From dd0e99ba88d1697e41c8a8207313f93d0bd7fe7b Mon Sep 17 00:00:00 2001 From: Tom Sepez Date: Fri, 1 May 2015 16:24:04 -0700 Subject: Backfill some FX String unit tests for == and !=. ... and there are a few inconsistencies which we can now fix. Also add a comment about why these strings aren't headed for the dust-bin long term. R=thestig@chromium.org Review URL: https://codereview.chromium.org/1122573002 --- core/src/fxcrt/fx_basic_bstring_unittest.cpp | 108 +++++++++++++++++++++++++ core/src/fxcrt/fx_basic_wstring_unittest.cpp | 114 +++++++++++++++++++++++++++ 2 files changed, 222 insertions(+) (limited to 'core/src') diff --git a/core/src/fxcrt/fx_basic_bstring_unittest.cpp b/core/src/fxcrt/fx_basic_bstring_unittest.cpp index 57cfc8047e..0672be6e73 100644 --- a/core/src/fxcrt/fx_basic_bstring_unittest.cpp +++ b/core/src/fxcrt/fx_basic_bstring_unittest.cpp @@ -45,6 +45,114 @@ TEST(fxcrt, ByteStringOperatorLT) { EXPECT_FALSE(def < abc); } +TEST(fxcrt, ByteStringOperatorEQ) { + CFX_ByteString byte_string("hello"); + ASSERT_TRUE(byte_string == byte_string); + + CFX_ByteString byte_string_same1("hello"); + ASSERT_TRUE(byte_string == byte_string_same1); + ASSERT_TRUE(byte_string_same1 == byte_string); + + CFX_ByteString byte_string_same2(byte_string); + ASSERT_TRUE(byte_string == byte_string_same2); + ASSERT_TRUE(byte_string_same2 == byte_string); + + CFX_ByteString byte_string1("he"); + CFX_ByteString byte_string2("hellp"); + CFX_ByteString byte_string3("hellod"); + ASSERT_FALSE(byte_string == byte_string1); + ASSERT_FALSE(byte_string == byte_string2); + ASSERT_FALSE(byte_string == byte_string3); + ASSERT_FALSE(byte_string1 == byte_string); + ASSERT_FALSE(byte_string2 == byte_string); + ASSERT_FALSE(byte_string3 == byte_string); + + CFX_ByteStringC byte_string_c_same1("hello"); + ASSERT_TRUE(byte_string == byte_string_c_same1); + ASSERT_TRUE(byte_string_c_same1 == byte_string); + + CFX_ByteStringC byte_string_c1("he"); + CFX_ByteStringC byte_string_c2("hellp"); + CFX_ByteStringC byte_string_c3("hellod"); + ASSERT_FALSE(byte_string == byte_string_c1); + ASSERT_FALSE(byte_string == byte_string_c2); + ASSERT_FALSE(byte_string == byte_string_c3); + ASSERT_FALSE(byte_string_c1 == byte_string); + ASSERT_FALSE(byte_string_c2 == byte_string); + ASSERT_FALSE(byte_string_c3 == byte_string); + + const char* c_string_same1 = "hello"; + ASSERT_TRUE(byte_string == c_string_same1); +#if 0 + // TODO(tsepez): See, you don't want implicit c_str() casting. + // This degrades to a pointer comparision, which flunks. + ASSERT_TRUE(c_string_same1 == byte_string); +#endif + + const char* c_string1 = "he"; + const char* c_string2 = "hellp"; + const char* c_string3 = "hellod"; + ASSERT_FALSE(byte_string == c_string1); + ASSERT_FALSE(byte_string == c_string2); + ASSERT_FALSE(byte_string == c_string3); + ASSERT_FALSE(c_string1 == byte_string); + ASSERT_FALSE(c_string2 == byte_string); + ASSERT_FALSE(c_string3 == byte_string); +} + +TEST(fxcrt, ByteStringOperatorNE) { + CFX_ByteString byte_string("hello"); + ASSERT_FALSE(byte_string != byte_string); + + CFX_ByteString byte_string_same1("hello"); + ASSERT_FALSE(byte_string != byte_string_same1); + ASSERT_FALSE(byte_string_same1 != byte_string); + + CFX_ByteString byte_string_same2(byte_string); + ASSERT_FALSE(byte_string != byte_string_same2); + ASSERT_FALSE(byte_string_same2 != byte_string); + + CFX_ByteString byte_string1("he"); + CFX_ByteString byte_string2("hellp"); + CFX_ByteString byte_string3("hellod"); + ASSERT_TRUE(byte_string != byte_string1); + ASSERT_TRUE(byte_string != byte_string2); + ASSERT_TRUE(byte_string != byte_string3); + ASSERT_TRUE(byte_string1 != byte_string); + ASSERT_TRUE(byte_string2 != byte_string); + ASSERT_TRUE(byte_string3 != byte_string); + + CFX_ByteStringC byte_string_c_same1("hello"); + ASSERT_FALSE(byte_string != byte_string_c_same1); + ASSERT_FALSE(byte_string_c_same1 != byte_string); + + CFX_ByteStringC byte_string_c1("he"); + CFX_ByteStringC byte_string_c2("hellp"); + CFX_ByteStringC byte_string_c3("hellod"); + ASSERT_TRUE(byte_string != byte_string_c1); + ASSERT_TRUE(byte_string != byte_string_c2); + ASSERT_TRUE(byte_string != byte_string_c3); + ASSERT_TRUE(byte_string_c1 != byte_string); + ASSERT_TRUE(byte_string_c2 != byte_string); + ASSERT_TRUE(byte_string_c3 != byte_string); + + const char* c_string_same1 = "hello"; + ASSERT_FALSE(byte_string != c_string_same1); +#if 0 + // See above TODO. + ASSERT_FALSE(c_string_same1 != byte_string); +#endif + const char* c_string1 = "he"; + const char* c_string2 = "hellp"; + const char* c_string3 = "hellod"; + ASSERT_TRUE(byte_string != c_string1); + ASSERT_TRUE(byte_string != c_string2); + ASSERT_TRUE(byte_string != c_string3); + ASSERT_TRUE(c_string1 != byte_string); + ASSERT_TRUE(c_string2 != byte_string); + ASSERT_TRUE(c_string3 != byte_string); +} + TEST(fxcrt, ByteStringCNull) { CFX_ByteStringC null_string; EXPECT_EQ(null_string.GetPtr(), nullptr); diff --git a/core/src/fxcrt/fx_basic_wstring_unittest.cpp b/core/src/fxcrt/fx_basic_wstring_unittest.cpp index 084410ad19..a76d06bb72 100644 --- a/core/src/fxcrt/fx_basic_wstring_unittest.cpp +++ b/core/src/fxcrt/fx_basic_wstring_unittest.cpp @@ -45,6 +45,120 @@ TEST(fxcrt, WideStringOperatorLT) { EXPECT_FALSE(def < abc); } +TEST(fxcrt, WideStringOperatorEQ) { + CFX_WideString wide_string(L"hello"); + ASSERT_TRUE(wide_string == wide_string); + + CFX_WideString wide_string_same1(L"hello"); + ASSERT_TRUE(wide_string == wide_string_same1); + ASSERT_TRUE(wide_string_same1 == wide_string); + + CFX_WideString wide_string_same2(wide_string); + ASSERT_TRUE(wide_string == wide_string_same2); + ASSERT_TRUE(wide_string_same2 == wide_string); + + CFX_WideString wide_string1(L"he"); + CFX_WideString wide_string2(L"hellp"); + CFX_WideString wide_string3(L"hellod"); + ASSERT_FALSE(wide_string == wide_string1); + ASSERT_FALSE(wide_string == wide_string2); + ASSERT_FALSE(wide_string == wide_string3); + ASSERT_FALSE(wide_string1 == wide_string); + ASSERT_FALSE(wide_string2 == wide_string); + ASSERT_FALSE(wide_string3 == wide_string); + + CFX_WideStringC wide_string_c_same1(L"hello"); + ASSERT_TRUE(wide_string == wide_string_c_same1); + ASSERT_TRUE(wide_string_c_same1 == wide_string); + + CFX_WideStringC wide_string_c1(L"he"); + CFX_WideStringC wide_string_c2(L"hellp"); + CFX_WideStringC wide_string_c3(L"hellod"); + ASSERT_FALSE(wide_string == wide_string_c1); + ASSERT_FALSE(wide_string == wide_string_c2); + ASSERT_FALSE(wide_string == wide_string_c3); + ASSERT_FALSE(wide_string_c1 == wide_string); + ASSERT_FALSE(wide_string_c2 == wide_string); + ASSERT_FALSE(wide_string_c3 == wide_string); + + const wchar_t* c_string_same1 = L"hello"; + ASSERT_TRUE(wide_string == c_string_same1); +#if 0 + // TODO(tsepez): Missing operator - there's a prototype but no actual + // implementation (at least we already removed implicit c_str() casting). + ASSERT_TRUE(c_string_same1 == wide_string); +#endif + + const wchar_t* c_string1 = L"he"; + const wchar_t* c_string2 = L"hellp"; + const wchar_t* c_string3 = L"hellod"; + ASSERT_FALSE(wide_string == c_string1); + ASSERT_FALSE(wide_string == c_string2); + ASSERT_FALSE(wide_string == c_string3); +#if 0 + // See above TODO. + ASSERT_FALSE(c_string1 == wide_string); + ASSERT_FALSE(c_string2 == wide_string); + ASSERT_FALSE(c_string3 == wide_string); +#endif +} + +TEST(fxcrt, WideStringOperatorNE) { + CFX_WideString wide_string(L"hello"); + ASSERT_FALSE(wide_string != wide_string); + + CFX_WideString wide_string_same1(L"hello"); + ASSERT_FALSE(wide_string != wide_string_same1); + ASSERT_FALSE(wide_string_same1 != wide_string); + + CFX_WideString wide_string_same2(wide_string); + ASSERT_FALSE(wide_string != wide_string_same2); + ASSERT_FALSE(wide_string_same2 != wide_string); + + CFX_WideString wide_string1(L"he"); + CFX_WideString wide_string2(L"hellp"); + CFX_WideString wide_string3(L"hellod"); + ASSERT_TRUE(wide_string != wide_string1); + ASSERT_TRUE(wide_string != wide_string2); + ASSERT_TRUE(wide_string != wide_string3); + ASSERT_TRUE(wide_string1 != wide_string); + ASSERT_TRUE(wide_string2 != wide_string); + ASSERT_TRUE(wide_string3 != wide_string); + + CFX_WideStringC wide_string_c_same1(L"hello"); + ASSERT_FALSE(wide_string != wide_string_c_same1); + ASSERT_FALSE(wide_string_c_same1 != wide_string); + + CFX_WideStringC wide_string_c1(L"he"); + CFX_WideStringC wide_string_c2(L"hellp"); + CFX_WideStringC wide_string_c3(L"hellod"); + ASSERT_TRUE(wide_string != wide_string_c1); + ASSERT_TRUE(wide_string != wide_string_c2); + ASSERT_TRUE(wide_string != wide_string_c3); + ASSERT_TRUE(wide_string_c1 != wide_string); + ASSERT_TRUE(wide_string_c2 != wide_string); + ASSERT_TRUE(wide_string_c3 != wide_string); + + const wchar_t* c_string_same1 = L"hello"; + ASSERT_FALSE(wide_string != c_string_same1); +#if 0 + // See above TODO. + ASSERT_FALSE(c_string_same1 != wide_string); +#endif + const wchar_t* c_string1 = L"he"; + const wchar_t* c_string2 = L"hellp"; + const wchar_t* c_string3 = L"hellod"; + ASSERT_TRUE(wide_string != c_string1); + ASSERT_TRUE(wide_string != c_string2); + ASSERT_TRUE(wide_string != c_string3); +#if 0 + // See above TODO. + ASSERT_TRUE(c_string1 != wide_string); + ASSERT_TRUE(c_string2 != wide_string); + ASSERT_TRUE(c_string3 != wide_string); +#endif +} + #define ByteStringLiteral(str) CFX_ByteString(FX_BSTRC(str)) TEST(fxcrt, WideStringUTF16LE_Encode) { -- cgit v1.2.3