From a5085d45e8288a7ed7af24fc9134d07cbc56e9dc Mon Sep 17 00:00:00 2001 From: Dan Sinclair Date: Thu, 11 May 2017 16:26:50 -0400 Subject: Rename render device classes This Cl renames the CFX_RenderDevice subclasses to make their usage clearer. Change-Id: Ie820b57df9a3743ce8c6893fb483b398a1f1bdbe Reviewed-on: https://pdfium-review.googlesource.com/5390 Reviewed-by: Tom Sepez Commit-Queue: dsinclair --- xfa/fxgraphics/cfx_graphics.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'xfa/fxgraphics/cfx_graphics.cpp') diff --git a/xfa/fxgraphics/cfx_graphics.cpp b/xfa/fxgraphics/cfx_graphics.cpp index c02c30676b..79e4b7a6cc 100644 --- a/xfa/fxgraphics/cfx_graphics.cpp +++ b/xfa/fxgraphics/cfx_graphics.cpp @@ -8,7 +8,7 @@ #include -#include "core/fxge/cfx_fxgedevice.h" +#include "core/fxge/cfx_defaultrenderdevice.h" #include "core/fxge/cfx_gemodule.h" #include "core/fxge/cfx_renderdevice.h" #include "core/fxge/cfx_unicodeencoding.h" @@ -367,7 +367,7 @@ void CFX_Graphics::FillPathWithPattern(CFX_Path* path, FX_RECT rect(FXSYS_round(rectf.left), FXSYS_round(rectf.top), FXSYS_round(rectf.right), FXSYS_round(rectf.bottom)); - CFX_FxgeDevice device; + CFX_DefaultRenderDevice device; device.Attach(bmp, false, nullptr, false); device.FillRect(&rect, m_info.fillColor->m_info.pattern->m_backArgb); for (int32_t j = rect.bottom; j < rect.top; j += mask->GetHeight()) { -- cgit v1.2.3