From 203339a2aa88bb31576233220d7ced73920a596f Mon Sep 17 00:00:00 2001 From: Ryan Harrison Date: Thu, 23 Aug 2018 20:58:14 +0000 Subject: Fix shadowed variables This CL fixes instances of variable shadowing that are discovered by turning on -Wshadow. BUG=pdfium:1137 Change-Id: I418d50de89ecbeb12e85b23a358bc61e8f16e888 Reviewed-on: https://pdfium-review.googlesource.com/41150 Commit-Queue: Ryan Harrison Reviewed-by: Tom Sepez Reviewed-by: Henrique Nakashima --- fxjs/cfxjs_engine_embeddertest.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'fxjs/cfxjs_engine_embeddertest.cpp') diff --git a/fxjs/cfxjs_engine_embeddertest.cpp b/fxjs/cfxjs_engine_embeddertest.cpp index ff866d3ee0..a9422ece98 100644 --- a/fxjs/cfxjs_engine_embeddertest.cpp +++ b/fxjs/cfxjs_engine_embeddertest.cpp @@ -51,10 +51,12 @@ TEST_F(CFXJSEngineEmbedderTest, MultipleEngines) { engine2.InitializeEngine(); v8::Context::Scope context_scope(GetV8Context()); - Optional err = engine()->Execute(WideString(kScript0)); - EXPECT_FALSE(err); - CheckAssignmentInEngineContext(engine(), kExpected0); - + { + Optional err = + engine()->Execute(WideString(kScript0)); + EXPECT_FALSE(err); + CheckAssignmentInEngineContext(engine(), kExpected0); + } { // engine1 executing in engine1's context doesn't affect main. v8::Context::Scope context_scope1(engine1.GetV8Context()); -- cgit v1.2.3