From fdc00a7042d912aafaabddae4d9c84199921ef23 Mon Sep 17 00:00:00 2001 From: Bo Xu Date: Tue, 28 Oct 2014 23:03:33 -0700 Subject: Merge XFA to PDFium master at 4dc95e7 on 10/28/2014 --- xfa/src/fxgraphics/src/fx_graphics.cpp | 1670 ++++++++++++++++++++ xfa/src/fxgraphics/src/fx_metafile_interpreter.cpp | 281 ++++ xfa/src/fxgraphics/src/fx_metafile_interpreter.h | 54 + xfa/src/fxgraphics/src/fx_path_generator.cpp | 222 +++ xfa/src/fxgraphics/src/fx_path_generator.h | 42 + xfa/src/fxgraphics/src/pre.h | 115 ++ 6 files changed, 2384 insertions(+) create mode 100644 xfa/src/fxgraphics/src/fx_graphics.cpp create mode 100644 xfa/src/fxgraphics/src/fx_metafile_interpreter.cpp create mode 100644 xfa/src/fxgraphics/src/fx_metafile_interpreter.h create mode 100644 xfa/src/fxgraphics/src/fx_path_generator.cpp create mode 100644 xfa/src/fxgraphics/src/fx_path_generator.h create mode 100644 xfa/src/fxgraphics/src/pre.h (limited to 'xfa/src/fxgraphics') diff --git a/xfa/src/fxgraphics/src/fx_graphics.cpp b/xfa/src/fxgraphics/src/fx_graphics.cpp new file mode 100644 index 0000000000..340d46dfa9 --- /dev/null +++ b/xfa/src/fxgraphics/src/fx_graphics.cpp @@ -0,0 +1,1670 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#include "pre.h" +#include "fx_path_generator.h" +class CAGG_Graphics : public CFX_Object +{ +public: + CAGG_Graphics(); + FX_ERR Create(CFX_Graphics * owner, + FX_INT32 width, + FX_INT32 height, + FXDIB_Format format); + virtual ~CAGG_Graphics(); +private: + CFX_Graphics * _owner; +}; +CFX_Graphics::CFX_Graphics() +{ + _type = FX_CONTEXT_None; + _info._graphState.SetDashCount(0); + _info._isAntialiasing = TRUE; + _info._strokeAlignment = FX_STROKEALIGNMENT_Center; + _info._CTM.Reset(); + _info._isActOnDash = FALSE; + _info._strokeColor = NULL; + _info._fillColor = NULL; + _info._font = NULL; + _info._fontSize = 40.0; + _info._fontHScale = 1.0; + _info._fontSpacing = 0.0; + _renderDevice = NULL; + _aggGraphics = NULL; +} +FX_ERR CFX_Graphics::Create(CFX_RenderDevice * renderDevice, + FX_BOOL isAntialiasing ) +{ + _FX_RETURN_VALUE_IF_FAIL(renderDevice, FX_ERR_Parameter_Invalid); + if (_type != FX_CONTEXT_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_CONTEXT_Device; + _info._isAntialiasing = isAntialiasing; + _renderDevice = renderDevice; + if (_renderDevice->GetDeviceCaps(FXDC_RENDER_CAPS) & FXRC_SOFT_CLIP) { + return FX_ERR_Succeeded; + } + return FX_ERR_Indefinite; +} +FX_ERR CFX_Graphics::Create(FX_INT32 width, + FX_INT32 height, + FXDIB_Format format, + FX_BOOL isNative , + FX_BOOL isAntialiasing ) +{ + if (_type != FX_CONTEXT_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_CONTEXT_Device; + _info._isAntialiasing = isAntialiasing; + { + _aggGraphics = FX_NEW CAGG_Graphics; + return _aggGraphics->Create(this, width, height, format); + } +} +CFX_Graphics::~CFX_Graphics() +{ + if (_aggGraphics) { + delete _aggGraphics; + _aggGraphics = NULL; + } + _renderDevice = NULL; + _info._graphState.SetDashCount(0); + _type = FX_CONTEXT_None; +} +FX_ERR CFX_Graphics::GetDeviceCap(const FX_INT32 capID, FX_DeviceCap & capVal) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + capVal = _renderDevice->GetDeviceCaps(capID); + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::IsPrinterDevice(FX_BOOL & isPrinter) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + FX_INT32 deviceClass = _renderDevice->GetDeviceClass(); + if (deviceClass == FXDC_PRINTER) { + isPrinter = TRUE; + } else { + isPrinter = FALSE; + } + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::EnableAntialiasing(FX_BOOL isAntialiasing) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._isAntialiasing = isAntialiasing; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::SaveGraphState() +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _renderDevice->SaveState(); + TInfo * info = FX_NEW TInfo; + info->_graphState.Copy(_info._graphState); + info->_isAntialiasing = _info._isAntialiasing; + info->_strokeAlignment = _info._strokeAlignment; + info->_CTM = _info._CTM; + info->_isActOnDash = _info._isActOnDash; + info->_strokeColor = _info._strokeColor; + info->_fillColor = _info._fillColor; + info->_font = _info._font; + info->_fontSize = _info._fontSize; + info->_fontHScale = _info._fontHScale; + info->_fontSpacing = _info._fontSpacing; + _infoStack.Add(info); + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::RestoreGraphState() +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _renderDevice->RestoreState(); + FX_INT32 size = _infoStack.GetSize(); + if (size <= 0) { + return FX_ERR_Intermediate_Value_Invalid; + } + FX_INT32 topIndex = size - 1; + TInfo * info = (TInfo *) _infoStack.GetAt(topIndex); + _FX_RETURN_VALUE_IF_FAIL(info, FX_ERR_Intermediate_Value_Invalid); + _info._graphState.Copy(info->_graphState); + _info._isAntialiasing = info->_isAntialiasing; + _info._strokeAlignment = info->_strokeAlignment; + _info._CTM = info->_CTM; + _info._isActOnDash = info->_isActOnDash; + _info._strokeColor = info->_strokeColor; + _info._fillColor = info->_fillColor; + _info._font = info->_font; + _info._fontSize = info->_fontSize; + _info._fontHScale = info->_fontHScale; + _info._fontSpacing = info->_fontSpacing; + delete info; + info = NULL; + _infoStack.RemoveAt(topIndex); + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::GetLineCap(CFX_GraphStateData::LineCap & lineCap) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + lineCap = _info._graphState.m_LineCap; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::SetLineCap(CFX_GraphStateData::LineCap lineCap) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._graphState.m_LineCap = lineCap; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::GetDashCount(FX_INT32 & dashCount) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + dashCount = _info._graphState.m_DashCount; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::GetLineDash(FX_FLOAT & dashPhase, FX_FLOAT * dashArray) +{ + _FX_RETURN_VALUE_IF_FAIL(dashArray, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + dashPhase = _info._graphState.m_DashPhase; + FXSYS_memcpy(dashArray, + _info._graphState.m_DashArray, + _info._graphState.m_DashCount * sizeof (FX_FLOAT)); + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::SetLineDash(FX_FLOAT dashPhase, + FX_FLOAT * dashArray, + FX_INT32 dashCount) +{ + if (dashCount > 0 && !dashArray) { + return FX_ERR_Parameter_Invalid; + } + dashCount = dashCount < 0 ? 0 : dashCount; + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + FX_FLOAT scale = 1.0; + if (_info._isActOnDash) { + scale = _info._graphState.m_LineWidth; + } + _info._graphState.m_DashPhase = dashPhase; + _info._graphState.SetDashCount(dashCount); + for (FX_INT32 i = 0; i < dashCount; i++) { + _info._graphState.m_DashArray[i] = dashArray[i] * scale; + } + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::SetLineDash(FX_DashStyle dashStyle) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + return RenderDeviceSetLineDash(dashStyle); + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::GetLineJoin(CFX_GraphStateData::LineJoin & lineJoin) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + lineJoin = _info._graphState.m_LineJoin; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::SetLineJoin(CFX_GraphStateData::LineJoin lineJoin) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._graphState.m_LineJoin = lineJoin; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::GetMiterLimit(FX_FLOAT & miterLimit) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + miterLimit = _info._graphState.m_MiterLimit; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::SetMiterLimit(FX_FLOAT miterLimit) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._graphState.m_MiterLimit = miterLimit; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::GetLineWidth(FX_FLOAT & lineWidth) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + lineWidth = _info._graphState.m_LineWidth; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::SetLineWidth(FX_FLOAT lineWidth, FX_BOOL isActOnDash ) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._graphState.m_LineWidth = lineWidth; + _info._isActOnDash = isActOnDash; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::GetStrokeAlignment(FX_StrokeAlignment & strokeAlignment) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + strokeAlignment = _info._strokeAlignment; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::SetStrokeAlignment(FX_StrokeAlignment strokeAlignment) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._strokeAlignment = strokeAlignment; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::SetStrokeColor(CFX_Color * color) +{ + _FX_RETURN_VALUE_IF_FAIL(color, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._strokeColor = color; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::SetFillColor(CFX_Color * color) +{ + _FX_RETURN_VALUE_IF_FAIL(color, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._fillColor = color; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::StrokePath(CFX_Path * path, CFX_Matrix * matrix ) +{ + _FX_RETURN_VALUE_IF_FAIL(path, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + return RenderDeviceStrokePath(path, matrix); + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::FillPath(CFX_Path * path, + FX_FillMode fillMode , + CFX_Matrix * matrix ) +{ + _FX_RETURN_VALUE_IF_FAIL(path, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + return RenderDeviceFillPath(path, fillMode, matrix); + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::ClipPath(CFX_Path * path, + FX_FillMode fillMode , + CFX_Matrix * matrix ) +{ + _FX_RETURN_VALUE_IF_FAIL(path, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + FX_BOOL result = _renderDevice->SetClip_PathFill(path->GetPathData(), + (CFX_AffineMatrix *) matrix, + fillMode); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Indefinite); + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::DrawImage(CFX_DIBSource * source, + const CFX_PointF & point, + CFX_Matrix * matrix ) +{ + _FX_RETURN_VALUE_IF_FAIL(source, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + return RenderDeviceDrawImage(source, point, matrix); + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::StretchImage(CFX_DIBSource * source, + const CFX_RectF & rect, + CFX_Matrix * matrix ) +{ + _FX_RETURN_VALUE_IF_FAIL(source, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + return RenderDeviceStretchImage(source, rect, matrix); + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::ConcatMatrix(CFX_Matrix * matrix) +{ + _FX_RETURN_VALUE_IF_FAIL(matrix, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._CTM.Concat(*matrix); + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +CFX_Matrix * CFX_Graphics::GetMatrix() +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, NULL); + return &_info._CTM; + } + default: { + return NULL; + } + } +} +FX_ERR CFX_Graphics::GetClipRect(CFX_RectF & rect) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + FX_RECT r = _renderDevice->GetClipBox(); + rect.left = (FX_FLOAT) r.left; + rect.top = (FX_FLOAT) r.top; + rect.width = (FX_FLOAT) r.Width(); + rect.height = (FX_FLOAT) r.Height(); + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::SetClipRect(const CFX_RectF & rect) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + FX_RECT r(FXSYS_round(rect.left), + FXSYS_round(rect.top), + FXSYS_round(rect.right()), + FXSYS_round(rect.bottom())); + FX_BOOL result = _renderDevice->SetClip_Rect(&r); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Method_Not_Supported); + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::ClearClip() +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + FX_BOOL result = FX_ERR_Succeeded; + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Method_Not_Supported); + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::SetFont(CFX_Font * font) +{ + _FX_RETURN_VALUE_IF_FAIL(font, FX_ERR_Parameter_Invalid); + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._font = font; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::SetFontSize(const FX_FLOAT size) +{ + FX_FLOAT fontSize = size <= 0 ? 1.0f : size; + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._fontSize = fontSize; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::SetFontHScale(const FX_FLOAT scale) +{ + FX_FLOAT fontHScale = scale <= 0 ? 1.0f : scale; + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._fontHScale = fontHScale; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::SetCharSpacing(const FX_FLOAT spacing) +{ + FX_FLOAT fontSpacing = spacing < 0 ? 0 : spacing; + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + _info._fontSpacing = fontSpacing; + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::SetTextDrawingMode(const FX_INT32 mode) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::ShowText(const CFX_PointF & point, + const CFX_WideString & text, + CFX_Matrix * matrix ) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + return RenderDeviceShowText(point, text, matrix); + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::CalcTextRect(CFX_RectF & rect, + const CFX_WideString & text, + FX_BOOL isMultiline , + CFX_Matrix * matrix ) +{ + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + FX_INT32 length = text.GetLength(); + FX_DWORD * charCodes = FX_Alloc(FX_DWORD, length); + FXTEXT_CHARPOS * charPos = FX_Alloc(FXTEXT_CHARPOS, + length * sizeof (FXTEXT_CHARPOS)); + CalcTextInfo(text, charCodes, charPos, rect); + FX_Free(charPos); + FX_Free(charCodes); + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::Transfer(CFX_Graphics * graphics, CFX_Matrix * matrix ) +{ + _FX_RETURN_VALUE_IF_FAIL(graphics, FX_ERR_Parameter_Invalid); + CFX_Matrix m; + m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, _info._CTM.f); + if (matrix) { + m.Concat(*matrix); + } + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + { + _FX_RETURN_VALUE_IF_FAIL(graphics->_renderDevice, + FX_ERR_Parameter_Invalid); + CFX_DIBitmap * bitmap = graphics->_renderDevice->GetBitmap(); + FX_BOOL result = _renderDevice->SetDIBits(bitmap, 0, 0); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Method_Not_Supported); + } + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::Transfer(CFX_Graphics * graphics, + FX_FLOAT srcLeft, + FX_FLOAT srcTop, + const CFX_RectF & dstRect, + CFX_Matrix * matrix ) +{ + _FX_RETURN_VALUE_IF_FAIL(graphics, FX_ERR_Parameter_Invalid); + CFX_Matrix m; + m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, _info._CTM.f); + if (matrix) { + m.Concat(*matrix); + } + switch (_type) { + case FX_CONTEXT_Device: { + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + { + _FX_RETURN_VALUE_IF_FAIL(graphics->_renderDevice, + FX_ERR_Parameter_Invalid); + CFX_DIBitmap * bitmap = graphics->_renderDevice->GetBitmap(); + FX_BOOL result = FX_ERR_Indefinite; + CFX_DIBitmap bmp; + result = bmp.Create((FX_INT32) dstRect.width, + (FX_INT32) dstRect.height, + bitmap->GetFormat()); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Intermediate_Value_Invalid); + result = graphics->_renderDevice->GetDIBits(&bmp, + (FX_INT32) srcLeft, + (FX_INT32) srcTop); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Method_Not_Supported); + result = _renderDevice->SetDIBits(&bmp, + (FX_INT32) dstRect.left, + (FX_INT32) dstRect.top); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Method_Not_Supported); + return FX_ERR_Succeeded; + } + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +CFX_RenderDevice * CFX_Graphics::GetRenderDevice() +{ + return _renderDevice; +} +FX_ERR CFX_Graphics::InverseRect(const CFX_RectF & rect) +{ + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + CFX_DIBitmap * bitmap = _renderDevice->GetBitmap(); + _FX_RETURN_VALUE_IF_FAIL(bitmap, FX_ERR_Property_Invalid); + CFX_RectF temp(rect); + _info._CTM.TransformRect(temp); + CFX_RectF r; + r.Set(0, 0, (FX_FLOAT)bitmap->GetWidth(), (FX_FLOAT)bitmap->GetWidth()); + r.Intersect(temp); + if (r.IsEmpty()) { + return FX_ERR_Parameter_Invalid; + } + FX_ARGB* pBuf = (FX_ARGB*)(bitmap->GetBuffer() + FX_INT32(r.top) * bitmap->GetPitch()); + FX_INT32 bottom = (FX_INT32)r.bottom(); + FX_INT32 right = (FX_INT32)r.right(); + for (FX_INT32 i = (FX_INT32)r.top; i < bottom; i ++) { + FX_ARGB* pLine = pBuf + (FX_INT32)r.left; + for (FX_INT32 j = (FX_INT32)r.left; j < right; j ++) { + FX_ARGB c = *pLine; + *pLine ++ = (c & 0xFF000000) | (0xFFFFFF - (c & 0x00FFFFFF)); + } + pBuf = (FX_ARGB*)((FX_LPBYTE)pBuf + bitmap->GetPitch()); + } + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::XorDIBitmap(const CFX_DIBitmap * srcBitmap, const CFX_RectF & rect) +{ + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + CFX_DIBitmap * dst = _renderDevice->GetBitmap(); + _FX_RETURN_VALUE_IF_FAIL(dst, FX_ERR_Property_Invalid); + CFX_RectF temp(rect); + _info._CTM.TransformRect(temp); + CFX_RectF r; + r.Set(0, 0, (FX_FLOAT)dst->GetWidth(), (FX_FLOAT)dst->GetWidth()); + r.Intersect(temp); + if (r.IsEmpty()) { + return FX_ERR_Parameter_Invalid; + } + FX_ARGB* pSrcBuf = (FX_ARGB*)(srcBitmap->GetBuffer() + FX_INT32(r.top) * srcBitmap->GetPitch()); + FX_ARGB* pDstBuf = (FX_ARGB*)(dst->GetBuffer() + FX_INT32(r.top) * dst->GetPitch()); + FX_INT32 bottom = (FX_INT32)r.bottom(); + FX_INT32 right = (FX_INT32)r.right(); + for (FX_INT32 i = (FX_INT32)r.top; i < bottom; i ++) { + FX_ARGB* pSrcLine = pSrcBuf + (FX_INT32)r.left; + FX_ARGB* pDstLine = pDstBuf + (FX_INT32)r.left; + for (FX_INT32 j = (FX_INT32)r.left; j < right; j ++) { + FX_ARGB c = *pDstLine; + *pDstLine ++ = ArgbEncode(FXARGB_A(c), (c & 0xFFFFFF) ^ (*pSrcLine & 0xFFFFFF)); + pSrcLine ++; + } + pSrcBuf = (FX_ARGB*)((FX_LPBYTE)pSrcBuf + srcBitmap->GetPitch()); + pDstBuf = (FX_ARGB*)((FX_LPBYTE)pDstBuf + dst->GetPitch()); + } + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::EqvDIBitmap(const CFX_DIBitmap * srcBitmap, const CFX_RectF & rect) +{ + _FX_RETURN_VALUE_IF_FAIL(_renderDevice, FX_ERR_Property_Invalid); + CFX_DIBitmap * dst = _renderDevice->GetBitmap(); + _FX_RETURN_VALUE_IF_FAIL(dst, FX_ERR_Property_Invalid); + CFX_RectF temp(rect); + _info._CTM.TransformRect(temp); + CFX_RectF r; + r.Set(0, 0, (FX_FLOAT)dst->GetWidth(), (FX_FLOAT)dst->GetWidth()); + r.Intersect(temp); + if (r.IsEmpty()) { + return FX_ERR_Parameter_Invalid; + } + FX_ARGB* pSrcBuf = (FX_ARGB*)(srcBitmap->GetBuffer() + FX_INT32(r.top) * srcBitmap->GetPitch()); + FX_ARGB* pDstBuf = (FX_ARGB*)(dst->GetBuffer() + FX_INT32(r.top) * dst->GetPitch()); + FX_INT32 bottom = (FX_INT32)r.bottom(); + FX_INT32 right = (FX_INT32)r.right(); + for (FX_INT32 i = (FX_INT32)r.top; i < bottom; i ++) { + FX_ARGB* pSrcLine = pSrcBuf + (FX_INT32)r.left; + FX_ARGB* pDstLine = pDstBuf + (FX_INT32)r.left; + for (FX_INT32 j = (FX_INT32)r.left; j < right; j ++) { + FX_ARGB c = *pDstLine; + *pDstLine ++ = ArgbEncode(FXARGB_A(c), ~((c & 0xFFFFFF) ^ (*pSrcLine & 0xFFFFFF))); + pSrcLine ++; + } + pSrcBuf = (FX_ARGB*)((FX_LPBYTE)pSrcBuf + srcBitmap->GetPitch()); + pDstBuf = (FX_ARGB*)((FX_LPBYTE)pDstBuf + dst->GetPitch()); + } + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::RenderDeviceSetLineDash(FX_DashStyle dashStyle) +{ + switch (dashStyle) { + case FX_DASHSTYLE_Solid: { + _info._graphState.SetDashCount(0); + return FX_ERR_Succeeded; + } + case FX_DASHSTYLE_Dash: { + FX_FLOAT dashArray[] = {3, 1}; + SetLineDash(0, dashArray, 2); + return FX_ERR_Succeeded; + } + case FX_DASHSTYLE_Dot: { + FX_FLOAT dashArray[] = {1, 1}; + SetLineDash(0, dashArray, 2); + return FX_ERR_Succeeded; + } + case FX_DASHSTYLE_DashDot: { + FX_FLOAT dashArray[] = {3, 1, 1, 1}; + SetLineDash(0, dashArray, 4); + return FX_ERR_Succeeded; + } + case FX_DASHSTYLE_DashDotDot: { + FX_FLOAT dashArray[] = {4, 1, 2, 1, 2, 1}; + SetLineDash(0, dashArray, 6); + return FX_ERR_Succeeded; + } + default: { + return FX_ERR_Parameter_Invalid; + } + } +} +FX_ERR CFX_Graphics::RenderDeviceStrokePath(CFX_Path * path, CFX_Matrix * matrix) +{ + _FX_RETURN_VALUE_IF_FAIL(_info._strokeColor, FX_ERR_Property_Invalid); + CFX_Matrix m; + m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, _info._CTM.f); + if (matrix) { + m.Concat(*matrix); + } + switch (_info._strokeColor->_type) { + case FX_COLOR_Solid: { + FX_BOOL result = _renderDevice->DrawPath(path->GetPathData(), + (CFX_AffineMatrix *) &m, + &_info._graphState, + 0x0, + _info._strokeColor->_argb, + 0); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Indefinite); + return FX_ERR_Succeeded; + } + case FX_COLOR_Pattern: { + return StrokePathWithPattern(path, &m); + } + case FX_COLOR_Shading: { + return StrokePathWithShading(path, &m); + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::RenderDeviceFillPath(CFX_Path * path, + FX_FillMode fillMode, + CFX_Matrix * matrix) +{ + _FX_RETURN_VALUE_IF_FAIL(_info._fillColor, FX_ERR_Property_Invalid); + CFX_Matrix m; + m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, _info._CTM.f); + if (matrix) { + m.Concat(*matrix); + } + switch (_info._fillColor->_type) { + case FX_COLOR_Solid: { + FX_BOOL result = _renderDevice->DrawPath(path->GetPathData(), + (CFX_AffineMatrix *) &m, + &_info._graphState, + _info._fillColor->_argb, + 0x0, + fillMode); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Indefinite); + return FX_ERR_Succeeded; + } + case FX_COLOR_Pattern: { + { + return FillPathWithPattern(path, fillMode, &m); + } + } + case FX_COLOR_Shading: { + { + return FillPathWithShading(path, fillMode, &m); + } + } + default: { + return FX_ERR_Property_Invalid; + } + } +} +FX_ERR CFX_Graphics::RenderDeviceDrawImage(CFX_DIBSource * source, + const CFX_PointF & point, + CFX_Matrix * matrix) +{ + CFX_Matrix m1; + m1.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, _info._CTM.f); + if (matrix) { + m1.Concat(*matrix); + } + CFX_Matrix m2; + m2.Set((FX_FLOAT) source->GetWidth(), + 0.0, + 0.0, + (FX_FLOAT) source->GetHeight(), + point.x, + point.y); + m2.Concat(m1); + FX_INT32 left, top; + CFX_DIBitmap * bmp1 = source->FlipImage(FALSE, TRUE); + CFX_DIBitmap * bmp2 = bmp1->TransformTo((CFX_AffineMatrix *) &m2, left, top); + CFX_RectF r; + GetClipRect(r); + FX_ERR result = FX_ERR_Indefinite; + { + CFX_DIBitmap * bitmap = _renderDevice->GetBitmap(); + CFX_DIBitmap bmp; + bmp.Create(bitmap->GetWidth(), bitmap->GetHeight(), FXDIB_Argb); + _renderDevice->GetDIBits(&bmp, 0, 0); + bmp.TransferBitmap(FXSYS_round(r.left), + FXSYS_round(r.top), + FXSYS_round(r.Width()), + FXSYS_round(r.Height()), + bmp2, + FXSYS_round(r.left - left), + FXSYS_round(r.top - top)); + _renderDevice->SetDIBits(&bmp, 0, 0); + result = FX_ERR_Succeeded; + } + if (bmp2) { + delete bmp2; + bmp2 = NULL; + } + if (bmp1) { + delete bmp1; + bmp1 = NULL; + } + return result; +} +FX_ERR CFX_Graphics::RenderDeviceStretchImage(CFX_DIBSource * source, + const CFX_RectF & rect, + CFX_Matrix * matrix) +{ + CFX_Matrix m1; + m1.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, _info._CTM.f); + if (matrix) { + m1.Concat(*matrix); + } + CFX_DIBitmap * bmp1 = source->StretchTo((FX_INT32) rect.Width(), + (FX_INT32) rect.Height()); + CFX_Matrix m2; + m2.Set(rect.Width(), 0.0, 0.0, rect.Height(), rect.left, rect.top); + m2.Concat(m1); + FX_INT32 left, top; + CFX_DIBitmap * bmp2 = bmp1->FlipImage(FALSE, TRUE); + CFX_DIBitmap * bmp3 = bmp2->TransformTo((CFX_AffineMatrix *) &m2, left, top); + CFX_RectF r; + GetClipRect(r); + FX_ERR result = FX_ERR_Indefinite; + { + CFX_DIBitmap * bitmap = _renderDevice->GetBitmap(); + bitmap->CompositeBitmap(FXSYS_round(r.left), + FXSYS_round(r.top), + FXSYS_round(r.Width()), + FXSYS_round(r.Height()), + bmp3, + FXSYS_round(r.left - left), + FXSYS_round(r.top - top)); + result = FX_ERR_Succeeded; + } + if (bmp3) { + delete bmp3; + bmp3 = NULL; + } + if (bmp2) { + delete bmp2; + bmp2 = NULL; + } + if (bmp1) { + delete bmp1; + bmp1 = NULL; + } + return result; +} +FX_ERR CFX_Graphics::RenderDeviceShowText(const CFX_PointF & point, + const CFX_WideString & text, + CFX_Matrix * matrix) +{ + FX_INT32 length = text.GetLength(); + FX_DWORD * charCodes = FX_Alloc(FX_DWORD, length); + FXTEXT_CHARPOS * charPos = FX_Alloc(FXTEXT_CHARPOS, + length * sizeof (FXTEXT_CHARPOS)); + CFX_RectF rect; + rect.Set(point.x, point.y, 0, 0); + CalcTextInfo(text, charCodes, charPos, rect); + CFX_Matrix m; + m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, _info._CTM.f); + m.Translate(0, _info._fontSize * _info._fontHScale); + if (matrix) { + m.Concat(*matrix); + } + FX_BOOL result = _renderDevice->DrawNormalText(length, + charPos, + _info._font, + CFX_GEModule::Get()->GetFontCache(), + -_info._fontSize * _info._fontHScale, + (CFX_AffineMatrix *) &m, + _info._fillColor->_argb, + FXTEXT_CLEARTYPE); + _FX_RETURN_VALUE_IF_FAIL(result, FX_ERR_Indefinite); + FX_Free(charPos); + FX_Free(charCodes); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::StrokePathWithPattern(CFX_Path * path, CFX_Matrix * matrix) +{ + return FX_ERR_Method_Not_Supported; +} +FX_ERR CFX_Graphics::StrokePathWithShading(CFX_Path * path, CFX_Matrix * matrix) +{ + return FX_ERR_Method_Not_Supported; +} +FX_ERR CFX_Graphics::FillPathWithPattern(CFX_Path * path, + FX_FillMode fillMode, + CFX_Matrix * matrix) +{ + CFX_Pattern * pattern = _info._fillColor->_pattern; + CFX_DIBitmap * bitmap = _renderDevice->GetBitmap(); + FX_INT32 width = bitmap->GetWidth(); + FX_INT32 height = bitmap->GetHeight(); + CFX_DIBitmap bmp; + bmp.Create(width, height, FXDIB_Argb); + _renderDevice->GetDIBits(&bmp, 0, 0); + switch (pattern->_type) { + case FX_PATTERN_Bitmap: { + FX_INT32 xStep = FXSYS_round(pattern->_x1Step); + FX_INT32 yStep = FXSYS_round(pattern->_y1Step); + FX_INT32 xCount = width / xStep + 1; + FX_INT32 yCount = height / yStep + 1; + for (FX_INT32 i = 0; i <= yCount; i++) { + for (FX_INT32 j = 0; j <= xCount; j++) { + bmp.TransferBitmap(j * xStep, + i * yStep, + xStep, + yStep, + pattern->_bitmap, + 0, + 0); + } + } + break; + } + case FX_PATTERN_Hatch: { + FX_HatchStyle hatchStyle = _info._fillColor->_pattern->_hatchStyle; + if (hatchStyle < FX_HATCHSTYLE_Horizontal || hatchStyle > FX_HATCHSTYLE_SolidDiamond) { + return FX_ERR_Intermediate_Value_Invalid; + } + const FX_HATCHDATA & data = hatchBitmapData[hatchStyle]; + CFX_DIBitmap mask; + mask.Create(data.width, data.height, FXDIB_1bppMask); + FXSYS_memcpy(mask.GetBuffer(), data.maskBits, mask.GetPitch() * data.height); + CFX_FloatRect rectf = path->GetPathData()->GetBoundingBox(); + if (matrix) { + rectf.Transform((const CFX_AffineMatrix *) matrix); + } + FX_RECT rect(FXSYS_round(rectf.left), + FXSYS_round(rectf.top), + FXSYS_round(rectf.right), + FXSYS_round(rectf.bottom)); + CFX_FxgeDevice device; + device.Attach(&bmp); + device.FillRect(&rect, _info._fillColor->_pattern->_backArgb); + for (FX_INT32 j = rect.bottom; j < rect.top; j += mask.GetHeight()) { + for (FX_INT32 i = rect.left; i < rect.right; i += mask.GetWidth()) { + device.SetBitMask(&mask, i, j, _info._fillColor->_pattern->_foreArgb); + } + } + break; + } + } + _renderDevice->SaveState(); + _renderDevice->SetClip_PathFill(path->GetPathData(), + (CFX_AffineMatrix *) matrix, + fillMode); + SetDIBitsWithMatrix(&bmp, &pattern->_matrix); + _renderDevice->RestoreState(); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::FillPathWithShading(CFX_Path * path, + FX_FillMode fillMode, + CFX_Matrix * matrix) +{ + CFX_DIBitmap * bitmap = _renderDevice->GetBitmap(); + FX_INT32 width = bitmap->GetWidth(); + FX_INT32 height = bitmap->GetHeight(); + FX_FLOAT start_x = _info._fillColor->_shading->_beginPoint.x; + FX_FLOAT start_y = _info._fillColor->_shading->_beginPoint.y; + FX_FLOAT end_x = _info._fillColor->_shading->_endPoint.x; + FX_FLOAT end_y = _info._fillColor->_shading->_endPoint.y; + CFX_DIBitmap bmp; + bmp.Create(width, height, FXDIB_Argb); + _renderDevice->GetDIBits(&bmp, 0, 0); + FX_INT32 pitch = bmp.GetPitch(); + FX_BOOL result = FALSE; + switch (_info._fillColor->_shading->_type) { + case FX_SHADING_Axial: { + FX_FLOAT x_span = end_x - start_x; + FX_FLOAT y_span = end_y - start_y; + FX_FLOAT axis_len_square = FXSYS_Mul(x_span, x_span) + FXSYS_Mul(y_span, y_span); + for (FX_INT32 row = 0; row < height; row++) { + FX_DWORD * dib_buf = (FX_DWORD *) (bmp.GetBuffer() + row * pitch); + for (FX_INT32 column = 0; column < width; column++) { + FX_FLOAT x = (FX_FLOAT)(column); + FX_FLOAT y = (FX_FLOAT)(row); + FX_FLOAT scale = FXSYS_Div(FXSYS_Mul(x - start_x, x_span) + FXSYS_Mul(y - start_y, y_span), + axis_len_square); + if (scale < 0) { + if (!_info._fillColor->_shading->_isExtendedBegin) { + continue; + } + scale = 0; + } else if (scale > 1.0f) { + if (!_info._fillColor->_shading->_isExtendedEnd) { + continue; + } + scale = 1.0f; + } + FX_INT32 index = (FX_INT32)(scale * (FX_SHADING_Steps - 1)); + dib_buf[column] = _info._fillColor->_shading->_argbArray[index]; + } + } + result = TRUE; + break; + } + case FX_SHADING_Radial: { + FX_FLOAT start_r = _info._fillColor->_shading->_beginRadius; + FX_FLOAT end_r = _info._fillColor->_shading->_endRadius; + FX_FLOAT a = FXSYS_Mul(start_x - end_x, start_x - end_x) + FXSYS_Mul(start_y - end_y, start_y - end_y) - FXSYS_Mul(start_r - end_r, start_r - end_r); + for (FX_INT32 row = 0; row < height; row++) { + FX_DWORD * dib_buf = (FX_DWORD *) (bmp.GetBuffer() + row * pitch); + for (FX_INT32 column = 0; column < width; column++) { + FX_FLOAT x = (FX_FLOAT)(column); + FX_FLOAT y = (FX_FLOAT)(row); + FX_FLOAT b = -2 * (FXSYS_Mul(x - start_x, end_x - start_x) + FXSYS_Mul(y - start_y, end_y - start_y) + + FXSYS_Mul(start_r, end_r - start_r)); + FX_FLOAT c = FXSYS_Mul(x - start_x, x - start_x) + FXSYS_Mul(y - start_y, y - start_y) - + FXSYS_Mul(start_r, start_r); + FX_FLOAT s; + if (a == 0) { + s = (FXSYS_Div(-c, b)); + } else { + FX_FLOAT b2_4ac = FXSYS_Mul(b, b) - 4 * FXSYS_Mul(a, c); + if (b2_4ac < 0) { + continue; + } + FX_FLOAT root = (FXSYS_sqrt(b2_4ac)); + FX_FLOAT s1, s2; + if (a > 0) { + s1 = FXSYS_Div(-b - root, 2 * a); + s2 = FXSYS_Div(-b + root, 2 * a); + } else { + s2 = FXSYS_Div(-b - root, 2 * a); + s1 = FXSYS_Div(-b + root, 2 * a); + } + if (s2 <= 1.0f || _info._fillColor->_shading->_isExtendedEnd) { + s = (s2); + } else { + s = (s1); + } + if ((start_r) + s * (end_r - start_r) < 0) { + continue; + } + } + if (s < 0) { + if (!_info._fillColor->_shading->_isExtendedBegin) { + continue; + } + s = 0; + } + if (s > 1.0f) { + if (!_info._fillColor->_shading->_isExtendedEnd) { + continue; + } + s = 1.0f; + } + int index = (FX_INT32)(s * (FX_SHADING_Steps - 1)); + dib_buf[column] = _info._fillColor->_shading->_argbArray[index]; + } + } + result = TRUE; + break; + } + default: { + result = FALSE; + } + } + if (result) { + _renderDevice->SaveState(); + _renderDevice->SetClip_PathFill(path->GetPathData(), + (CFX_AffineMatrix *) matrix, + fillMode); + SetDIBitsWithMatrix(&bmp, matrix); + _renderDevice->RestoreState(); + } + return result; +} +FX_ERR CFX_Graphics::SetDIBitsWithMatrix(CFX_DIBSource * source, CFX_Matrix * matrix) +{ + if (matrix->IsIdentity()) { + _renderDevice->SetDIBits(source, 0, 0); + } else { + CFX_Matrix m; + m.Set((FX_FLOAT)source->GetWidth(), 0, 0, (FX_FLOAT)source->GetHeight(), 0, 0); + m.Concat(*matrix); + FX_INT32 left, top; + CFX_DIBitmap * bmp1 = source->FlipImage(FALSE, TRUE); + CFX_DIBitmap * bmp2 = bmp1->TransformTo((CFX_AffineMatrix *) &m, left, top); + _renderDevice->SetDIBits(bmp2, left, top); + if (bmp2) { + delete bmp2; + bmp2 = NULL; + } + if (bmp1) { + delete bmp1; + bmp1 = NULL; + } + } + return FX_ERR_Succeeded; +} +FX_ERR CFX_Graphics::CalcTextInfo(const CFX_WideString & text, FX_DWORD * charCodes, FXTEXT_CHARPOS * charPos, CFX_RectF & rect) +{ + IFX_FontEncoding * encoding = FXGE_CreateUnicodeEncoding(_info._font); + FX_INT32 length = text.GetLength(); + FX_FLOAT penX = (FX_FLOAT) rect.left; + FX_FLOAT penY = (FX_FLOAT) rect.top; + FX_FLOAT left = (FX_FLOAT)(0); + FX_FLOAT top = (FX_FLOAT)(0); + charCodes[0] = text.GetAt(0); + charPos[0].m_OriginX = penX + left; + charPos[0].m_OriginY = penY + top; + charPos[0].m_GlyphIndex = encoding->GlyphFromCharCode(charCodes[0]); + charPos[0].m_FontCharWidth = FXSYS_round(_info._font->GetGlyphWidth(charPos[0].m_GlyphIndex) * _info._fontHScale); + charPos[0].m_bGlyphAdjust = TRUE; + charPos[0].m_AdjustMatrix[0] = -1; + charPos[0].m_AdjustMatrix[1] = 0; + charPos[0].m_AdjustMatrix[2] = 0; + charPos[0].m_AdjustMatrix[3] = 1; + penX += (FX_FLOAT)(charPos[0].m_FontCharWidth) * _info._fontSize / 1000 + _info._fontSpacing; + for (FX_INT32 i = 1; i < length; i++) { + charCodes[i] = text.GetAt(i); + charPos[i].m_OriginX = penX + left; + charPos[i].m_OriginY = penY + top; + charPos[i].m_GlyphIndex = encoding->GlyphFromCharCode(charCodes[i]); + charPos[i].m_FontCharWidth = FXSYS_round(_info._font->GetGlyphWidth(charPos[i].m_GlyphIndex) * _info._fontHScale); + charPos[i].m_bGlyphAdjust = TRUE; + charPos[i].m_AdjustMatrix[0] = -1; + charPos[i].m_AdjustMatrix[1] = 0; + charPos[i].m_AdjustMatrix[2] = 0; + charPos[i].m_AdjustMatrix[3] = 1; + penX += (FX_FLOAT)(charPos[i].m_FontCharWidth) * _info._fontSize / 1000 + _info._fontSpacing; + } + rect.width = (FX_FLOAT) penX - rect.left; + rect.height = rect.top + _info._fontSize * _info._fontHScale - rect.top; + delete encoding; + encoding = NULL; + return FX_ERR_Succeeded; +} +CAGG_Graphics::CAGG_Graphics() +{ + _owner = NULL; +} +FX_ERR CAGG_Graphics::Create(CFX_Graphics * owner, + FX_INT32 width, + FX_INT32 height, + FXDIB_Format format) +{ + if (owner->_renderDevice) { + return FX_ERR_Parameter_Invalid; + } + if (_owner) { + return FX_ERR_Property_Invalid; + } + CFX_FxgeDevice * device = FX_NEW CFX_FxgeDevice; + device->Create(width, height, format); + _owner = owner; + _owner->_renderDevice = device; + _owner->_renderDevice->GetBitmap()->Clear(0xFFFFFFFF); + return FX_ERR_Succeeded; +} +CAGG_Graphics::~CAGG_Graphics() +{ + if (_owner->_renderDevice) { + delete (CFX_FxgeDevice *) _owner->_renderDevice; + } + _owner = NULL; +} +CFX_Path::CFX_Path() +{ + _generator = NULL; +} +FX_ERR CFX_Path::Create() +{ + if (_generator) { + return FX_ERR_Property_Invalid; + } + _generator = FX_NEW CFX_PathGenerator; + _generator->Create(); + return FX_ERR_Succeeded; +} +CFX_Path::~CFX_Path() +{ + if (_generator) { + delete _generator; + _generator = NULL; + } +} +FX_ERR CFX_Path::MoveTo(FX_FLOAT x, FX_FLOAT y) +{ + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->MoveTo(x, y); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::LineTo(FX_FLOAT x, FX_FLOAT y) +{ + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->LineTo(x, y); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::BezierTo(FX_FLOAT ctrlX1, + FX_FLOAT ctrlY1, + FX_FLOAT ctrlX2, + FX_FLOAT ctrlY2, + FX_FLOAT toX, + FX_FLOAT toY) +{ + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->BezierTo(ctrlX1, ctrlY1, ctrlX2, ctrlY2, toX, toY); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::ArcTo(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT startAngle, + FX_FLOAT sweepAngle) +{ + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->ArcTo(left + width / 2, + top + height / 2, + width / 2, + height / 2, + startAngle, + sweepAngle); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::Close() +{ + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->Close(); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddLine(FX_FLOAT x1, + FX_FLOAT y1, + FX_FLOAT x2, + FX_FLOAT y2) +{ + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->AddLine(x1, y1, x2, y2); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddBezier(FX_FLOAT startX, + FX_FLOAT startY, + FX_FLOAT ctrlX1, + FX_FLOAT ctrlY1, + FX_FLOAT ctrlX2, + FX_FLOAT ctrlY2, + FX_FLOAT endX, + FX_FLOAT endY) +{ + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->AddBezier(startX, startY, ctrlX1, ctrlY1, ctrlX2, ctrlY2, endX, endY); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddRectangle(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height) +{ + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->AddRectangle(left, top, left + width, top + height); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddEllipse(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height) +{ + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->AddEllipse(left + width / 2, top + height / 2, width / 2, height / 2); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddEllipse(const CFX_RectF & rect) +{ + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->AddEllipse(rect.left + rect.Width() / 2, + rect.top + rect.Height() / 2, + rect.Width() / 2, + rect.Height() / 2); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddArc(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT startAngle, + FX_FLOAT sweepAngle) +{ + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->AddArc(left + width / 2, + top + height / 2, + width / 2, + height / 2, + startAngle, + sweepAngle); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddPie(FX_FLOAT left, + FX_FLOAT top, + FX_FLOAT width, + FX_FLOAT height, + FX_FLOAT startAngle, + FX_FLOAT sweepAngle) +{ + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->AddPie(left + width / 2, + top + height / 2, + width / 2, + height / 2, + startAngle, + sweepAngle); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::AddSubpath(CFX_Path * path) +{ + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->AddPathData(path->GetPathData()); + return FX_ERR_Succeeded; +} +FX_ERR CFX_Path::Clear() +{ + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + _generator->GetPathData()->SetPointCount(0); + return FX_ERR_Succeeded; +} +FX_BOOL CFX_Path::IsEmpty() +{ + _FX_RETURN_VALUE_IF_FAIL(_generator, FX_ERR_Property_Invalid); + if (_generator->GetPathData()->GetPointCount() == 0) { + return TRUE; + } + return FALSE; +} +CFX_PathData * CFX_Path::GetPathData() +{ + _FX_RETURN_VALUE_IF_FAIL(_generator, NULL); + return _generator->GetPathData(); +} +CFX_Color::CFX_Color() +{ + _type = FX_COLOR_None; +} +CFX_Color::CFX_Color(const FX_ARGB argb) +{ + _type = FX_COLOR_None; + Set(argb); +} +CFX_Color::CFX_Color(CFX_Pattern * pattern, const FX_ARGB argb ) +{ + _type = FX_COLOR_None; + Set(pattern, argb); +} +CFX_Color::CFX_Color(CFX_Shading * shading) +{ + _type = FX_COLOR_None; + Set(shading); +} +CFX_Color::~CFX_Color() +{ + _type = FX_COLOR_None; +} +FX_ERR CFX_Color::Set(const FX_ARGB argb) +{ + _type = FX_COLOR_Solid; + _argb = argb; + _pattern = NULL; + return FX_ERR_Succeeded; +} +FX_ERR CFX_Color::Set(CFX_Pattern * pattern, const FX_ARGB argb ) +{ + _FX_RETURN_VALUE_IF_FAIL(pattern, FX_ERR_Parameter_Invalid); + _type = FX_COLOR_Pattern; + _argb = argb; + _pattern = pattern; + return FX_ERR_Succeeded; +} +FX_ERR CFX_Color::Set(CFX_Shading * shading) +{ + _FX_RETURN_VALUE_IF_FAIL(shading, FX_ERR_Parameter_Invalid); + _type = FX_COLOR_Shading; + _shading = shading; + return FX_ERR_Succeeded; +} +CFX_Pattern::CFX_Pattern() +{ + _type = FX_PATTERN_None; + _matrix.Reset(); +} +FX_ERR CFX_Pattern::Create(CFX_DIBitmap * bitmap, + const FX_FLOAT xStep, + const FX_FLOAT yStep, + CFX_Matrix * matrix ) +{ + _FX_RETURN_VALUE_IF_FAIL(bitmap, FX_ERR_Parameter_Invalid); + if (_type != FX_PATTERN_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_PATTERN_Bitmap; + _bitmap = bitmap; + _x1Step = xStep; + _y1Step = yStep; + if (matrix) { + _matrix.Set(matrix->a, matrix->b, matrix->c, matrix->d, matrix->e, matrix->f); + } + return FX_ERR_Succeeded; +} +FX_ERR CFX_Pattern::Create(FX_HatchStyle hatchStyle, + const FX_ARGB foreArgb, + const FX_ARGB backArgb, + CFX_Matrix * matrix ) +{ + if (hatchStyle < FX_HATCHSTYLE_Horizontal + || hatchStyle > FX_HATCHSTYLE_SolidDiamond) { + return FX_ERR_Parameter_Invalid; + } + if (_type != FX_PATTERN_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_PATTERN_Hatch; + _hatchStyle = hatchStyle; + _foreArgb = foreArgb; + _backArgb = backArgb; + if (matrix) { + _matrix.Set(matrix->a, matrix->b, matrix->c, matrix->d, matrix->e, matrix->f); + } + return FX_ERR_Succeeded; +} +CFX_Pattern::~CFX_Pattern() +{ + _type = FX_PATTERN_None; +} +CFX_Shading::CFX_Shading() +{ + _type = FX_SHADING_None; +} +FX_ERR CFX_Shading::CreateAxial(const CFX_PointF & beginPoint, + const CFX_PointF & endPoint, + FX_BOOL isExtendedBegin, + FX_BOOL isExtendedEnd, + const FX_ARGB beginArgb, + const FX_ARGB endArgb) +{ + if (_type != FX_SHADING_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_SHADING_Axial; + _beginPoint = beginPoint; + _endPoint = endPoint; + _isExtendedBegin = isExtendedBegin; + _isExtendedEnd = isExtendedEnd; + _beginArgb = beginArgb; + _endArgb = endArgb; + return InitArgbArray(); +} +FX_ERR CFX_Shading::CreateRadial(const CFX_PointF & beginPoint, + const CFX_PointF & endPoint, + const FX_FLOAT beginRadius, + const FX_FLOAT endRadius, + FX_BOOL isExtendedBegin, + FX_BOOL isExtendedEnd, + const FX_ARGB beginArgb, + const FX_ARGB endArgb) +{ + if (_type != FX_SHADING_None) { + return FX_ERR_Property_Invalid; + } + _type = FX_SHADING_Radial; + _beginPoint = beginPoint; + _endPoint = endPoint; + _beginRadius = beginRadius; + _endRadius = endRadius; + _isExtendedBegin = isExtendedBegin; + _isExtendedEnd = isExtendedEnd; + _beginArgb = beginArgb; + _endArgb = endArgb; + return InitArgbArray(); +} +CFX_Shading::~CFX_Shading() +{ + _type = FX_SHADING_None; +} +FX_ERR CFX_Shading::InitArgbArray() +{ + FX_INT32 a1, r1, g1, b1; + ArgbDecode(_beginArgb, a1, r1, g1, b1); + FX_INT32 a2, r2, g2, b2; + ArgbDecode(_endArgb, a2, r2, g2, b2); + FX_FLOAT f = (FX_FLOAT) (FX_SHADING_Steps - 1); + FX_FLOAT aScale = (FX_FLOAT) (1.0 * (a2 - a1) / f); + FX_FLOAT rScale = (FX_FLOAT) (1.0 * (r2 - r1) / f); + FX_FLOAT gScale = (FX_FLOAT) (1.0 * (g2 - g1) / f); + FX_FLOAT bScale = (FX_FLOAT) (1.0 * (b2 - b1) / f); + FX_INT32 a3, r3, g3, b3; + for (FX_INT32 i = 0; i < FX_SHADING_Steps; i++) { + a3 = (FX_INT32) (i * aScale); + r3 = (FX_INT32) (i * rScale); + g3 = (FX_INT32) (i * gScale); + b3 = (FX_INT32) (i * bScale); + _argbArray[i] = FXARGB_TODIB(FXARGB_MAKE((a1 + a3), + (r1 + r3), + (g1 + g3), + (b1 + b3))); + } + return FX_ERR_Succeeded; +} +class CFX_Pause : public IFX_Pause +{ +public: + virtual FX_BOOL NeedToPauseNow() + { + return TRUE; + } +}; diff --git a/xfa/src/fxgraphics/src/fx_metafile_interpreter.cpp b/xfa/src/fxgraphics/src/fx_metafile_interpreter.cpp new file mode 100644 index 0000000000..388fbc5ad5 --- /dev/null +++ b/xfa/src/fxgraphics/src/fx_metafile_interpreter.cpp @@ -0,0 +1,281 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#include "pre.h" +#include "../include/fx_graphics.h" +#include "fx_metafile_interpreter.h" +CFX_MetafileInterpreter::CFX_MetafileInterpreter() +{ + _element = NULL; +} +CFX_MetafileInterpreter::~CFX_MetafileInterpreter() +{ + _element = NULL; +} +FX_BOOL CFX_MetafileInterpreter::SetCurrentElement(CXML_Element * element) +{ + _FX_RETURN_VALUE_IF_FAIL(element, FALSE); + _element = element; + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_SetLineCap(FX_INT32 & lineCap) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * lineCapElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(lineCapElement, FALSE); + lineCap = lineCapElement->GetAttrInteger("CFX_GraphStateData::LineCap"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_SetLineDash(FX_FLOAT & dashPhase, + FX_INT32 & dashArray, + FX_INT32 & dashCount) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * dashPhaseElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(dashPhaseElement, FALSE); + dashPhase = dashPhaseElement->GetAttrFloat("FX_FLOAT"); + CXML_Element * dashArrayElement = _element->GetElement(1); + _FX_RETURN_VALUE_IF_FAIL(dashArrayElement, FALSE); + dashArray = dashArrayElement->GetAttrInteger("FX_FLOAT *"); + CXML_Element * dashCountElement = _element->GetElement(2); + _FX_RETURN_VALUE_IF_FAIL(dashCountElement, FALSE); + dashCount = dashCountElement->GetAttrInteger("FX_INT32"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_SetLineDash(FX_INT32 & dashStyle) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * dashStyleElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(dashStyleElement, FALSE); + dashStyle = dashStyleElement->GetAttrInteger("FX_DashStyle"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_SetLineJoin(FX_INT32 & lineJoin) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * lineJoinElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(lineJoinElement, FALSE); + lineJoin = lineJoinElement->GetAttrInteger("CFX_GraphStateData::LineJoin"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_SetMiterLimit(FX_FLOAT & miterLimit) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * miterLimitElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(miterLimitElement, FALSE); + miterLimit = miterLimitElement->GetAttrFloat("FX_FLOAT"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_SetLineWidth(FX_FLOAT & lineWidth, + FX_INT32 & isActOnDash) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * lineWidthElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(lineWidthElement, FALSE); + lineWidth = lineWidthElement->GetAttrFloat("FX_FLOAT"); + CXML_Element * isActOnDashElement = _element->GetElement(1); + _FX_RETURN_VALUE_IF_FAIL(isActOnDashElement, FALSE); + isActOnDash = isActOnDashElement->GetAttrInteger("FX_BOOL"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_SetStrokeColor(FX_INT32 & color) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * colorElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(colorElement, FALSE); + color = colorElement->GetAttrInteger("CFX_Color *"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_SetFillColor(FX_INT32 & color) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * colorElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(colorElement, FALSE); + color = colorElement->GetAttrInteger("CFX_Color *"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_StrokePath(FX_INT32 & path, FX_INT32 & matrix) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * pathElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(pathElement, FALSE); + path = pathElement->GetAttrInteger("CFX_Path *"); + CXML_Element * matrixElement = _element->GetElement(1); + _FX_RETURN_VALUE_IF_FAIL(matrixElement, FALSE); + matrix = matrixElement->GetAttrInteger("CFX_Matrix *"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_FillPath(FX_INT32 & path, + FX_INT32 & fillMode, + FX_INT32 & matrix) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * pathElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(pathElement, FALSE); + path = pathElement->GetAttrInteger("CFX_Path *"); + CXML_Element * fillModeElement = _element->GetElement(1); + _FX_RETURN_VALUE_IF_FAIL(fillModeElement, FALSE); + fillMode = fillModeElement->GetAttrInteger("FX_FillMode"); + CXML_Element * matrixElement = _element->GetElement(2); + _FX_RETURN_VALUE_IF_FAIL(matrixElement, FALSE); + matrix = matrixElement->GetAttrInteger("CFX_Matrix *"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_ClipPath(FX_INT32 & path, + FX_INT32 & fillMode, + FX_INT32 & matrix) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * pathElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(pathElement, FALSE); + path = pathElement->GetAttrInteger("CFX_Path *"); + CXML_Element * fillModeElement = _element->GetElement(1); + _FX_RETURN_VALUE_IF_FAIL(fillModeElement, FALSE); + fillMode = fillModeElement->GetAttrInteger("FX_FillMode"); + CXML_Element * matrixElement = _element->GetElement(2); + _FX_RETURN_VALUE_IF_FAIL(matrixElement, FALSE); + matrix = matrixElement->GetAttrInteger("CFX_Matrix *"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_DrawImage(FX_INT32 & source, + FX_INT32 & point, + FX_INT32 & matrix) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * sourceElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(sourceElement, FALSE); + source = sourceElement->GetAttrInteger("CFX_DIBSource *"); + CXML_Element * pointElement = _element->GetElement(1); + _FX_RETURN_VALUE_IF_FAIL(pointElement, FALSE); + point = pointElement->GetAttrInteger("CFX_PointF *"); + CXML_Element * matrixElement = _element->GetElement(2); + _FX_RETURN_VALUE_IF_FAIL(matrixElement, FALSE); + matrix = matrixElement->GetAttrInteger("CFX_Matrix *"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_StretchImage(FX_INT32 & source, + FX_INT32 & rect, + FX_INT32 & matrix) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * sourceElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(sourceElement, FALSE); + source = sourceElement->GetAttrInteger("CFX_DIBSource *"); + CXML_Element * rectElement = _element->GetElement(1); + _FX_RETURN_VALUE_IF_FAIL(rectElement, FALSE); + rect = rectElement->GetAttrInteger("CFX_RectF *"); + CXML_Element * matrixElement = _element->GetElement(2); + _FX_RETURN_VALUE_IF_FAIL(matrixElement, FALSE); + matrix = matrixElement->GetAttrInteger("CFX_Matrix *"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_ConcatMatrix(FX_INT32 & matrix) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * matrixElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(matrixElement, FALSE); + matrix = matrixElement->GetAttrInteger("CFX_Matrix *"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_SetClipRect(FX_INT32 & rect) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * rectElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(rectElement, FALSE); + rect = rectElement->GetAttrInteger("CFX_RectF *"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_SetFont(FX_INT32 & font) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * fontElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(fontElement, FALSE); + font = fontElement->GetAttrInteger("CFX_Font *"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_SetFontSize(FX_FLOAT & size) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * sizeElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(sizeElement, FALSE); + size = sizeElement->GetAttrFloat("FX_FLOAT"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_SetFontHScale(FX_FLOAT & scale) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * scaleElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(scaleElement, FALSE); + scale = scaleElement->GetAttrFloat("FX_FLOAT"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_SetCharSpacing(FX_FLOAT & spacing) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * spacingElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(spacingElement, FALSE); + spacing = spacingElement->GetAttrFloat("FX_FLOAT"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_SetTextDrawingMode(FX_INT32 & mode) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * modeElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(modeElement, FALSE); + mode = modeElement->GetAttrInteger("FX_INT32"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_SetText(FX_INT32 & point, + FX_INT32 & text, + FX_INT32 & matrix) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * pointElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(pointElement, FALSE); + point = pointElement->GetAttrInteger("CFX_PointF *"); + CXML_Element * textElement = _element->GetElement(1); + _FX_RETURN_VALUE_IF_FAIL(textElement, FALSE); + text = textElement->GetAttrInteger("CFX_WideString *"); + CXML_Element * matrixElement = _element->GetElement(2); + _FX_RETURN_VALUE_IF_FAIL(matrixElement, FALSE); + matrix = matrixElement->GetAttrInteger("CFX_Matrix *"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_Transfer(FX_INT32 & graphics, FX_INT32 & matrix) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * graphicsElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(graphicsElement, FALSE); + graphics = graphicsElement->GetAttrInteger("CFX_Graphics *"); + CXML_Element * matrixElement = _element->GetElement(1); + _FX_RETURN_VALUE_IF_FAIL(matrixElement, FALSE); + matrix = matrixElement->GetAttrInteger("CFX_Matrix *"); + return TRUE; +} +FX_BOOL CFX_MetafileInterpreter::ParamOf_Transfer(FX_INT32 & graphics, + FX_FLOAT & srcLeft, + FX_FLOAT & srcTop, + FX_INT32 & dstRect, + FX_INT32 & matrix) +{ + _FX_RETURN_VALUE_IF_FAIL(_element, FALSE); + CXML_Element * graphicsElement = _element->GetElement(0); + _FX_RETURN_VALUE_IF_FAIL(graphicsElement, FALSE); + graphics = graphicsElement->GetAttrInteger("CFX_Graphics *"); + CXML_Element * srcLeftElement = _element->GetElement(2); + _FX_RETURN_VALUE_IF_FAIL(srcLeftElement, FALSE); + srcLeft = srcLeftElement->GetAttrFloat("FX_FLOAT"); + CXML_Element * srcTopElement = _element->GetElement(3); + _FX_RETURN_VALUE_IF_FAIL(srcTopElement, FALSE); + srcTop = srcTopElement->GetAttrFloat("FX_FLOAT"); + CXML_Element * dstRectElement = _element->GetElement(1); + _FX_RETURN_VALUE_IF_FAIL(dstRectElement, FALSE); + dstRect = dstRectElement->GetAttrInteger("CFX_RectF *"); + CXML_Element * matrixElement = _element->GetElement(4); + _FX_RETURN_VALUE_IF_FAIL(matrixElement, FALSE); + matrix = matrixElement->GetAttrInteger("CFX_Matrix *"); + return TRUE; +} diff --git a/xfa/src/fxgraphics/src/fx_metafile_interpreter.h b/xfa/src/fxgraphics/src/fx_metafile_interpreter.h new file mode 100644 index 0000000000..6d827b6f30 --- /dev/null +++ b/xfa/src/fxgraphics/src/fx_metafile_interpreter.h @@ -0,0 +1,54 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#ifndef __H_FX_METAFILE_INTERPRETER__ +#define __H_FX_METAFILE_INTERPRETER__ +class CFX_MetafileInterpreter : public CFX_Object +{ +public: + CFX_MetafileInterpreter(); + virtual ~CFX_MetafileInterpreter(); + + FX_BOOL SetCurrentElement(CXML_Element * element); + + FX_BOOL ParamOf_SetLineCap(FX_INT32 & lineCap); + FX_BOOL ParamOf_SetLineDash(FX_FLOAT & dashPhase, + FX_INT32 & dashArray, + FX_INT32 & dashCount); + FX_BOOL ParamOf_SetLineDash(FX_INT32 & dashStyle); + FX_BOOL ParamOf_SetLineJoin(FX_INT32 & lineJoin); + FX_BOOL ParamOf_SetMiterLimit(FX_FLOAT & miterLimit); + FX_BOOL ParamOf_SetLineWidth(FX_FLOAT & lineWidth, FX_INT32 & isActOnDash); + + FX_BOOL ParamOf_SetStrokeColor(FX_INT32 & color); + FX_BOOL ParamOf_SetFillColor(FX_INT32 & color); + + FX_BOOL ParamOf_StrokePath(FX_INT32 & path, FX_INT32 & matrix); + FX_BOOL ParamOf_FillPath(FX_INT32 & path, FX_INT32 & fillMode, FX_INT32 & matrix); + FX_BOOL ParamOf_ClipPath(FX_INT32 & path, FX_INT32 & fillMode, FX_INT32 & matrix); + + FX_BOOL ParamOf_DrawImage(FX_INT32 & source, FX_INT32 & point, FX_INT32 & matrix); + FX_BOOL ParamOf_StretchImage(FX_INT32 & source, FX_INT32 & rect, FX_INT32 & matrix); + + FX_BOOL ParamOf_ConcatMatrix(FX_INT32 & matrix); + FX_BOOL ParamOf_SetClipRect(FX_INT32 & rect); + FX_BOOL ParamOf_SetFont(FX_INT32 & font); + FX_BOOL ParamOf_SetFontSize(FX_FLOAT & size); + FX_BOOL ParamOf_SetFontHScale(FX_FLOAT & scale); + FX_BOOL ParamOf_SetCharSpacing(FX_FLOAT & spacing); + FX_BOOL ParamOf_SetTextDrawingMode(FX_INT32 & mode); + FX_BOOL ParamOf_SetText(FX_INT32 & point, FX_INT32 & text, FX_INT32 & matrix); + FX_BOOL ParamOf_Transfer(FX_INT32 & graphics, FX_INT32 & matrix); + FX_BOOL ParamOf_Transfer(FX_INT32 & graphics, + FX_FLOAT & srcLeft, + FX_FLOAT & srcTop, + FX_INT32 & dstRect, + FX_INT32 & matrix); + +private: + CXML_Element * _element; +}; +#endif diff --git a/xfa/src/fxgraphics/src/fx_path_generator.cpp b/xfa/src/fxgraphics/src/fx_path_generator.cpp new file mode 100644 index 0000000000..da9d3df063 --- /dev/null +++ b/xfa/src/fxgraphics/src/fx_path_generator.cpp @@ -0,0 +1,222 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#include "pre.h" +#include "fx_path_generator.h" +CFX_PathGenerator::CFX_PathGenerator() +{ + m_pPathData = NULL; +} +void CFX_PathGenerator::Create() +{ + m_pPathData = FX_NEW CFX_PathData; +} +CFX_PathGenerator::~CFX_PathGenerator() +{ + if ( m_pPathData) { + delete m_pPathData; + m_pPathData = NULL; + } +} +void CFX_PathGenerator::AddPathData(CFX_PathData *pPathData) +{ + if (pPathData && pPathData->GetPointCount() > 0) { + int nCount = pPathData->GetPointCount(); + FX_PATHPOINT *pPoints = pPathData->GetPoints(); + AddPathData(pPoints, nCount); + } +} +void CFX_PathGenerator::AddPathData(FX_PATHPOINT *pPoints, int nCount) +{ + if (pPoints && nCount > 0) { + int nOldCount = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(nCount); + FX_PATHPOINT *pDstPoints = m_pPathData->GetPoints(); + FXSYS_memcpy(pDstPoints + nOldCount, pPoints, sizeof(FX_PATHPOINT) * nCount); + } +} +void CFX_PathGenerator::MoveTo(FX_FLOAT x, FX_FLOAT y) +{ + m_pPathData->AddPointCount(1); + m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, FXPT_MOVETO); +} +void CFX_PathGenerator::LineTo(FX_FLOAT x, FX_FLOAT y) +{ + m_pPathData->AddPointCount(1); + m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, FXPT_LINETO); +} +void CFX_PathGenerator::BezierTo(FX_FLOAT ctrl_x1, FX_FLOAT ctrl_y1, + FX_FLOAT ctrl_x2, FX_FLOAT ctrl_y2, FX_FLOAT to_x, FX_FLOAT to_y) +{ + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(3); + m_pPathData->SetPoint(old_count, ctrl_x1, ctrl_y1, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 1, ctrl_x2, ctrl_y2, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 2, to_x, to_y, FXPT_BEZIERTO); +} +void CFX_PathGenerator::Close() +{ + if (m_pPathData->GetPointCount() > 0) { + int index = m_pPathData->GetPointCount() - 1; + FX_PATHPOINT *pPoints = m_pPathData->GetPoints(); + pPoints[index].m_Flag |= FXPT_CLOSEFIGURE; + } +} +void CFX_PathGenerator::AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2) +{ + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(2); + m_pPathData->SetPoint(old_count, x1, y1, FXPT_MOVETO); + m_pPathData->SetPoint(old_count + 1, x2, y2, FXPT_LINETO); +} +void CFX_PathGenerator::AddBezier(FX_FLOAT start_x, FX_FLOAT start_y, + FX_FLOAT ctrl_x1, FX_FLOAT ctrl_y1, FX_FLOAT ctrl_x2, FX_FLOAT ctrl_y2, + FX_FLOAT end_x, FX_FLOAT end_y) +{ + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(4); + m_pPathData->SetPoint(old_count, start_x, start_y, FXPT_MOVETO); + m_pPathData->SetPoint(old_count + 1, ctrl_x1, ctrl_y1, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 2, ctrl_x2, ctrl_y2, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 3, end_x, end_y, FXPT_BEZIERTO); +} +void CFX_PathGenerator::AddRectangle(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2) +{ + m_pPathData->AppendRect(x1, y1, x2, y2); +} +void CFX_PathGenerator::AddEllipse(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height) +{ +#if 0 + FX_FIXFLOAT16 k; + k = fix16_to_8(fixsqrt_32_to_16(fixmul_8_8_to_32(width, width) + fixmul_8_8_to_32(height, height)) / 2); + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(7); + m_pPathData->SetPoint(old_count, x, y - height / 2, FXPT_MOVETO); + m_pPathData->SetPoint(old_count + 1, x + k, y - height / 2, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 2, x + k, y + height / 2, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 3, x, y + height / 2, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 4, x - k, y + height / 2, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 5, x - k, y - height / 2, FXPT_BEZIERTO); + m_pPathData->SetPoint(old_count + 6, x, y - height / 2, FXPT_BEZIERTO); +#else + AddArc(x, y, width, height, 0, FX_PI * 2); +#endif +} +void CFX_PathGenerator::ArcTo(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height, + FX_FLOAT start_angle, FX_FLOAT sweep_angle) +{ + FX_FLOAT x0 = FXSYS_cos(sweep_angle / 2); + FX_FLOAT y0 = FXSYS_sin(sweep_angle / 2); + FX_FLOAT tx = FXSYS_Div((1.0f - x0) * 4, 3 * 1.0f); + FX_FLOAT ty = y0 - FXSYS_Div(FXSYS_Mul(tx, x0), y0); + FX_FLOAT px[3], py[3]; + px[0] = x0 + tx; + py[0] = -ty; + px[1] = x0 + tx; + py[1] = ty; + FX_FLOAT sn = FXSYS_sin(start_angle + sweep_angle / 2); + FX_FLOAT cs = FXSYS_cos(start_angle + sweep_angle / 2); + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(3); + FX_FLOAT bezier_x, bezier_y; + bezier_x = x + FXSYS_Mul(width, FXSYS_Mul(px[0], cs) - FXSYS_Mul(py[0], sn)); + bezier_y = y + FXSYS_Mul(height, FXSYS_Mul(px[0], sn) + FXSYS_Mul(py[0], cs)); + m_pPathData->SetPoint(old_count, bezier_x, bezier_y, FXPT_BEZIERTO); + bezier_x = x + FXSYS_Mul(width, FXSYS_Mul(px[1], cs) - FXSYS_Mul(py[1], sn)); + bezier_y = y + FXSYS_Mul(height, FXSYS_Mul(px[1], sn) + FXSYS_Mul(py[1], cs)); + m_pPathData->SetPoint(old_count + 1, bezier_x, bezier_y, FXPT_BEZIERTO); + bezier_x = x + FXSYS_Mul(width, FXSYS_cos(start_angle + sweep_angle)), + bezier_y = y + FXSYS_Mul(height, FXSYS_sin(start_angle + sweep_angle)); + m_pPathData->SetPoint(old_count + 2, bezier_x, bezier_y, FXPT_BEZIERTO); +} +void CFX_PathGenerator::AddArc(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height, + FX_FLOAT start_angle, FX_FLOAT sweep_angle) +{ +#if 0 + FX_FIXFLOAT32 sweep = sweep_angle; + while (sweep > FIXFLOAT32_PI * 2) { + sweep -= FIXFLOAT32_PI * 2; + } + if (sweep == 0) { + return; + } + m_pPathData->AddPointCount(1); + m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, + x + fixmul_8_32_to_8(width, fixcos(start_angle)), + y + fixmul_8_32_to_8(height, fixsin(start_angle)), FXPT_MOVETO); + FX_FIXFLOAT32 angle1 = 0, angle2; + FX_BOOL bDone = FALSE; + do { + angle2 = angle1 + FIXFLOAT32_PI / 2; + if (angle2 >= sweep) { + angle2 = sweep; + bDone = TRUE; + } + ArcTo(x, y, width, height, start_angle + angle1, angle2 - angle1); + angle1 = angle2; + } while (!bDone); +#else + if (sweep_angle == 0) { + return; + } + static const FX_FLOAT bezier_arc_angle_epsilon = (FX_FLOAT)(0.01f); + while (start_angle > FX_PI * 2) { + start_angle -= FX_PI * 2; + } + while (start_angle < 0) { + start_angle += FX_PI * 2; + } + if(sweep_angle >= FX_PI * 2) { + sweep_angle = FX_PI * 2; + } + if(sweep_angle <= -FX_PI * 2) { + sweep_angle = -FX_PI * 2; + } + m_pPathData->AddPointCount(1); + m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, + x + FXSYS_Mul(width, FXSYS_cos(start_angle)), + y + FXSYS_Mul(height, FXSYS_sin(start_angle)), FXPT_MOVETO); + FX_FLOAT total_sweep = 0, local_sweep = 0, prev_sweep = 0; + FX_BOOL done = FALSE; + do { + if (sweep_angle < 0) { + prev_sweep = total_sweep; + local_sweep = -FX_PI / 2; + total_sweep -= FX_PI / 2; + if (total_sweep <= sweep_angle + bezier_arc_angle_epsilon) { + local_sweep = sweep_angle - prev_sweep; + done = TRUE; + } + } else { + prev_sweep = total_sweep; + local_sweep = FX_PI / 2; + total_sweep += FX_PI / 2; + if (total_sweep >= sweep_angle - bezier_arc_angle_epsilon) { + local_sweep = sweep_angle - prev_sweep; + done = TRUE; + } + } + ArcTo(x, y, width, height, start_angle, local_sweep); + start_angle += local_sweep; + } while (!done); +#endif +} +void CFX_PathGenerator::AddPie(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height, + FX_FLOAT start_angle, FX_FLOAT sweep_angle) +{ + if (sweep_angle == 0) { + int old_count = m_pPathData->GetPointCount(); + m_pPathData->AddPointCount(2); + m_pPathData->SetPoint(old_count, x, y, FXPT_MOVETO); + m_pPathData->SetPoint(old_count + 1, + x + FXSYS_Mul(width, FXSYS_cos(start_angle)), + y + FXSYS_Mul(height, FXSYS_sin(start_angle)), FXPT_LINETO); + return; + } + AddArc(x, y, width, height, start_angle, sweep_angle); + m_pPathData->AddPointCount(1); + m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, FXPT_LINETO | FXPT_CLOSEFIGURE); +} diff --git a/xfa/src/fxgraphics/src/fx_path_generator.h b/xfa/src/fxgraphics/src/fx_path_generator.h new file mode 100644 index 0000000000..c1447f6c3a --- /dev/null +++ b/xfa/src/fxgraphics/src/fx_path_generator.h @@ -0,0 +1,42 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#ifndef __H_FX_PATH_GENERATOR__ +#define __H_FX_PATH_GENERATOR__ +class CFX_PathGenerator : public CFX_Object +{ +public: + CFX_PathGenerator(); + void Create(); + ~CFX_PathGenerator(); + CFX_PathData *GetPathData() const + { + return m_pPathData; + } + void AddPathData(CFX_PathData *path_data); + void AddPathData(FX_PATHPOINT *points, int count); + void MoveTo(FX_FLOAT x, FX_FLOAT y); + void LineTo(FX_FLOAT x, FX_FLOAT y); + void BezierTo(FX_FLOAT ctrl_x1, FX_FLOAT ctrl_y1, + FX_FLOAT ctrl_x2, FX_FLOAT ctrl_y2, FX_FLOAT to_x, FX_FLOAT to_y); + void Close(); + void ArcTo(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height, + FX_FLOAT start_angle, FX_FLOAT sweep_angle); + + void AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); + void AddBezier(FX_FLOAT start_x, FX_FLOAT start_y, + FX_FLOAT ctrl_x1, FX_FLOAT ctrl_y1, FX_FLOAT ctrl_x2, FX_FLOAT ctrl_y2, + FX_FLOAT end_x, FX_FLOAT end_y); + void AddRectangle(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); + void AddEllipse(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height); + void AddArc(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height, + FX_FLOAT start_angle, FX_FLOAT sweep_angle); + void AddPie(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height, + FX_FLOAT start_angle, FX_FLOAT sweep_angle); +protected: + CFX_PathData *m_pPathData; +}; +#endif diff --git a/xfa/src/fxgraphics/src/pre.h b/xfa/src/fxgraphics/src/pre.h new file mode 100644 index 0000000000..dc82b35a74 --- /dev/null +++ b/xfa/src/fxgraphics/src/pre.h @@ -0,0 +1,115 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#include "../../foxitlib.h" +#ifndef FXSYS_Mul +#define FXSYS_Mul(a, b) ((a) * (b)) +#define FXSYS_Div(a, b) ((a) / (b)) +#define FXSYS_MulDiv(a, b, c) ((a) * (b) / (c)) +#define FXSYS_sqrt2(a, b) (FX_FLOAT)FXSYS_sqrt((a)*(a) + (b)*(b)) +#endif +enum { + FX_CONTEXT_None = 0, + FX_CONTEXT_Device, +}; +enum { + FX_COLOR_None = 0, + FX_COLOR_Solid, + FX_COLOR_Pattern, + FX_COLOR_Shading +}; +enum { + FX_PATTERN_None = 0, + FX_PATTERN_Bitmap, + FX_PATTERN_Hatch +}; +enum { + FX_SHADING_None = 0, + FX_SHADING_Axial, + FX_SHADING_Radial +}; +#define FX_HATCHSTYLE_Total 53 +struct FX_HATCHDATA { + FX_INT32 width; + FX_INT32 height; + FX_BYTE maskBits[64]; +}; +typedef FX_HATCHDATA const * FX_LPCHATCHDATA; +static const FX_HATCHDATA hatchBitmapData[FX_HATCHSTYLE_Total] = { + {16, 16, {0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,}}, + {16, 16, {0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00,}}, + {16, 16, {0x80, 0x80, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x80, 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{0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00,}}, + {16, 16, {0x82, 0x82, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x82, 0x82, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x82, 0x82, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x28, 0x28, 0x00, 0x00, 0x44, 0x44, 0x00, 0x00, 0x82, 0x82, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00,}}, + {16, 16, {0x10, 0x10, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0xfe, 0xfe, 0x00, 0x00, 0x7c, 0x7c, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,}}, +}; +#if defined (__WIN32__) || defined (_WIN32) +#define FX_START_TIMER SYSTEMTIME start, stop; \ + ::GetLocalTime(&start); +#define FX_STOP_TIMER ::GetLocalTime(&stop); \ + WORD wSecond = stop.wSecond - start.wSecond; \ + WORD wMilliseconds = stop.wMilliseconds - start.wMilliseconds; \ + char buf[256]; \ + sprintf(buf, "duration is %d millisecond\n", wSecond * 1000 + wMilliseconds); \ + ::OutputDebugString(buf); +#elif defined (__linux) || defined (linux) +#define FX_START_TIMER +#define FX_STOP_TIMER +#elif defined (__APPLE__) || defined (__MACOSX__) +#define FX_START_TIMER NSTimeInterval start, stop; \ + start = [NSDate timeIntervalSinceReferenceDate]; +#define FX_STOP_TIMER stop = [NSDate timeIntervalSinceReferenceDate]; \ + NSTimeInterval duration = stop - start; \ + printf("duration is %f millisecond\n", duration * 1000); +#else +#endif -- cgit v1.2.3