::RenderDeviceDrawImage(CFX_DIBSource* source, + const CFX_PointF& point, + CFX_Matrix* matrix) { + CFX_Matrix m1; + m1.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, + _info._CTM.f); + if (matrix) { + m1.Concat(*matrix); + } + CFX_Matrix m2; + m2.Set((FX_FLOAT)source->GetWidth(), 0.0, 0.0, (FX_FLOAT)source->GetHeight(), + point.x, point.y); + m2.Concat(m1); + int32_t left, top; + CFX_DIBitmap* bmp1 = source->FlipImage(FALSE, TRUE); + CFX_DIBitmap* bmp2 = bmp1->TransformTo((CFX_Matrix*)&m2, left, top); + CFX_RectF r; + GetClipRect(r); + FX_ERR result = FX_ERR_Indefinite; + { + CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); + CFX_DIBitmap bmp; + bmp.Create(bitmap->GetWidth(), bitmap->GetHeight(), FXDIB_Argb); + _renderDevice->GetDIBits(&bmp, 0, 0); + bmp.TransferBitmap(FXSYS_round(r.left), FXSYS_round(r.top), + FXSYS_round(r.Width()), FXSYS_round(r.Height()), bmp2, + FXSYS_round(r.left - left), FXSYS_round(r.top - top)); + _renderDevice->SetDIBits(&bmp, 0, 0); + result = FX_ERR_Succeeded; + } + if (bmp2) { + delete bmp2; + bmp2 = NULL; + } + if (bmp1) { + delete bmp1; + bmp1 = NULL; + } + return result; +} +FX_ERR CFX_Graphics::RenderDeviceStretchImage(CFX_DIBSource* source, + const CFX_RectF& rect, + CFX_Matrix* matrix) { + CFX_Matrix m1; + m1.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, + _info._CTM.f); + if (matrix) { + m1.Concat(*matrix); + } + CFX_DIBitmap* bmp1 = + source->StretchTo((int32_t)rect.Width(), (int32_t)rect.Height()); + CFX_Matrix m2; + m2.Set(rect.Width(), 0.0, 0.0, rect.Height(), rect.left, rect.top); + m2.Concat(m1); + int32_t left, top; + CFX_DIBitmap* bmp2 = bmp1->FlipImage(FALSE, TRUE); + CFX_DIBitmap* bmp3 = bmp2->TransformTo((CFX_Matrix*)&m2, left, top); + CFX_RectF r; + GetClipRect(r); + FX_ERR result = FX_ERR_Indefinite; + { + CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); + bitmap->CompositeBitmap(FXSYS_round(r.left), FXSYS_round(r.top), + FXSYS_round(r.Width()), FXSYS_round(r.Height()), + bmp3, FXSYS_round(r.left - left), + FXSYS_round(r.top - top)); + result = FX_ERR_Succeeded; + } + if (bmp3) { + delete bmp3; + bmp3 = NULL; + } + if (bmp2) { + delete bmp2; + bmp2 = NULL; + } + if (bmp1) { + delete bmp1; + bmp1 = NULL; + } + return result; +} +FX_ERR CFX_Graphics::RenderDeviceShowText(const CFX_PointF& point, + const CFX_WideString& text, + CFX_Matrix* matrix) { + int32_t length = text.GetLength(); + FX_DWORD* charCodes = FX_Alloc(FX_DWORD, length); + FXTEXT_CHARPOS* charPos = FX_Alloc(FXTEXT_CHARPOS, length); + CFX_RectF rect; + rect.Set(point.x, point.y, 0, 0); + CalcTextInfo(text, charCodes, charPos, rect); + CFX_Matrix m; + m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, + _info._CTM.f); + m.Translate(0, _info._fontSize * _info._fontHScale); + if (matrix) { + m.Concat(*matrix); + } + FX_BOOL result = _renderDevice->DrawNormalText( + length, charPos, _info._font, CFX_GEModule::Get()->GetFontCache(), + -_info._fontSize * _info._fontHScale, (CFX_Matrix*)&m, + _info._fillColor->_argb, FXTEXT_CLEARTYPE); + if (!result) + return FX_ERR_Indefinite; + FX_Free(charPos); + FX_Free(charCodes); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::StrokePathWithPattern(CFX_Path* path, CFX_Matrix* matrix) { + return FX_ERR_Method_Not_Supported; +} +FX_ERR CFX_Graphics::StrokePathWithShading(CFX_Path* path, CFX_Matrix* matrix) { + return FX_ERR_Method_Not_Supported; +} +FX_ERR CFX_Graphics::FillPathWithPattern(CFX_Path* path, + FX_FillMode fillMode, + CFX_Matrix* matrix) { + CFX_Pattern* pattern = _info._fillColor->_pattern; + CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); + int32_t width = bitmap->GetWidth(); + int32_t height = bitmap->GetHeight(); + CFX_DIBitmap bmp; + bmp.Create(width, height, FXDIB_Argb); + _renderDevice->GetDIBits(&bmp, 0, 0); + switch (pattern->_type) { + case FX_PATTERN_Bitmap: { + int32_t xStep = FXSYS_round(pattern->_x1Step); + int32_t yStep = FXSYS_round(pattern->_y1Step); + int32_t xCount = width / xStep + 1; + int32_t yCount = height / yStep + 1; + for (int32_t i = 0; i <= yCount; i++) { + for (int32_t j = 0; j <= xCount; j++) { + bmp.TransferBitmap(j * xStep, i * yStep, xStep, yStep, + pattern->_bitmap, 0, 0); + } + } + break; + } + case FX_PATTERN_Hatch: { + FX_HatchStyle hatchStyle = _info._fillColor->_pattern->_hatchStyle; + if (hatchStyle < FX_HATCHSTYLE_Horizontal || + hatchStyle > FX_HATCHSTYLE_SolidDiamond) { + return FX_ERR_Intermediate_Value_Invalid; + } + const FX_HATCHDATA& data = hatchBitmapData[hatchStyle]; + CFX_DIBitmap mask; + mask.Create(data.width, data.height, FXDIB_1bppMask); + FXSYS_memcpy(mask.GetBuffer(), data.maskBits, + mask.GetPitch() * data.height); + CFX_FloatRect rectf = path->GetPathData()->GetBoundingBox(); + if (matrix) { + rectf.Transform((const CFX_Matrix*)matrix); + } + FX_RECT rect(FXSYS_round(rectf.left), FXSYS_round(rectf.top), + FXSYS_round(rectf.right), FXSYS_round(rectf.bottom)); + CFX_FxgeDevice device; + device.Attach(&bmp); + device.FillRect(&rect, _info._fillColor->_pattern->_backArgb); + for (int32_t j = rect.bottom; j < rect.top; j += mask.GetHeight()) { + for (int32_t i = rect.left; i < rect.right; i += mask.GetWidth()) { + device.SetBitMask(&mask, i, j, _info._fillColor->_pattern->_foreArgb); + } + } + break; + } + } + _renderDevice->SaveState(); + _renderDevice->SetClip_PathFill(path->GetPathData(), (CFX_Matrix*)matrix, + fillMode); + SetDIBitsWithMatrix(&bmp, &pattern->_matrix); + _renderDevice->RestoreState(); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::FillPathWithShading(CFX_Path* path, + FX_FillMode fillMode, + CFX_Matrix* matrix) { + CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); + int32_t width = bitmap->GetWidth(); + int32_t height = bitmap->GetHeight(); + FX_FLOAT start_x = _info._fillColor->_shading->_beginPoint.x; + FX_FLOAT start_y = _info._fillColor->_shading->_beginPoint.y; + FX_FLOAT end_x = _info._fillColor->_shading->_endPoint.x; + FX_FLOAT end_y = _info._fillColor->_shading->_endPoint.y; + CFX_DIBitmap bmp; + bmp.Create(width, height, FXDIB_Argb); + _renderDevice->GetDIBits(&bmp, 0, 0); + int32_t pitch = bmp.GetPitch(); + FX_BOOL result = FALSE; + switch (_info._fillColor->_shading->_type) { + case FX_SHADING_Axial: { + FX_FLOAT x_span = end_x - start_x; + FX_FLOAT y_span = end_y - start_y; + FX_FLOAT axis_len_square = (x_span * x_span) + (y_span * y_span); + for (int32_t row = 0; row < height; row++) { + FX_DWORD* dib_buf = (FX_DWORD*)(bmp.GetBuffer() + row * pitch); + for (int32_t column = 0; column < width; column++) { + FX_FLOAT x = (FX_FLOAT)(column); + FX_FLOAT y = (FX_FLOAT)(row); + FX_FLOAT scale = + (((x - start_x) * x_span) + ((y - start_y) * y_span)) / + axis_len_square; + if (scale < 0) { + if (!_info._fillColor->_shading->_isExtendedBegin) { + continue; + } + scale = 0; + } else if (scale > 1.0f) { + if (!_info._fillColor->_shading->_isExtendedEnd) { + continue; + } + scale = 1.0f; + } + int32_t index = (int32_t)(scale * (FX_SHADING_Steps - 1)); + dib_buf[column] = _info._fillColor->_shading->_argbArray[index]; + } + } + result = TRUE; + break; + } + case FX_SHADING_Radial: { + FX_FLOAT start_r = _info._fillColor->_shading->_beginRadius; + FX_FLOAT end_r = _info._fillColor->_shading->_endRadius; + FX_FLOAT a = ((start_x - end_x) * (start_x - end_x)) + + ((start_y - end_y) * (start_y - end_y)) - + ((start_r - end_r) * (start_r - end_r)); + for (int32_t row = 0; row < height; row++) { + FX_DWORD* dib_buf = (FX_DWORD*)(bmp.GetBuffer() + row * pitch); + for (int32_t column = 0; column < width; column++) { + FX_FLOAT x = (FX_FLOAT)(column); + FX_FLOAT y = (FX_FLOAT)(row); + FX_FLOAT b = -2 * (((x - start_x) * (end_x - start_x)) + + ((y - start_y) * (end_y - start_y)) + + (start_r * (end_r - start_r))); + FX_FLOAT c = ((x - start_x) * (x - start_x)) + + ((y - start_y) * (y - start_y)) - (start_r * start_r); + FX_FLOAT s; + if (a == 0) { + s = -c / b; + } else { + FX_FLOAT b2_4ac = (b * b) - 4 * (a * c); + if (b2_4ac < 0) { + continue; + } + FX_FLOAT root = (FXSYS_sqrt(b2_4ac)); + FX_FLOAT s1, s2; + if (a > 0) { + s1 = (-b - root) / (2 * a); + s2 = (-b + root) / (2 * a); + } else { + s2 = (-b - root) / (2 * a); + s1 = (-b + root) / (2 * a); + } + if (s2 <= 1.0f || _info._fillColor->_shading->_isExtendedEnd) { + s = (s2); + } else { + s = (s1); + } + if ((start_r) + s * (end_r - start_r) < 0) { + continue; + } + } + if (s < 0) { + if (!_info._fillColor->_shading->_isExtendedBegin) { + continue; + } + s = 0; + } + if (s > 1.0f) { + if (!_info._fillColor->_shading->_isExtendedEnd) { + continue; + } + s = 1.0f; + } + int index = (int32_t)(s * (FX_SHADING_Steps - 1)); + dib_buf[column] = _info._fillColor->_shading->_argbArray[index]; + } + } + result = TRUE; + break; + } + default: { result = FALSE; } + } + if (result) { + _renderDevice->SaveState(); + _renderDevice->SetClip_PathFill(path->GetPathData(), (CFX_Matrix*)matrix, + fillMode); + SetDIBitsWithMatrix(&bmp, matrix); + _renderDevice->RestoreState(); + } + return result; +} +FX_ERR CFX_Graphics::SetDIBitsWithMatrix(CFX_DIBSource* source, + CFX_Matrix* matrix) { + if (matrix->IsIdentity()) { + _renderDevice->SetDIBits(source, 0, 0); + } else { + CFX_Matrix m; + m.Set((FX_FLOAT)source->GetWidth(), 0, 0, (FX_FLOAT)source->GetHeight(), 0, + 0); + m.Concat(*matrix); + int32_t left, top; + CFX_DIBitmap* bmp1 = source->FlipImage(FALSE, TRUE); + CFX_DIBitmap* bmp2 = bmp1->TransformTo((CFX_Matrix*)&m, left, top); + _renderDevice->SetDIBits(bmp2, left, top); + if (bmp2) { + delete bmp2; + bmp2 = NULL; + } + if (bmp1) { + delete bmp1; + bmp1 = NULL; + } + } + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::CalcTextInfo(const CFX_WideString& text, + FX_DWORD* charCodes, + FXTEXT_CHARPOS* charPos, + CFX_RectF& rect) { + std::unique_ptr encoding( + new CFX_UnicodeEncoding(_info._font)); + int32_t length = text.GetLength(); + FX_FLOAT penX = (FX_FLOAT)rect.left; + FX_FLOAT penY = (FX_FLOAT)rect.top; + FX_FLOAT left = (FX_FLOAT)(0); + FX_FLOAT top = (FX_FLOAT)(0); + charCodes[0] = text.GetAt(0); + charPos[0].m_OriginX = penX + left; + charPos[0].m_OriginY = penY + top; + charPos[0].m_GlyphIndex = encoding->GlyphFromCharCode(charCodes[0]); + charPos[0].m_FontCharWidth = FXSYS_round( + _info._font->GetGlyphWidth(charPos[0].m_GlyphIndex) * _info._fontHScale); + charPos[0].m_bGlyphAdjust = TRUE; + charPos[0].m_AdjustMatrix[0] = -1; + charPos[0].m_AdjustMatrix[1] = 0; + charPos[0].m_AdjustMatrix[2] = 0; + charPos[0].m_AdjustMatrix[3] = 1; + penX += (FX_FLOAT)(charPos[0].m_FontCharWidth) * _info._fontSize / 1000 + + _info._fontSpacing; + for (int32_t i = 1; i < length; i++) { + charCodes[i] = text.GetAt(i); + charPos[i].m_OriginX = penX + left; + charPos[i].m_OriginY = penY + top; + charPos[i].m_GlyphIndex = encoding->GlyphFromCharCode(charCodes[i]); + charPos[i].m_FontCharWidth = + FXSYS_round(_info._font->GetGlyphWidth(charPos[i].m_GlyphIndex) * + _info._fontHScale); + charPos[i].m_bGlyphAdjust = TRUE; + charPos[i].m_AdjustMatrix[0] = -1; + charPos[i].m_AdjustMatrix[1] = 0; + charPos[i].m_AdjustMatrix[2] = 0; + charPos[i].m_AdjustMatrix[3] = 1; + penX += (FX_FLOAT)(charPos[i].m_FontCharWidth) * _info._fontSize / 1000 + + _info._fontSpacing; + } + rect.width = (FX_FLOAT)penX - rect.left; + rect.height = rect.top + _info._fontSize * _info._fontHScale - rect.top; + return FX_ERR_Succeeded; +} +CAGG_Graphics::CAGG_Graphics() { + _owner = NULL; +} +FX_ERR CAGG_Graphics::Create(CFX_Graphics* owner, + int32_t width, + int32_t height, + FXDIB_Format format) { + if (owner->_renderDevice) { + return FX_ERR_Parameter_Invalid; + } + if (_owner) { + return FX_ERR_Property_Invalid; + } + CFX_FxgeDevice* device = new CFX_FxgeDevice; + device->Create(width, height, format); + _owner = owner; + _owner->_renderDevice = device; + _owner->_renderDevice->GetBitmap()->Clear(0xFFFFFFFF); + return FX_ERR_Succeeded; +} +CAGG_Graphics::~CAGG_Graphics() { + if (_owner->_renderDevice) { + delete (CFX_FxgeDevice*)_owner->_renderDevice; + } + _owner = NULL; +} +CFX_Path::CFX_Path() { + _generator = NULL; +} +FX_ERR CFX_Path::Create() { + if (_generator) { + return FX_ERR_Property_Invalid; + } + _generator = new CFX_PathGenerator; + _generator->Create(); + return FX_ERR_Succeeded; +} +CFX_Path::~CFX_Path() { + if (_generator) { + delete _generator; + _generator = NULL; + } +} +FX_ERR CFX_Path::MoveTo(FX_FLOAT x, FX_FLOAT y) { + if (!_generator) + return FX_ERR_Property_Invalid; + _generator->MoveTo(x, y); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::LineTo(FX_FLOAT x, FX_FLOAT y) { + if (!_generator) + return FX_ERR_Property_Invalid; + _generator->LineTo(x, y); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::BezierTo(FX_FLOAT ctrlX1, + FX_FLOAT ctrlY1, + FX_FLOAT ctrlX2, + FX_FLOAT ctrlY2, + FX_FLOAT toX, + FX_FLOAT toY) { + if (!_generator) + return FX_ERR_Property_Invalid; + _generator->BezierTo(ctrlX1, ctrlY1, ctrlX2, ctrlY2, toX, toY); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::ArcTo(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT startAngle, + FX_FLOAT sweepAngle) { + if (!_generator) + return FX_ERR_Property_Invalid; + _generator->ArcTo(left + width / 2, top + height / 2, width / 2, height / 2, + startAngle, sweepAngle); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::Close() { + if (!_generator) + return FX_ERR_Property_Invalid; + _generator->Close(); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2) { + if (!_generator) + return FX_ERR_Property_Invalid; + _generator->AddLine(x1, y1, x2, y2); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddBezier(FX_FLOAT startX, + FX_FLOAT startY, + FX_FLOAT ctrlX1, + FX_FLOAT ctrlY1, + FX_FLOAT ctrlX2, + FX_FLOAT ctrlY2, + FX_FLOAT endX, + FX_FLOAT endY) { + if (!_generator) + return FX_ERR_Property_Invalid; + _generator->AddBezier(startX, startY, ctrlX1, ctrlY1, ctrlX2, ctrlY2, endX, + endY); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddRectangle(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height) { + if (!_generator) + return FX_ERR_Property_Invalid; + _generator->AddRectangle(left, top, left + width, top + height); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddEllipse(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height) { + if (!_generator) + return FX_ERR_Property_Invalid; + _generator->AddEllipse(left + width / 2, top + height / 2, width / 2, + height / 2); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddEllipse(const CFX_RectF& rect) { + if (!_generator) + return FX_ERR_Property_Invalid; + _generator->AddEllipse(rect.left + rect.Width() / 2, + rect.top + rect.Height() / 2, rect.Width() / 2, + rect.Height() / 2); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddArc(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT startAngle, + FX_FLOAT sweepAngle) { + if (!_generator) + return FX_ERR_Property_Invalid; + _generator->AddArc(left + width / 2, top + height / 2, width / 2, height / 2, + startAngle, sweepAngle); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddPie(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT startAngle, + FX_FLOAT sweepAngle) { + if (!_generator) + return FX_ERR_Property_Invalid; + _generator->AddPie(left + width / 2, top + height / 2, width / 2, height / 2, + startAngle, sweepAngle); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddSubpath(CFX_Path* path) { + if (!_generator) + return FX_ERR_Property_Invalid; + _generator->AddPathData(path->GetPathData()); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::Clear() { + if (!_generator) + return FX_ERR_Property_Invalid; + _generator->GetPathData()->SetPointCount(0); + return FX_ERR_Succeeded; +} +FX_BOOL CFX_Path::IsEmpty() { + if (!_generator) + return FX_ERR_Property_Invalid; + if (_generator->GetPathData()->GetPointCount() == 0) { + return TRUE; + } + return FALSE; +} +CFX_PathData* CFX_Path::GetPathData() { + if (!_generator) + return NULL; + return _generator->GetPathData(); +} +CFX_Color::CFX_Color() { + _type = FX_COLOR_None; +} +CFX_Color::CFX_Color(const FX_ARGB argb) { + _type = FX_COLOR_None; + Set(argb); +} +CFX_Color::CFX_Color(CFX_Pattern* pattern, const FX_ARGB argb) { + _type = FX_COLOR_None; + Set(pattern, argb); +} +CFX_Color::CFX_Color(CFX_Shading* shading) { + _type = FX_COLOR_None; + Set(shading); +} +CFX_Color::~CFX_Color() { + _type = FX_COLOR_None; +} +FX_ERR CFX_Color::Set(const FX_ARGB argb) { + _type = FX_COLOR_Solid; + _argb = argb; + _pattern = NULL; + return FX_ERR_Succeeded; +} +FX_ERR CFX_Color::Set(CFX_Pattern* pattern, const FX_ARGB argb) { + if (!pattern) + return FX_ERR_Parameter_Invalid; + _type = FX_COLOR_Pattern; + _argb = argb; + _pattern = pattern; + return FX_ERR_Succeeded; +} +FX_ERR CFX_Color::Set(CFX_Shading* shading) { + if (!shading) + return FX_ERR_Parameter_Invalid; + _type = FX_COLOR_Shading; + _shading = shading; + return FX_ERR_Succeeded; +} +CFX_Pattern::CFX_Pattern() { + _type = FX_PATTERN_None; + _matrix.SetIdentity(); +} +FX_ERR CFX_Pattern::Create(CFX_DIBitmap* bitmap, + const FX_FLOAT xStep, + const FX_FLOAT yStep, + CFX_Matrix* matrix) { + if (!bitmap) + return FX_ERR_Parameter_Invalid; + if (_type != FX_PATTERN_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_PATTERN_Bitmap; + _bitmap = bitmap; + _x1Step = xStep; + _y1Step = yStep; + if (matrix) { + _matrix.Set(matrix->a, matrix->b, matrix->c, matrix->d, matrix->e, + matrix->f); + } + return FX_ERR_Succeeded; +} +FX_ERR CFX_Pattern::Create(FX_HatchStyle hatchStyle, + const FX_ARGB foreArgb, + const FX_ARGB backArgb, + CFX_Matrix* matrix) { + if (hatchStyle < FX_HATCHSTYLE_Horizontal || + hatchStyle > FX_HATCHSTYLE_SolidDiamond) { + return FX_ERR_Parameter_Invalid; + } + if (_type != FX_PATTERN_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_PATTERN_Hatch; + _hatchStyle = hatchStyle; + _foreArgb = foreArgb; + _backArgb = backArgb; + if (matrix) { + _matrix.Set(matrix->a, matrix->b, matrix->c, matrix->d, matrix->e, + matrix->f); + } + return FX_ERR_Succeeded; +} +CFX_Pattern::~CFX_Pattern() { + _type = FX_PATTERN_None; +} +CFX_Shading::CFX_Shading() { + _type = FX_SHADING_None; +} +FX_ERR CFX_Shading::CreateAxial(const CFX_PointF& beginPoint, + const CFX_PointF& endPoint, + FX_BOOL isExtendedBegin, + FX_BOOL isExtendedEnd, + const FX_ARGB beginArgb, + const FX_ARGB endArgb) { + if (_type != FX_SHADING_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_SHADING_Axial; + _beginPoint = beginPoint; + _endPoint = endPoint; + _isExtendedBegin = isExtendedBegin; + _isExtendedEnd = isExtendedEnd; + _beginArgb = beginArgb; + _endArgb = endArgb; + return InitArgbArray(); +} +FX_ERR CFX_Shading::CreateRadial(const CFX_PointF& beginPoint, + const CFX_PointF& endPoint, + const FX_FLOAT beginRadius, + const FX_FLOAT endRadius, + FX_BOOL isExtendedBegin, + FX_BOOL isExtendedEnd, + const FX_ARGB beginArgb, + const FX_ARGB endArgb) { + if (_type != FX_SHADING_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_SHADING_Radial; + _beginPoint = beginPoint; + _endPoint = endPoint; + _beginRadius = beginRadius; + _endRadius = endRadius; + _isExtendedBegin = isExtendedBegin; + _isExtendedEnd = isExtendedEnd; + _beginArgb = beginArgb; + _endArgb = endArgb; + return InitArgbArray(); +} +CFX_Shading::~CFX_Shading() { + _type = FX_SHADING_None; +} +FX_ERR CFX_Shading::InitArgbArray() { + int32_t a1, r1, g1, b1; + ArgbDecode(_beginArgb, a1, r1, g1, b1); + int32_t a2, r2, g2, b2; + ArgbDecode(_endArgb, a2, r2, g2, b2); + FX_FLOAT f = (FX_FLOAT)(FX_SHADING_Steps - 1); + FX_FLOAT aScale = (FX_FLOAT)(1.0 * (a2 - a1) / f); + FX_FLOAT rScale = (FX_FLOAT)(1.0 * (r2 - r1) / f); + FX_FLOAT gScale = (FX_FLOAT)(1.0 * (g2 - g1) / f); + FX_FLOAT bScale = (FX_FLOAT)(1.0 * (b2 - b1) / f); + int32_t a3, r3, g3, b3; + for (int32_t i = 0; i < FX_SHADING_Steps; i++) { + a3 = (int32_t)(i * aScale); + r3 = (int32_t)(i * rScale); + g3 = (int32_t)(i * gScale); + b3 = (int32_t)(i * bScale); + _argbArray[i] = + FXARGB_TODIB(FXARGB_MAKE((a1 + a3), (r1 + r3), (g1 + g3), (b1 + b3))); + } + return FX_ERR_Succeeded; +} +class CFX_Pause : public IFX_Pause { + public: + virtual FX_BOOL NeedToPauseNow() { return TRUE; } +}; diff --git a/xfa/src/fxgraphics/fx_path_generator.cpp b/xfa/src/fxgraphics/fx_path_generator.cpp new file mode 100644 index 0000000000..8b0bab00da --- /dev/null +++ b/xfa/src/fxgraphics/fx_path_generator.cpp @@ -0,0 +1,201 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#include "xfa/src/fxgraphics/fx_path_generator.h" + +#include "xfa/src/fxgraphics/pre.h" + +CFX_PathGenerator::CFX_PathGenerator() { + m_pPathData = NULL; +} +void CFX_PathGenerator::Create() { + m_pPathData = new CFX_PathData; +} +CFX_PathGenerator::~CFX_PathGenerator() { + if (m_pPathData) { + delete m_pPathData; + m_pPathData = NULL; + } +} +void CFX_PathGenerator::AddPathData(CFX_PathData* pPathData) { + if (pPathData && pPathData->GetPointCount() > 0) { + int nCount = pPathData->GetPointCount(); + FX_PATHPOINT* pPoints = pPathData->GetPoints(); + AddPathData(pPoints, nCount); + } +} +void CFX_PathGenerator::AddPathData(FX_PATHPOINT* pPoints, int nCount) { + if (pPoints && nCount > 0) { + int nOldCount = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(nCount); + FX_PATHPOINT* pDstPoints = m_pPathData->GetPoints(); + FXSYS_memcpy(pDstPoints + nOldCount, pPoints, + sizeof(FX_PATHPOINT) * nCount); + } +} +void CFX_PathGenerator::MoveTo(FX_FLOAT x, FX_FLOAT y) { + m_pPathData->AddPointCount(1); + m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, FXPT_MOVETO); +} +void CFX_PathGenerator::LineTo(FX_FLOAT x, FX_FLOAT y) { + m_pPathData->AddPointCount(1); + m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, FXPT_LINETO); +} +void CFX_PathGenerator::BezierTo(FX_FLOAT ctrl_x1, + FX_FLOAT ctrl_y1, + FX_FLOAT ctrl_x2, + FX_FLOAT ctrl_y2, + FX_FLOAT to_x, + FX_FLOAT to_y) { + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(3); + m_pPathData->SetPoint(old_count, ctrl_x1, ctrl_y1, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 1, ctrl_x2, ctrl_y2, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 2, to_x, to_y, FXPT_BEZIERTO); +} +void CFX_PathGenerator::Close() { + if (m_pPathData->GetPointCount() > 0) { + int index = m_pPathData->GetPointCount() - 1; + FX_PATHPOINT* pPoints = m_pPathData->GetPoints(); + pPoints[index].m_Flag |= FXPT_CLOSEFIGURE; + } +} +void CFX_PathGenerator::AddLine(FX_FLOAT x1, + FX_FLOAT y1, + FX_FLOAT x2, + FX_FLOAT y2) { + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(2); + m_pPathData->SetPoint(old_count, x1, y1, FXPT_MOVETO); + m_pPathData->SetPoint(old_count + 1, x2, y2, FXPT_LINETO); +} +void CFX_PathGenerator::AddBezier(FX_FLOAT start_x, + FX_FLOAT start_y, + FX_FLOAT ctrl_x1, + FX_FLOAT ctrl_y1, + FX_FLOAT ctrl_x2, + FX_FLOAT ctrl_y2, + FX_FLOAT end_x, + FX_FLOAT end_y) { + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(4); + m_pPathData->SetPoint(old_count, start_x, start_y, FXPT_MOVETO); + m_pPathData->SetPoint(old_count + 1, ctrl_x1, ctrl_y1, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 2, ctrl_x2, ctrl_y2, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 3, end_x, end_y, FXPT_BEZIERTO); +} +void CFX_PathGenerator::AddRectangle(FX_FLOAT x1, + FX_FLOAT y1, + FX_FLOAT x2, + FX_FLOAT y2) { + m_pPathData->AppendRect(x1, y1, x2, y2); +} +void CFX_PathGenerator::AddEllipse(FX_FLOAT x, + FX_FLOAT y, + FX_FLOAT width, + FX_FLOAT height) { + AddArc(x, y, width, height, 0, FX_PI * 2); +} +void CFX_PathGenerator::ArcTo(FX_FLOAT x, + FX_FLOAT y, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT start_angle, + FX_FLOAT sweep_angle) { + FX_FLOAT x0 = FXSYS_cos(sweep_angle / 2); + FX_FLOAT y0 = FXSYS_sin(sweep_angle / 2); + FX_FLOAT tx = ((1.0f - x0) * 4) / (3 * 1.0f); + FX_FLOAT ty = y0 - ((tx * x0) / y0); + FX_FLOAT px[3], py[3]; + px[0] = x0 + tx; + py[0] = -ty; + px[1] = x0 + tx; + py[1] = ty; + FX_FLOAT sn = FXSYS_sin(start_angle + sweep_angle / 2); + FX_FLOAT cs = FXSYS_cos(start_angle + sweep_angle / 2); + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(3); + FX_FLOAT bezier_x, bezier_y; + bezier_x = x + (width * ((px[0] * cs) - (py[0] * sn))); + bezier_y = y + (height * ((px[0] * sn) + (py[0] * cs))); + m_pPathData->SetPoint(old_count, bezier_x, bezier_y, FXPT_BEZIERTO); + bezier_x = x + (width * ((px[1] * cs) - (py[1] * sn))); + bezier_y = y + (height * ((px[1] * sn) + (py[1] * cs))); + m_pPathData->SetPoint(old_count + 1, bezier_x, bezier_y, FXPT_BEZIERTO); + bezier_x = x + (width * FXSYS_cos(start_angle + sweep_angle)); + bezier_y = y + (height * FXSYS_sin(start_angle + sweep_angle)); + m_pPathData->SetPoint(old_count + 2, bezier_x, bezier_y, FXPT_BEZIERTO); +} +void CFX_PathGenerator::AddArc(FX_FLOAT x, + FX_FLOAT y, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT start_angle, + FX_FLOAT sweep_angle) { + if (sweep_angle == 0) { + return; + } + + const FX_FLOAT bezier_arc_angle_epsilon = 0.01f; + while (start_angle > FX_PI * 2) { + start_angle -= FX_PI * 2; + } + while (start_angle < 0) { + start_angle += FX_PI * 2; + } + if (sweep_angle >= FX_PI * 2) { + sweep_angle = FX_PI * 2; + } + if (sweep_angle <= -FX_PI * 2) { + sweep_angle = -FX_PI * 2; + } + m_pPathData->AddPointCount(1); + m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, + x + (width * FXSYS_cos(start_angle)), + y + (height * FXSYS_sin(start_angle)), FXPT_MOVETO); + FX_FLOAT total_sweep = 0, local_sweep = 0, prev_sweep = 0; + FX_BOOL done = FALSE; + do { + if (sweep_angle < 0) { + prev_sweep = total_sweep; + local_sweep = -FX_PI / 2; + total_sweep -= FX_PI / 2; + if (total_sweep <= sweep_angle + bezier_arc_angle_epsilon) { + local_sweep = sweep_angle - prev_sweep; + done = TRUE; + } + } else { + prev_sweep = total_sweep; + local_sweep = FX_PI / 2; + total_sweep += FX_PI / 2; + if (total_sweep >= sweep_angle - bezier_arc_angle_epsilon) { + local_sweep = sweep_angle - prev_sweep; + done = TRUE; + } + } + ArcTo(x, y, width, height, start_angle, local_sweep); + start_angle += local_sweep; + } while (!done); +} +void CFX_PathGenerator::AddPie(FX_FLOAT x, + FX_FLOAT y, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT start_angle, + FX_FLOAT sweep_angle) { + if (sweep_angle == 0) { + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(2); + m_pPathData->SetPoint(old_count, x, y, FXPT_MOVETO); + m_pPathData->SetPoint(old_count + 1, x + (width * FXSYS_cos(start_angle)), + y + (height * FXSYS_sin(start_angle)), FXPT_LINETO); + return; + } + AddArc(x, y, width, height, start_angle, sweep_angle); + m_pPathData->AddPointCount(1); + m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, + FXPT_LINETO | FXPT_CLOSEFIGURE); +} diff --git a/xfa/src/fxgraphics/fx_path_generator.h b/xfa/src/fxgraphics/fx_path_generator.h new file mode 100644 index 0000000000..b8253961de --- /dev/null +++ b/xfa/src/fxgraphics/fx_path_generator.h @@ -0,0 +1,64 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#ifndef XFA_SRC_FXGRAPHICS_FX_PATH_GENERATOR_H_ +#define XFA_SRC_FXGRAPHICS_FX_PATH_GENERATOR_H_ + +#include "core/include/fxge/fx_ge.h" + +class CFX_PathGenerator { + public: + CFX_PathGenerator(); + void Create(); + ~CFX_PathGenerator(); + CFX_PathData* GetPathData() const { return m_pPathData; } + void AddPathData(CFX_PathData* path_data); + void AddPathData(FX_PATHPOINT* points, int count); + void MoveTo(FX_FLOAT x, FX_FLOAT y); + void LineTo(FX_FLOAT x, FX_FLOAT y); + void BezierTo(FX_FLOAT ctrl_x1, + FX_FLOAT ctrl_y1, + FX_FLOAT ctrl_x2, + FX_FLOAT ctrl_y2, + FX_FLOAT to_x, + FX_FLOAT to_y); + void Close(); + void ArcTo(FX_FLOAT x, + FX_FLOAT y, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT start_angle, + FX_FLOAT sweep_angle); + + void AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); + void AddBezier(FX_FLOAT start_x, + FX_FLOAT start_y, + FX_FLOAT ctrl_x1, + FX_FLOAT ctrl_y1, + FX_FLOAT ctrl_x2, + FX_FLOAT ctrl_y2, + FX_FLOAT end_x, + FX_FLOAT end_y); + void AddRectangle(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); + void AddEllipse(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height); + void AddArc(FX_FLOAT x, + FX_FLOAT y, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT start_angle, + FX_FLOAT sweep_angle); + void AddPie(FX_FLOAT x, + FX_FLOAT y, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT start_angle, + FX_FLOAT sweep_angle); + + protected: + CFX_PathData* m_pPathData; +}; + +#endif // XFA_SRC_FXGRAPHICS_FX_PATH_GENERATOR_H_ diff --git a/xfa/src/fxgraphics/pre.h b/xfa/src/fxgraphics/pre.h new file mode 100644 index 0000000000..625df394d7 --- /dev/null +++ b/xfa/src/fxgraphics/pre.h @@ -0,0 +1,586 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#ifndef XFA_SRC_FXGRAPHICS_PRE_H_ +#define XFA_SRC_FXGRAPHICS_PRE_H_ + +enum { + FX_CONTEXT_None = 0, + FX_CONTEXT_Device, +}; +enum { FX_COLOR_None = 0, FX_COLOR_Solid, FX_COLOR_Pattern, FX_COLOR_Shading }; +enum { FX_PATTERN_None = 0, FX_PATTERN_Bitmap, FX_PATTERN_Hatch }; +enum { FX_SHADING_None = 0, FX_SHADING_Axial, FX_SHADING_Radial }; + +#define FX_HATCHSTYLE_Total 53 + +struct FX_HATCHDATA { + int32_t width; + int32_t height; + uint8_t maskBits[64]; +}; +typedef FX_HATCHDATA const* FX_LPCHATCHDATA; + +static const FX_HATCHDATA hatchBitmapData[FX_HATCHSTYLE_Total] = { + {16, + 16, + { + 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + }}, + {16, + 16, + { + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, + }}, + {16, + 16, + { + 0x80, 0x80, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, + 0x10, 0x10, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, + 0x02, 0x02, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x40, 0x40, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, + 0x08, 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, + 0x01, 0x01, 0x00, 0x00, + }}, + {16, + 16, + { + 0x01, 0x01, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, + 0x08, 0x08, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, + 0x40, 0x40, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, + 0x02, 0x02, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, + 0x10, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, + }}, + {16, + 16, + { + 0xff, 0xff, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, + }}, + {16, + 16, + { + 0x81, 0x81, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, + 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, + 0x42, 0x42, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00, + 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, + 0x18, 0x18, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, + 0x81, 0x81, 0x00, 0x00, + }}, + {16, + 16, + { + 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + }}, + {16, + 16, + { + 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + }}, + {16, + 16, + { + 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + }}, + {16, + 16, + { + 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, + 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, + 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, + 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, + 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, + 0x22, 0x22, 0x00, 0x00, + }}, + {16, + 16, + { + 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x11, 0x11, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, + 0xaa, 0xaa, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, + 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x11, 0x11, 0x00, 0x00, + }}, + {16, + 16, + { + 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x51, 0x51, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, + 0xaa, 0xaa, 0x00, 0x00, 0x15, 0x15, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x51, 0x51, 0x00, 0x00, + 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x15, 0x15, 0x00, 0x00, + }}, + {16, + 16, + { + 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, + 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, + 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, + 0x55, 0x55, 0x00, 0x00, + }}, + {16, + 16, + { + 0xee, 0xee, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xbb, 0xbb, 0x00, 0x00, + 0x55, 0x55, 0x00, 0x00, 0xee, 0xee, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, + 0xbb, 0xbb, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xee, 0xee, 0x00, 0x00, + 0x55, 0x55, 0x00, 0x00, 0xbb, 0xbb, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, + 0xee, 0xee, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xbb, 0xbb, 0x00, 0x00, + 0x55, 0x55, 0x00, 0x00, + }}, + {16, + 16, + { + 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, + 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, + 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, + 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, + 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, + 0xdd, 0xdd, 0x00, 0x00, + }}, + {16, + 16, + { + 0x77, 0x77, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, + 0xff, 0xff, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0xdd, 0xdd, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, + 0xff, 0xff, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0x77, 0x77, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, + 0xff, 0xff, 0x00, 0x00, + }}, + {16, + 16, + { + 0xef, 0xef, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, + 0xff, 0xff, 0x00, 0x00, 0xef, 0xef, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0xfe, 0xfe, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xef, 0xef, 0x00, 0x00, + 0xff, 0xff, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0xef, 0xef, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, + 0xff, 0xff, 0x00, 0x00, + }}, + {16, + 16, + { + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0xf7, 0xf7, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0xff, 0xff, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xf7, 0xf7, 0x00, 0x00, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, + 0x7f, 0x7f, 0x00, 0x00, + }}, + {16, + 16, + { + 0x88, 0x88, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, + 0x11, 0x11, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, + 0x22, 0x22, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, + 0x44, 0x44, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, + 0x88, 0x88, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, + 0x11, 0x11, 0x00, 0x00, + }}, + {16, + 16, + { + 0x11, 0x11, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, + 0x88, 0x88, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, + 0x44, 0x44, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x11, 0x11, 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0xf0, 0x00, 0x00, + 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, + 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, + 0x0f, 0x0f, 0x00, 0x00, + }}, + {16, + 16, + { + 0x82, 0x82, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, + 0x10, 0x10, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, + 0x82, 0x82, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x82, 0x82, 0x00, 0x00, + 0x44, 0x44, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, + 0x28, 0x28, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x82, 0x82, 0x00, 0x00, + 0x01, 0x01, 0x00, 0x00, + }}, + {16, + 16, + { + 0x10, 0x10, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, + 0xfe, 0xfe, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, + 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, + 0x38, 0x38, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, + 0x7c, 0x7c, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + }}, +}; +#if defined(__WIN32__) || defined(_WIN32) +#define FX_START_TIMER \ + SYSTEMTIME start, stop; \ + ::GetLocalTime(&start); +#define FX_STOP_TIMER \ + ::GetLocalTime(&stop); \ + WORD wSecond = stop.wSecond - start.wSecond; \ + WORD wMilliseconds = stop.wMilliseconds - start.wMilliseconds; \ + char buf[256]; \ + memset(buf, 0, sizeof(buf)); \ + snprintf(buf, sizeof(buf) - 1, "duration is %d millisecond\n", \ + wSecond * 1000 + wMilliseconds); \ + ::OutputDebugString(buf); +#elif defined(__linux) || defined(linux) +#define FX_START_TIMER +#define FX_STOP_TIMER +#elif defined(__APPLE__) || defined(__MACOSX__) +#define FX_START_TIMER \ + NSTimeInterval start, stop; \ + start = [NSDate timeIntervalSinceReferenceDate]; +#define FX_STOP_TIMER \ + stop = [NSDate timeIntervalSinceReferenceDate]; \ + NSTimeInterval duration = stop - start; \ + printf("duration is %f millisecond\n", duration * 1000); +#else +#endif + +#endif // XFA_SRC_FXGRAPHICS_PRE_H_ diff --git a/xfa/src/fxgraphics/src/fx_graphics.cpp b/xfa/src/fxgraphics/src/fx_graphics.cpp deleted file mode 100644 index 602382725f..0000000000 --- a/xfa/src/fxgraphics/src/fx_graphics.cpp +++ /dev/null @@ -1,1547 +0,0 @@ -// Copyright 2014 PDFium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com - -#include - -#include "xfa/include/fxgraphics/fx_graphics.h" -#include "xfa/src/fxgraphics/src/fx_path_generator.h" -#include "xfa/src/fxgraphics/src/pre.h" - -class CAGG_Graphics { - public: - CAGG_Graphics(); - FX_ERR Create(CFX_Graphics* owner, - int32_t width, - int32_t height, - FXDIB_Format format); - virtual ~CAGG_Graphics(); - - private: - CFX_Graphics* _owner; -}; -CFX_Graphics::CFX_Graphics() { - _type = FX_CONTEXT_None; - _info._graphState.SetDashCount(0); - _info._isAntialiasing = TRUE; - _info._strokeAlignment = FX_STROKEALIGNMENT_Center; - _info._CTM.SetIdentity(); - _info._isActOnDash = FALSE; - _info._strokeColor = NULL; - _info._fillColor = NULL; - _info._font = NULL; - _info._fontSize = 40.0; - _info._fontHScale = 1.0; - _info._fontSpacing = 0.0; - _renderDevice = NULL; - _aggGraphics = NULL; -} -FX_ERR CFX_Graphics::Create(CFX_RenderDevice* renderDevice, - FX_BOOL isAntialiasing) { - if (!renderDevice) - return FX_ERR_Parameter_Invalid; - if (_type != FX_CONTEXT_None) { - return FX_ERR_Property_Invalid; - } - _type = FX_CONTEXT_Device; - _info._isAntialiasing = isAntialiasing; - _renderDevice = renderDevice; - if (_renderDevice->GetDeviceCaps(FXDC_RENDER_CAPS) & FXRC_SOFT_CLIP) { - return FX_ERR_Succeeded; - } - return FX_ERR_Indefinite; -} -FX_ERR CFX_Graphics::Create(int32_t width, - int32_t height, - FXDIB_Format format, - FX_BOOL isNative, - FX_BOOL isAntialiasing) { - if (_type != FX_CONTEXT_None) { - return FX_ERR_Property_Invalid; - } - _type = FX_CONTEXT_Device; - _info._isAntialiasing = isAntialiasing; - { - _aggGraphics = new CAGG_Graphics; - return _aggGraphics->Create(this, width, height, format); - } -} -CFX_Graphics::~CFX_Graphics() { - if (_aggGraphics) { - delete _aggGraphics; - _aggGraphics = NULL; - } - _renderDevice = NULL; - _info._graphState.SetDashCount(0); - _type = FX_CONTEXT_None; -} -FX_ERR CFX_Graphics::GetDeviceCap(const int32_t capID, FX_DeviceCap& capVal) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - capVal = _renderDevice->GetDeviceCaps(capID); - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::IsPrinterDevice(FX_BOOL& isPrinter) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - int32_t deviceClass = _renderDevice->GetDeviceClass(); - if (deviceClass == FXDC_PRINTER) { - isPrinter = TRUE; - } else { - isPrinter = FALSE; - } - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::EnableAntialiasing(FX_BOOL isAntialiasing) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - _info._isAntialiasing = isAntialiasing; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::SaveGraphState() { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - _renderDevice->SaveState(); - TInfo* info = new TInfo; - info->_graphState.Copy(_info._graphState); - info->_isAntialiasing = _info._isAntialiasing; - info->_strokeAlignment = _info._strokeAlignment; - info->_CTM = _info._CTM; - info->_isActOnDash = _info._isActOnDash; - info->_strokeColor = _info._strokeColor; - info->_fillColor = _info._fillColor; - info->_font = _info._font; - info->_fontSize = _info._fontSize; - info->_fontHScale = _info._fontHScale; - info->_fontSpacing = _info._fontSpacing; - _infoStack.Add(info); - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::RestoreGraphState() { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - _renderDevice->RestoreState(); - int32_t size = _infoStack.GetSize(); - if (size <= 0) { - return FX_ERR_Intermediate_Value_Invalid; - } - int32_t topIndex = size - 1; - TInfo* info = (TInfo*)_infoStack.GetAt(topIndex); - if (!info) - return FX_ERR_Intermediate_Value_Invalid; - _info._graphState.Copy(info->_graphState); - _info._isAntialiasing = info->_isAntialiasing; - _info._strokeAlignment = info->_strokeAlignment; - _info._CTM = info->_CTM; - _info._isActOnDash = info->_isActOnDash; - _info._strokeColor = info->_strokeColor; - _info._fillColor = info->_fillColor; - _info._font = info->_font; - _info._fontSize = info->_fontSize; - _info._fontHScale = info->_fontHScale; - _info._fontSpacing = info->_fontSpacing; - delete info; - info = NULL; - _infoStack.RemoveAt(topIndex); - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::GetLineCap(CFX_GraphStateData::LineCap& lineCap) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - lineCap = _info._graphState.m_LineCap; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::SetLineCap(CFX_GraphStateData::LineCap lineCap) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - _info._graphState.m_LineCap = lineCap; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::GetDashCount(int32_t& dashCount) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - dashCount = _info._graphState.m_DashCount; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::GetLineDash(FX_FLOAT& dashPhase, FX_FLOAT* dashArray) { - if (!dashArray) - return FX_ERR_Parameter_Invalid; - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - dashPhase = _info._graphState.m_DashPhase; - FXSYS_memcpy(dashArray, _info._graphState.m_DashArray, - _info._graphState.m_DashCount * sizeof(FX_FLOAT)); - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::SetLineDash(FX_FLOAT dashPhase, - FX_FLOAT* dashArray, - int32_t dashCount) { - if (dashCount > 0 && !dashArray) { - return FX_ERR_Parameter_Invalid; - } - dashCount = dashCount < 0 ? 0 : dashCount; - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - FX_FLOAT scale = 1.0; - if (_info._isActOnDash) { - scale = _info._graphState.m_LineWidth; - } - _info._graphState.m_DashPhase = dashPhase; - _info._graphState.SetDashCount(dashCount); - for (int32_t i = 0; i < dashCount; i++) { - _info._graphState.m_DashArray[i] = dashArray[i] * scale; - } - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::SetLineDash(FX_DashStyle dashStyle) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - return RenderDeviceSetLineDash(dashStyle); - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::GetLineJoin(CFX_GraphStateData::LineJoin& lineJoin) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - lineJoin = _info._graphState.m_LineJoin; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::SetLineJoin(CFX_GraphStateData::LineJoin lineJoin) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - _info._graphState.m_LineJoin = lineJoin; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::GetMiterLimit(FX_FLOAT& miterLimit) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - miterLimit = _info._graphState.m_MiterLimit; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::SetMiterLimit(FX_FLOAT miterLimit) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - _info._graphState.m_MiterLimit = miterLimit; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::GetLineWidth(FX_FLOAT& lineWidth) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - lineWidth = _info._graphState.m_LineWidth; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::SetLineWidth(FX_FLOAT lineWidth, FX_BOOL isActOnDash) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - _info._graphState.m_LineWidth = lineWidth; - _info._isActOnDash = isActOnDash; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::GetStrokeAlignment(FX_StrokeAlignment& strokeAlignment) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - strokeAlignment = _info._strokeAlignment; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::SetStrokeAlignment(FX_StrokeAlignment strokeAlignment) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - _info._strokeAlignment = strokeAlignment; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::SetStrokeColor(CFX_Color* color) { - if (!color) - return FX_ERR_Parameter_Invalid; - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - _info._strokeColor = color; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::SetFillColor(CFX_Color* color) { - if (!color) - return FX_ERR_Parameter_Invalid; - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - _info._fillColor = color; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::StrokePath(CFX_Path* path, CFX_Matrix* matrix) { - if (!path) - return FX_ERR_Parameter_Invalid; - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - return RenderDeviceStrokePath(path, matrix); - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::FillPath(CFX_Path* path, - FX_FillMode fillMode, - CFX_Matrix* matrix) { - if (!path) - return FX_ERR_Parameter_Invalid; - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - return RenderDeviceFillPath(path, fillMode, matrix); - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::ClipPath(CFX_Path* path, - FX_FillMode fillMode, - CFX_Matrix* matrix) { - if (!path) - return FX_ERR_Parameter_Invalid; - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - FX_BOOL result = _renderDevice->SetClip_PathFill( - path->GetPathData(), (CFX_Matrix*)matrix, fillMode); - if (!result) - return FX_ERR_Indefinite; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::DrawImage(CFX_DIBSource* source, - const CFX_PointF& point, - CFX_Matrix* matrix) { - if (!source) - return FX_ERR_Parameter_Invalid; - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - return RenderDeviceDrawImage(source, point, matrix); - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::StretchImage(CFX_DIBSource* source, - const CFX_RectF& rect, - CFX_Matrix* matrix) { - if (!source) - return FX_ERR_Parameter_Invalid; - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - return RenderDeviceStretchImage(source, rect, matrix); - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::ConcatMatrix(const CFX_Matrix* matrix) { - if (!matrix) - return FX_ERR_Parameter_Invalid; - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - _info._CTM.Concat(*matrix); - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -CFX_Matrix* CFX_Graphics::GetMatrix() { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return NULL; - return &_info._CTM; - } - default: { return NULL; } - } -} -FX_ERR CFX_Graphics::GetClipRect(CFX_RectF& rect) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - FX_RECT r = _renderDevice->GetClipBox(); - rect.left = (FX_FLOAT)r.left; - rect.top = (FX_FLOAT)r.top; - rect.width = (FX_FLOAT)r.Width(); - rect.height = (FX_FLOAT)r.Height(); - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::SetClipRect(const CFX_RectF& rect) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - if (!_renderDevice->SetClip_Rect( - FX_RECT(FXSYS_round(rect.left), FXSYS_round(rect.top), - FXSYS_round(rect.right()), FXSYS_round(rect.bottom())))) { - return FX_ERR_Method_Not_Supported; - } - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::ClearClip() { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::SetFont(CFX_Font* font) { - if (!font) - return FX_ERR_Parameter_Invalid; - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - _info._font = font; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::SetFontSize(const FX_FLOAT size) { - FX_FLOAT fontSize = size <= 0 ? 1.0f : size; - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - _info._fontSize = fontSize; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::SetFontHScale(const FX_FLOAT scale) { - FX_FLOAT fontHScale = scale <= 0 ? 1.0f : scale; - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - _info._fontHScale = fontHScale; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::SetCharSpacing(const FX_FLOAT spacing) { - FX_FLOAT fontSpacing = spacing < 0 ? 0 : spacing; - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - _info._fontSpacing = fontSpacing; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::SetTextDrawingMode(const int32_t mode) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::ShowText(const CFX_PointF& point, - const CFX_WideString& text, - CFX_Matrix* matrix) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - return RenderDeviceShowText(point, text, matrix); - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::CalcTextRect(CFX_RectF& rect, - const CFX_WideString& text, - FX_BOOL isMultiline, - CFX_Matrix* matrix) { - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - int32_t length = text.GetLength(); - FX_DWORD* charCodes = FX_Alloc(FX_DWORD, length); - FXTEXT_CHARPOS* charPos = FX_Alloc(FXTEXT_CHARPOS, length); - CalcTextInfo(text, charCodes, charPos, rect); - FX_Free(charPos); - FX_Free(charCodes); - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::Transfer(CFX_Graphics* graphics, - const CFX_Matrix* matrix) { - if (!graphics) - return FX_ERR_Parameter_Invalid; - CFX_Matrix m; - m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, - _info._CTM.f); - if (matrix) { - m.Concat(*matrix); - } - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - { - if (!graphics->_renderDevice) - return FX_ERR_Parameter_Invalid; - CFX_DIBitmap* bitmap = graphics->_renderDevice->GetBitmap(); - FX_BOOL result = _renderDevice->SetDIBits(bitmap, 0, 0); - if (!result) - return FX_ERR_Method_Not_Supported; - } - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::Transfer(CFX_Graphics* graphics, - FX_FLOAT srcLeft, - FX_FLOAT srcTop, - const CFX_RectF& dstRect, - const CFX_Matrix* matrix) { - if (!graphics) - return FX_ERR_Parameter_Invalid; - CFX_Matrix m; - m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, - _info._CTM.f); - if (matrix) { - m.Concat(*matrix); - } - switch (_type) { - case FX_CONTEXT_Device: { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - { - if (!graphics->_renderDevice) - return FX_ERR_Parameter_Invalid; - CFX_DIBitmap* bitmap = graphics->_renderDevice->GetBitmap(); - CFX_DIBitmap bmp; - FX_BOOL result = - bmp.Create((int32_t)dstRect.width, (int32_t)dstRect.height, - bitmap->GetFormat()); - if (!result) - return FX_ERR_Intermediate_Value_Invalid; - result = graphics->_renderDevice->GetDIBits(&bmp, (int32_t)srcLeft, - (int32_t)srcTop); - if (!result) - return FX_ERR_Method_Not_Supported; - result = _renderDevice->SetDIBits(&bmp, (int32_t)dstRect.left, - (int32_t)dstRect.top); - if (!result) - return FX_ERR_Method_Not_Supported; - return FX_ERR_Succeeded; - } - } - default: { return FX_ERR_Property_Invalid; } - } -} -CFX_RenderDevice* CFX_Graphics::GetRenderDevice() { - return _renderDevice; -} -FX_ERR CFX_Graphics::InverseRect(const CFX_RectF& rect) { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); - if (!bitmap) - return FX_ERR_Property_Invalid; - CFX_RectF temp(rect); - _info._CTM.TransformRect(temp); - CFX_RectF r; - r.Set(0, 0, (FX_FLOAT)bitmap->GetWidth(), (FX_FLOAT)bitmap->GetWidth()); - r.Intersect(temp); - if (r.IsEmpty()) { - return FX_ERR_Parameter_Invalid; - } - FX_ARGB* pBuf = - (FX_ARGB*)(bitmap->GetBuffer() + int32_t(r.top) * bitmap->GetPitch()); - int32_t bottom = (int32_t)r.bottom(); - int32_t right = (int32_t)r.right(); - for (int32_t i = (int32_t)r.top; i < bottom; i++) { - FX_ARGB* pLine = pBuf + (int32_t)r.left; - for (int32_t j = (int32_t)r.left; j < right; j++) { - FX_ARGB c = *pLine; - *pLine++ = (c & 0xFF000000) | (0xFFFFFF - (c & 0x00FFFFFF)); - } - pBuf = (FX_ARGB*)((uint8_t*)pBuf + bitmap->GetPitch()); - } - return FX_ERR_Succeeded; -} -FX_ERR CFX_Graphics::XorDIBitmap(const CFX_DIBitmap* srcBitmap, - const CFX_RectF& rect) { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - CFX_DIBitmap* dst = _renderDevice->GetBitmap(); - if (!dst) - return FX_ERR_Property_Invalid; - CFX_RectF temp(rect); - _info._CTM.TransformRect(temp); - CFX_RectF r; - r.Set(0, 0, (FX_FLOAT)dst->GetWidth(), (FX_FLOAT)dst->GetWidth()); - r.Intersect(temp); - if (r.IsEmpty()) { - return FX_ERR_Parameter_Invalid; - } - FX_ARGB* pSrcBuf = (FX_ARGB*)(srcBitmap->GetBuffer() + - int32_t(r.top) * srcBitmap->GetPitch()); - FX_ARGB* pDstBuf = - (FX_ARGB*)(dst->GetBuffer() + int32_t(r.top) * dst->GetPitch()); - int32_t bottom = (int32_t)r.bottom(); - int32_t right = (int32_t)r.right(); - for (int32_t i = (int32_t)r.top; i < bottom; i++) { - FX_ARGB* pSrcLine = pSrcBuf + (int32_t)r.left; - FX_ARGB* pDstLine = pDstBuf + (int32_t)r.left; - for (int32_t j = (int32_t)r.left; j < right; j++) { - FX_ARGB c = *pDstLine; - *pDstLine++ = - ArgbEncode(FXARGB_A(c), (c & 0xFFFFFF) ^ (*pSrcLine & 0xFFFFFF)); - pSrcLine++; - } - pSrcBuf = (FX_ARGB*)((uint8_t*)pSrcBuf + srcBitmap->GetPitch()); - pDstBuf = (FX_ARGB*)((uint8_t*)pDstBuf + dst->GetPitch()); - } - return FX_ERR_Succeeded; -} -FX_ERR CFX_Graphics::EqvDIBitmap(const CFX_DIBitmap* srcBitmap, - const CFX_RectF& rect) { - if (!_renderDevice) - return FX_ERR_Property_Invalid; - CFX_DIBitmap* dst = _renderDevice->GetBitmap(); - if (!dst) - return FX_ERR_Property_Invalid; - CFX_RectF temp(rect); - _info._CTM.TransformRect(temp); - CFX_RectF r; - r.Set(0, 0, (FX_FLOAT)dst->GetWidth(), (FX_FLOAT)dst->GetWidth()); - r.Intersect(temp); - if (r.IsEmpty()) { - return FX_ERR_Parameter_Invalid; - } - FX_ARGB* pSrcBuf = (FX_ARGB*)(srcBitmap->GetBuffer() + - int32_t(r.top) * srcBitmap->GetPitch()); - FX_ARGB* pDstBuf = - (FX_ARGB*)(dst->GetBuffer() + int32_t(r.top) * dst->GetPitch()); - int32_t bottom = (int32_t)r.bottom(); - int32_t right = (int32_t)r.right(); - for (int32_t i = (int32_t)r.top; i < bottom; i++) { - FX_ARGB* pSrcLine = pSrcBuf + (int32_t)r.left; - FX_ARGB* pDstLine = pDstBuf + (int32_t)r.left; - for (int32_t j = (int32_t)r.left; j < right; j++) { - FX_ARGB c = *pDstLine; - *pDstLine++ = - ArgbEncode(FXARGB_A(c), ~((c & 0xFFFFFF) ^ (*pSrcLine & 0xFFFFFF))); - pSrcLine++; - } - pSrcBuf = (FX_ARGB*)((uint8_t*)pSrcBuf + srcBitmap->GetPitch()); - pDstBuf = (FX_ARGB*)((uint8_t*)pDstBuf + dst->GetPitch()); - } - return FX_ERR_Succeeded; -} -FX_ERR CFX_Graphics::RenderDeviceSetLineDash(FX_DashStyle dashStyle) { - switch (dashStyle) { - case FX_DASHSTYLE_Solid: { - _info._graphState.SetDashCount(0); - return FX_ERR_Succeeded; - } - case FX_DASHSTYLE_Dash: { - FX_FLOAT dashArray[] = {3, 1}; - SetLineDash(0, dashArray, 2); - return FX_ERR_Succeeded; - } - case FX_DASHSTYLE_Dot: { - FX_FLOAT dashArray[] = {1, 1}; - SetLineDash(0, dashArray, 2); - return FX_ERR_Succeeded; - } - case FX_DASHSTYLE_DashDot: { - FX_FLOAT dashArray[] = {3, 1, 1, 1}; - SetLineDash(0, dashArray, 4); - return FX_ERR_Succeeded; - } - case FX_DASHSTYLE_DashDotDot: { - FX_FLOAT dashArray[] = {4, 1, 2, 1, 2, 1}; - SetLineDash(0, dashArray, 6); - return FX_ERR_Succeeded; - } - default: { return FX_ERR_Parameter_Invalid; } - } -} -FX_ERR CFX_Graphics::RenderDeviceStrokePath(CFX_Path* path, - CFX_Matrix* matrix) { - if (!_info._strokeColor) - return FX_ERR_Property_Invalid; - CFX_Matrix m; - m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, - _info._CTM.f); - if (matrix) { - m.Concat(*matrix); - } - switch (_info._strokeColor->_type) { - case FX_COLOR_Solid: { - FX_BOOL result = _renderDevice->DrawPath( - path->GetPathData(), (CFX_Matrix*)&m, &_info._graphState, 0x0, - _info._strokeColor->_argb, 0); - if (!result) - return FX_ERR_Indefinite; - return FX_ERR_Succeeded; - } - case FX_COLOR_Pattern: { - return StrokePathWithPattern(path, &m); - } - case FX_COLOR_Shading: { - return StrokePathWithShading(path, &m); - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::RenderDeviceFillPath(CFX_Path* path, - FX_FillMode fillMode, - CFX_Matrix* matrix) { - if (!_info._fillColor) - return FX_ERR_Property_Invalid; - CFX_Matrix m; - m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, - _info._CTM.f); - if (matrix) { - m.Concat(*matrix); - } - switch (_info._fillColor->_type) { - case FX_COLOR_Solid: { - FX_BOOL result = _renderDevice->DrawPath( - path->GetPathData(), (CFX_Matrix*)&m, &_info._graphState, - _info._fillColor->_argb, 0x0, fillMode); - if (!result) - return FX_ERR_Indefinite; - return FX_ERR_Succeeded; - } - case FX_COLOR_Pattern: { - { return FillPathWithPattern(path, fillMode, &m); } - } - case FX_COLOR_Shading: { - { return FillPathWithShading(path, fillMode, &m); } - } - default: { return FX_ERR_Property_Invalid; } - } -} -FX_ERR CFX_Graphics::RenderDeviceDrawImage(CFX_DIBSource* source, - const CFX_PointF& point, - CFX_Matrix* matrix) { - CFX_Matrix m1; - m1.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, - _info._CTM.f); - if (matrix) { - m1.Concat(*matrix); - } - CFX_Matrix m2; - m2.Set((FX_FLOAT)source->GetWidth(), 0.0, 0.0, (FX_FLOAT)source->GetHeight(), - point.x, point.y); - m2.Concat(m1); - int32_t left, top; - CFX_DIBitmap* bmp1 = source->FlipImage(FALSE, TRUE); - CFX_DIBitmap* bmp2 = bmp1->TransformTo((CFX_Matrix*)&m2, left, top); - CFX_RectF r; - GetClipRect(r); - FX_ERR result = FX_ERR_Indefinite; - { - CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); - CFX_DIBitmap bmp; - bmp.Create(bitmap->GetWidth(), bitmap->GetHeight(), FXDIB_Argb); - _renderDevice->GetDIBits(&bmp, 0, 0); - bmp.TransferBitmap(FXSYS_round(r.left), FXSYS_round(r.top), - FXSYS_round(r.Width()), FXSYS_round(r.Height()), bmp2, - FXSYS_round(r.left - left), FXSYS_round(r.top - top)); - _renderDevice->SetDIBits(&bmp, 0, 0); - result = FX_ERR_Succeeded; - } - if (bmp2) { - delete bmp2; - bmp2 = NULL; - } - if (bmp1) { - delete bmp1; - bmp1 = NULL; - } - return result; -} -FX_ERR CFX_Graphics::RenderDeviceStretchImage(CFX_DIBSource* source, - const CFX_RectF& rect, - CFX_Matrix* matrix) { - CFX_Matrix m1; - m1.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, - _info._CTM.f); - if (matrix) { - m1.Concat(*matrix); - } - CFX_DIBitmap* bmp1 = - source->StretchTo((int32_t)rect.Width(), (int32_t)rect.Height()); - CFX_Matrix m2; - m2.Set(rect.Width(), 0.0, 0.0, rect.Height(), rect.left, rect.top); - m2.Concat(m1); - int32_t left, top; - CFX_DIBitmap* bmp2 = bmp1->FlipImage(FALSE, TRUE); - CFX_DIBitmap* bmp3 = bmp2->TransformTo((CFX_Matrix*)&m2, left, top); - CFX_RectF r; - GetClipRect(r); - FX_ERR result = FX_ERR_Indefinite; - { - CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); - bitmap->CompositeBitmap(FXSYS_round(r.left), FXSYS_round(r.top), - FXSYS_round(r.Width()), FXSYS_round(r.Height()), - bmp3, FXSYS_round(r.left - left), - FXSYS_round(r.top - top)); - result = FX_ERR_Succeeded; - } - if (bmp3) { - delete bmp3; - bmp3 = NULL; - } - if (bmp2) { - delete bmp2; - bmp2 = NULL; - } - if (bmp1) { - delete bmp1; - bmp1 = NULL; - } - return result; -} -FX_ERR CFX_Graphics::RenderDeviceShowText(const CFX_PointF& point, - const CFX_WideString& text, - CFX_Matrix* matrix) { - int32_t length = text.GetLength(); - FX_DWORD* charCodes = FX_Alloc(FX_DWORD, length); - FXTEXT_CHARPOS* charPos = FX_Alloc(FXTEXT_CHARPOS, length); - CFX_RectF rect; - rect.Set(point.x, point.y, 0, 0); - CalcTextInfo(text, charCodes, charPos, rect); - CFX_Matrix m; - m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, - _info._CTM.f); - m.Translate(0, _info._fontSize * _info._fontHScale); - if (matrix) { - m.Concat(*matrix); - } - FX_BOOL result = _renderDevice->DrawNormalText( - length, charPos, _info._font, CFX_GEModule::Get()->GetFontCache(), - -_info._fontSize * _info._fontHScale, (CFX_Matrix*)&m, - _info._fillColor->_argb, FXTEXT_CLEARTYPE); - if (!result) - return FX_ERR_Indefinite; - FX_Free(charPos); - FX_Free(charCodes); - return FX_ERR_Succeeded; -} -FX_ERR CFX_Graphics::StrokePathWithPattern(CFX_Path* path, CFX_Matrix* matrix) { - return FX_ERR_Method_Not_Supported; -} -FX_ERR CFX_Graphics::StrokePathWithShading(CFX_Path* path, CFX_Matrix* matrix) { - return FX_ERR_Method_Not_Supported; -} -FX_ERR CFX_Graphics::FillPathWithPattern(CFX_Path* path, - FX_FillMode fillMode, - CFX_Matrix* matrix) { - CFX_Pattern* pattern = _info._fillColor->_pattern; - CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); - int32_t width = bitmap->GetWidth(); - int32_t height = bitmap->GetHeight(); - CFX_DIBitmap bmp; - bmp.Create(width, height, FXDIB_Argb); - _renderDevice->GetDIBits(&bmp, 0, 0); - switch (pattern->_type) { - case FX_PATTERN_Bitmap: { - int32_t xStep = FXSYS_round(pattern->_x1Step); - int32_t yStep = FXSYS_round(pattern->_y1Step); - int32_t xCount = width / xStep + 1; - int32_t yCount = height / yStep + 1; - for (int32_t i = 0; i <= yCount; i++) { - for (int32_t j = 0; j <= xCount; j++) { - bmp.TransferBitmap(j * xStep, i * yStep, xStep, yStep, - pattern->_bitmap, 0, 0); - } - } - break; - } - case FX_PATTERN_Hatch: { - FX_HatchStyle hatchStyle = _info._fillColor->_pattern->_hatchStyle; - if (hatchStyle < FX_HATCHSTYLE_Horizontal || - hatchStyle > FX_HATCHSTYLE_SolidDiamond) { - return FX_ERR_Intermediate_Value_Invalid; - } - const FX_HATCHDATA& data = hatchBitmapData[hatchStyle]; - CFX_DIBitmap mask; - mask.Create(data.width, data.height, FXDIB_1bppMask); - FXSYS_memcpy(mask.GetBuffer(), data.maskBits, - mask.GetPitch() * data.height); - CFX_FloatRect rectf = path->GetPathData()->GetBoundingBox(); - if (matrix) { - rectf.Transform((const CFX_Matrix*)matrix); - } - FX_RECT rect(FXSYS_round(rectf.left), FXSYS_round(rectf.top), - FXSYS_round(rectf.right), FXSYS_round(rectf.bottom)); - CFX_FxgeDevice device; - device.Attach(&bmp); - device.FillRect(&rect, _info._fillColor->_pattern->_backArgb); - for (int32_t j = rect.bottom; j < rect.top; j += mask.GetHeight()) { - for (int32_t i = rect.left; i < rect.right; i += mask.GetWidth()) { - device.SetBitMask(&mask, i, j, _info._fillColor->_pattern->_foreArgb); - } - } - break; - } - } - _renderDevice->SaveState(); - _renderDevice->SetClip_PathFill(path->GetPathData(), (CFX_Matrix*)matrix, - fillMode); - SetDIBitsWithMatrix(&bmp, &pattern->_matrix); - _renderDevice->RestoreState(); - return FX_ERR_Succeeded; -} -FX_ERR CFX_Graphics::FillPathWithShading(CFX_Path* path, - FX_FillMode fillMode, - CFX_Matrix* matrix) { - CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); - int32_t width = bitmap->GetWidth(); - int32_t height = bitmap->GetHeight(); - FX_FLOAT start_x = _info._fillColor->_shading->_beginPoint.x; - FX_FLOAT start_y = _info._fillColor->_shading->_beginPoint.y; - FX_FLOAT end_x = _info._fillColor->_shading->_endPoint.x; - FX_FLOAT end_y = _info._fillColor->_shading->_endPoint.y; - CFX_DIBitmap bmp; - bmp.Create(width, height, FXDIB_Argb); - _renderDevice->GetDIBits(&bmp, 0, 0); - int32_t pitch = bmp.GetPitch(); - FX_BOOL result = FALSE; - switch (_info._fillColor->_shading->_type) { - case FX_SHADING_Axial: { - FX_FLOAT x_span = end_x - start_x; - FX_FLOAT y_span = end_y - start_y; - FX_FLOAT axis_len_square = (x_span * x_span) + (y_span * y_span); - for (int32_t row = 0; row < height; row++) { - FX_DWORD* dib_buf = (FX_DWORD*)(bmp.GetBuffer() + row * pitch); - for (int32_t column = 0; column < width; column++) { - FX_FLOAT x = (FX_FLOAT)(column); - FX_FLOAT y = (FX_FLOAT)(row); - FX_FLOAT scale = - (((x - start_x) * x_span) + ((y - start_y) * y_span)) / - axis_len_square; - if (scale < 0) { - if (!_info._fillColor->_shading->_isExtendedBegin) { - continue; - } - scale = 0; - } else if (scale > 1.0f) { - if (!_info._fillColor->_shading->_isExtendedEnd) { - continue; - } - scale = 1.0f; - } - int32_t index = (int32_t)(scale * (FX_SHADING_Steps - 1)); - dib_buf[column] = _info._fillColor->_shading->_argbArray[index]; - } - } - result = TRUE; - break; - } - case FX_SHADING_Radial: { - FX_FLOAT start_r = _info._fillColor->_shading->_beginRadius; - FX_FLOAT end_r = _info._fillColor->_shading->_endRadius; - FX_FLOAT a = ((start_x - end_x) * (start_x - end_x)) + - ((start_y - end_y) * (start_y - end_y)) - - ((start_r - end_r) * (start_r - end_r)); - for (int32_t row = 0; row < height; row++) { - FX_DWORD* dib_buf = (FX_DWORD*)(bmp.GetBuffer() + row * pitch); - for (int32_t column = 0; column < width; column++) { - FX_FLOAT x = (FX_FLOAT)(column); - FX_FLOAT y = (FX_FLOAT)(row); - FX_FLOAT b = -2 * (((x - start_x) * (end_x - start_x)) + - ((y - start_y) * (end_y - start_y)) + - (start_r * (end_r - start_r))); - FX_FLOAT c = ((x - start_x) * (x - start_x)) + - ((y - start_y) * (y - start_y)) - (start_r * start_r); - FX_FLOAT s; - if (a == 0) { - s = -c / b; - } else { - FX_FLOAT b2_4ac = (b * b) - 4 * (a * c); - if (b2_4ac < 0) { - continue; - } - FX_FLOAT root = (FXSYS_sqrt(b2_4ac)); - FX_FLOAT s1, s2; - if (a > 0) { - s1 = (-b - root) / (2 * a); - s2 = (-b + root) / (2 * a); - } else { - s2 = (-b - root) / (2 * a); - s1 = (-b + root) / (2 * a); - } - if (s2 <= 1.0f || _info._fillColor->_shading->_isExtendedEnd) { - s = (s2); - } else { - s = (s1); - } - if ((start_r) + s * (end_r - start_r) < 0) { - continue; - } - } - if (s < 0) { - if (!_info._fillColor->_shading->_isExtendedBegin) { - continue; - } - s = 0; - } - if (s > 1.0f) { - if (!_info._fillColor->_shading->_isExtendedEnd) { - continue; - } - s = 1.0f; - } - int index = (int32_t)(s * (FX_SHADING_Steps - 1)); - dib_buf[column] = _info._fillColor->_shading->_argbArray[index]; - } - } - result = TRUE; - break; - } - default: { result = FALSE; } - } - if (result) { - _renderDevice->SaveState(); - _renderDevice->SetClip_PathFill(path->GetPathData(), (CFX_Matrix*)matrix, - fillMode); - SetDIBitsWithMatrix(&bmp, matrix); - _renderDevice->RestoreState(); - } - return result; -} -FX_ERR CFX_Graphics::SetDIBitsWithMatrix(CFX_DIBSource* source, - CFX_Matrix* matrix) { - if (matrix->IsIdentity()) { - _renderDevice->SetDIBits(source, 0, 0); - } else { - CFX_Matrix m; - m.Set((FX_FLOAT)source->GetWidth(), 0, 0, (FX_FLOAT)source->GetHeight(), 0, - 0); - m.Concat(*matrix); - int32_t left, top; - CFX_DIBitmap* bmp1 = source->FlipImage(FALSE, TRUE); - CFX_DIBitmap* bmp2 = bmp1->TransformTo((CFX_Matrix*)&m, left, top); - _renderDevice->SetDIBits(bmp2, left, top); - if (bmp2) { - delete bmp2; - bmp2 = NULL; - } - if (bmp1) { - delete bmp1; - bmp1 = NULL; - } - } - return FX_ERR_Succeeded; -} -FX_ERR CFX_Graphics::CalcTextInfo(const CFX_WideString& text, - FX_DWORD* charCodes, - FXTEXT_CHARPOS* charPos, - CFX_RectF& rect) { - std::unique_ptr encoding( - new CFX_UnicodeEncoding(_info._font)); - int32_t length = text.GetLength(); - FX_FLOAT penX = (FX_FLOAT)rect.left; - FX_FLOAT penY = (FX_FLOAT)rect.top; - FX_FLOAT left = (FX_FLOAT)(0); - FX_FLOAT top = (FX_FLOAT)(0); - charCodes[0] = text.GetAt(0); - charPos[0].m_OriginX = penX + left; - charPos[0].m_OriginY = penY + top; - charPos[0].m_GlyphIndex = encoding->GlyphFromCharCode(charCodes[0]); - charPos[0].m_FontCharWidth = FXSYS_round( - _info._font->GetGlyphWidth(charPos[0].m_GlyphIndex) * _info._fontHScale); - charPos[0].m_bGlyphAdjust = TRUE; - charPos[0].m_AdjustMatrix[0] = -1; - charPos[0].m_AdjustMatrix[1] = 0; - charPos[0].m_AdjustMatrix[2] = 0; - charPos[0].m_AdjustMatrix[3] = 1; - penX += (FX_FLOAT)(charPos[0].m_FontCharWidth) * _info._fontSize / 1000 + - _info._fontSpacing; - for (int32_t i = 1; i < length; i++) { - charCodes[i] = text.GetAt(i); - charPos[i].m_OriginX = penX + left; - charPos[i].m_OriginY = penY + top; - charPos[i].m_GlyphIndex = encoding->GlyphFromCharCode(charCodes[i]); - charPos[i].m_FontCharWidth = - FXSYS_round(_info._font->GetGlyphWidth(charPos[i].m_GlyphIndex) * - _info._fontHScale); - charPos[i].m_bGlyphAdjust = TRUE; - charPos[i].m_AdjustMatrix[0] = -1; - charPos[i].m_AdjustMatrix[1] = 0; - charPos[i].m_AdjustMatrix[2] = 0; - charPos[i].m_AdjustMatrix[3] = 1; - penX += (FX_FLOAT)(charPos[i].m_FontCharWidth) * _info._fontSize / 1000 + - _info._fontSpacing; - } - rect.width = (FX_FLOAT)penX - rect.left; - rect.height = rect.top + _info._fontSize * _info._fontHScale - rect.top; - return FX_ERR_Succeeded; -} -CAGG_Graphics::CAGG_Graphics() { - _owner = NULL; -} -FX_ERR CAGG_Graphics::Create(CFX_Graphics* owner, - int32_t width, - int32_t height, - FXDIB_Format format) { - if (owner->_renderDevice) { - return FX_ERR_Parameter_Invalid; - } - if (_owner) { - return FX_ERR_Property_Invalid; - } - CFX_FxgeDevice* device = new CFX_FxgeDevice; - device->Create(width, height, format); - _owner = owner; - _owner->_renderDevice = device; - _owner->_renderDevice->GetBitmap()->Clear(0xFFFFFFFF); - return FX_ERR_Succeeded; -} -CAGG_Graphics::~CAGG_Graphics() { - if (_owner->_renderDevice) { - delete (CFX_FxgeDevice*)_owner->_renderDevice; - } - _owner = NULL; -} -CFX_Path::CFX_Path() { - _generator = NULL; -} -FX_ERR CFX_Path::Create() { - if (_generator) { - return FX_ERR_Property_Invalid; - } - _generator = new CFX_PathGenerator; - _generator->Create(); - return FX_ERR_Succeeded; -} -CFX_Path::~CFX_Path() { - if (_generator) { - delete _generator; - _generator = NULL; - } -} -FX_ERR CFX_Path::MoveTo(FX_FLOAT x, FX_FLOAT y) { - if (!_generator) - return FX_ERR_Property_Invalid; - _generator->MoveTo(x, y); - return FX_ERR_Succeeded; -} -FX_ERR CFX_Path::LineTo(FX_FLOAT x, FX_FLOAT y) { - if (!_generator) - return FX_ERR_Property_Invalid; - _generator->LineTo(x, y); - return FX_ERR_Succeeded; -} -FX_ERR CFX_Path::BezierTo(FX_FLOAT ctrlX1, - FX_FLOAT ctrlY1, - FX_FLOAT ctrlX2, - FX_FLOAT ctrlY2, - FX_FLOAT toX, - FX_FLOAT toY) { - if (!_generator) - return FX_ERR_Property_Invalid; - _generator->BezierTo(ctrlX1, ctrlY1, ctrlX2, ctrlY2, toX, toY); - return FX_ERR_Succeeded; -} -FX_ERR CFX_Path::ArcTo(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height, - FX_FLOAT startAngle, - FX_FLOAT sweepAngle) { - if (!_generator) - return FX_ERR_Property_Invalid; - _generator->ArcTo(left + width / 2, top + height / 2, width / 2, height / 2, - startAngle, sweepAngle); - return FX_ERR_Succeeded; -} -FX_ERR CFX_Path::Close() { - if (!_generator) - return FX_ERR_Property_Invalid; - _generator->Close(); - return FX_ERR_Succeeded; -} -FX_ERR CFX_Path::AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2) { - if (!_generator) - return FX_ERR_Property_Invalid; - _generator->AddLine(x1, y1, x2, y2); - return FX_ERR_Succeeded; -} -FX_ERR CFX_Path::AddBezier(FX_FLOAT startX, - FX_FLOAT startY, - FX_FLOAT ctrlX1, - FX_FLOAT ctrlY1, - FX_FLOAT ctrlX2, - FX_FLOAT ctrlY2, - FX_FLOAT endX, - FX_FLOAT endY) { - if (!_generator) - return FX_ERR_Property_Invalid; - _generator->AddBezier(startX, startY, ctrlX1, ctrlY1, ctrlX2, ctrlY2, endX, - endY); - return FX_ERR_Succeeded; -} -FX_ERR CFX_Path::AddRectangle(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height) { - if (!_generator) - return FX_ERR_Property_Invalid; - _generator->AddRectangle(left, top, left + width, top + height); - return FX_ERR_Succeeded; -} -FX_ERR CFX_Path::AddEllipse(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height) { - if (!_generator) - return FX_ERR_Property_Invalid; - _generator->AddEllipse(left + width / 2, top + height / 2, width / 2, - height / 2); - return FX_ERR_Succeeded; -} -FX_ERR CFX_Path::AddEllipse(const CFX_RectF& rect) { - if (!_generator) - return FX_ERR_Property_Invalid; - _generator->AddEllipse(rect.left + rect.Width() / 2, - rect.top + rect.Height() / 2, rect.Width() / 2, - rect.Height() / 2); - return FX_ERR_Succeeded; -} -FX_ERR CFX_Path::AddArc(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height, - FX_FLOAT startAngle, - FX_FLOAT sweepAngle) { - if (!_generator) - return FX_ERR_Property_Invalid; - _generator->AddArc(left + width / 2, top + height / 2, width / 2, height / 2, - startAngle, sweepAngle); - return FX_ERR_Succeeded; -} -FX_ERR CFX_Path::AddPie(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height, - FX_FLOAT startAngle, - FX_FLOAT sweepAngle) { - if (!_generator) - return FX_ERR_Property_Invalid; - _generator->AddPie(left + width / 2, top + height / 2, width / 2, height / 2, - startAngle, sweepAngle); - return FX_ERR_Succeeded; -} -FX_ERR CFX_Path::AddSubpath(CFX_Path* path) { - if (!_generator) - return FX_ERR_Property_Invalid; - _generator->AddPathData(path->GetPathData()); - return FX_ERR_Succeeded; -} -FX_ERR CFX_Path::Clear() { - if (!_generator) - return FX_ERR_Property_Invalid; - _generator->GetPathData()->SetPointCount(0); - return FX_ERR_Succeeded; -} -FX_BOOL CFX_Path::IsEmpty() { - if (!_generator) - return FX_ERR_Property_Invalid; - if (_generator->GetPathData()->GetPointCount() == 0) { - return TRUE; - } - return FALSE; -} -CFX_PathData* CFX_Path::GetPathData() { - if (!_generator) - return NULL; - return _generator->GetPathData(); -} -CFX_Color::CFX_Color() { - _type = FX_COLOR_None; -} -CFX_Color::CFX_Color(const FX_ARGB argb) { - _type = FX_COLOR_None; - Set(argb); -} -CFX_Color::CFX_Color(CFX_Pattern* pattern, const FX_ARGB argb) { - _type = FX_COLOR_None; - Set(pattern, argb); -} -CFX_Color::CFX_Color(CFX_Shading* shading) { - _type = FX_COLOR_None; - Set(shading); -} -CFX_Color::~CFX_Color() { - _type = FX_COLOR_None; -} -FX_ERR CFX_Color::Set(const FX_ARGB argb) { - _type = FX_COLOR_Solid; - _argb = argb; - _pattern = NULL; - return FX_ERR_Succeeded; -} -FX_ERR CFX_Color::Set(CFX_Pattern* pattern, const FX_ARGB argb) { - if (!pattern) - return FX_ERR_Parameter_Invalid; - _type = FX_COLOR_Pattern; - _argb = argb; - _pattern = pattern; - return FX_ERR_Succeeded; -} -FX_ERR CFX_Color::Set(CFX_Shading* shading) { - if (!shading) - return FX_ERR_Parameter_Invalid; - _type = FX_COLOR_Shading; - _shading = shading; - return FX_ERR_Succeeded; -} -CFX_Pattern::CFX_Pattern() { - _type = FX_PATTERN_None; - _matrix.SetIdentity(); -} -FX_ERR CFX_Pattern::Create(CFX_DIBitmap* bitmap, - const FX_FLOAT xStep, - const FX_FLOAT yStep, - CFX_Matrix* matrix) { - if (!bitmap) - return FX_ERR_Parameter_Invalid; - if (_type != FX_PATTERN_None) { - return FX_ERR_Property_Invalid; - } - _type = FX_PATTERN_Bitmap; - _bitmap = bitmap; - _x1Step = xStep; - _y1Step = yStep; - if (matrix) { - _matrix.Set(matrix->a, matrix->b, matrix->c, matrix->d, matrix->e, - matrix->f); - } - return FX_ERR_Succeeded; -} -FX_ERR CFX_Pattern::Create(FX_HatchStyle hatchStyle, - const FX_ARGB foreArgb, - const FX_ARGB backArgb, - CFX_Matrix* matrix) { - if (hatchStyle < FX_HATCHSTYLE_Horizontal || - hatchStyle > FX_HATCHSTYLE_SolidDiamond) { - return FX_ERR_Parameter_Invalid; - } - if (_type != FX_PATTERN_None) { - return FX_ERR_Property_Invalid; - } - _type = FX_PATTERN_Hatch; - _hatchStyle = hatchStyle; - _foreArgb = foreArgb; - _backArgb = backArgb; - if (matrix) { - _matrix.Set(matrix->a, matrix->b, matrix->c, matrix->d, matrix->e, - matrix->f); - } - return FX_ERR_Succeeded; -} -CFX_Pattern::~CFX_Pattern() { - _type = FX_PATTERN_None; -} -CFX_Shading::CFX_Shading() { - _type = FX_SHADING_None; -} -FX_ERR CFX_Shading::CreateAxial(const CFX_PointF& beginPoint, - const CFX_PointF& endPoint, - FX_BOOL isExtendedBegin, - FX_BOOL isExtendedEnd, - const FX_ARGB beginArgb, - const FX_ARGB endArgb) { - if (_type != FX_SHADING_None) { - return FX_ERR_Property_Invalid; - } - _type = FX_SHADING_Axial; - _beginPoint = beginPoint; - _endPoint = endPoint; - _isExtendedBegin = isExtendedBegin; - _isExtendedEnd = isExtendedEnd; - _beginArgb = beginArgb; - _endArgb = endArgb; - return InitArgbArray(); -} -FX_ERR CFX_Shading::CreateRadial(const CFX_PointF& beginPoint, - const CFX_PointF& endPoint, - const FX_FLOAT beginRadius, - const FX_FLOAT endRadius, - FX_BOOL isExtendedBegin, - FX_BOOL isExtendedEnd, - const FX_ARGB beginArgb, - const FX_ARGB endArgb) { - if (_type != FX_SHADING_None) { - return FX_ERR_Property_Invalid; - } - _type = FX_SHADING_Radial; - _beginPoint = beginPoint; - _endPoint = endPoint; - _beginRadius = beginRadius; - _endRadius = endRadius; - _isExtendedBegin = isExtendedBegin; - _isExtendedEnd = isExtendedEnd; - _beginArgb = beginArgb; - _endArgb = endArgb; - return InitArgbArray(); -} -CFX_Shading::~CFX_Shading() { - _type = FX_SHADING_None; -} -FX_ERR CFX_Shading::InitArgbArray() { - int32_t a1, r1, g1, b1; - ArgbDecode(_beginArgb, a1, r1, g1, b1); - int32_t a2, r2, g2, b2; - ArgbDecode(_endArgb, a2, r2, g2, b2); - FX_FLOAT f = (FX_FLOAT)(FX_SHADING_Steps - 1); - FX_FLOAT aScale = (FX_FLOAT)(1.0 * (a2 - a1) / f); - FX_FLOAT rScale = (FX_FLOAT)(1.0 * (r2 - r1) / f); - FX_FLOAT gScale = (FX_FLOAT)(1.0 * (g2 - g1) / f); - FX_FLOAT bScale = (FX_FLOAT)(1.0 * (b2 - b1) / f); - int32_t a3, r3, g3, b3; - for (int32_t i = 0; i < FX_SHADING_Steps; i++) { - a3 = (int32_t)(i * aScale); - r3 = (int32_t)(i * rScale); - g3 = (int32_t)(i * gScale); - b3 = (int32_t)(i * bScale); - _argbArray[i] = - FXARGB_TODIB(FXARGB_MAKE((a1 + a3), (r1 + r3), (g1 + g3), (b1 + b3))); - } - return FX_ERR_Succeeded; -} -class CFX_Pause : public IFX_Pause { - public: - virtual FX_BOOL NeedToPauseNow() { return TRUE; } -}; diff --git a/xfa/src/fxgraphics/src/fx_path_generator.cpp b/xfa/src/fxgraphics/src/fx_path_generator.cpp deleted file mode 100644 index 1174a5fb45..0000000000 --- a/xfa/src/fxgraphics/src/fx_path_generator.cpp +++ /dev/null @@ -1,199 +0,0 @@ -// Copyright 2014 PDFium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com - -#include "xfa/src/fxgraphics/src/fx_path_generator.h" -#include "xfa/src/fxgraphics/src/pre.h" -CFX_PathGenerator::CFX_PathGenerator() { - m_pPathData = NULL; -} -void CFX_PathGenerator::Create() { - m_pPathData = new CFX_PathData; -} -CFX_PathGenerator::~CFX_PathGenerator() { - if (m_pPathData) { - delete m_pPathData; - m_pPathData = NULL; - } -} -void CFX_PathGenerator::AddPathData(CFX_PathData* pPathData) { - if (pPathData && pPathData->GetPointCount() > 0) { - int nCount = pPathData->GetPointCount(); - FX_PATHPOINT* pPoints = pPathData->GetPoints(); - AddPathData(pPoints, nCount); - } -} -void CFX_PathGenerator::AddPathData(FX_PATHPOINT* pPoints, int nCount) { - if (pPoints && nCount > 0) { - int nOldCount = m_pPathData->GetPointCount(); - m_pPathData->AddPointCount(nCount); - FX_PATHPOINT* pDstPoints = m_pPathData->GetPoints(); - FXSYS_memcpy(pDstPoints + nOldCount, pPoints, - sizeof(FX_PATHPOINT) * nCount); - } -} -void CFX_PathGenerator::MoveTo(FX_FLOAT x, FX_FLOAT y) { - m_pPathData->AddPointCount(1); - m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, FXPT_MOVETO); -} -void CFX_PathGenerator::LineTo(FX_FLOAT x, FX_FLOAT y) { - m_pPathData->AddPointCount(1); - m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, FXPT_LINETO); -} -void CFX_PathGenerator::BezierTo(FX_FLOAT ctrl_x1, - FX_FLOAT ctrl_y1, - FX_FLOAT ctrl_x2, - FX_FLOAT ctrl_y2, - FX_FLOAT to_x, - FX_FLOAT to_y) { - int old_count = m_pPathData->GetPointCount(); - m_pPathData->AddPointCount(3); - m_pPathData->SetPoint(old_count, ctrl_x1, ctrl_y1, FXPT_BEZIERTO); - m_pPathData->SetPoint(old_count + 1, ctrl_x2, ctrl_y2, FXPT_BEZIERTO); - m_pPathData->SetPoint(old_count + 2, to_x, to_y, FXPT_BEZIERTO); -} -void CFX_PathGenerator::Close() { - if (m_pPathData->GetPointCount() > 0) { - int index = m_pPathData->GetPointCount() - 1; - FX_PATHPOINT* pPoints = m_pPathData->GetPoints(); - pPoints[index].m_Flag |= FXPT_CLOSEFIGURE; - } -} -void CFX_PathGenerator::AddLine(FX_FLOAT x1, - FX_FLOAT y1, - FX_FLOAT x2, - FX_FLOAT y2) { - int old_count = m_pPathData->GetPointCount(); - m_pPathData->AddPointCount(2); - m_pPathData->SetPoint(old_count, x1, y1, FXPT_MOVETO); - m_pPathData->SetPoint(old_count + 1, x2, y2, FXPT_LINETO); -} -void CFX_PathGenerator::AddBezier(FX_FLOAT start_x, - FX_FLOAT start_y, - FX_FLOAT ctrl_x1, - FX_FLOAT ctrl_y1, - FX_FLOAT ctrl_x2, - FX_FLOAT ctrl_y2, - FX_FLOAT end_x, - FX_FLOAT end_y) { - int old_count = m_pPathData->GetPointCount(); - m_pPathData->AddPointCount(4); - m_pPathData->SetPoint(old_count, start_x, start_y, FXPT_MOVETO); - m_pPathData->SetPoint(old_count + 1, ctrl_x1, ctrl_y1, FXPT_BEZIERTO); - m_pPathData->SetPoint(old_count + 2, ctrl_x2, ctrl_y2, FXPT_BEZIERTO); - m_pPathData->SetPoint(old_count + 3, end_x, end_y, FXPT_BEZIERTO); -} -void CFX_PathGenerator::AddRectangle(FX_FLOAT x1, - FX_FLOAT y1, - FX_FLOAT x2, - FX_FLOAT y2) { - m_pPathData->AppendRect(x1, y1, x2, y2); -} -void CFX_PathGenerator::AddEllipse(FX_FLOAT x, - FX_FLOAT y, - FX_FLOAT width, - FX_FLOAT height) { - AddArc(x, y, width, height, 0, FX_PI * 2); -} -void CFX_PathGenerator::ArcTo(FX_FLOAT x, - FX_FLOAT y, - FX_FLOAT width, - FX_FLOAT height, - FX_FLOAT start_angle, - FX_FLOAT sweep_angle) { - FX_FLOAT x0 = FXSYS_cos(sweep_angle / 2); - FX_FLOAT y0 = FXSYS_sin(sweep_angle / 2); - FX_FLOAT tx = ((1.0f - x0) * 4) / (3 * 1.0f); - FX_FLOAT ty = y0 - ((tx * x0) / y0); - FX_FLOAT px[3], py[3]; - px[0] = x0 + tx; - py[0] = -ty; - px[1] = x0 + tx; - py[1] = ty; - FX_FLOAT sn = FXSYS_sin(start_angle + sweep_angle / 2); - FX_FLOAT cs = FXSYS_cos(start_angle + sweep_angle / 2); - int old_count = m_pPathData->GetPointCount(); - m_pPathData->AddPointCount(3); - FX_FLOAT bezier_x, bezier_y; - bezier_x = x + (width * ((px[0] * cs) - (py[0] * sn))); - bezier_y = y + (height * ((px[0] * sn) + (py[0] * cs))); - m_pPathData->SetPoint(old_count, bezier_x, bezier_y, FXPT_BEZIERTO); - bezier_x = x + (width * ((px[1] * cs) - (py[1] * sn))); - bezier_y = y + (height * ((px[1] * sn) + (py[1] * cs))); - m_pPathData->SetPoint(old_count + 1, bezier_x, bezier_y, FXPT_BEZIERTO); - bezier_x = x + (width * FXSYS_cos(start_angle + sweep_angle)); - bezier_y = y + (height * FXSYS_sin(start_angle + sweep_angle)); - m_pPathData->SetPoint(old_count + 2, bezier_x, bezier_y, FXPT_BEZIERTO); -} -void CFX_PathGenerator::AddArc(FX_FLOAT x, - FX_FLOAT y, - FX_FLOAT width, - FX_FLOAT height, - FX_FLOAT start_angle, - FX_FLOAT sweep_angle) { - if (sweep_angle == 0) { - return; - } - - const FX_FLOAT bezier_arc_angle_epsilon = 0.01f; - while (start_angle > FX_PI * 2) { - start_angle -= FX_PI * 2; - } - while (start_angle < 0) { - start_angle += FX_PI * 2; - } - if (sweep_angle >= FX_PI * 2) { - sweep_angle = FX_PI * 2; - } - if (sweep_angle <= -FX_PI * 2) { - sweep_angle = -FX_PI * 2; - } - m_pPathData->AddPointCount(1); - m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, - x + (width * FXSYS_cos(start_angle)), - y + (height * FXSYS_sin(start_angle)), FXPT_MOVETO); - FX_FLOAT total_sweep = 0, local_sweep = 0, prev_sweep = 0; - FX_BOOL done = FALSE; - do { - if (sweep_angle < 0) { - prev_sweep = total_sweep; - local_sweep = -FX_PI / 2; - total_sweep -= FX_PI / 2; - if (total_sweep <= sweep_angle + bezier_arc_angle_epsilon) { - local_sweep = sweep_angle - prev_sweep; - done = TRUE; - } - } else { - prev_sweep = total_sweep; - local_sweep = FX_PI / 2; - total_sweep += FX_PI / 2; - if (total_sweep >= sweep_angle - bezier_arc_angle_epsilon) { - local_sweep = sweep_angle - prev_sweep; - done = TRUE; - } - } - ArcTo(x, y, width, height, start_angle, local_sweep); - start_angle += local_sweep; - } while (!done); -} -void CFX_PathGenerator::AddPie(FX_FLOAT x, - FX_FLOAT y, - FX_FLOAT width, - FX_FLOAT height, - FX_FLOAT start_angle, - FX_FLOAT sweep_angle) { - if (sweep_angle == 0) { - int old_count = m_pPathData->GetPointCount(); - m_pPathData->AddPointCount(2); - m_pPathData->SetPoint(old_count, x, y, FXPT_MOVETO); - m_pPathData->SetPoint(old_count + 1, x + (width * FXSYS_cos(start_angle)), - y + (height * FXSYS_sin(start_angle)), FXPT_LINETO); - return; - } - AddArc(x, y, width, height, start_angle, sweep_angle); - m_pPathData->AddPointCount(1); - m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, - FXPT_LINETO | FXPT_CLOSEFIGURE); -} diff --git a/xfa/src/fxgraphics/src/fx_path_generator.h b/xfa/src/fxgraphics/src/fx_path_generator.h deleted file mode 100644 index 76e416fd55..0000000000 --- a/xfa/src/fxgraphics/src/fx_path_generator.h +++ /dev/null @@ -1,64 +0,0 @@ -// Copyright 2014 PDFium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com - -#ifndef XFA_SRC_FXGRAPHICS_SRC_FX_PATH_GENERATOR_H_ -#define XFA_SRC_FXGRAPHICS_SRC_FX_PATH_GENERATOR_H_ - -#include "core/include/fxge/fx_ge.h" - -class CFX_PathGenerator { - public: - CFX_PathGenerator(); - void Create(); - ~CFX_PathGenerator(); - CFX_PathData* GetPathData() const { return m_pPathData; } - void AddPathData(CFX_PathData* path_data); - void AddPathData(FX_PATHPOINT* points, int count); - void MoveTo(FX_FLOAT x, FX_FLOAT y); - void LineTo(FX_FLOAT x, FX_FLOAT y); - void BezierTo(FX_FLOAT ctrl_x1, - FX_FLOAT ctrl_y1, - FX_FLOAT ctrl_x2, - FX_FLOAT ctrl_y2, - FX_FLOAT to_x, - FX_FLOAT to_y); - void Close(); - void ArcTo(FX_FLOAT x, - FX_FLOAT y, - FX_FLOAT width, - FX_FLOAT height, - FX_FLOAT start_angle, - FX_FLOAT sweep_angle); - - void AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); - void AddBezier(FX_FLOAT start_x, - FX_FLOAT start_y, - FX_FLOAT ctrl_x1, - FX_FLOAT ctrl_y1, - FX_FLOAT ctrl_x2, - FX_FLOAT ctrl_y2, - FX_FLOAT end_x, - FX_FLOAT end_y); - void AddRectangle(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); - void AddEllipse(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height); - void AddArc(FX_FLOAT x, - FX_FLOAT y, - FX_FLOAT width, - FX_FLOAT height, - FX_FLOAT start_angle, - FX_FLOAT sweep_angle); - void AddPie(FX_FLOAT x, - FX_FLOAT y, - FX_FLOAT width, - FX_FLOAT height, - FX_FLOAT start_angle, - FX_FLOAT sweep_angle); - - protected: - CFX_PathData* m_pPathData; -}; - -#endif // XFA_SRC_FXGRAPHICS_SRC_FX_PATH_GENERATOR_H_ diff --git a/xfa/src/fxgraphics/src/pre.h b/xfa/src/fxgraphics/src/pre.h deleted file mode 100644 index 582d999d7e..0000000000 --- a/xfa/src/fxgraphics/src/pre.h +++ /dev/null @@ -1,586 +0,0 @@ -// Copyright 2014 PDFium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com - -#ifndef XFA_SRC_FXGRAPHICS_SRC_PRE_H_ -#define XFA_SRC_FXGRAPHICS_SRC_PRE_H_ - -enum { - FX_CONTEXT_None = 0, - FX_CONTEXT_Device, -}; -enum { FX_COLOR_None = 0, FX_COLOR_Solid, FX_COLOR_Pattern, FX_COLOR_Shading }; -enum { FX_PATTERN_None = 0, FX_PATTERN_Bitmap, FX_PATTERN_Hatch }; -enum { FX_SHADING_None = 0, FX_SHADING_Axial, FX_SHADING_Radial }; - -#define FX_HATCHSTYLE_Total 53 - -struct FX_HATCHDATA { - int32_t width; - int32_t height; - uint8_t maskBits[64]; -}; -typedef FX_HATCHDATA const* FX_LPCHATCHDATA; - -static const FX_HATCHDATA hatchBitmapData[FX_HATCHSTYLE_Total] = { - {16, - 16, - { - 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, - }}, - {16, - 16, - { - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, - }}, - {16, - 16, - { - 0x80, 0x80, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, - 0x10, 0x10, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, - 0x02, 0x02, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x40, 0x40, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, - 0x08, 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, - 0x01, 0x01, 0x00, 0x00, - }}, - {16, - 16, - { - 0x01, 0x01, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, - 0x08, 0x08, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, - 0x40, 0x40, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, - 0x02, 0x02, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, - 0x10, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, - }}, - {16, - 16, - { - 0xff, 0xff, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, - }}, - {16, - 16, - { - 0x81, 0x81, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, - 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, - 0x42, 0x42, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00, 0x81, 0x81, 0x00, 0x00, - 0x42, 0x42, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, - 0x18, 0x18, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x42, 0x42, 0x00, 0x00, - 0x81, 0x81, 0x00, 0x00, - }}, - {16, - 16, - { - 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, - }}, - {16, - 16, - { - 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, - }}, - {16, - 16, - { - 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, - }}, - {16, - 16, - { - 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, - 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, - 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, - 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, - 0x88, 0x88, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, - 0x22, 0x22, 0x00, 0x00, - }}, - {16, - 16, - { - 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, - 0x11, 0x11, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, - 0xaa, 0xaa, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, - 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, - 0xaa, 0xaa, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, - 0x11, 0x11, 0x00, 0x00, - }}, - {16, - 16, - { - 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, - 0x51, 0x51, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, - 0xaa, 0xaa, 0x00, 0x00, 0x15, 0x15, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, - 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x51, 0x51, 0x00, 0x00, - 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, - 0x15, 0x15, 0x00, 0x00, - }}, - {16, - 16, - { - 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, - 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, - 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, - 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, - 0xaa, 0xaa, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, - 0x55, 0x55, 0x00, 0x00, - }}, - {16, - 16, - { - 0xee, 0xee, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xbb, 0xbb, 0x00, 0x00, - 0x55, 0x55, 0x00, 0x00, 0xee, 0xee, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, - 0xbb, 0xbb, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xee, 0xee, 0x00, 0x00, - 0x55, 0x55, 0x00, 0x00, 0xbb, 0xbb, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, - 0xee, 0xee, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0xbb, 0xbb, 0x00, 0x00, - 0x55, 0x55, 0x00, 0x00, - }}, - {16, - 16, - { - 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, - 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, - 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, - 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, - 0x77, 0x77, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, - 0xdd, 0xdd, 0x00, 0x00, - }}, - {16, - 16, - { - 0x77, 0x77, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, - 0xff, 0xff, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, - 0xdd, 0xdd, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, - 0xff, 0xff, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, - 0x77, 0x77, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xdd, 0xdd, 0x00, 0x00, - 0xff, 0xff, 0x00, 0x00, - }}, - {16, - 16, - { - 0xef, 0xef, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, - 0xff, 0xff, 0x00, 0x00, 0xef, 0xef, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, - 0xfe, 0xfe, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xef, 0xef, 0x00, 0x00, - 0xff, 0xff, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, - 0xef, 0xef, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, - 0xff, 0xff, 0x00, 0x00, - }}, - {16, - 16, - { - 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, - 0xf7, 0xf7, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, - 0xff, 0xff, 0x00, 0x00, 0x7f, 0x7f, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, - 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xf7, 0xf7, 0x00, 0x00, - 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, - 0x7f, 0x7f, 0x00, 0x00, - }}, - {16, - 16, - { - 0x88, 0x88, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, - 0x11, 0x11, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, - 0x22, 0x22, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, - 0x44, 0x44, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, - 0x88, 0x88, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, - 0x11, 0x11, 0x00, 0x00, - }}, - {16, - 16, - { - 0x11, 0x11, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, - 0x88, 0x88, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, - 0x44, 0x44, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00, - 0x22, 0x22, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, - 0x11, 0x11, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, - 0x88, 0x88, 0x00, 0x00, - }}, - {16, - 16, - { - 0xcc, 0xcc, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x33, 0x33, 0x00, 0x00, - 0x99, 0x99, 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, - 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0xf8, 0xf8, 0x00, 0x00, - }}, - {16, - 16, - { - 0xff, 0xff, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, - 0x88, 0x88, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, - 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, - 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, - 0xff, 0xff, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, - 0x88, 0x88, 0x00, 0x00, - }}, - {16, - 16, - { - 0x99, 0x99, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, - 0x99, 0x99, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, - 0x66, 0x66, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, - 0x66, 0x66, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x99, 0x99, 0x00, 0x00, - 0x99, 0x99, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, - 0x99, 0x99, 0x00, 0x00, - }}, - {16, - 16, - { - 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, - 0xf0, 0xf0, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, - 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, - 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, - 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, - 0x0f, 0x0f, 0x00, 0x00, - }}, - {16, - 16, - { - 0x82, 0x82, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, - 0x10, 0x10, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, - 0x82, 0x82, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x82, 0x82, 0x00, 0x00, - 0x44, 0x44, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, - 0x28, 0x28, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x82, 0x82, 0x00, 0x00, - 0x01, 0x01, 0x00, 0x00, - }}, - {16, - 16, - { - 0x10, 0x10, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, - 0xfe, 0xfe, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, - 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, - 0x38, 0x38, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, - 0x7c, 0x7c, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, - }}, -}; -#if defined(__WIN32__) || defined(_WIN32) -#define FX_START_TIMER \ - SYSTEMTIME start, stop; \ - ::GetLocalTime(&start); -#define FX_STOP_TIMER \ - ::GetLocalTime(&stop); \ - WORD wSecond = stop.wSecond - start.wSecond; \ - WORD wMilliseconds = stop.wMilliseconds - start.wMilliseconds; \ - char buf[256]; \ - memset(buf, 0, sizeof(buf)); \ - snprintf(buf, sizeof(buf) - 1, "duration is %d millisecond\n", \ - wSecond * 1000 + wMilliseconds); \ - ::OutputDebugString(buf); -#elif defined(__linux) || defined(linux) -#define FX_START_TIMER -#define FX_STOP_TIMER -#elif defined(__APPLE__) || defined(__MACOSX__) -#define FX_START_TIMER \ - NSTimeInterval start, stop; \ - start = [NSDate timeIntervalSinceReferenceDate]; -#define FX_STOP_TIMER \ - stop = [NSDate timeIntervalSinceReferenceDate]; \ - NSTimeInterval duration = stop - start; \ - printf("duration is %f millisecond\n", duration * 1000); -#else -#endif - -#endif // XFA_SRC_FXGRAPHICS_SRC_PRE_H_ -- cgit v1.2.3