// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FPDFAPI_FPDF_FONT_INCLUDE_CPDF_FONT_H_ #define CORE_FPDFAPI_FPDF_FONT_INCLUDE_CPDF_FONT_H_ #include #include #include "core/fxcrt/include/fx_string.h" #include "core/fxcrt/include/fx_system.h" #include "core/fxge/include/fx_font.h" #define PDFFONT_FIXEDPITCH 1 #define PDFFONT_SERIF 2 #define PDFFONT_SYMBOLIC 4 #define PDFFONT_SCRIPT 8 #define PDFFONT_NONSYMBOLIC 32 #define PDFFONT_ITALIC 64 #define PDFFONT_ALLCAP 0x10000 #define PDFFONT_SMALLCAP 0x20000 #define PDFFONT_FORCEBOLD 0x40000 #define PDFFONT_USEEXTERNATTR 0x80000 class CFX_SubstFont; class CPDF_CIDFont; class CPDF_Dictionary; class CPDF_Document; class CPDF_Object; class CPDF_StreamAcc; class CPDF_TrueTypeFont; class CPDF_Type1Font; class CPDF_Type3Font; class CPDF_ToUnicodeMap; class CPDF_Font { public: static std::unique_ptr Create(CPDF_Document* pDoc, CPDF_Dictionary* pFontDict); static CPDF_Font* GetStockFont(CPDF_Document* pDoc, const CFX_ByteStringC& fontname); static const uint32_t kInvalidCharCode = static_cast(-1); virtual ~CPDF_Font(); virtual bool IsType1Font() const; virtual bool IsTrueTypeFont() const; virtual bool IsType3Font() const; virtual bool IsCIDFont() const; virtual const CPDF_Type1Font* AsType1Font() const; virtual CPDF_Type1Font* AsType1Font(); virtual const CPDF_TrueTypeFont* AsTrueTypeFont() const; virtual CPDF_TrueTypeFont* AsTrueTypeFont(); virtual const CPDF_Type3Font* AsType3Font() const; virtual CPDF_Type3Font* AsType3Font(); virtual const CPDF_CIDFont* AsCIDFont() const; virtual CPDF_CIDFont* AsCIDFont(); virtual bool IsVertWriting() const; virtual bool IsUnicodeCompatible() const; virtual uint32_t GetNextChar(const FX_CHAR* pString, int nStrLen, int& offset) const; virtual int CountChar(const FX_CHAR* pString, int size) const; virtual int AppendChar(FX_CHAR* buf, uint32_t charcode) const; virtual int GetCharSize(uint32_t charcode) const; virtual int GlyphFromCharCode(uint32_t charcode, bool* pVertGlyph) = 0; virtual int GlyphFromCharCodeExt(uint32_t charcode); virtual CFX_WideString UnicodeFromCharCode(uint32_t charcode) const; virtual uint32_t CharCodeFromUnicode(FX_WCHAR Unicode) const; const CFX_ByteString& GetBaseFont() const { return m_BaseFont; } CFX_SubstFont* GetSubstFont() const { return m_Font.GetSubstFont(); } uint32_t GetFlags() const { return m_Flags; } bool IsEmbedded() const { return IsType3Font() || m_pFontFile != nullptr; } CPDF_StreamAcc* GetFontFile() const { return m_pFontFile; } CPDF_Dictionary* GetFontDict() const { return m_pFontDict; } bool IsStandardFont() const; FXFT_Face GetFace() const { return m_Font.GetFace(); } void AppendChar(CFX_ByteString& str, uint32_t charcode) const; void GetFontBBox(FX_RECT& rect) const { rect = m_FontBBox; } int GetTypeAscent() const { return m_Ascent; } int GetTypeDescent() const { return m_Descent; } int GetItalicAngle() const { return m_ItalicAngle; } int GetStemV() const { return m_StemV; } int GetStringWidth(const FX_CHAR* pString, int size); uint32_t FallbackFontFromCharcode(uint32_t charcode); int FallbackGlyphFromCharcode(int fallbackFont, uint32_t charcode); virtual int GetCharWidthF(uint32_t charcode, int level = 0) = 0; virtual FX_RECT GetCharBBox(uint32_t charcode, int level = 0) = 0; CPDF_Document* m_pDocument; CFX_Font m_Font; std::vector> m_FontFallbacks; protected: CPDF_Font(); virtual bool Load() = 0; void LoadUnicodeMap() const; // logically const only. void LoadPDFEncoding(CPDF_Object* pEncoding, int& iBaseEncoding, std::vector* pCharNames, bool bEmbedded, bool bTrueType); void LoadFontDescriptor(CPDF_Dictionary* pDict); void CheckFontMetrics(); const FX_CHAR* GetAdobeCharName(int iBaseEncoding, const std::vector& charnames, int charcode); CFX_ByteString m_BaseFont; CPDF_StreamAcc* m_pFontFile; CPDF_Dictionary* m_pFontDict; mutable std::unique_ptr m_pToUnicodeMap; mutable bool m_bToUnicodeLoaded; int m_Flags; FX_RECT m_FontBBox; int m_StemV; int m_Ascent; int m_Descent; int m_ItalicAngle; }; #endif // CORE_FPDFAPI_FPDF_FONT_INCLUDE_CPDF_FONT_H_