From 5a423ef8708e61d43f1556ab09c2e09f496d700d Mon Sep 17 00:00:00 2001 From: Dan Sinclair Date: Tue, 14 Nov 2017 18:56:54 +0000 Subject: Rename the fxgraphics classes The build system doesn't like name clashes over directories in XFA. The Pattern and and Shading classes need to be renamed to not clash with future XFA node class names. Change-Id: I978da492d884626c0db2e11ac236a3399e9c7e58 Reviewed-on: https://pdfium-review.googlesource.com/18290 Commit-Queue: dsinclair Reviewed-by: Tom Sepez --- xfa/fxgraphics/cxfa_graphics.cpp | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'xfa/fxgraphics/cxfa_graphics.cpp') diff --git a/xfa/fxgraphics/cxfa_graphics.cpp b/xfa/fxgraphics/cxfa_graphics.cpp index 7cb83e10aa..66a109ddaa 100644 --- a/xfa/fxgraphics/cxfa_graphics.cpp +++ b/xfa/fxgraphics/cxfa_graphics.cpp @@ -12,10 +12,10 @@ #include "core/fxge/cfx_renderdevice.h" #include "core/fxge/cfx_unicodeencoding.h" #include "third_party/base/ptr_util.h" -#include "xfa/fxgraphics/cxfa_color.h" -#include "xfa/fxgraphics/cxfa_path.h" -#include "xfa/fxgraphics/cxfa_pattern.h" -#include "xfa/fxgraphics/cxfa_shading.h" +#include "xfa/fxgraphics/cxfa_gecolor.h" +#include "xfa/fxgraphics/cxfa_gepath.h" +#include "xfa/fxgraphics/cxfa_gepattern.h" +#include "xfa/fxgraphics/cxfa_geshading.h" namespace { @@ -168,24 +168,24 @@ void CXFA_Graphics::EnableActOnDash() { m_info.isActOnDash = true; } -void CXFA_Graphics::SetStrokeColor(const CXFA_Color& color) { +void CXFA_Graphics::SetStrokeColor(const CXFA_GEColor& color) { if (m_type == FX_CONTEXT_Device && m_renderDevice) m_info.strokeColor = color; } -void CXFA_Graphics::SetFillColor(const CXFA_Color& color) { +void CXFA_Graphics::SetFillColor(const CXFA_GEColor& color) { if (m_type == FX_CONTEXT_Device && m_renderDevice) m_info.fillColor = color; } -void CXFA_Graphics::StrokePath(CXFA_Path* path, const CFX_Matrix* matrix) { +void CXFA_Graphics::StrokePath(CXFA_GEPath* path, const CFX_Matrix* matrix) { if (!path) return; if (m_type == FX_CONTEXT_Device && m_renderDevice) RenderDeviceStrokePath(path, matrix); } -void CXFA_Graphics::FillPath(CXFA_Path* path, +void CXFA_Graphics::FillPath(CXFA_GEPath* path, FX_FillMode fillMode, const CFX_Matrix* matrix) { if (!path) @@ -268,9 +268,9 @@ void CXFA_Graphics::RenderDeviceSetLineDash(FX_DashStyle dashStyle) { } } -void CXFA_Graphics::RenderDeviceStrokePath(const CXFA_Path* path, +void CXFA_Graphics::RenderDeviceStrokePath(const CXFA_GEPath* path, const CFX_Matrix* matrix) { - if (m_info.strokeColor.GetType() != CXFA_Color::Solid) + if (m_info.strokeColor.GetType() != CXFA_GEColor::Solid) return; CFX_Matrix m = m_info.CTM; @@ -281,7 +281,7 @@ void CXFA_Graphics::RenderDeviceStrokePath(const CXFA_Path* path, m_info.strokeColor.GetArgb(), 0); } -void CXFA_Graphics::RenderDeviceFillPath(const CXFA_Path* path, +void CXFA_Graphics::RenderDeviceFillPath(const CXFA_GEPath* path, FX_FillMode fillMode, const CFX_Matrix* matrix) { CFX_Matrix m = m_info.CTM; @@ -289,14 +289,14 @@ void CXFA_Graphics::RenderDeviceFillPath(const CXFA_Path* path, m.Concat(*matrix); switch (m_info.fillColor.GetType()) { - case CXFA_Color::Solid: + case CXFA_GEColor::Solid: m_renderDevice->DrawPath(path->GetPathData(), &m, &m_info.graphState, m_info.fillColor.GetArgb(), 0x0, fillMode); return; - case CXFA_Color::Pattern: + case CXFA_GEColor::Pattern: FillPathWithPattern(path, fillMode, m); return; - case CXFA_Color::Shading: + case CXFA_GEColor::Shading: FillPathWithShading(path, fillMode, m); return; default: @@ -329,10 +329,10 @@ void CXFA_Graphics::RenderDeviceStretchImage( FXSYS_round(r.left - left), FXSYS_round(r.top - top)); } -void CXFA_Graphics::FillPathWithPattern(const CXFA_Path* path, +void CXFA_Graphics::FillPathWithPattern(const CXFA_GEPath* path, FX_FillMode fillMode, const CFX_Matrix& matrix) { - CXFA_Pattern* pattern = m_info.fillColor.GetPattern(); + CXFA_GEPattern* pattern = m_info.fillColor.GetPattern(); RetainPtr bitmap = m_renderDevice->GetBitmap(); int32_t width = bitmap->GetWidth(); int32_t height = bitmap->GetHeight(); @@ -363,7 +363,7 @@ void CXFA_Graphics::FillPathWithPattern(const CXFA_Path* path, SetDIBitsWithMatrix(bmp, pattern->m_matrix); } -void CXFA_Graphics::FillPathWithShading(const CXFA_Path* path, +void CXFA_Graphics::FillPathWithShading(const CXFA_GEPath* path, FX_FillMode fillMode, const CFX_Matrix& matrix) { RetainPtr bitmap = m_renderDevice->GetBitmap(); -- cgit v1.2.3