From b147e07ee36be10ca0796a6566be107077c21a03 Mon Sep 17 00:00:00 2001 From: dan sinclair Date: Wed, 22 Feb 2017 19:56:15 -0500 Subject: Convert point x,y into CFX_PointF MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This Cl converts the PointX,PointY pairs into a CFX_PointF. Change-Id: I46897832077c317a5bffb4e568550705decbc40c Reviewed-on: https://pdfium-review.googlesource.com/2821 Commit-Queue: dsinclair Reviewed-by: Tom Sepez Reviewed-by: Nicolás Peña --- fpdfsdk/fpdfeditpath.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'fpdfsdk/fpdfeditpath.cpp') diff --git a/fpdfsdk/fpdfeditpath.cpp b/fpdfsdk/fpdfeditpath.cpp index 63a887dc85..074f083bb1 100644 --- a/fpdfsdk/fpdfeditpath.cpp +++ b/fpdfsdk/fpdfeditpath.cpp @@ -10,7 +10,7 @@ DLLEXPORT FPDF_PAGEOBJECT STDCALL FPDFPageObj_CreateNewPath(float x, float y) { CPDF_PathObject* pPathObj = new CPDF_PathObject; - pPathObj->m_Path.AppendPoint(x, y, FXPT_TYPE::MoveTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(x, y), FXPT_TYPE::MoveTo, false); pPathObj->DefaultStates(); return pPathObj; } @@ -71,7 +71,7 @@ DLLEXPORT FPDF_BOOL FPDFPath_MoveTo(FPDF_PAGEOBJECT path, float x, float y) { return false; auto pPathObj = reinterpret_cast(path); - pPathObj->m_Path.AppendPoint(x, y, FXPT_TYPE::MoveTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(x, y), FXPT_TYPE::MoveTo, false); return true; } @@ -80,7 +80,7 @@ DLLEXPORT FPDF_BOOL FPDFPath_LineTo(FPDF_PAGEOBJECT path, float x, float y) { return false; auto pPathObj = reinterpret_cast(path); - pPathObj->m_Path.AppendPoint(x, y, FXPT_TYPE::LineTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(x, y), FXPT_TYPE::LineTo, false); return true; } @@ -95,9 +95,9 @@ DLLEXPORT FPDF_BOOL FPDFPath_BezierTo(FPDF_PAGEOBJECT path, return false; auto pPathObj = reinterpret_cast(path); - pPathObj->m_Path.AppendPoint(x1, y1, FXPT_TYPE::BezierTo, false); - pPathObj->m_Path.AppendPoint(x2, y2, FXPT_TYPE::BezierTo, false); - pPathObj->m_Path.AppendPoint(x3, y3, FXPT_TYPE::BezierTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(x1, y1), FXPT_TYPE::BezierTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(x2, y2), FXPT_TYPE::BezierTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(x3, y3), FXPT_TYPE::BezierTo, false); return true; } -- cgit v1.2.3