// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #include "core/fpdfapi/render/cpdf_rendercontext.h" #include "core/fpdfapi/page/cpdf_page.h" #include "core/fpdfapi/page/cpdf_pageobject.h" #include "core/fpdfapi/page/cpdf_pageobjectholder.h" #include "core/fpdfapi/parser/cpdf_dictionary.h" #include "core/fpdfapi/parser/cpdf_document.h" #include "core/fpdfapi/render/cpdf_pagerendercache.h" #include "core/fpdfapi/render/cpdf_progressiverenderer.h" #include "core/fpdfapi/render/cpdf_renderoptions.h" #include "core/fpdfapi/render/cpdf_renderstatus.h" #include "core/fpdfapi/render/cpdf_textrenderer.h" #include "core/fxge/cfx_defaultrenderdevice.h" #include "core/fxge/cfx_renderdevice.h" #include "core/fxge/dib/cfx_dibitmap.h" #include "core/fxge/fx_dib.h" CPDF_RenderContext::CPDF_RenderContext(CPDF_Page* pPage) : m_pDocument(pPage->GetDocument()), m_pPageResources(pPage->m_pPageResources.Get()), m_pPageCache(pPage->GetRenderCache()) {} CPDF_RenderContext::CPDF_RenderContext(CPDF_Document* pDoc, CPDF_PageRenderCache* pPageCache) : m_pDocument(pDoc), m_pPageResources(nullptr), m_pPageCache(pPageCache) {} CPDF_RenderContext::~CPDF_RenderContext() {} void CPDF_RenderContext::GetBackground(const RetainPtr& pBuffer, const CPDF_PageObject* pObj, const CPDF_RenderOptions* pOptions, CFX_Matrix* pFinalMatrix) { CFX_DefaultRenderDevice device; device.Attach(pBuffer, false, nullptr, false); device.FillRect(FX_RECT(0, 0, device.GetWidth(), device.GetHeight()), 0xffffffff); Render(&device, pObj, pOptions, pFinalMatrix); } void CPDF_RenderContext::AppendLayer(CPDF_PageObjectHolder* pObjectHolder, const CFX_Matrix* pObject2Device) { m_Layers.emplace_back(); m_Layers.back().m_pObjectHolder = pObjectHolder; if (pObject2Device) m_Layers.back().m_Matrix = *pObject2Device; else m_Layers.back().m_Matrix.SetIdentity(); } void CPDF_RenderContext::Render(CFX_RenderDevice* pDevice, const CPDF_RenderOptions* pOptions, const CFX_Matrix* pLastMatrix) { Render(pDevice, nullptr, pOptions, pLastMatrix); } void CPDF_RenderContext::Render(CFX_RenderDevice* pDevice, const CPDF_PageObject* pStopObj, const CPDF_RenderOptions* pOptions, const CFX_Matrix* pLastMatrix) { for (auto& layer : m_Layers) { CFX_RenderDevice::StateRestorer restorer(pDevice); CPDF_RenderStatus status(this, pDevice); if (pOptions) status.SetOptions(*pOptions); status.SetStopObject(pStopObj); status.SetTransparency(layer.m_pObjectHolder->GetTransparency()); if (pLastMatrix) { CFX_Matrix FinalMatrix = layer.m_Matrix; FinalMatrix.Concat(*pLastMatrix); status.SetDeviceMatrix(*pLastMatrix); status.Initialize(nullptr, nullptr); status.RenderObjectList(layer.m_pObjectHolder.Get(), FinalMatrix); } else { status.Initialize(nullptr, nullptr); status.RenderObjectList(layer.m_pObjectHolder.Get(), layer.m_Matrix); } if (status.GetRenderOptions().HasFlag(RENDER_LIMITEDIMAGECACHE)) { m_pPageCache->CacheOptimization( status.GetRenderOptions().GetCacheSizeLimit()); } if (status.IsStopped()) break; } } CPDF_RenderContext::Layer::Layer() {} CPDF_RenderContext::Layer::Layer(const Layer& that) = default; CPDF_RenderContext::Layer::~Layer() {}