From 1770c021cf998ff1b33855b1397f6ea8ff9f7cd7 Mon Sep 17 00:00:00 2001 From: Dan Sinclair Date: Mon, 14 Mar 2016 14:14:16 -0400 Subject: Move xfa/src up to xfa/. This CL moves the xfa/src files up to the xfa/ directory and fixes the includes, include guards, and build files. R=tsepez@chromium.org Review URL: https://codereview.chromium.org/1803723002 . --- xfa/fde/fde_render.cpp | 290 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 290 insertions(+) create mode 100644 xfa/fde/fde_render.cpp (limited to 'xfa/fde/fde_render.cpp') diff --git a/xfa/fde/fde_render.cpp b/xfa/fde/fde_render.cpp new file mode 100644 index 0000000000..7d86a7b53e --- /dev/null +++ b/xfa/fde/fde_render.cpp @@ -0,0 +1,290 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#include "xfa/fde/fde_render.h" + +#include "xfa/fde/fde_renderdevice.h" +#include "xfa/fgas/crt/fgas_memory.h" + +#define FDE_PATHRENDER_Stroke 1 +#define FDE_PATHRENDER_Fill 2 + +namespace { + +class CFDE_RenderContext : public IFDE_RenderContext, public CFX_Target { + public: + CFDE_RenderContext(); + virtual ~CFDE_RenderContext(); + virtual void Release() { delete this; } + virtual FX_BOOL StartRender(IFDE_RenderDevice* pRenderDevice, + IFDE_CanvasSet* pCanvasSet, + const CFX_Matrix& tmDoc2Device); + virtual FDE_RENDERSTATUS GetStatus() const { return m_eStatus; } + virtual FDE_RENDERSTATUS DoRender(IFX_Pause* pPause = NULL); + virtual void StopRender(); + void RenderPath(IFDE_PathSet* pPathSet, FDE_HVISUALOBJ hPath); + void RenderText(IFDE_TextSet* pTextSet, FDE_HVISUALOBJ hText); + FX_BOOL ApplyClip(IFDE_VisualSet* pVisualSet, + FDE_HVISUALOBJ hObj, + FDE_HDEVICESTATE& hState); + void RestoreClip(FDE_HDEVICESTATE hState); + + protected: + FDE_RENDERSTATUS m_eStatus; + IFDE_RenderDevice* m_pRenderDevice; + IFDE_SolidBrush* m_pSolidBrush; + CFX_Matrix m_Transform; + FXTEXT_CHARPOS* m_pCharPos; + int32_t m_iCharPosCount; + IFDE_VisualSetIterator* m_pIterator; +}; + +} // namespace + +void FDE_GetPageMatrix(CFX_Matrix& pageMatrix, + const CFX_RectF& docPageRect, + const CFX_Rect& devicePageRect, + int32_t iRotate, + FX_DWORD dwCoordinatesType) { + FXSYS_assert(iRotate >= 0 && iRotate <= 3); + FX_BOOL bFlipX = (dwCoordinatesType & 0x01) != 0; + FX_BOOL bFlipY = (dwCoordinatesType & 0x02) != 0; + CFX_Matrix m; + m.Set((bFlipX ? -1.0f : 1.0f), 0, 0, (bFlipY ? -1.0f : 1.0f), 0, 0); + if (iRotate == 0 || iRotate == 2) { + m.a *= (FX_FLOAT)devicePageRect.width / docPageRect.width; + m.d *= (FX_FLOAT)devicePageRect.height / docPageRect.height; + } else { + m.a *= (FX_FLOAT)devicePageRect.height / docPageRect.width; + m.d *= (FX_FLOAT)devicePageRect.width / docPageRect.height; + } + m.Rotate(iRotate * 1.57079632675f); + switch (iRotate) { + case 0: + m.e = bFlipX ? (FX_FLOAT)devicePageRect.right() + : (FX_FLOAT)devicePageRect.left; + m.f = bFlipY ? (FX_FLOAT)devicePageRect.bottom() + : (FX_FLOAT)devicePageRect.top; + break; + case 1: + m.e = bFlipY ? (FX_FLOAT)devicePageRect.left + : (FX_FLOAT)devicePageRect.right(); + m.f = bFlipX ? (FX_FLOAT)devicePageRect.bottom() + : (FX_FLOAT)devicePageRect.top; + break; + case 2: + m.e = bFlipX ? (FX_FLOAT)devicePageRect.left + : (FX_FLOAT)devicePageRect.right(); + m.f = bFlipY ? (FX_FLOAT)devicePageRect.top + : (FX_FLOAT)devicePageRect.bottom(); + break; + case 3: + m.e = bFlipY ? (FX_FLOAT)devicePageRect.right() + : (FX_FLOAT)devicePageRect.left; + m.f = bFlipX ? (FX_FLOAT)devicePageRect.top + : (FX_FLOAT)devicePageRect.bottom(); + break; + default: + break; + } + pageMatrix = m; +} +IFDE_RenderContext* IFDE_RenderContext::Create() { + return new CFDE_RenderContext; +} +CFDE_RenderContext::CFDE_RenderContext() + : m_eStatus(FDE_RENDERSTATUS_Reset), + m_pRenderDevice(NULL), + m_pSolidBrush(NULL), + m_Transform(), + m_pCharPos(NULL), + m_iCharPosCount(0), + m_pIterator(NULL) { + m_Transform.SetIdentity(); +} +CFDE_RenderContext::~CFDE_RenderContext() { + StopRender(); +} +FX_BOOL CFDE_RenderContext::StartRender(IFDE_RenderDevice* pRenderDevice, + IFDE_CanvasSet* pCanvasSet, + const CFX_Matrix& tmDoc2Device) { + if (m_pRenderDevice != NULL) { + return FALSE; + } + if (pRenderDevice == NULL) { + return FALSE; + } + if (pCanvasSet == NULL) { + return FALSE; + } + + m_eStatus = FDE_RENDERSTATUS_Paused; + m_pRenderDevice = pRenderDevice; + m_Transform = tmDoc2Device; + if (m_pIterator == NULL) { + m_pIterator = IFDE_VisualSetIterator::Create(); + FXSYS_assert(m_pIterator != NULL); + } + return m_pIterator->AttachCanvas(pCanvasSet) && m_pIterator->FilterObjects(); +} +FDE_RENDERSTATUS CFDE_RenderContext::DoRender(IFX_Pause* pPause) { + if (m_pRenderDevice == NULL) { + return FDE_RENDERSTATUS_Failed; + } + if (m_pIterator == NULL) { + return FDE_RENDERSTATUS_Failed; + } + FDE_RENDERSTATUS eStatus = FDE_RENDERSTATUS_Paused; + CFX_Matrix rm; + rm.SetReverse(m_Transform); + CFX_RectF rtDocClip = m_pRenderDevice->GetClipRect(); + if (rtDocClip.IsEmpty()) { + rtDocClip.left = rtDocClip.top = 0; + rtDocClip.width = (FX_FLOAT)m_pRenderDevice->GetWidth(); + rtDocClip.height = (FX_FLOAT)m_pRenderDevice->GetHeight(); + } + rm.TransformRect(rtDocClip); + IFDE_VisualSet* pVisualSet; + FDE_HVISUALOBJ hVisualObj; + CFX_RectF rtObj; + int32_t iCount = 0; + while (TRUE) { + hVisualObj = m_pIterator->GetNext(pVisualSet); + if (hVisualObj == NULL || pVisualSet == NULL) { + eStatus = FDE_RENDERSTATUS_Done; + break; + } + rtObj.Empty(); + pVisualSet->GetRect(hVisualObj, rtObj); + if (!rtDocClip.IntersectWith(rtObj)) { + continue; + } + switch (pVisualSet->GetType()) { + case FDE_VISUALOBJ_Text: + RenderText((IFDE_TextSet*)pVisualSet, hVisualObj); + iCount += 5; + break; + case FDE_VISUALOBJ_Path: + RenderPath((IFDE_PathSet*)pVisualSet, hVisualObj); + iCount += 20; + break; + case FDE_VISUALOBJ_Widget: + iCount += 10; + break; + case FDE_VISUALOBJ_Canvas: + FXSYS_assert(FALSE); + break; + default: + break; + } + if (iCount >= 100 && pPause != NULL && pPause->NeedToPauseNow()) { + eStatus = FDE_RENDERSTATUS_Paused; + break; + } + } + return m_eStatus = eStatus; +} +void CFDE_RenderContext::StopRender() { + m_eStatus = FDE_RENDERSTATUS_Reset; + m_pRenderDevice = nullptr; + m_Transform.SetIdentity(); + if (m_pIterator) { + m_pIterator->Release(); + m_pIterator = nullptr; + } + if (m_pSolidBrush) { + m_pSolidBrush->Release(); + m_pSolidBrush = nullptr; + } + FX_Free(m_pCharPos); + m_pCharPos = nullptr; + m_iCharPosCount = 0; +} +void CFDE_RenderContext::RenderText(IFDE_TextSet* pTextSet, + FDE_HVISUALOBJ hText) { + FXSYS_assert(m_pRenderDevice != NULL); + FXSYS_assert(pTextSet != NULL && hText != NULL); + IFX_Font* pFont = pTextSet->GetFont(hText); + if (pFont == NULL) { + return; + } + int32_t iCount = pTextSet->GetDisplayPos(hText, NULL, FALSE); + if (iCount < 1) { + return; + } + if (m_pSolidBrush == NULL) { + m_pSolidBrush = (IFDE_SolidBrush*)IFDE_Brush::Create(FDE_BRUSHTYPE_Solid); + if (m_pSolidBrush == NULL) { + return; + } + } + if (m_pCharPos == NULL) { + m_pCharPos = FX_Alloc(FXTEXT_CHARPOS, iCount); + } else if (m_iCharPosCount < iCount) { + m_pCharPos = FX_Realloc(FXTEXT_CHARPOS, m_pCharPos, iCount); + } + if (m_iCharPosCount < iCount) { + m_iCharPosCount = iCount; + } + iCount = pTextSet->GetDisplayPos(hText, m_pCharPos, FALSE); + FX_FLOAT fFontSize = pTextSet->GetFontSize(hText); + FX_ARGB dwColor = pTextSet->GetFontColor(hText); + m_pSolidBrush->SetColor(dwColor); + FDE_HDEVICESTATE hState; + FX_BOOL bClip = ApplyClip(pTextSet, hText, hState); + m_pRenderDevice->DrawString(m_pSolidBrush, pFont, m_pCharPos, iCount, + fFontSize, &m_Transform); + if (bClip) { + RestoreClip(hState); + } +} +void CFDE_RenderContext::RenderPath(IFDE_PathSet* pPathSet, + FDE_HVISUALOBJ hPath) { + FXSYS_assert(m_pRenderDevice != NULL); + FXSYS_assert(pPathSet != NULL && hPath != NULL); + IFDE_Path* pPath = pPathSet->GetPath(hPath); + if (pPath == NULL) { + return; + } + FDE_HDEVICESTATE hState; + FX_BOOL bClip = ApplyClip(pPathSet, hPath, hState); + int32_t iRenderMode = pPathSet->GetRenderMode(hPath); + if (iRenderMode & FDE_PATHRENDER_Stroke) { + IFDE_Pen* pPen = pPathSet->GetPen(hPath); + FX_FLOAT fWidth = pPathSet->GetPenWidth(hPath); + if (pPen != NULL && fWidth > 0) { + m_pRenderDevice->DrawPath(pPen, fWidth, pPath, &m_Transform); + } + } + if (iRenderMode & FDE_PATHRENDER_Fill) { + IFDE_Brush* pBrush = pPathSet->GetBrush(hPath); + if (pBrush != NULL) { + m_pRenderDevice->FillPath(pBrush, pPath, &m_Transform); + } + } + if (bClip) { + RestoreClip(hState); + } +} +FX_BOOL CFDE_RenderContext::ApplyClip(IFDE_VisualSet* pVisualSet, + FDE_HVISUALOBJ hObj, + FDE_HDEVICESTATE& hState) { + CFX_RectF rtClip; + if (!pVisualSet->GetClip(hObj, rtClip)) { + return FALSE; + } + CFX_RectF rtObj; + pVisualSet->GetRect(hObj, rtObj); + rtClip.Offset(rtObj.left, rtObj.top); + m_Transform.TransformRect(rtClip); + const CFX_RectF& rtDevClip = m_pRenderDevice->GetClipRect(); + rtClip.Intersect(rtDevClip); + hState = m_pRenderDevice->SaveState(); + return m_pRenderDevice->SetClipRect(rtClip); +} +void CFDE_RenderContext::RestoreClip(FDE_HDEVICESTATE hState) { + m_pRenderDevice->RestoreState(hState); +} -- cgit v1.2.3