From 3f3b45cc74b0499912409f766a595945dbbfc4c5 Mon Sep 17 00:00:00 2001 From: John Abd-El-Malek Date: Fri, 23 May 2014 17:28:10 -0700 Subject: Convert all line endings to LF. --- .../Microsoft SDK/include/GdiPlusCachedBitmap.h | 142 ++++++++++----------- 1 file changed, 71 insertions(+), 71 deletions(-) (limited to 'core/src/fxge/Microsoft SDK/include/GdiPlusCachedBitmap.h') diff --git a/core/src/fxge/Microsoft SDK/include/GdiPlusCachedBitmap.h b/core/src/fxge/Microsoft SDK/include/GdiPlusCachedBitmap.h index 28fd8caea6..3bafebeb40 100644 --- a/core/src/fxge/Microsoft SDK/include/GdiPlusCachedBitmap.h +++ b/core/src/fxge/Microsoft SDK/include/GdiPlusCachedBitmap.h @@ -1,71 +1,71 @@ -/************************************************************************** -* -* Copyright (c) 2000 Microsoft Corporation -* -* Module Name: -* -* CachedBitmap class definition -* -* Abstract: -* -* CachedBitmap is a representation of an accelerated drawing -* that has restrictions on what operations are allowed in order -* to accelerate the drawing to the destination. -* -**************************************************************************/ - -#ifndef _GDIPLUSCACHEDBITMAP_H -#define _GDIPLUSCACHEDBITMAP_H - -/************************************************************************** -* -* Class Name: -* -* CachedBitmap -* -* Abstract: -* -* An object to store a bitmap prepared for rendering on a particular -* Graphics object. The memory storage for the CachedBitmap is opaque -* to the other Engine code, so the only operations supported are -* initializing the data (with a bitmap) and using the graphics to -* draw it on the screen with an integer offset. -* -* Look for the class definition in GdiplusHeaders.h -* -* Created: -* -* 04/23/2000 asecchia -* Created it. -* -**************************************************************************/ -inline -CachedBitmap::CachedBitmap( - IN Bitmap *bitmap, - IN Graphics *graphics) -{ - nativeCachedBitmap = NULL; - - lastResult = DllExports::GdipCreateCachedBitmap( - (GpBitmap *)bitmap->nativeImage, - graphics->nativeGraphics, - &nativeCachedBitmap - ); -} - -inline -CachedBitmap::~CachedBitmap() -{ - DllExports::GdipDeleteCachedBitmap(nativeCachedBitmap); -} - -inline Status -CachedBitmap::GetLastStatus() const -{ - Status lastStatus = lastResult; - lastResult = Ok; - return (lastStatus); -} - -#endif - +/************************************************************************** +* +* Copyright (c) 2000 Microsoft Corporation +* +* Module Name: +* +* CachedBitmap class definition +* +* Abstract: +* +* CachedBitmap is a representation of an accelerated drawing +* that has restrictions on what operations are allowed in order +* to accelerate the drawing to the destination. +* +**************************************************************************/ + +#ifndef _GDIPLUSCACHEDBITMAP_H +#define _GDIPLUSCACHEDBITMAP_H + +/************************************************************************** +* +* Class Name: +* +* CachedBitmap +* +* Abstract: +* +* An object to store a bitmap prepared for rendering on a particular +* Graphics object. The memory storage for the CachedBitmap is opaque +* to the other Engine code, so the only operations supported are +* initializing the data (with a bitmap) and using the graphics to +* draw it on the screen with an integer offset. +* +* Look for the class definition in GdiplusHeaders.h +* +* Created: +* +* 04/23/2000 asecchia +* Created it. +* +**************************************************************************/ +inline +CachedBitmap::CachedBitmap( + IN Bitmap *bitmap, + IN Graphics *graphics) +{ + nativeCachedBitmap = NULL; + + lastResult = DllExports::GdipCreateCachedBitmap( + (GpBitmap *)bitmap->nativeImage, + graphics->nativeGraphics, + &nativeCachedBitmap + ); +} + +inline +CachedBitmap::~CachedBitmap() +{ + DllExports::GdipDeleteCachedBitmap(nativeCachedBitmap); +} + +inline Status +CachedBitmap::GetLastStatus() const +{ + Status lastStatus = lastResult; + lastResult = Ok; + return (lastStatus); +} + +#endif + -- cgit v1.2.3