From bda113c645673fd152bb9ca3eaddd3c34920223e Mon Sep 17 00:00:00 2001 From: Lei Zhang Date: Tue, 8 May 2018 14:57:47 +0000 Subject: Move CalculatePitch8() to core/fxcodec. Use it in more places there. Change-Id: I477670a5946ec9033ad5f2bef0fbcddb52682066 Reviewed-on: https://pdfium-review.googlesource.com/31271 Commit-Queue: Ryan Harrison Reviewed-by: Ryan Harrison --- core/fxcodec/codec/fx_codec.cpp | 18 ++++++++++++++++++ core/fxcodec/codec/fx_codec_flate.cpp | 33 ++++++++++++++++----------------- 2 files changed, 34 insertions(+), 17 deletions(-) (limited to 'core/fxcodec/codec') diff --git a/core/fxcodec/codec/fx_codec.cpp b/core/fxcodec/codec/fx_codec.cpp index 4d094e54fb..22e4bc50cc 100644 --- a/core/fxcodec/codec/fx_codec.cpp +++ b/core/fxcodec/codec/fx_codec.cpp @@ -1839,3 +1839,21 @@ std::tuple AdobeCMYK_to_sRGB(float c, // more expensive. return std::make_tuple(r * (1.0f / 255), g * (1.0f / 255), b * (1.0f / 255)); } + +FX_SAFE_UINT32 CalculatePitch8(uint32_t bpc, uint32_t components, int width) { + FX_SAFE_UINT32 pitch = bpc; + pitch *= components; + pitch *= width; + pitch += 7; + pitch /= 8; + return pitch; +} + +FX_SAFE_UINT32 CalculatePitch32(int bpp, int width) { + FX_SAFE_UINT32 pitch = bpp; + pitch *= width; + pitch += 31; + pitch /= 32; // quantized to number of 32-bit words. + pitch *= 4; // and then back to bytes, (not just /8 in one step). + return pitch; +} diff --git a/core/fxcodec/codec/fx_codec_flate.cpp b/core/fxcodec/codec/fx_codec_flate.cpp index dc7448b3e8..2270de5eb3 100644 --- a/core/fxcodec/codec/fx_codec_flate.cpp +++ b/core/fxcodec/codec/fx_codec_flate.cpp @@ -4,7 +4,7 @@ // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com -#include "core/fxcodec/codec/codec_int.h" +#include "core/fxcodec/fx_codec.h" #include #include @@ -273,14 +273,14 @@ void PNG_PredictLine(uint8_t* pDestData, int bpc, int nColors, int nPixels) { - int row_size = (nPixels * bpc * nColors + 7) / 8; - int BytesPerPixel = (bpc * nColors + 7) / 8; + const uint32_t row_size = CalculatePitch8(bpc, nColors, nPixels).ValueOrDie(); + const uint32_t BytesPerPixel = (bpc * nColors + 7) / 8; uint8_t tag = pSrcData[0]; if (tag == 0) { memmove(pDestData, pSrcData + 1, row_size); return; } - for (int byte = 0; byte < row_size; byte++) { + for (uint32_t byte = 0; byte < row_size; ++byte) { uint8_t raw_byte = pSrcData[byte + 1]; switch (tag) { case 1: { @@ -339,6 +339,7 @@ bool PNG_Predictor(uint8_t*& data_buf, int Colors, int BitsPerComponent, int Columns) { + // TODO(thestig): Look into using CalculatePitch8() here. const int BytesPerPixel = (Colors * BitsPerComponent + 7) / 8; const int row_size = (Colors * BitsPerComponent * Columns + 7) / 8; if (row_size <= 0) @@ -348,7 +349,7 @@ bool PNG_Predictor(uint8_t*& data_buf, return false; const int last_row_size = data_size % (row_size + 1); uint8_t* dest_buf = FX_Alloc2D(uint8_t, row_size, row_count); - int byte_cnt = 0; + uint32_t byte_cnt = 0; uint8_t* pSrcData = data_buf; uint8_t* pDestData = dest_buf; for (int row = 0; row < row_count; row++) { @@ -365,7 +366,8 @@ bool PNG_Predictor(uint8_t*& data_buf, byte_cnt += move_size; continue; } - for (int byte = 0; byte < row_size && byte_cnt < (int)data_size; byte++) { + for (int byte = 0; byte < row_size && byte_cnt < data_size; + ++byte, ++byte_cnt) { uint8_t raw_byte = pSrcData[byte + 1]; switch (tag) { case 1: { @@ -416,7 +418,6 @@ bool PNG_Predictor(uint8_t*& data_buf, pDestData[byte] = raw_byte; break; } - byte_cnt++; } pSrcData += row_size + 1; pDestData += row_size; @@ -613,14 +614,13 @@ CCodec_FlateScanlineDecoder::CCodec_FlateScanlineDecoder(const uint8_t* src_buf, int Colors, int BitsPerComponent, int Columns) - : CCodec_ScanlineDecoder( - width, - height, - width, - height, - nComps, - bpc, - (static_cast(width) * nComps * bpc + 7) / 8), + : CCodec_ScanlineDecoder(width, + height, + width, + height, + nComps, + bpc, + CalculatePitch8(bpc, nComps, width).ValueOrDie()), m_SrcBuf(src_buf), m_SrcSize(src_size), m_pScanline(FX_Alloc(uint8_t, m_Pitch)), @@ -635,8 +635,7 @@ CCodec_FlateScanlineDecoder::CCodec_FlateScanlineDecoder(const uint8_t* src_buf, m_BitsPerComponent = BitsPerComponent; m_Columns = Columns; m_PredictPitch = - (static_cast(m_BitsPerComponent) * m_Colors * m_Columns + 7) / - 8; + CalculatePitch8(m_BitsPerComponent, m_Colors, m_Columns).ValueOrDie(); m_pLastLine = FX_Alloc(uint8_t, m_PredictPitch); m_pPredictRaw = FX_Alloc(uint8_t, m_PredictPitch + 1); m_pPredictBuffer = FX_Alloc(uint8_t, m_PredictPitch); -- cgit v1.2.3