// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FPDFAPI_FPDF_FONT_INCLUDE_CPDF_FONT_H_ #define CORE_FPDFAPI_FPDF_FONT_INCLUDE_CPDF_FONT_H_ #include "core/fxcrt/include/fx_string.h" #include "core/fxcrt/include/fx_system.h" #include "core/include/fxge/fx_font.h" #define PDFFONT_FIXEDPITCH 1 #define PDFFONT_SERIF 2 #define PDFFONT_SYMBOLIC 4 #define PDFFONT_SCRIPT 8 #define PDFFONT_NONSYMBOLIC 32 #define PDFFONT_ITALIC 64 #define PDFFONT_ALLCAP 0x10000 #define PDFFONT_SMALLCAP 0x20000 #define PDFFONT_FORCEBOLD 0x40000 #define PDFFONT_USEEXTERNATTR 0x80000 class CFX_SubstFont; class CPDF_CIDFont; class CPDF_Dictionary; class CPDF_Document; class CPDF_Object; class CPDF_StreamAcc; class CPDF_TrueTypeFont; class CPDF_Type1Font; class CPDF_Type3Font; class CPDF_ToUnicodeMap; class CPDF_Font { public: static CPDF_Font* CreateFontF(CPDF_Document* pDoc, CPDF_Dictionary* pFontDict); static CPDF_Font* GetStockFont(CPDF_Document* pDoc, const CFX_ByteStringC& fontname); static const FX_DWORD kInvalidCharCode = static_cast(-1); virtual ~CPDF_Font(); virtual bool IsType1Font() const; virtual bool IsTrueTypeFont() const; virtual bool IsType3Font() const; virtual bool IsCIDFont() const; virtual const CPDF_Type1Font* AsType1Font() const; virtual CPDF_Type1Font* AsType1Font(); virtual const CPDF_TrueTypeFont* AsTrueTypeFont() const; virtual CPDF_TrueTypeFont* AsTrueTypeFont(); virtual const CPDF_Type3Font* AsType3Font() const; virtual CPDF_Type3Font* AsType3Font(); virtual const CPDF_CIDFont* AsCIDFont() const; virtual CPDF_CIDFont* AsCIDFont(); virtual FX_BOOL IsVertWriting() const; virtual FX_BOOL IsUnicodeCompatible() const; virtual FX_DWORD GetNextChar(const FX_CHAR* pString, int nStrLen, int& offset) const; virtual int CountChar(const FX_CHAR* pString, int size) const; virtual int AppendChar(FX_CHAR* buf, FX_DWORD charcode) const; virtual int GetCharSize(FX_DWORD charcode) const; virtual int GlyphFromCharCode(FX_DWORD charcode, FX_BOOL* pVertGlyph = nullptr); virtual int GlyphFromCharCodeExt(FX_DWORD charcode); virtual CFX_WideString UnicodeFromCharCode(FX_DWORD charcode) const; virtual FX_DWORD CharCodeFromUnicode(FX_WCHAR Unicode) const; const CFX_ByteString& GetBaseFont() const { return m_BaseFont; } const CFX_SubstFont* GetSubstFont() const { return m_Font.GetSubstFont(); } FX_DWORD GetFlags() const { return m_Flags; } FX_BOOL IsEmbedded() const { return IsType3Font() || m_pFontFile != nullptr; } CPDF_StreamAcc* GetFontFile() const { return m_pFontFile; } CPDF_Dictionary* GetFontDict() const { return m_pFontDict; } FX_BOOL IsStandardFont() const; FXFT_Face GetFace() const { return m_Font.GetFace(); } void AppendChar(CFX_ByteString& str, FX_DWORD charcode) const; void GetFontBBox(FX_RECT& rect) const { rect = m_FontBBox; } int GetTypeAscent() const { return m_Ascent; } int GetTypeDescent() const { return m_Descent; } int GetItalicAngle() const { return m_ItalicAngle; } int GetStemV() const { return m_StemV; } int GetStringWidth(const FX_CHAR* pString, int size); virtual int GetCharWidthF(FX_DWORD charcode, int level = 0) = 0; virtual FX_RECT GetCharBBox(FX_DWORD charcode, int level = 0) = 0; CPDF_Document* m_pDocument; CFX_Font m_Font; protected: CPDF_Font(); virtual FX_BOOL Load() = 0; FX_BOOL Initialize(); void LoadUnicodeMap(); void LoadPDFEncoding(CPDF_Object* pEncoding, int& iBaseEncoding, CFX_ByteString*& pCharNames, FX_BOOL bEmbedded, FX_BOOL bTrueType); void LoadFontDescriptor(CPDF_Dictionary* pDict); void CheckFontMetrics(); const FX_CHAR* GetAdobeCharName(int iBaseEncoding, const CFX_ByteString* pCharNames, int charcode); CFX_ByteString m_BaseFont; CPDF_StreamAcc* m_pFontFile; CPDF_Dictionary* m_pFontDict; CPDF_ToUnicodeMap* m_pToUnicodeMap; FX_BOOL m_bToUnicodeLoaded; int m_Flags; FX_RECT m_FontBBox; int m_StemV; int m_Ascent; int m_Descent; int m_ItalicAngle; }; #endif // CORE_FPDFAPI_FPDF_FONT_INCLUDE_CPDF_FONT_H_