// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FPDFAPI_FONT_CPDF_TYPE3CHAR_H_ #define CORE_FPDFAPI_FONT_CPDF_TYPE3CHAR_H_ #include #include "core/fxcrt/fx_coordinates.h" #include "core/fxcrt/fx_system.h" #include "core/fxcrt/retain_ptr.h" class CFX_DIBitmap; class CPDF_Form; class CPDF_RenderContext; class CPDF_Type3Char { public: explicit CPDF_Type3Char(std::unique_ptr pForm); ~CPDF_Type3Char(); static float TextUnitToGlyphUnit(float fTextUnit); static void TextUnitRectToGlyphUnitRect(CFX_FloatRect* pRect); bool LoadBitmap(CPDF_RenderContext* pContext); void InitializeFromStreamData(bool bColored, const float* pData); void Transform(const CFX_Matrix& matrix); void ResetForm(); RetainPtr GetBitmap(); const RetainPtr& GetBitmap() const; const CPDF_Form* form() const { return m_pForm.get(); } CPDF_Form* form() { return m_pForm.get(); } bool colored() const { return m_bColored; } int width() const { return m_Width; } const CFX_Matrix& matrix() const { return m_ImageMatrix; } const FX_RECT& bbox() const { return m_BBox; } private: std::unique_ptr m_pForm; RetainPtr m_pBitmap; bool m_bColored = false; int m_Width = 0; CFX_Matrix m_ImageMatrix; FX_RECT m_BBox; }; #endif // CORE_FPDFAPI_FONT_CPDF_TYPE3CHAR_H_