From 34a28b470a9a4d7c7edd04e9b6a1e02a7490e58b Mon Sep 17 00:00:00 2001 From: Nicolas Pena Date: Mon, 20 Mar 2017 17:22:58 -0400 Subject: Cleanup fx_dib_composite part 1: simplify lum and sat methods. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Change-Id: I4c00324990a62b624596110f442969a988631cb3 Reviewed-on: https://pdfium-review.googlesource.com/3105 Commit-Queue: Nicolás Peña Reviewed-by: Tom Sepez --- core/fxge/dib/fx_dib_composite.cpp | 118 ++++++++----------------------------- 1 file changed, 25 insertions(+), 93 deletions(-) (limited to 'core/fxge') diff --git a/core/fxge/dib/fx_dib_composite.cpp b/core/fxge/dib/fx_dib_composite.cpp index 072ebbddd5..5f0e4935cf 100644 --- a/core/fxge/dib/fx_dib_composite.cpp +++ b/core/fxge/dib/fx_dib_composite.cpp @@ -4,6 +4,8 @@ // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com +#include + #include "core/fxcodec/fx_codec.h" #include "core/fxge/cfx_gemodule.h" #include "core/fxge/dib/dib_int.h" @@ -50,29 +52,21 @@ int Blend(int blend_mode, int back_color, int src_color) { case FXDIB_BLEND_LIGHTEN: return src_color > back_color ? src_color : back_color; case FXDIB_BLEND_COLORDODGE: { - if (src_color == 255) { + if (src_color == 255) return src_color; - } - int result = back_color * 255 / (255 - src_color); - if (result > 255) { - return 255; - } - return result; + + return std::min(back_color * 255 / (255 - src_color), 255); } case FXDIB_BLEND_COLORBURN: { - if (src_color == 0) { + if (src_color == 0) return src_color; - } - int result = (255 - back_color) * 255 / src_color; - if (result > 255) { - result = 255; - } - return 255 - result; + + return 255 - std::min((255 - back_color) * 255 / src_color, 255); } case FXDIB_BLEND_HARDLIGHT: - if (src_color < 128) { + if (src_color < 128) return (src_color * back_color * 2) / 255; - } + return Blend(FXDIB_BLEND_SCREEN, back_color, 2 * src_color - 255); case FXDIB_BLEND_SOFTLIGHT: { if (src_color < 128) { @@ -105,20 +99,8 @@ int Lum(RGB color) { RGB ClipColor(RGB color) { int l = Lum(color); - int n = color.red; - if (color.green < n) { - n = color.green; - } - if (color.blue < n) { - n = color.blue; - } - int x = color.red; - if (color.green > x) { - x = color.green; - } - if (color.blue > x) { - x = color.blue; - } + int n = std::min(color.red, std::min(color.green, color.blue)); + int x = std::max(color.red, std::max(color.green, color.blue)); if (n < 0) { color.red = l + ((color.red - l) * l / (l - n)); color.green = l + ((color.green - l) * l / (l - n)); @@ -141,82 +123,32 @@ RGB SetLum(RGB color, int l) { } int Sat(RGB color) { - int n = color.red; - if (color.green < n) { - n = color.green; - } - if (color.blue < n) { - n = color.blue; - } - int x = color.red; - if (color.green > x) { - x = color.green; - } - if (color.blue > x) { - x = color.blue; - } - return x - n; + return std::max(color.red, std::max(color.green, color.blue)) - + std::min(color.red, std::min(color.green, color.blue)); } RGB SetSat(RGB color, int s) { - int* max = &color.red; - int* mid = &color.red; - int* min = &color.red; - if (color.green > *max) { - max = &color.green; - } - if (color.blue > *max) { - max = &color.blue; - } - if (color.green < *min) { - min = &color.green; - } - if (color.blue < *min) { - min = &color.blue; - } - if (*max == *min) { - color.red = 0; - color.green = 0; - color.blue = 0; - return color; - } - if (max == &color.red) { - if (min == &color.green) { - mid = &color.blue; - } else { - mid = &color.green; - } - } else if (max == &color.green) { - if (min == &color.red) { - mid = &color.blue; - } else { - mid = &color.red; - } - } else { - if (min == &color.green) { - mid = &color.red; - } else { - mid = &color.green; - } - } - if (*max > *min) { - *mid = (*mid - *min) * s / (*max - *min); - *max = s; - *min = 0; - } + int min = std::min(color.red, std::min(color.green, color.blue)); + int max = std::max(color.red, std::max(color.green, color.blue)); + if (min == max) + return {0, 0, 0}; + + color.red = (color.red - min) * s / (max - min); + color.green = (color.green - min) * s / (max - min); + color.blue = (color.blue - min) * s / (max - min); return color; } void RGB_Blend(int blend_mode, const uint8_t* src_scan, - uint8_t* dest_scan, + const uint8_t* dest_scan, int results[3]) { - RGB src; - RGB back; RGB result = {0, 0, 0}; + RGB src; src.red = src_scan[2]; src.green = src_scan[1]; src.blue = src_scan[0]; + RGB back; back.red = dest_scan[2]; back.green = dest_scan[1]; back.blue = dest_scan[0]; -- cgit v1.2.3