// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #include "core/fpdfapi/render/cpdf_renderstatus.h" #include #include #include #include #include #include #include "constants/transparency.h" #include "core/fpdfapi/font/cpdf_font.h" #include "core/fpdfapi/font/cpdf_type3char.h" #include "core/fpdfapi/font/cpdf_type3font.h" #include "core/fpdfapi/page/cpdf_docpagedata.h" #include "core/fpdfapi/page/cpdf_form.h" #include "core/fpdfapi/page/cpdf_formobject.h" #include "core/fpdfapi/page/cpdf_function.h" #include "core/fpdfapi/page/cpdf_graphicstates.h" #include "core/fpdfapi/page/cpdf_image.h" #include "core/fpdfapi/page/cpdf_imageobject.h" #include "core/fpdfapi/page/cpdf_meshstream.h" #include "core/fpdfapi/page/cpdf_page.h" #include "core/fpdfapi/page/cpdf_pageobject.h" #include "core/fpdfapi/page/cpdf_pathobject.h" #include "core/fpdfapi/page/cpdf_shadingobject.h" #include "core/fpdfapi/page/cpdf_shadingpattern.h" #include "core/fpdfapi/page/cpdf_textobject.h" #include "core/fpdfapi/page/cpdf_tilingpattern.h" #include "core/fpdfapi/parser/cpdf_array.h" #include "core/fpdfapi/parser/cpdf_dictionary.h" #include "core/fpdfapi/parser/cpdf_document.h" #include "core/fpdfapi/render/cpdf_charposlist.h" #include "core/fpdfapi/render/cpdf_devicebuffer.h" #include "core/fpdfapi/render/cpdf_dibbase.h" #include "core/fpdfapi/render/cpdf_docrenderdata.h" #include "core/fpdfapi/render/cpdf_imagerenderer.h" #include "core/fpdfapi/render/cpdf_pagerendercache.h" #include "core/fpdfapi/render/cpdf_rendercontext.h" #include "core/fpdfapi/render/cpdf_renderoptions.h" #include "core/fpdfapi/render/cpdf_scaledrenderbuffer.h" #include "core/fpdfapi/render/cpdf_textrenderer.h" #include "core/fpdfapi/render/cpdf_transferfunc.h" #include "core/fpdfapi/render/cpdf_type3cache.h" #include "core/fpdfdoc/cpdf_occontext.h" #include "core/fxcrt/autorestorer.h" #include "core/fxcrt/fx_safe_types.h" #include "core/fxcrt/fx_system.h" #include "core/fxcrt/maybe_owned.h" #include "core/fxge/cfx_defaultrenderdevice.h" #include "core/fxge/cfx_graphstatedata.h" #include "core/fxge/cfx_pathdata.h" #include "core/fxge/cfx_renderdevice.h" #include "core/fxge/renderdevicedriver_iface.h" #include "third_party/base/compiler_specific.h" #include "third_party/base/logging.h" #include "third_party/base/numerics/safe_math.h" #include "third_party/base/ptr_util.h" #include "third_party/base/stl_util.h" #ifdef _SKIA_SUPPORT_ #include "core/fxge/skia/fx_skia_device.h" #endif namespace { constexpr int kShadingSteps = 256; constexpr int kRenderMaxRecursionDepth = 64; int g_CurrentRecursionDepth = 0; void ReleaseCachedType3(CPDF_Type3Font* pFont) { CPDF_Document* pDoc = pFont->GetDocument(); if (!pDoc) return; pDoc->GetRenderData()->MaybePurgeCachedType3(pFont); pDoc->GetPageData()->ReleaseFont(pFont->GetFontDict()); } class CPDF_RefType3Cache { public: explicit CPDF_RefType3Cache(CPDF_Type3Font* pType3Font) : m_dwCount(0), m_pType3Font(pType3Font) {} ~CPDF_RefType3Cache() { while (m_dwCount--) ReleaseCachedType3(m_pType3Font.Get()); } uint32_t m_dwCount; UnownedPtr const m_pType3Font; }; uint32_t CountOutputsFromFunctions( const std::vector>& funcs) { FX_SAFE_UINT32 total = 0; for (const auto& func : funcs) { if (func) total += func->CountOutputs(); } return total.ValueOrDefault(0); } uint32_t GetValidatedOutputsCount( const std::vector>& funcs, const CPDF_ColorSpace* pCS) { uint32_t funcs_outputs = CountOutputsFromFunctions(funcs); return funcs_outputs ? std::max(funcs_outputs, pCS->CountComponents()) : 0; } void GetShadingSteps(float t_min, float t_max, const std::vector>& funcs, const CPDF_ColorSpace* pCS, int alpha, size_t results_count, uint32_t* rgb_array) { ASSERT(results_count >= CountOutputsFromFunctions(funcs)); ASSERT(results_count >= pCS->CountComponents()); std::vector result_array(results_count); float diff = t_max - t_min; for (int i = 0; i < kShadingSteps; ++i) { float input = diff * i / kShadingSteps + t_min; int offset = 0; for (const auto& func : funcs) { if (func) { int nresults = 0; if (func->Call(&input, 1, &result_array[offset], &nresults)) offset += nresults; } } float R = 0.0f; float G = 0.0f; float B = 0.0f; pCS->GetRGB(result_array.data(), &R, &G, &B); rgb_array[i] = FXARGB_TODIB(ArgbEncode(alpha, FXSYS_round(R * 255), FXSYS_round(G * 255), FXSYS_round(B * 255))); } } void DrawAxialShading(const RetainPtr& pBitmap, const CFX_Matrix& mtObject2Bitmap, const CPDF_Dictionary* pDict, const std::vector>& funcs, const CPDF_ColorSpace* pCS, int alpha) { ASSERT(pBitmap->GetFormat() == FXDIB_Argb); const uint32_t total_results = GetValidatedOutputsCount(funcs, pCS); if (total_results == 0) return; const CPDF_Array* pCoords = pDict->GetArrayFor("Coords"); if (!pCoords) return; float start_x = pCoords->GetNumberAt(0); float start_y = pCoords->GetNumberAt(1); float end_x = pCoords->GetNumberAt(2); float end_y = pCoords->GetNumberAt(3); float t_min = 0; float t_max = 1.0f; const CPDF_Array* pArray = pDict->GetArrayFor("Domain"); if (pArray) { t_min = pArray->GetNumberAt(0); t_max = pArray->GetNumberAt(1); } bool bStartExtend = false; bool bEndExtend = false; pArray = pDict->GetArrayFor("Extend"); if (pArray) { bStartExtend = !!pArray->GetIntegerAt(0); bEndExtend = !!pArray->GetIntegerAt(1); } int width = pBitmap->GetWidth(); int height = pBitmap->GetHeight(); float x_span = end_x - start_x; float y_span = end_y - start_y; float axis_len_square = (x_span * x_span) + (y_span * y_span); uint32_t rgb_array[kShadingSteps]; GetShadingSteps(t_min, t_max, funcs, pCS, alpha, total_results, rgb_array); int pitch = pBitmap->GetPitch(); CFX_Matrix matrix = mtObject2Bitmap.GetInverse(); for (int row = 0; row < height; row++) { uint32_t* dib_buf = reinterpret_cast(pBitmap->GetBuffer() + row * pitch); for (int column = 0; column < width; column++) { CFX_PointF pos = matrix.Transform( CFX_PointF(static_cast(column), static_cast(row))); float scale = (((pos.x - start_x) * x_span) + ((pos.y - start_y) * y_span)) / axis_len_square; int index = (int32_t)(scale * (kShadingSteps - 1)); if (index < 0) { if (!bStartExtend) continue; index = 0; } else if (index >= kShadingSteps) { if (!bEndExtend) continue; index = kShadingSteps - 1; } dib_buf[column] = rgb_array[index]; } } } void DrawRadialShading(const RetainPtr& pBitmap, const CFX_Matrix& mtObject2Bitmap, const CPDF_Dictionary* pDict, const std::vector>& funcs, const CPDF_ColorSpace* pCS, int alpha) { ASSERT(pBitmap->GetFormat() == FXDIB_Argb); const uint32_t total_results = GetValidatedOutputsCount(funcs, pCS); if (total_results == 0) return; const CPDF_Array* pCoords = pDict->GetArrayFor("Coords"); if (!pCoords) return; float start_x = pCoords->GetNumberAt(0); float start_y = pCoords->GetNumberAt(1); float start_r = pCoords->GetNumberAt(2); float end_x = pCoords->GetNumberAt(3); float end_y = pCoords->GetNumberAt(4); float end_r = pCoords->GetNumberAt(5); float t_min = 0; float t_max = 1.0f; const CPDF_Array* pArray = pDict->GetArrayFor("Domain"); if (pArray) { t_min = pArray->GetNumberAt(0); t_max = pArray->GetNumberAt(1); } bool bStartExtend = false; bool bEndExtend = false; pArray = pDict->GetArrayFor("Extend"); if (pArray) { bStartExtend = !!pArray->GetIntegerAt(0); bEndExtend = !!pArray->GetIntegerAt(1); } uint32_t rgb_array[kShadingSteps]; GetShadingSteps(t_min, t_max, funcs, pCS, alpha, total_results, rgb_array); const float dx = end_x - start_x; const float dy = end_y - start_y; const float dr = end_r - start_r; const float a = dx * dx + dy * dy - dr * dr; const bool a_is_float_zero = IsFloatZero(a); int width = pBitmap->GetWidth(); int height = pBitmap->GetHeight(); int pitch = pBitmap->GetPitch(); bool bDecreasing = (dr < 0 && static_cast(sqrt(dx * dx + dy * dy)) < -dr); CFX_Matrix matrix = mtObject2Bitmap.GetInverse(); for (int row = 0; row < height; row++) { uint32_t* dib_buf = reinterpret_cast(pBitmap->GetBuffer() + row * pitch); for (int column = 0; column < width; column++) { CFX_PointF pos = matrix.Transform( CFX_PointF(static_cast(column), static_cast(row))); float pos_dx = pos.x - start_x; float pos_dy = pos.y - start_y; float b = -2 * (pos_dx * dx + pos_dy * dy + start_r * dr); float c = pos_dx * pos_dx + pos_dy * pos_dy - start_r * start_r; float s; if (IsFloatZero(b)) { s = sqrt(-c / a); } else if (a_is_float_zero) { s = -c / b; } else { float b2_4ac = (b * b) - 4 * (a * c); if (b2_4ac < 0) continue; float root = sqrt(b2_4ac); float s1 = (-b - root) / (2 * a); float s2 = (-b + root) / (2 * a); if (a <= 0) std::swap(s1, s2); if (bDecreasing) s = (s1 >= 0 || bStartExtend) ? s1 : s2; else s = (s2 <= 1.0f || bEndExtend) ? s2 : s1; if (start_r + s * dr < 0) continue; } int index = static_cast(s * (kShadingSteps - 1)); if (index < 0) { if (!bStartExtend) continue; index = 0; } else if (index >= kShadingSteps) { if (!bEndExtend) continue; index = kShadingSteps - 1; } dib_buf[column] = rgb_array[index]; } } } void DrawFuncShading(const RetainPtr& pBitmap, const CFX_Matrix& mtObject2Bitmap, const CPDF_Dictionary* pDict, const std::vector>& funcs, const CPDF_ColorSpace* pCS, int alpha) { ASSERT(pBitmap->GetFormat() == FXDIB_Argb); const uint32_t total_results = GetValidatedOutputsCount(funcs, pCS); if (total_results == 0) return; const CPDF_Array* pDomain = pDict->GetArrayFor("Domain"); float xmin = 0.0f; float ymin = 0.0f; float xmax = 1.0f; float ymax = 1.0f; if (pDomain) { xmin = pDomain->GetNumberAt(0); xmax = pDomain->GetNumberAt(1); ymin = pDomain->GetNumberAt(2); ymax = pDomain->GetNumberAt(3); } CFX_Matrix mtDomain2Target = pDict->GetMatrixFor("Matrix"); CFX_Matrix matrix = mtObject2Bitmap.GetInverse(); matrix.Concat(mtDomain2Target.GetInverse()); int width = pBitmap->GetWidth(); int height = pBitmap->GetHeight(); int pitch = pBitmap->GetPitch(); ASSERT(total_results >= CountOutputsFromFunctions(funcs)); ASSERT(total_results >= pCS->CountComponents()); std::vector result_array(total_results); for (int row = 0; row < height; ++row) { uint32_t* dib_buf = (uint32_t*)(pBitmap->GetBuffer() + row * pitch); for (int column = 0; column < width; column++) { CFX_PointF pos = matrix.Transform( CFX_PointF(static_cast(column), static_cast(row))); if (pos.x < xmin || pos.x > xmax || pos.y < ymin || pos.y > ymax) continue; float input[] = {pos.x, pos.y}; int offset = 0; for (const auto& func : funcs) { if (func) { int nresults; if (func->Call(input, 2, &result_array[offset], &nresults)) offset += nresults; } } float R = 0.0f; float G = 0.0f; float B = 0.0f; pCS->GetRGB(result_array.data(), &R, &G, &B); dib_buf[column] = FXARGB_TODIB(ArgbEncode( alpha, (int32_t)(R * 255), (int32_t)(G * 255), (int32_t)(B * 255))); } } } bool GetScanlineIntersect(int y, const CFX_PointF& first, const CFX_PointF& second, float* x) { if (first.y == second.y) return false; if (first.y < second.y) { if (y < first.y || y > second.y) return false; } else if (y < second.y || y > first.y) { return false; } *x = first.x + ((second.x - first.x) * (y - first.y) / (second.y - first.y)); return true; } void DrawGouraud(const RetainPtr& pBitmap, int alpha, CPDF_MeshVertex triangle[3]) { float min_y = triangle[0].position.y; float max_y = triangle[0].position.y; for (int i = 1; i < 3; i++) { min_y = std::min(min_y, triangle[i].position.y); max_y = std::max(max_y, triangle[i].position.y); } if (min_y == max_y) return; int min_yi = std::max(static_cast(floor(min_y)), 0); int max_yi = static_cast(ceil(max_y)); if (max_yi >= pBitmap->GetHeight()) max_yi = pBitmap->GetHeight() - 1; for (int y = min_yi; y <= max_yi; y++) { int nIntersects = 0; float inter_x[3]; float r[3]; float g[3]; float b[3]; for (int i = 0; i < 3; i++) { CPDF_MeshVertex& vertex1 = triangle[i]; CPDF_MeshVertex& vertex2 = triangle[(i + 1) % 3]; CFX_PointF& position1 = vertex1.position; CFX_PointF& position2 = vertex2.position; bool bIntersect = GetScanlineIntersect(y, position1, position2, &inter_x[nIntersects]); if (!bIntersect) continue; float y_dist = (y - position1.y) / (position2.y - position1.y); r[nIntersects] = vertex1.r + ((vertex2.r - vertex1.r) * y_dist); g[nIntersects] = vertex1.g + ((vertex2.g - vertex1.g) * y_dist); b[nIntersects] = vertex1.b + ((vertex2.b - vertex1.b) * y_dist); nIntersects++; } if (nIntersects != 2) continue; int min_x, max_x, start_index, end_index; if (inter_x[0] < inter_x[1]) { min_x = (int)floor(inter_x[0]); max_x = (int)ceil(inter_x[1]); start_index = 0; end_index = 1; } else { min_x = (int)floor(inter_x[1]); max_x = (int)ceil(inter_x[0]); start_index = 1; end_index = 0; } int start_x = std::max(min_x, 0); int end_x = max_x; if (end_x > pBitmap->GetWidth()) end_x = pBitmap->GetWidth(); uint8_t* dib_buf = pBitmap->GetBuffer() + y * pBitmap->GetPitch() + start_x * 4; float r_unit = (r[end_index] - r[start_index]) / (max_x - min_x); float g_unit = (g[end_index] - g[start_index]) / (max_x - min_x); float b_unit = (b[end_index] - b[start_index]) / (max_x - min_x); float R = r[start_index] + (start_x - min_x) * r_unit; float G = g[start_index] + (start_x - min_x) * g_unit; float B = b[start_index] + (start_x - min_x) * b_unit; for (int x = start_x; x < end_x; x++) { R += r_unit; G += g_unit; B += b_unit; FXARGB_SETDIB(dib_buf, ArgbEncode(alpha, (int32_t)(R * 255), (int32_t)(G * 255), (int32_t)(B * 255))); dib_buf += 4; } } } void DrawFreeGouraudShading( const RetainPtr& pBitmap, const CFX_Matrix& mtObject2Bitmap, const CPDF_Stream* pShadingStream, const std::vector>& funcs, const CPDF_ColorSpace* pCS, int alpha) { ASSERT(pBitmap->GetFormat() == FXDIB_Argb); CPDF_MeshStream stream(kFreeFormGouraudTriangleMeshShading, funcs, pShadingStream, pCS); if (!stream.Load()) return; CPDF_MeshVertex triangle[3]; memset(triangle, 0, sizeof(triangle)); while (!stream.BitStream()->IsEOF()) { CPDF_MeshVertex vertex; uint32_t flag; if (!stream.ReadVertex(mtObject2Bitmap, &vertex, &flag)) return; if (flag == 0) { triangle[0] = vertex; for (int j = 1; j < 3; j++) { uint32_t tflag; if (!stream.ReadVertex(mtObject2Bitmap, &triangle[j], &tflag)) return; } } else { if (flag == 1) triangle[0] = triangle[1]; triangle[1] = triangle[2]; triangle[2] = vertex; } DrawGouraud(pBitmap, alpha, triangle); } } void DrawLatticeGouraudShading( const RetainPtr& pBitmap, const CFX_Matrix& mtObject2Bitmap, const CPDF_Stream* pShadingStream, const std::vector>& funcs, const CPDF_ColorSpace* pCS, int alpha) { ASSERT(pBitmap->GetFormat() == FXDIB_Argb); int row_verts = pShadingStream->GetDict()->GetIntegerFor("VerticesPerRow"); if (row_verts < 2) return; CPDF_MeshStream stream(kLatticeFormGouraudTriangleMeshShading, funcs, pShadingStream, pCS); if (!stream.Load()) return; std::vector vertices[2]; vertices[0] = stream.ReadVertexRow(mtObject2Bitmap, row_verts); if (vertices[0].empty()) return; int last_index = 0; while (1) { vertices[1 - last_index] = stream.ReadVertexRow(mtObject2Bitmap, row_verts); if (vertices[1 - last_index].empty()) return; CPDF_MeshVertex triangle[3]; for (int i = 1; i < row_verts; ++i) { triangle[0] = vertices[last_index][i]; triangle[1] = vertices[1 - last_index][i - 1]; triangle[2] = vertices[last_index][i - 1]; DrawGouraud(pBitmap, alpha, triangle); triangle[2] = vertices[1 - last_index][i]; DrawGouraud(pBitmap, alpha, triangle); } last_index = 1 - last_index; } } struct Coon_BezierCoeff { float a, b, c, d; void FromPoints(float p0, float p1, float p2, float p3) { a = -p0 + 3 * p1 - 3 * p2 + p3; b = 3 * p0 - 6 * p1 + 3 * p2; c = -3 * p0 + 3 * p1; d = p0; } Coon_BezierCoeff first_half() { Coon_BezierCoeff result; result.a = a / 8; result.b = b / 4; result.c = c / 2; result.d = d; return result; } Coon_BezierCoeff second_half() { Coon_BezierCoeff result; result.a = a / 8; result.b = 3 * a / 8 + b / 4; result.c = 3 * a / 8 + b / 2 + c / 2; result.d = a / 8 + b / 4 + c / 2 + d; return result; } void GetPoints(float p[4]) { p[0] = d; p[1] = c / 3 + p[0]; p[2] = b / 3 - p[0] + 2 * p[1]; p[3] = a + p[0] - 3 * p[1] + 3 * p[2]; } void GetPointsReverse(float p[4]) { p[3] = d; p[2] = c / 3 + p[3]; p[1] = b / 3 - p[3] + 2 * p[2]; p[0] = a + p[3] - 3 * p[2] + 3 * p[1]; } void BezierInterpol(Coon_BezierCoeff& C1, Coon_BezierCoeff& C2, Coon_BezierCoeff& D1, Coon_BezierCoeff& D2) { a = (D1.a + D2.a) / 2; b = (D1.b + D2.b) / 2; c = (D1.c + D2.c) / 2 - (C1.a / 8 + C1.b / 4 + C1.c / 2) + (C2.a / 8 + C2.b / 4) + (-C1.d + D2.d) / 2 - (C2.a + C2.b) / 2; d = C1.a / 8 + C1.b / 4 + C1.c / 2 + C1.d; } float Distance() { float dis = a + b + c; return dis < 0 ? -dis : dis; } }; struct Coon_Bezier { Coon_BezierCoeff x, y; void FromPoints(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) { x.FromPoints(x0, x1, x2, x3); y.FromPoints(y0, y1, y2, y3); } Coon_Bezier first_half() { Coon_Bezier result; result.x = x.first_half(); result.y = y.first_half(); return result; } Coon_Bezier second_half() { Coon_Bezier result; result.x = x.second_half(); result.y = y.second_half(); return result; } void BezierInterpol(Coon_Bezier& C1, Coon_Bezier& C2, Coon_Bezier& D1, Coon_Bezier& D2) { x.BezierInterpol(C1.x, C2.x, D1.x, D2.x); y.BezierInterpol(C1.y, C2.y, D1.y, D2.y); } void GetPoints(std::vector& pPoints, size_t start_idx) { float p[4]; int i; x.GetPoints(p); for (i = 0; i < 4; i++) pPoints[start_idx + i].m_Point.x = p[i]; y.GetPoints(p); for (i = 0; i < 4; i++) pPoints[start_idx + i].m_Point.y = p[i]; } void GetPointsReverse(std::vector& pPoints, size_t start_idx) { float p[4]; int i; x.GetPointsReverse(p); for (i = 0; i < 4; i++) pPoints[i + start_idx].m_Point.x = p[i]; y.GetPointsReverse(p); for (i = 0; i < 4; i++) pPoints[i + start_idx].m_Point.y = p[i]; } float Distance() { return x.Distance() + y.Distance(); } }; int Interpolate(int p1, int p2, int delta1, int delta2, bool* overflow) { pdfium::base::CheckedNumeric p = p2; p -= p1; p *= delta1; p /= delta2; p += p1; if (!p.IsValid()) *overflow = true; return p.ValueOrDefault(0); } int BiInterpolImpl(int c0, int c1, int c2, int c3, int x, int y, int x_scale, int y_scale, bool* overflow) { int x1 = Interpolate(c0, c3, x, x_scale, overflow); int x2 = Interpolate(c1, c2, x, x_scale, overflow); return Interpolate(x1, x2, y, y_scale, overflow); } struct Coon_Color { Coon_Color() { memset(comp, 0, sizeof(int) * 3); } // Returns true if successful, false if overflow detected. bool BiInterpol(Coon_Color colors[4], int x, int y, int x_scale, int y_scale) { bool overflow = false; for (int i = 0; i < 3; i++) { comp[i] = BiInterpolImpl(colors[0].comp[i], colors[1].comp[i], colors[2].comp[i], colors[3].comp[i], x, y, x_scale, y_scale, &overflow); } return !overflow; } int Distance(Coon_Color& o) { return std::max({abs(comp[0] - o.comp[0]), abs(comp[1] - o.comp[1]), abs(comp[2] - o.comp[2])}); } int comp[3]; }; #define COONCOLOR_THRESHOLD 4 struct CPDF_PatchDrawer { void Draw(int x_scale, int y_scale, int left, int bottom, Coon_Bezier C1, Coon_Bezier C2, Coon_Bezier D1, Coon_Bezier D2) { bool bSmall = C1.Distance() < 2 && C2.Distance() < 2 && D1.Distance() < 2 && D2.Distance() < 2; Coon_Color div_colors[4]; int d_bottom = 0; int d_left = 0; int d_top = 0; int d_right = 0; if (!div_colors[0].BiInterpol(patch_colors, left, bottom, x_scale, y_scale)) { return; } if (!bSmall) { if (!div_colors[1].BiInterpol(patch_colors, left, bottom + 1, x_scale, y_scale)) { return; } if (!div_colors[2].BiInterpol(patch_colors, left + 1, bottom + 1, x_scale, y_scale)) { return; } if (!div_colors[3].BiInterpol(patch_colors, left + 1, bottom, x_scale, y_scale)) { return; } d_bottom = div_colors[3].Distance(div_colors[0]); d_left = div_colors[1].Distance(div_colors[0]); d_top = div_colors[1].Distance(div_colors[2]); d_right = div_colors[2].Distance(div_colors[3]); } if (bSmall || (d_bottom < COONCOLOR_THRESHOLD && d_left < COONCOLOR_THRESHOLD && d_top < COONCOLOR_THRESHOLD && d_right < COONCOLOR_THRESHOLD)) { std::vector& pPoints = path.GetPoints(); C1.GetPoints(pPoints, 0); D2.GetPoints(pPoints, 3); C2.GetPointsReverse(pPoints, 6); D1.GetPointsReverse(pPoints, 9); int fillFlags = FXFILL_WINDING | FXFILL_FULLCOVER; if (fill_mode & RENDER_NOPATHSMOOTH) { fillFlags |= FXFILL_NOPATHSMOOTH; } pDevice->DrawPath( &path, nullptr, nullptr, ArgbEncode(alpha, div_colors[0].comp[0], div_colors[0].comp[1], div_colors[0].comp[2]), 0, fillFlags); } else { if (d_bottom < COONCOLOR_THRESHOLD && d_top < COONCOLOR_THRESHOLD) { Coon_Bezier m1; m1.BezierInterpol(D1, D2, C1, C2); y_scale *= 2; bottom *= 2; Draw(x_scale, y_scale, left, bottom, C1, m1, D1.first_half(), D2.first_half()); Draw(x_scale, y_scale, left, bottom + 1, m1, C2, D1.second_half(), D2.second_half()); } else if (d_left < COONCOLOR_THRESHOLD && d_right < COONCOLOR_THRESHOLD) { Coon_Bezier m2; m2.BezierInterpol(C1, C2, D1, D2); x_scale *= 2; left *= 2; Draw(x_scale, y_scale, left, bottom, C1.first_half(), C2.first_half(), D1, m2); Draw(x_scale, y_scale, left + 1, bottom, C1.second_half(), C2.second_half(), m2, D2); } else { Coon_Bezier m1, m2; m1.BezierInterpol(D1, D2, C1, C2); m2.BezierInterpol(C1, C2, D1, D2); Coon_Bezier m1f = m1.first_half(); Coon_Bezier m1s = m1.second_half(); Coon_Bezier m2f = m2.first_half(); Coon_Bezier m2s = m2.second_half(); x_scale *= 2; y_scale *= 2; left *= 2; bottom *= 2; Draw(x_scale, y_scale, left, bottom, C1.first_half(), m1f, D1.first_half(), m2f); Draw(x_scale, y_scale, left, bottom + 1, m1f, C2.first_half(), D1.second_half(), m2s); Draw(x_scale, y_scale, left + 1, bottom, C1.second_half(), m1s, m2f, D2.first_half()); Draw(x_scale, y_scale, left + 1, bottom + 1, m1s, C2.second_half(), m2s, D2.second_half()); } } } int max_delta; CFX_PathData path; CFX_RenderDevice* pDevice; int fill_mode; int alpha; Coon_Color patch_colors[4]; }; void DrawCoonPatchMeshes( ShadingType type, const RetainPtr& pBitmap, const CFX_Matrix& mtObject2Bitmap, const CPDF_Stream* pShadingStream, const std::vector>& funcs, const CPDF_ColorSpace* pCS, int fill_mode, int alpha) { ASSERT(pBitmap->GetFormat() == FXDIB_Argb); ASSERT(type == kCoonsPatchMeshShading || type == kTensorProductPatchMeshShading); CFX_DefaultRenderDevice device; device.Attach(pBitmap, false, nullptr, false); CPDF_MeshStream stream(type, funcs, pShadingStream, pCS); if (!stream.Load()) return; CPDF_PatchDrawer patch; patch.alpha = alpha; patch.pDevice = &device; patch.fill_mode = fill_mode; for (int i = 0; i < 13; i++) { patch.path.AppendPoint( CFX_PointF(), i == 0 ? FXPT_TYPE::MoveTo : FXPT_TYPE::BezierTo, false); } CFX_PointF coords[16]; int point_count = type == kTensorProductPatchMeshShading ? 16 : 12; while (!stream.BitStream()->IsEOF()) { if (!stream.CanReadFlag()) break; uint32_t flag = stream.ReadFlag(); int iStartPoint = 0, iStartColor = 0, i = 0; if (flag) { iStartPoint = 4; iStartColor = 2; CFX_PointF tempCoords[4]; for (i = 0; i < 4; i++) { tempCoords[i] = coords[(flag * 3 + i) % 12]; } memcpy(coords, tempCoords, sizeof(tempCoords)); Coon_Color tempColors[2]; tempColors[0] = patch.patch_colors[flag]; tempColors[1] = patch.patch_colors[(flag + 1) % 4]; memcpy(patch.patch_colors, tempColors, sizeof(Coon_Color) * 2); } for (i = iStartPoint; i < point_count; i++) { if (!stream.CanReadCoords()) break; coords[i] = mtObject2Bitmap.Transform(stream.ReadCoords()); } for (i = iStartColor; i < 4; i++) { if (!stream.CanReadColor()) break; float r; float g; float b; std::tie(r, g, b) = stream.ReadColor(); patch.patch_colors[i].comp[0] = (int32_t)(r * 255); patch.patch_colors[i].comp[1] = (int32_t)(g * 255); patch.patch_colors[i].comp[2] = (int32_t)(b * 255); } CFX_FloatRect bbox = CFX_FloatRect::GetBBox(coords, point_count); if (bbox.right <= 0 || bbox.left >= (float)pBitmap->GetWidth() || bbox.top <= 0 || bbox.bottom >= (float)pBitmap->GetHeight()) { continue; } Coon_Bezier C1, C2, D1, D2; C1.FromPoints(coords[0].x, coords[0].y, coords[11].x, coords[11].y, coords[10].x, coords[10].y, coords[9].x, coords[9].y); C2.FromPoints(coords[3].x, coords[3].y, coords[4].x, coords[4].y, coords[5].x, coords[5].y, coords[6].x, coords[6].y); D1.FromPoints(coords[0].x, coords[0].y, coords[1].x, coords[1].y, coords[2].x, coords[2].y, coords[3].x, coords[3].y); D2.FromPoints(coords[9].x, coords[9].y, coords[8].x, coords[8].y, coords[7].x, coords[7].y, coords[6].x, coords[6].y); patch.Draw(1, 1, 0, 0, C1, C2, D1, D2); } } RetainPtr DrawPatternBitmap(CPDF_Document* pDoc, CPDF_PageRenderCache* pCache, CPDF_TilingPattern* pPattern, const CFX_Matrix& mtObject2Device, int width, int height, int flags) { auto pBitmap = pdfium::MakeRetain(); if (!pBitmap->Create(width, height, pPattern->colored() ? FXDIB_Argb : FXDIB_8bppMask)) { return nullptr; } CFX_DefaultRenderDevice bitmap_device; bitmap_device.Attach(pBitmap, false, nullptr, false); pBitmap->Clear(0); CFX_FloatRect cell_bbox = pPattern->pattern_to_form()->TransformRect(pPattern->bbox()); cell_bbox = mtObject2Device.TransformRect(cell_bbox); CFX_FloatRect bitmap_rect(0.0f, 0.0f, (float)width, (float)height); CFX_Matrix mtAdjust; mtAdjust.MatchRect(bitmap_rect, cell_bbox); CFX_Matrix mtPattern2Bitmap = mtObject2Device; mtPattern2Bitmap.Concat(mtAdjust); CPDF_RenderOptions options; if (!pPattern->colored()) options.SetColorMode(CPDF_RenderOptions::kAlpha); flags |= RENDER_FORCE_HALFTONE; options.SetFlags(flags); CPDF_RenderContext context(pDoc, pCache); context.AppendLayer(pPattern->form(), &mtPattern2Bitmap); context.Render(&bitmap_device, &options, nullptr); #if defined _SKIA_SUPPORT_PATHS_ bitmap_device.Flush(true); pBitmap->UnPreMultiply(); #endif return pBitmap; } bool IsAvailableMatrix(const CFX_Matrix& matrix) { if (matrix.a == 0 || matrix.d == 0) return matrix.b != 0 && matrix.c != 0; if (matrix.b == 0 || matrix.c == 0) return matrix.a != 0 && matrix.d != 0; return true; } bool MissingFillColor(const CPDF_ColorState* pColorState) { return !pColorState->HasRef() || pColorState->GetFillColor()->IsNull(); } bool MissingStrokeColor(const CPDF_ColorState* pColorState) { return !pColorState->HasRef() || pColorState->GetStrokeColor()->IsNull(); } bool Type3CharMissingFillColor(const CPDF_Type3Char* pChar, const CPDF_ColorState* pColorState) { return pChar && (!pChar->colored() || (pChar->colored() && MissingFillColor(pColorState))); } bool Type3CharMissingStrokeColor(const CPDF_Type3Char* pChar, const CPDF_ColorState* pColorState) { return pChar && (!pChar->colored() || (pChar->colored() && MissingStrokeColor(pColorState))); } } // namespace CPDF_RenderStatus::CPDF_RenderStatus(CPDF_RenderContext* pContext, CFX_RenderDevice* pDevice) : m_pContext(pContext), m_pDevice(pDevice) {} CPDF_RenderStatus::~CPDF_RenderStatus() {} void CPDF_RenderStatus::Initialize(const CPDF_RenderStatus* pParentState, const CPDF_GraphicStates* pInitialStates) { m_bPrint = m_pDevice->GetDeviceClass() != FXDC_DISPLAY; m_pPageResource = m_pContext->GetPageResources(); if (pInitialStates && !m_pType3Char) { m_InitialStates.CopyStates(*pInitialStates); if (pParentState) { if (!m_InitialStates.m_ColorState.HasFillColor()) { m_InitialStates.m_ColorState.SetFillColorRef( pParentState->m_InitialStates.m_ColorState.GetFillColorRef()); *m_InitialStates.m_ColorState.GetMutableFillColor() = *pParentState->m_InitialStates.m_ColorState.GetFillColor(); } if (!m_InitialStates.m_ColorState.HasStrokeColor()) { m_InitialStates.m_ColorState.SetStrokeColorRef( pParentState->m_InitialStates.m_ColorState.GetFillColorRef()); *m_InitialStates.m_ColorState.GetMutableStrokeColor() = *pParentState->m_InitialStates.m_ColorState.GetStrokeColor(); } } } else { m_InitialStates.DefaultStates(); } } void CPDF_RenderStatus::RenderObjectList( const CPDF_PageObjectHolder* pObjectHolder, const CFX_Matrix& mtObj2Device) { #if defined _SKIA_SUPPORT_ DebugVerifyDeviceIsPreMultiplied(); #endif CFX_FloatRect clip_rect = mtObj2Device.GetInverse().TransformRect( CFX_FloatRect(m_pDevice->GetClipBox())); for (const auto& pCurObj : *pObjectHolder->GetPageObjectList()) { if (pCurObj.get() == m_pStopObj) { m_bStopped = true; return; } if (!pCurObj) continue; if (pCurObj->GetRect().left > clip_rect.right || pCurObj->GetRect().right < clip_rect.left || pCurObj->GetRect().bottom > clip_rect.top || pCurObj->GetRect().top < clip_rect.bottom) { continue; } RenderSingleObject(pCurObj.get(), mtObj2Device); if (m_bStopped) return; } #if defined _SKIA_SUPPORT_ DebugVerifyDeviceIsPreMultiplied(); #endif } void CPDF_RenderStatus::RenderSingleObject(CPDF_PageObject* pObj, const CFX_Matrix& mtObj2Device) { #if defined _SKIA_SUPPORT_ DebugVerifyDeviceIsPreMultiplied(); #endif AutoRestorer restorer(&g_CurrentRecursionDepth); if (++g_CurrentRecursionDepth > kRenderMaxRecursionDepth) { return; } m_pCurObj = pObj; if (m_Options.GetOCContext() && !m_Options.GetOCContext()->CheckObjectVisible(pObj)) { return; } ProcessClipPath(pObj->m_ClipPath, mtObj2Device); if (ProcessTransparency(pObj, mtObj2Device)) { return; } ProcessObjectNoClip(pObj, mtObj2Device); #if defined _SKIA_SUPPORT_ DebugVerifyDeviceIsPreMultiplied(); #endif } bool CPDF_RenderStatus::ContinueSingleObject(CPDF_PageObject* pObj, const CFX_Matrix& mtObj2Device, PauseIndicatorIface* pPause) { if (m_pImageRenderer) { if (m_pImageRenderer->Continue(pPause)) return true; if (!m_pImageRenderer->GetResult()) DrawObjWithBackground(pObj, mtObj2Device); m_pImageRenderer.reset(); return false; } m_pCurObj = pObj; if (m_Options.GetOCContext() && !m_Options.GetOCContext()->CheckObjectVisible(pObj)) { return false; } ProcessClipPath(pObj->m_ClipPath, mtObj2Device); if (ProcessTransparency(pObj, mtObj2Device)) return false; if (!pObj->IsImage()) { ProcessObjectNoClip(pObj, mtObj2Device); return false; } m_pImageRenderer = pdfium::MakeUnique(); if (!m_pImageRenderer->Start(this, pObj->AsImage(), &mtObj2Device, false, FXDIB_BLEND_NORMAL)) { if (!m_pImageRenderer->GetResult()) DrawObjWithBackground(pObj, mtObj2Device); m_pImageRenderer.reset(); return false; } return ContinueSingleObject(pObj, mtObj2Device, pPause); } FX_RECT CPDF_RenderStatus::GetObjectClippedRect( const CPDF_PageObject* pObj, const CFX_Matrix& mtObj2Device) const { FX_RECT rect = pObj->GetTransformedBBox(mtObj2Device); rect.Intersect(m_pDevice->GetClipBox()); return rect; } void CPDF_RenderStatus::ProcessObjectNoClip(CPDF_PageObject* pObj, const CFX_Matrix& mtObj2Device) { #if defined _SKIA_SUPPORT_ DebugVerifyDeviceIsPreMultiplied(); #endif bool bRet = false; switch (pObj->GetType()) { case CPDF_PageObject::TEXT: bRet = ProcessText(pObj->AsText(), mtObj2Device, nullptr); break; case CPDF_PageObject::PATH: bRet = ProcessPath(pObj->AsPath(), mtObj2Device); break; case CPDF_PageObject::IMAGE: bRet = ProcessImage(pObj->AsImage(), mtObj2Device); break; case CPDF_PageObject::SHADING: ProcessShading(pObj->AsShading(), mtObj2Device); return; case CPDF_PageObject::FORM: bRet = ProcessForm(pObj->AsForm(), mtObj2Device); break; } if (!bRet) DrawObjWithBackground(pObj, mtObj2Device); #if defined _SKIA_SUPPORT_ DebugVerifyDeviceIsPreMultiplied(); #endif } bool CPDF_RenderStatus::DrawObjWithBlend(CPDF_PageObject* pObj, const CFX_Matrix& mtObj2Device) { switch (pObj->GetType()) { case CPDF_PageObject::PATH: return ProcessPath(pObj->AsPath(), mtObj2Device); case CPDF_PageObject::IMAGE: return ProcessImage(pObj->AsImage(), mtObj2Device); case CPDF_PageObject::FORM: return ProcessForm(pObj->AsForm(), mtObj2Device); default: return false; } } void CPDF_RenderStatus::DrawObjWithBackground(CPDF_PageObject* pObj, const CFX_Matrix& mtObj2Device) { FX_RECT rect = GetObjectClippedRect(pObj, mtObj2Device); if (rect.IsEmpty()) return; int res = 300; if (pObj->IsImage() && m_pDevice->GetDeviceCaps(FXDC_DEVICE_CLASS) == FXDC_PRINTER) { res = 0; } CPDF_ScaledRenderBuffer buffer; if (!buffer.Initialize(m_pContext.Get(), m_pDevice, rect, pObj, &m_Options, res)) { return; } CFX_Matrix matrix = mtObj2Device; matrix.Concat(*buffer.GetMatrix()); const CPDF_Dictionary* pFormResource = nullptr; const CPDF_FormObject* pFormObj = pObj->AsForm(); if (pFormObj) { const CPDF_Dictionary* pFormDict = pFormObj->form()->GetDict(); if (pFormDict) pFormResource = pFormDict->GetDictFor("Resources"); } CPDF_RenderStatus status(m_pContext.Get(), buffer.GetDevice()); status.SetOptions(m_Options); status.SetDeviceMatrix(*buffer.GetMatrix()); status.SetTransparency(m_Transparency); status.SetDropObjects(m_bDropObjects); status.SetFormResource(pFormResource); status.Initialize(nullptr, nullptr); status.RenderSingleObject(pObj, matrix); buffer.OutputToDevice(); } bool CPDF_RenderStatus::ProcessForm(const CPDF_FormObject* pFormObj, const CFX_Matrix& mtObj2Device) { #if defined _SKIA_SUPPORT_ DebugVerifyDeviceIsPreMultiplied(); #endif const CPDF_Dictionary* pOC = pFormObj->form()->GetDict()->GetDictFor("OC"); if (pOC && m_Options.GetOCContext() && !m_Options.GetOCContext()->CheckOCGVisible(pOC)) { return true; } CFX_Matrix matrix = pFormObj->form_matrix(); matrix.Concat(mtObj2Device); const CPDF_Dictionary* pFormDict = pFormObj->form()->GetDict(); const CPDF_Dictionary* pResources = pFormDict ? pFormDict->GetDictFor("Resources") : nullptr; CPDF_RenderStatus status(m_pContext.Get(), m_pDevice); status.SetOptions(m_Options); status.SetStopObject(m_pStopObj.Get()); status.SetTransparency(m_Transparency); status.SetDropObjects(m_bDropObjects); status.SetFormResource(pResources); status.Initialize(this, pFormObj); status.m_curBlend = m_curBlend; { CFX_RenderDevice::StateRestorer restorer(m_pDevice); status.RenderObjectList(pFormObj->form(), matrix); m_bStopped = status.m_bStopped; } #if defined _SKIA_SUPPORT_ DebugVerifyDeviceIsPreMultiplied(); #endif return true; } bool CPDF_RenderStatus::ProcessPath(CPDF_PathObject* pPathObj, const CFX_Matrix& mtObj2Device) { int FillType = pPathObj->m_FillType; bool bStroke = pPathObj->stroke(); ProcessPathPattern(pPathObj, mtObj2Device, &FillType, &bStroke); if (FillType == 0 && !bStroke) return true; uint32_t fill_argb = FillType ? GetFillArgb(pPathObj) : 0; uint32_t stroke_argb = bStroke ? GetStrokeArgb(pPathObj) : 0; CFX_Matrix path_matrix = pPathObj->matrix(); path_matrix.Concat(mtObj2Device); if (!IsAvailableMatrix(path_matrix)) return true; if (FillType && (m_Options.HasFlag(RENDER_RECT_AA))) FillType |= FXFILL_RECT_AA; if (m_Options.HasFlag(RENDER_FILL_FULLCOVER)) FillType |= FXFILL_FULLCOVER; if (m_Options.HasFlag(RENDER_NOPATHSMOOTH)) FillType |= FXFILL_NOPATHSMOOTH; if (bStroke) FillType |= FX_FILL_STROKE; const CPDF_PageObject* pPageObj = static_cast(pPathObj); if (pPageObj->m_GeneralState.GetStrokeAdjust()) FillType |= FX_STROKE_ADJUST; if (m_pType3Char) FillType |= FX_FILL_TEXT_MODE; CFX_GraphState graphState = pPathObj->m_GraphState; if (m_Options.HasFlag(RENDER_THINLINE)) graphState.SetLineWidth(0); return m_pDevice->DrawPathWithBlend( pPathObj->m_Path.GetObject(), &path_matrix, graphState.GetObject(), fill_argb, stroke_argb, FillType, m_curBlend); } RetainPtr CPDF_RenderStatus::GetTransferFunc( const CPDF_Object* pObj) const { ASSERT(pObj); CPDF_DocRenderData* pDocCache = m_pContext->GetDocument()->GetRenderData(); return pDocCache ? pDocCache->GetTransferFunc(pObj) : nullptr; } FX_ARGB CPDF_RenderStatus::GetFillArgbInternal(CPDF_PageObject* pObj, bool bType3) const { const CPDF_ColorState* pColorState = &pObj->m_ColorState; if (!bType3 && Type3CharMissingFillColor(m_pType3Char.Get(), pColorState)) return m_T3FillColor; if (MissingFillColor(pColorState)) pColorState = &m_InitialStates.m_ColorState; FX_COLORREF colorref = pColorState->GetFillColorRef(); if (colorref == 0xFFFFFFFF) return 0; int32_t alpha = static_cast((pObj->m_GeneralState.GetFillAlpha() * 255)); if (pObj->m_GeneralState.GetTR()) { if (!pObj->m_GeneralState.GetTransferFunc()) { pObj->m_GeneralState.SetTransferFunc( GetTransferFunc(pObj->m_GeneralState.GetTR())); } if (pObj->m_GeneralState.GetTransferFunc()) { colorref = pObj->m_GeneralState.GetTransferFunc()->TranslateColor(colorref); } } return m_Options.TranslateColor(AlphaAndColorRefToArgb(alpha, colorref)); } FX_ARGB CPDF_RenderStatus::GetStrokeArgb(CPDF_PageObject* pObj) const { const CPDF_ColorState* pColorState = &pObj->m_ColorState; if (Type3CharMissingStrokeColor(m_pType3Char.Get(), pColorState)) return m_T3FillColor; if (MissingStrokeColor(pColorState)) pColorState = &m_InitialStates.m_ColorState; FX_COLORREF colorref = pColorState->GetStrokeColorRef(); if (colorref == 0xFFFFFFFF) return 0; int32_t alpha = static_cast(pObj->m_GeneralState.GetStrokeAlpha() * 255); // not rounded. if (pObj->m_GeneralState.GetTR()) { if (!pObj->m_GeneralState.GetTransferFunc()) { pObj->m_GeneralState.SetTransferFunc( GetTransferFunc(pObj->m_GeneralState.GetTR())); } if (pObj->m_GeneralState.GetTransferFunc()) { colorref = pObj->m_GeneralState.GetTransferFunc()->TranslateColor(colorref); } } return m_Options.TranslateColor(AlphaAndColorRefToArgb(alpha, colorref)); } void CPDF_RenderStatus::ProcessClipPath(const CPDF_ClipPath& ClipPath, const CFX_Matrix& mtObj2Device) { if (!ClipPath.HasRef()) { if (m_LastClipPath.HasRef()) { m_pDevice->RestoreState(true); m_LastClipPath.SetNull(); } return; } if (m_LastClipPath == ClipPath) return; m_LastClipPath = ClipPath; m_pDevice->RestoreState(true); for (size_t i = 0; i < ClipPath.GetPathCount(); ++i) { const CFX_PathData* pPathData = ClipPath.GetPath(i).GetObject(); if (!pPathData) continue; if (pPathData->GetPoints().empty()) { CFX_PathData EmptyPath; EmptyPath.AppendRect(-1, -1, 0, 0); m_pDevice->SetClip_PathFill(&EmptyPath, nullptr, FXFILL_WINDING); } else { m_pDevice->SetClip_PathFill(pPathData, &mtObj2Device, ClipPath.GetClipType(i)); } } if (ClipPath.GetTextCount() == 0) return; if (m_pDevice->GetDeviceClass() == FXDC_DISPLAY && !(m_pDevice->GetDeviceCaps(FXDC_RENDER_CAPS) & FXRC_SOFT_CLIP)) { return; } std::unique_ptr pTextClippingPath; for (size_t i = 0; i < ClipPath.GetTextCount(); ++i) { CPDF_TextObject* pText = ClipPath.GetText(i); if (pText) { if (!pTextClippingPath) pTextClippingPath = pdfium::MakeUnique(); ProcessText(pText, mtObj2Device, pTextClippingPath.get()); continue; } if (!pTextClippingPath) continue; int fill_mode = FXFILL_WINDING; if (m_Options.HasFlag(RENDER_NOTEXTSMOOTH)) fill_mode |= FXFILL_NOPATHSMOOTH; m_pDevice->SetClip_PathFill(pTextClippingPath.get(), nullptr, fill_mode); pTextClippingPath.reset(); } } bool CPDF_RenderStatus::ClipPattern(const CPDF_PageObject* pPageObj, const CFX_Matrix& mtObj2Device, bool bStroke) { if (pPageObj->IsPath()) return SelectClipPath(pPageObj->AsPath(), mtObj2Device, bStroke); if (pPageObj->IsImage()) { m_pDevice->SetClip_Rect(pPageObj->GetTransformedBBox(mtObj2Device)); return true; } return false; } bool CPDF_RenderStatus::SelectClipPath(const CPDF_PathObject* pPathObj, const CFX_Matrix& mtObj2Device, bool bStroke) { CFX_Matrix path_matrix = pPathObj->matrix(); path_matrix.Concat(mtObj2Device); if (bStroke) { CFX_GraphState graphState = pPathObj->m_GraphState; if (m_Options.HasFlag(RENDER_THINLINE)) graphState.SetLineWidth(0); return m_pDevice->SetClip_PathStroke(pPathObj->m_Path.GetObject(), &path_matrix, graphState.GetObject()); } int fill_mode = pPathObj->m_FillType; if (m_Options.HasFlag(RENDER_NOPATHSMOOTH)) { fill_mode |= FXFILL_NOPATHSMOOTH; } return m_pDevice->SetClip_PathFill(pPathObj->m_Path.GetObject(), &path_matrix, fill_mode); } bool CPDF_RenderStatus::ProcessTransparency(CPDF_PageObject* pPageObj, const CFX_Matrix& mtObj2Device) { #if defined _SKIA_SUPPORT_ DebugVerifyDeviceIsPreMultiplied(); #endif int blend_type = pPageObj->m_GeneralState.GetBlendType(); if (blend_type == FXDIB_BLEND_UNSUPPORTED) return true; CPDF_Dictionary* pSMaskDict = ToDictionary(pPageObj->m_GeneralState.GetSoftMask()); if (pSMaskDict) { if (pPageObj->IsImage() && pPageObj->AsImage()->GetImage()->GetDict()->KeyExist("SMask")) { pSMaskDict = nullptr; } } const CPDF_Dictionary* pFormResource = nullptr; float group_alpha = 1.0f; CPDF_Transparency transparency = m_Transparency; bool bGroupTransparent = false; const CPDF_FormObject* pFormObj = pPageObj->AsForm(); if (pFormObj) { group_alpha = pFormObj->m_GeneralState.GetFillAlpha(); transparency = pFormObj->form()->GetTransparency(); bGroupTransparent = transparency.IsIsolated(); const CPDF_Dictionary* pFormDict = pFormObj->form()->GetDict(); if (pFormDict) pFormResource = pFormDict->GetDictFor("Resources"); } bool bTextClip = (pPageObj->m_ClipPath.HasRef() && pPageObj->m_ClipPath.GetTextCount() > 0 && m_pDevice->GetDeviceClass() == FXDC_DISPLAY && !(m_pDevice->GetDeviceCaps(FXDC_RENDER_CAPS) & FXRC_SOFT_CLIP)); if ((m_Options.HasFlag(RENDER_OVERPRINT)) && pPageObj->IsImage() && pPageObj->m_GeneralState.GetFillOP() && pPageObj->m_GeneralState.GetStrokeOP()) { CPDF_Document* pDocument = nullptr; CPDF_Page* pPage = nullptr; if (m_pContext->GetPageCache()) { pPage = m_pContext->GetPageCache()->GetPage(); pDocument = pPage->GetDocument(); } else { pDocument = pPageObj->AsImage()->GetImage()->GetDocument(); } const CPDF_Dictionary* pPageResources = pPage ? pPage->m_pPageResources.Get() : nullptr; const CPDF_Object* pCSObj = pPageObj->AsImage() ->GetImage() ->GetStream() ->GetDict() ->GetDirectObjectFor("ColorSpace"); const CPDF_ColorSpace* pColorSpace = pDocument->LoadColorSpace(pCSObj, pPageResources); if (pColorSpace) { int format = pColorSpace->GetFamily(); if (format == PDFCS_DEVICECMYK || format == PDFCS_SEPARATION || format == PDFCS_DEVICEN) { blend_type = FXDIB_BLEND_DARKEN; } pDocument->GetPageData()->ReleaseColorSpace(pCSObj); } } if (!pSMaskDict && group_alpha == 1.0f && blend_type == FXDIB_BLEND_NORMAL && !bTextClip && !bGroupTransparent) { return false; } if (m_bPrint) { bool bRet = false; int rendCaps = m_pDevice->GetRenderCaps(); if (!(transparency.IsIsolated() || pSMaskDict || bTextClip) && (rendCaps & FXRC_BLEND_MODE)) { int oldBlend = m_curBlend; m_curBlend = blend_type; bRet = DrawObjWithBlend(pPageObj, mtObj2Device); m_curBlend = oldBlend; } if (!bRet) { DrawObjWithBackground(pPageObj, mtObj2Device); } return true; } FX_RECT rect = pPageObj->GetTransformedBBox(mtObj2Device); rect.Intersect(m_pDevice->GetClipBox()); if (rect.IsEmpty()) return true; int width = rect.Width(); int height = rect.Height(); CFX_DefaultRenderDevice bitmap_device; RetainPtr backdrop; if (!transparency.IsIsolated() && (m_pDevice->GetRenderCaps() & FXRC_GET_BITS)) { backdrop = pdfium::MakeRetain(); if (!m_pDevice->CreateCompatibleBitmap(backdrop, width, height)) return true; m_pDevice->GetDIBits(backdrop, rect.left, rect.top); } if (!bitmap_device.Create(width, height, FXDIB_Argb, backdrop)) return true; RetainPtr bitmap = bitmap_device.GetBitmap(); bitmap->Clear(0); CFX_Matrix new_matrix = mtObj2Device; new_matrix.Translate(-rect.left, -rect.top); RetainPtr pTextMask; if (bTextClip) { pTextMask = pdfium::MakeRetain(); if (!pTextMask->Create(width, height, FXDIB_8bppMask)) return true; pTextMask->Clear(0); CFX_DefaultRenderDevice text_device; text_device.Attach(pTextMask, false, nullptr, false); for (size_t i = 0; i < pPageObj->m_ClipPath.GetTextCount(); ++i) { CPDF_TextObject* textobj = pPageObj->m_ClipPath.GetText(i); if (!textobj) break; CFX_Matrix text_matrix = textobj->GetTextMatrix(); CPDF_TextRenderer::DrawTextPath( &text_device, textobj->GetCharCodes(), textobj->GetCharPositions(), textobj->m_TextState.GetFont(), textobj->m_TextState.GetFontSize(), &text_matrix, &new_matrix, textobj->m_GraphState.GetObject(), (FX_ARGB)-1, 0, nullptr, 0); } } CPDF_RenderStatus bitmap_render(m_pContext.Get(), &bitmap_device); bitmap_render.SetOptions(m_Options); bitmap_render.SetStopObject(m_pStopObj.Get()); bitmap_render.SetStdCS(true); bitmap_render.SetDropObjects(m_bDropObjects); bitmap_render.SetFormResource(pFormResource); bitmap_render.Initialize(nullptr, nullptr); bitmap_render.ProcessObjectNoClip(pPageObj, new_matrix); #if defined _SKIA_SUPPORT_PATHS_ bitmap_device.Flush(true); bitmap->UnPreMultiply(); #endif m_bStopped = bitmap_render.m_bStopped; if (pSMaskDict) { CFX_Matrix smask_matrix = *pPageObj->m_GeneralState.GetSMaskMatrix(); smask_matrix.Concat(mtObj2Device); RetainPtr pSMaskSource = LoadSMask(pSMaskDict, &rect, &smask_matrix); if (pSMaskSource) bitmap->MultiplyAlpha(pSMaskSource); } if (pTextMask) { bitmap->MultiplyAlpha(pTextMask); pTextMask.Reset(); } int32_t blitAlpha = 255; if (group_alpha != 1.0f && transparency.IsGroup()) { blitAlpha = (int32_t)(group_alpha * 255); #ifndef _SKIA_SUPPORT_ bitmap->MultiplyAlpha(blitAlpha); blitAlpha = 255; #endif } transparency = m_Transparency; if (pPageObj->IsForm()) { transparency.SetGroup(); } CompositeDIBitmap(bitmap, rect.left, rect.top, 0, blitAlpha, blend_type, transparency); #if defined _SKIA_SUPPORT_ DebugVerifyDeviceIsPreMultiplied(); #endif return true; } RetainPtr CPDF_RenderStatus::GetBackdrop( const CPDF_PageObject* pObj, const FX_RECT& rect, bool bBackAlphaRequired, int* left, int* top) { FX_RECT bbox = rect; bbox.Intersect(m_pDevice->GetClipBox()); *left = bbox.left; *top = bbox.top; int width = bbox.Width(); int height = bbox.Height(); auto pBackdrop = pdfium::MakeRetain(); if (bBackAlphaRequired && !m_bDropObjects) pBackdrop->Create(width, height, FXDIB_Argb); else m_pDevice->CreateCompatibleBitmap(pBackdrop, width, height); if (!pBackdrop->GetBuffer()) return nullptr; bool bNeedDraw; if (pBackdrop->HasAlpha()) bNeedDraw = !(m_pDevice->GetRenderCaps() & FXRC_ALPHA_OUTPUT); else bNeedDraw = !(m_pDevice->GetRenderCaps() & FXRC_GET_BITS); if (!bNeedDraw) { m_pDevice->GetDIBits(pBackdrop, *left, *top); return pBackdrop; } CFX_Matrix FinalMatrix = m_DeviceMatrix; FinalMatrix.Translate(-*left, -*top); pBackdrop->Clear(pBackdrop->HasAlpha() ? 0 : 0xffffffff); CFX_DefaultRenderDevice device; device.Attach(pBackdrop, false, nullptr, false); m_pContext->Render(&device, pObj, &m_Options, &FinalMatrix); return pBackdrop; } std::unique_ptr CPDF_RenderStatus::CloneObjStates( const CPDF_GraphicStates* pSrcStates, bool bStroke) { if (!pSrcStates) return nullptr; auto pStates = pdfium::MakeUnique(); pStates->CopyStates(*pSrcStates); const CPDF_Color* pObjColor = bStroke ? pSrcStates->m_ColorState.GetStrokeColor() : pSrcStates->m_ColorState.GetFillColor(); if (!pObjColor->IsNull()) { pStates->m_ColorState.SetFillColorRef( bStroke ? pSrcStates->m_ColorState.GetStrokeColorRef() : pSrcStates->m_ColorState.GetFillColorRef()); pStates->m_ColorState.SetStrokeColorRef( pStates->m_ColorState.GetFillColorRef()); } return pStates; } #if defined _SKIA_SUPPORT_ void CPDF_RenderStatus::DebugVerifyDeviceIsPreMultiplied() const { m_pDevice->DebugVerifyBitmapIsPreMultiplied(); } #endif bool CPDF_RenderStatus::ProcessText(CPDF_TextObject* textobj, const CFX_Matrix& mtObj2Device, CFX_PathData* pClippingPath) { if (textobj->GetCharCodes().empty()) return true; const TextRenderingMode text_render_mode = textobj->m_TextState.GetTextMode(); if (text_render_mode == TextRenderingMode::MODE_INVISIBLE) return true; CPDF_Font* pFont = textobj->m_TextState.GetFont(); if (pFont->IsType3Font()) return ProcessType3Text(textobj, mtObj2Device); bool bFill = false; bool bStroke = false; bool bClip = false; if (pClippingPath) { bClip = true; } else { switch (text_render_mode) { case TextRenderingMode::MODE_FILL: case TextRenderingMode::MODE_FILL_CLIP: bFill = true; break; case TextRenderingMode::MODE_STROKE: case TextRenderingMode::MODE_STROKE_CLIP: if (pFont->HasFace()) bStroke = true; else bFill = true; break; case TextRenderingMode::MODE_FILL_STROKE: case TextRenderingMode::MODE_FILL_STROKE_CLIP: bFill = true; if (pFont->HasFace()) bStroke = true; break; case TextRenderingMode::MODE_INVISIBLE: // Already handled above, but the compiler is not smart enough to // realize it. Fall through. NOTREACHED(); return true; case TextRenderingMode::MODE_CLIP: return true; } } FX_ARGB stroke_argb = 0; FX_ARGB fill_argb = 0; bool bPattern = false; if (bStroke) { if (textobj->m_ColorState.GetStrokeColor()->IsPattern()) { bPattern = true; } else { stroke_argb = GetStrokeArgb(textobj); } } if (bFill) { if (textobj->m_ColorState.GetFillColor()->IsPattern()) { bPattern = true; } else { fill_argb = GetFillArgb(textobj); } } CFX_Matrix text_matrix = textobj->GetTextMatrix(); if (!IsAvailableMatrix(text_matrix)) return true; float font_size = textobj->m_TextState.GetFontSize(); if (bPattern) { DrawTextPathWithPattern(textobj, mtObj2Device, pFont, font_size, &text_matrix, bFill, bStroke); return true; } if (bClip || bStroke) { const CFX_Matrix* pDeviceMatrix = &mtObj2Device; CFX_Matrix device_matrix; if (bStroke) { const float* pCTM = textobj->m_TextState.GetCTM(); if (pCTM[0] != 1.0f || pCTM[3] != 1.0f) { CFX_Matrix ctm(pCTM[0], pCTM[1], pCTM[2], pCTM[3], 0, 0); text_matrix.ConcatInverse(ctm); device_matrix = ctm; device_matrix.Concat(mtObj2Device); pDeviceMatrix = &device_matrix; } } int flag = 0; if (bStroke && bFill) { flag |= FX_FILL_STROKE; flag |= FX_STROKE_TEXT_MODE; } if (textobj->m_GeneralState.GetStrokeAdjust()) flag |= FX_STROKE_ADJUST; if (m_Options.HasFlag(RENDER_NOTEXTSMOOTH)) flag |= FXFILL_NOPATHSMOOTH; return CPDF_TextRenderer::DrawTextPath( m_pDevice, textobj->GetCharCodes(), textobj->GetCharPositions(), pFont, font_size, &text_matrix, pDeviceMatrix, textobj->m_GraphState.GetObject(), fill_argb, stroke_argb, pClippingPath, flag); } text_matrix.Concat(mtObj2Device); return CPDF_TextRenderer::DrawNormalText( m_pDevice, textobj->GetCharCodes(), textobj->GetCharPositions(), pFont, font_size, &text_matrix, fill_argb, &m_Options); } RetainPtr CPDF_RenderStatus::GetCachedType3( CPDF_Type3Font* pFont) { CPDF_Document* pDoc = pFont->GetDocument(); if (!pDoc) return nullptr; pDoc->GetPageData()->GetFont(pFont->GetFontDict()); return pDoc->GetRenderData()->GetCachedType3(pFont); } // TODO(npm): Font fallback for type 3 fonts? (Completely separate code!!) bool CPDF_RenderStatus::ProcessType3Text(CPDF_TextObject* textobj, const CFX_Matrix& mtObj2Device) { CPDF_Type3Font* pType3Font = textobj->m_TextState.GetFont()->AsType3Font(); if (pdfium::ContainsValue(m_Type3FontCache, pType3Font)) return true; CFX_Matrix text_matrix = textobj->GetTextMatrix(); CFX_Matrix char_matrix = pType3Font->GetFontMatrix(); float font_size = textobj->m_TextState.GetFontSize(); char_matrix.Scale(font_size, font_size); FX_ARGB fill_argb = GetFillArgbForType3(textobj); int fill_alpha = FXARGB_A(fill_argb); int device_class = m_pDevice->GetDeviceClass(); std::vector glyphs; if (device_class == FXDC_DISPLAY) glyphs.resize(textobj->GetCharCodes().size()); else if (fill_alpha < 255) return false; CPDF_RefType3Cache refTypeCache(pType3Font); for (size_t iChar = 0; iChar < textobj->GetCharCodes().size(); ++iChar) { uint32_t charcode = textobj->GetCharCodes()[iChar]; if (charcode == static_cast(-1)) continue; CPDF_Type3Char* pType3Char = pType3Font->LoadChar(charcode); if (!pType3Char) continue; CFX_Matrix matrix = char_matrix; matrix.e += iChar > 0 ? textobj->GetCharPositions()[iChar - 1] : 0; matrix.Concat(text_matrix); matrix.Concat(mtObj2Device); if (!pType3Char->LoadBitmap(m_pContext.Get())) { if (!glyphs.empty()) { for (size_t i = 0; i < iChar; ++i) { const FXTEXT_GLYPHPOS& glyph = glyphs[i]; if (!glyph.m_pGlyph) continue; m_pDevice->SetBitMask(glyph.m_pGlyph->m_pBitmap, glyph.m_Origin.x + glyph.m_pGlyph->m_Left, glyph.m_Origin.y - glyph.m_pGlyph->m_Top, fill_argb); } glyphs.clear(); } std::unique_ptr pStates = CloneObjStates(textobj, false); CPDF_RenderOptions options = m_Options; uint32_t option_flags = options.GetFlags(); option_flags |= RENDER_FORCE_HALFTONE | RENDER_RECT_AA; option_flags &= ~RENDER_FORCE_DOWNSAMPLE; options.SetFlags(option_flags); const CPDF_Dictionary* pFormResource = nullptr; if (pType3Char->form() && pType3Char->form()->GetDict()) { pFormResource = pType3Char->form()->GetDict()->GetDictFor("Resources"); } if (fill_alpha == 255) { CPDF_RenderStatus status(m_pContext.Get(), m_pDevice); status.SetOptions(options); status.SetTransparency(pType3Char->form()->GetTransparency()); status.SetType3Char(pType3Char); status.SetFillColor(fill_argb); status.SetDropObjects(m_bDropObjects); status.SetFormResource(pFormResource); status.Initialize(this, pStates.get()); status.m_Type3FontCache = m_Type3FontCache; status.m_Type3FontCache.push_back(pType3Font); CFX_RenderDevice::StateRestorer restorer(m_pDevice); status.RenderObjectList(pType3Char->form(), matrix); } else { FX_RECT rect = matrix.TransformRect(pType3Char->form()->CalcBoundingBox()) .GetOuterRect(); CFX_DefaultRenderDevice bitmap_device; if (!bitmap_device.Create(rect.Width(), rect.Height(), FXDIB_Argb, nullptr)) { return true; } bitmap_device.GetBitmap()->Clear(0); CPDF_RenderStatus status(m_pContext.Get(), &bitmap_device); status.SetOptions(options); status.SetTransparency(pType3Char->form()->GetTransparency()); status.SetType3Char(pType3Char); status.SetFillColor(fill_argb); status.SetDropObjects(m_bDropObjects); status.SetFormResource(pFormResource); status.Initialize(this, pStates.get()); status.m_Type3FontCache = m_Type3FontCache; status.m_Type3FontCache.push_back(pType3Font); matrix.Translate(-rect.left, -rect.top); status.RenderObjectList(pType3Char->form(), matrix); m_pDevice->SetDIBits(bitmap_device.GetBitmap(), rect.left, rect.top); } } else if (pType3Char->GetBitmap()) { if (device_class == FXDC_DISPLAY) { RetainPtr pCache = GetCachedType3(pType3Font); refTypeCache.m_dwCount++; CFX_GlyphBitmap* pBitmap = pCache->LoadGlyph(charcode, &matrix); if (!pBitmap) continue; CFX_Point origin(FXSYS_round(matrix.e), FXSYS_round(matrix.f)); if (glyphs.empty()) { m_pDevice->SetBitMask(pBitmap->m_pBitmap, origin.x + pBitmap->m_Left, origin.y - pBitmap->m_Top, fill_argb); } else { glyphs[iChar].m_pGlyph = pBitmap; glyphs[iChar].m_Origin = origin; } } else { CFX_Matrix image_matrix = pType3Char->matrix(); image_matrix.Concat(matrix); CPDF_ImageRenderer renderer; if (renderer.Start(this, pType3Char->GetBitmap(), fill_argb, 255, &image_matrix, 0, false, FXDIB_BLEND_NORMAL)) { renderer.Continue(nullptr); } if (!renderer.GetResult()) return false; } } } if (glyphs.empty()) return true; FX_RECT rect = FXGE_GetGlyphsBBox(glyphs, 0); auto pBitmap = pdfium::MakeRetain(); if (!pBitmap->Create(rect.Width(), rect.Height(), FXDIB_8bppMask)) return true; pBitmap->Clear(0); for (const FXTEXT_GLYPHPOS& glyph : glyphs) { if (!glyph.m_pGlyph) continue; pdfium::base::CheckedNumeric left = glyph.m_Origin.x; left += glyph.m_pGlyph->m_Left; left -= rect.left; if (!left.IsValid()) continue; pdfium::base::CheckedNumeric top = glyph.m_Origin.y; top -= glyph.m_pGlyph->m_Top; top -= rect.top; if (!top.IsValid()) continue; pBitmap->CompositeMask(left.ValueOrDie(), top.ValueOrDie(), glyph.m_pGlyph->m_pBitmap->GetWidth(), glyph.m_pGlyph->m_pBitmap->GetHeight(), glyph.m_pGlyph->m_pBitmap, fill_argb, 0, 0, FXDIB_BLEND_NORMAL, nullptr, false, 0); } m_pDevice->SetBitMask(pBitmap, rect.left, rect.top, fill_argb); return true; } void CPDF_RenderStatus::DrawTextPathWithPattern(const CPDF_TextObject* textobj, const CFX_Matrix& mtObj2Device, CPDF_Font* pFont, float font_size, const CFX_Matrix* pTextMatrix, bool bFill, bool bStroke) { if (!bStroke) { CPDF_PathObject path; std::vector> pCopy; pCopy.push_back(std::unique_ptr(textobj->Clone())); path.m_FillType = FXFILL_WINDING; path.m_ClipPath.AppendTexts(&pCopy); path.m_ColorState = textobj->m_ColorState; path.m_GeneralState = textobj->m_GeneralState; path.m_Path.AppendRect(textobj->GetRect().left, textobj->GetRect().bottom, textobj->GetRect().right, textobj->GetRect().top); path.SetRect(textobj->GetRect()); AutoRestorer> restorer2(&m_pCurObj); RenderSingleObject(&path, mtObj2Device); return; } CPDF_CharPosList CharPosList; CharPosList.Load(textobj->GetCharCodes(), textobj->GetCharPositions(), pFont, font_size); for (uint32_t i = 0; i < CharPosList.m_nChars; i++) { FXTEXT_CHARPOS& charpos = CharPosList.m_pCharPos[i]; auto* font = charpos.m_FallbackFontPosition == -1 ? pFont->GetFont() : pFont->GetFontFallback(charpos.m_FallbackFontPosition); const CFX_PathData* pPath = font->LoadGlyphPath(charpos.m_GlyphIndex, charpos.m_FontCharWidth); if (!pPath) continue; CPDF_PathObject path; path.m_GraphState = textobj->m_GraphState; path.m_ColorState = textobj->m_ColorState; CFX_Matrix matrix; if (charpos.m_bGlyphAdjust) { matrix = CFX_Matrix(charpos.m_AdjustMatrix[0], charpos.m_AdjustMatrix[1], charpos.m_AdjustMatrix[2], charpos.m_AdjustMatrix[3], 0, 0); } matrix.Concat(CFX_Matrix(font_size, 0, 0, font_size, charpos.m_Origin.x, charpos.m_Origin.y)); path.m_Path.Append(pPath, &matrix); path.m_FillType = bFill ? FXFILL_WINDING : 0; path.set_stroke(bStroke); path.set_matrix(*pTextMatrix); path.CalcBoundingBox(); ProcessPath(&path, mtObj2Device); } } void CPDF_RenderStatus::DrawShading(const CPDF_ShadingPattern* pPattern, const CFX_Matrix* pMatrix, const FX_RECT& clip_rect, int alpha, bool bAlphaMode) { const auto& funcs = pPattern->GetFuncs(); const CPDF_Dictionary* pDict = pPattern->GetShadingObject()->GetDict(); const CPDF_ColorSpace* pColorSpace = pPattern->GetCS(); if (!pColorSpace) return; FX_ARGB background = 0; if (!pPattern->IsShadingObject() && pDict->KeyExist("Background")) { const CPDF_Array* pBackColor = pDict->GetArrayFor("Background"); if (pBackColor && pBackColor->size() >= pColorSpace->CountComponents()) { std::vector comps(pColorSpace->CountComponents()); for (uint32_t i = 0; i < pColorSpace->CountComponents(); i++) comps[i] = pBackColor->GetNumberAt(i); float R = 0.0f; float G = 0.0f; float B = 0.0f; pColorSpace->GetRGB(comps.data(), &R, &G, &B); background = ArgbEncode(255, (int32_t)(R * 255), (int32_t)(G * 255), (int32_t)(B * 255)); } } FX_RECT clip_rect_bbox = clip_rect; if (pDict->KeyExist("BBox")) { clip_rect_bbox.Intersect( pMatrix->TransformRect(pDict->GetRectFor("BBox")).GetOuterRect()); } if (m_pDevice->GetDeviceCaps(FXDC_RENDER_CAPS) & FXRC_SHADING && m_pDevice->GetDeviceDriver()->DrawShading( pPattern, pMatrix, clip_rect_bbox, alpha, bAlphaMode)) { return; } CPDF_DeviceBuffer buffer; buffer.Initialize(m_pContext.Get(), m_pDevice, clip_rect_bbox, m_pCurObj.Get(), 150); CFX_Matrix FinalMatrix = *pMatrix; FinalMatrix.Concat(*buffer.GetMatrix()); RetainPtr pBitmap = buffer.GetBitmap(); if (!pBitmap->GetBuffer()) return; pBitmap->Clear(background); switch (pPattern->GetShadingType()) { case kInvalidShading: case kMaxShading: return; case kFunctionBasedShading: DrawFuncShading(pBitmap, FinalMatrix, pDict, funcs, pColorSpace, alpha); break; case kAxialShading: DrawAxialShading(pBitmap, FinalMatrix, pDict, funcs, pColorSpace, alpha); break; case kRadialShading: DrawRadialShading(pBitmap, FinalMatrix, pDict, funcs, pColorSpace, alpha); break; case kFreeFormGouraudTriangleMeshShading: { // The shading object can be a stream or a dictionary. We do not handle // the case of dictionary at the moment. if (const CPDF_Stream* pStream = ToStream(pPattern->GetShadingObject())) { DrawFreeGouraudShading(pBitmap, FinalMatrix, pStream, funcs, pColorSpace, alpha); } } break; case kLatticeFormGouraudTriangleMeshShading: { // The shading object can be a stream or a dictionary. We do not handle // the case of dictionary at the moment. if (const CPDF_Stream* pStream = ToStream(pPattern->GetShadingObject())) { DrawLatticeGouraudShading(pBitmap, FinalMatrix, pStream, funcs, pColorSpace, alpha); } } break; case kCoonsPatchMeshShading: case kTensorProductPatchMeshShading: { // The shading object can be a stream or a dictionary. We do not handle // the case of dictionary at the moment. if (const CPDF_Stream* pStream = ToStream(pPattern->GetShadingObject())) { DrawCoonPatchMeshes(pPattern->GetShadingType(), pBitmap, FinalMatrix, pStream, funcs, pColorSpace, m_Options.GetFlags(), alpha); } } break; } if (bAlphaMode) pBitmap->LoadChannelFromAlpha(FXDIB_Red, pBitmap); if (m_Options.ColorModeIs(CPDF_RenderOptions::kGray)) pBitmap->ConvertColorScale(0, 0xffffff); buffer.OutputToDevice(); } void CPDF_RenderStatus::DrawShadingPattern(CPDF_ShadingPattern* pattern, const CPDF_PageObject* pPageObj, const CFX_Matrix& mtObj2Device, bool bStroke) { if (!pattern->Load()) return; CFX_RenderDevice::StateRestorer restorer(m_pDevice); if (!ClipPattern(pPageObj, mtObj2Device, bStroke)) return; FX_RECT rect = GetObjectClippedRect(pPageObj, mtObj2Device); if (rect.IsEmpty()) return; CFX_Matrix matrix = *pattern->pattern_to_form(); matrix.Concat(mtObj2Device); int alpha = FXSYS_round(255 * (bStroke ? pPageObj->m_GeneralState.GetStrokeAlpha() : pPageObj->m_GeneralState.GetFillAlpha())); DrawShading(pattern, &matrix, rect, alpha, m_Options.ColorModeIs(CPDF_RenderOptions::kAlpha)); } void CPDF_RenderStatus::ProcessShading(const CPDF_ShadingObject* pShadingObj, const CFX_Matrix& mtObj2Device) { FX_RECT rect = pShadingObj->GetTransformedBBox(mtObj2Device); FX_RECT clip_box = m_pDevice->GetClipBox(); rect.Intersect(clip_box); if (rect.IsEmpty()) return; CFX_Matrix matrix = pShadingObj->matrix(); matrix.Concat(mtObj2Device); DrawShading(pShadingObj->pattern(), &matrix, rect, FXSYS_round(255 * pShadingObj->m_GeneralState.GetFillAlpha()), m_Options.ColorModeIs(CPDF_RenderOptions::kAlpha)); } void CPDF_RenderStatus::DrawTilingPattern(CPDF_TilingPattern* pPattern, CPDF_PageObject* pPageObj, const CFX_Matrix& mtObj2Device, bool bStroke) { if (!pPattern->Load()) return; CFX_RenderDevice::StateRestorer restorer(m_pDevice); if (!ClipPattern(pPageObj, mtObj2Device, bStroke)) return; FX_RECT clip_box = m_pDevice->GetClipBox(); if (clip_box.IsEmpty()) return; CFX_Matrix mtPattern2Device = *pPattern->pattern_to_form(); mtPattern2Device.Concat(mtObj2Device); bool bAligned = pPattern->bbox().left == 0 && pPattern->bbox().bottom == 0 && pPattern->bbox().right == pPattern->x_step() && pPattern->bbox().top == pPattern->y_step() && (mtPattern2Device.IsScaled() || mtPattern2Device.Is90Rotated()); CFX_FloatRect cell_bbox = mtPattern2Device.TransformRect(pPattern->bbox()); float ceil_height = std::ceil(cell_bbox.Height()); float ceil_width = std::ceil(cell_bbox.Width()); // Validate the float will fit into the int when the conversion is done. if (!pdfium::base::IsValueInRangeForNumericType(ceil_height) || !pdfium::base::IsValueInRangeForNumericType(ceil_width)) { return; } int width = static_cast(ceil_width); int height = static_cast(ceil_height); if (width <= 0) width = 1; if (height <= 0) height = 1; CFX_FloatRect clip_box_p = mtPattern2Device.GetInverse().TransformRect(CFX_FloatRect(clip_box)); int min_col = (int)ceil((clip_box_p.left - pPattern->bbox().right) / pPattern->x_step()); int max_col = (int)floor((clip_box_p.right - pPattern->bbox().left) / pPattern->x_step()); int min_row = (int)ceil((clip_box_p.bottom - pPattern->bbox().top) / pPattern->y_step()); int max_row = (int)floor((clip_box_p.top - pPattern->bbox().bottom) / pPattern->y_step()); // Make sure we can fit the needed width * height into an int. if (height > std::numeric_limits::max() / width) return; if (width > clip_box.Width() || height > clip_box.Height() || width * height > clip_box.Width() * clip_box.Height()) { std::unique_ptr pStates; if (!pPattern->colored()) pStates = CloneObjStates(pPageObj, bStroke); const CPDF_Dictionary* pFormDict = pPattern->form()->GetDict(); const CPDF_Dictionary* pFormResource = pFormDict ? pFormDict->GetDictFor("Resources") : nullptr; for (int col = min_col; col <= max_col; col++) { for (int row = min_row; row <= max_row; row++) { CFX_PointF original = mtPattern2Device.Transform( CFX_PointF(col * pPattern->x_step(), row * pPattern->y_step())); CFX_Matrix matrix = mtObj2Device; matrix.Translate(original.x - mtPattern2Device.e, original.y - mtPattern2Device.f); CFX_RenderDevice::StateRestorer restorer2(m_pDevice); CPDF_RenderStatus status(m_pContext.Get(), m_pDevice); status.SetOptions(m_Options); status.SetTransparency(pPattern->form()->GetTransparency()); status.SetFormResource(pFormResource); status.SetDropObjects(m_bDropObjects); status.Initialize(this, pStates.get()); status.RenderObjectList(pPattern->form(), matrix); } } return; } if (bAligned) { int orig_x = FXSYS_round(mtPattern2Device.e); int orig_y = FXSYS_round(mtPattern2Device.f); min_col = (clip_box.left - orig_x) / width; if (clip_box.left < orig_x) min_col--; max_col = (clip_box.right - orig_x) / width; if (clip_box.right <= orig_x) max_col--; min_row = (clip_box.top - orig_y) / height; if (clip_box.top < orig_y) min_row--; max_row = (clip_box.bottom - orig_y) / height; if (clip_box.bottom <= orig_y) max_row--; } float left_offset = cell_bbox.left - mtPattern2Device.e; float top_offset = cell_bbox.bottom - mtPattern2Device.f; RetainPtr pPatternBitmap; if (width * height < 16) { RetainPtr pEnlargedBitmap = DrawPatternBitmap(m_pContext->GetDocument(), m_pContext->GetPageCache(), pPattern, mtObj2Device, 8, 8, m_Options.GetFlags()); pPatternBitmap = pEnlargedBitmap->StretchTo(width, height, 0, nullptr); } else { pPatternBitmap = DrawPatternBitmap( m_pContext->GetDocument(), m_pContext->GetPageCache(), pPattern, mtObj2Device, width, height, m_Options.GetFlags()); } if (!pPatternBitmap) return; if (m_Options.ColorModeIs(CPDF_RenderOptions::kGray)) pPatternBitmap->ConvertColorScale(0, 0xffffff); FX_ARGB fill_argb = GetFillArgb(pPageObj); int clip_width = clip_box.right - clip_box.left; int clip_height = clip_box.bottom - clip_box.top; auto pScreen = pdfium::MakeRetain(); if (!pScreen->Create(clip_width, clip_height, FXDIB_Argb)) return; pScreen->Clear(0); uint32_t* src_buf = (uint32_t*)pPatternBitmap->GetBuffer(); for (int col = min_col; col <= max_col; col++) { for (int row = min_row; row <= max_row; row++) { int start_x, start_y; if (bAligned) { start_x = FXSYS_round(mtPattern2Device.e) + col * width - clip_box.left; start_y = FXSYS_round(mtPattern2Device.f) + row * height - clip_box.top; } else { CFX_PointF original = mtPattern2Device.Transform( CFX_PointF(col * pPattern->x_step(), row * pPattern->y_step())); pdfium::base::CheckedNumeric safeStartX = FXSYS_round(original.x + left_offset); pdfium::base::CheckedNumeric safeStartY = FXSYS_round(original.y + top_offset); safeStartX -= clip_box.left; safeStartY -= clip_box.top; if (!safeStartX.IsValid() || !safeStartY.IsValid()) return; start_x = safeStartX.ValueOrDie(); start_y = safeStartY.ValueOrDie(); } if (width == 1 && height == 1) { if (start_x < 0 || start_x >= clip_box.Width() || start_y < 0 || start_y >= clip_box.Height()) { continue; } uint32_t* dest_buf = (uint32_t*)(pScreen->GetBuffer() + pScreen->GetPitch() * start_y + start_x * 4); if (pPattern->colored()) *dest_buf = *src_buf; else *dest_buf = (*(uint8_t*)src_buf << 24) | (fill_argb & 0xffffff); } else { if (pPattern->colored()) { pScreen->CompositeBitmap(start_x, start_y, width, height, pPatternBitmap, 0, 0, FXDIB_BLEND_NORMAL, nullptr, false); } else { pScreen->CompositeMask(start_x, start_y, width, height, pPatternBitmap, fill_argb, 0, 0, FXDIB_BLEND_NORMAL, nullptr, false, 0); } } } } CompositeDIBitmap(pScreen, clip_box.left, clip_box.top, 0, 255, FXDIB_BLEND_NORMAL, CPDF_Transparency()); } void CPDF_RenderStatus::DrawPathWithPattern(CPDF_PathObject* pPathObj, const CFX_Matrix& mtObj2Device, const CPDF_Color* pColor, bool bStroke) { CPDF_Pattern* pattern = pColor->GetPattern(); if (!pattern) return; if (CPDF_TilingPattern* pTilingPattern = pattern->AsTilingPattern()) DrawTilingPattern(pTilingPattern, pPathObj, mtObj2Device, bStroke); else if (CPDF_ShadingPattern* pShadingPattern = pattern->AsShadingPattern()) DrawShadingPattern(pShadingPattern, pPathObj, mtObj2Device, bStroke); } void CPDF_RenderStatus::ProcessPathPattern(CPDF_PathObject* pPathObj, const CFX_Matrix& mtObj2Device, int* filltype, bool* bStroke) { ASSERT(filltype); ASSERT(bStroke); if (*filltype) { const CPDF_Color& FillColor = *pPathObj->m_ColorState.GetFillColor(); if (FillColor.IsPattern()) { DrawPathWithPattern(pPathObj, mtObj2Device, &FillColor, false); *filltype = 0; } } if (*bStroke) { const CPDF_Color& StrokeColor = *pPathObj->m_ColorState.GetStrokeColor(); if (StrokeColor.IsPattern()) { DrawPathWithPattern(pPathObj, mtObj2Device, &StrokeColor, true); *bStroke = false; } } } bool CPDF_RenderStatus::ProcessImage(CPDF_ImageObject* pImageObj, const CFX_Matrix& mtObj2Device) { CPDF_ImageRenderer render; if (render.Start(this, pImageObj, &mtObj2Device, m_bStdCS, m_curBlend)) render.Continue(nullptr); return render.GetResult(); } void CPDF_RenderStatus::CompositeDIBitmap( const RetainPtr& pDIBitmap, int left, int top, FX_ARGB mask_argb, int bitmap_alpha, int blend_mode, const CPDF_Transparency& transparency) { if (!pDIBitmap) return; if (blend_mode == FXDIB_BLEND_NORMAL) { if (!pDIBitmap->IsAlphaMask()) { if (bitmap_alpha < 255) { #ifdef _SKIA_SUPPORT_ std::unique_ptr dummy; CFX_Matrix m(pDIBitmap->GetWidth(), 0, 0, -pDIBitmap->GetHeight(), left, top + pDIBitmap->GetHeight()); m_pDevice->StartDIBits(pDIBitmap, bitmap_alpha, 0, &m, 0, &dummy); return; #else pDIBitmap->MultiplyAlpha(bitmap_alpha); #endif } #ifdef _SKIA_SUPPORT_ CFX_SkiaDeviceDriver::PreMultiply(pDIBitmap); #endif if (m_pDevice->SetDIBits(pDIBitmap, left, top)) { return; } } else { uint32_t fill_argb = m_Options.TranslateColor(mask_argb); if (bitmap_alpha < 255) { uint8_t* fill_argb8 = reinterpret_cast(&fill_argb); fill_argb8[3] *= bitmap_alpha / 255; } if (m_pDevice->SetBitMask(pDIBitmap, left, top, fill_argb)) { return; } } } bool bIsolated = transparency.IsIsolated(); bool bBackAlphaRequired = blend_mode && bIsolated && !m_bDropObjects; bool bGetBackGround = ((m_pDevice->GetRenderCaps() & FXRC_ALPHA_OUTPUT)) || (!(m_pDevice->GetRenderCaps() & FXRC_ALPHA_OUTPUT) && (m_pDevice->GetRenderCaps() & FXRC_GET_BITS) && !bBackAlphaRequired); if (bGetBackGround) { if (bIsolated || !transparency.IsGroup()) { if (!pDIBitmap->IsAlphaMask()) m_pDevice->SetDIBitsWithBlend(pDIBitmap, left, top, blend_mode); return; } FX_RECT rect(left, top, left + pDIBitmap->GetWidth(), top + pDIBitmap->GetHeight()); rect.Intersect(m_pDevice->GetClipBox()); RetainPtr pClone; if (m_pDevice->GetBackDrop() && m_pDevice->GetBitmap()) { pClone = m_pDevice->GetBackDrop()->Clone(&rect); if (!pClone) return; RetainPtr pForeBitmap = m_pDevice->GetBitmap(); pClone->CompositeBitmap(0, 0, pClone->GetWidth(), pClone->GetHeight(), pForeBitmap, rect.left, rect.top, FXDIB_BLEND_NORMAL, nullptr, false); left = std::min(left, 0); top = std::min(top, 0); if (pDIBitmap->IsAlphaMask()) { pClone->CompositeMask(0, 0, pClone->GetWidth(), pClone->GetHeight(), pDIBitmap, mask_argb, left, top, blend_mode, nullptr, false, 0); } else { pClone->CompositeBitmap(0, 0, pClone->GetWidth(), pClone->GetHeight(), pDIBitmap, left, top, blend_mode, nullptr, false); } } else { pClone = pDIBitmap; } if (m_pDevice->GetBackDrop()) { m_pDevice->SetDIBits(pClone, rect.left, rect.top); } else { if (!pDIBitmap->IsAlphaMask()) { m_pDevice->SetDIBitsWithBlend(pDIBitmap, rect.left, rect.top, blend_mode); } } return; } int back_left; int back_top; FX_RECT rect(left, top, left + pDIBitmap->GetWidth(), top + pDIBitmap->GetHeight()); RetainPtr pBackdrop = GetBackdrop( m_pCurObj.Get(), rect, blend_mode > FXDIB_BLEND_NORMAL && bIsolated, &back_left, &back_top); if (!pBackdrop) return; if (pDIBitmap->IsAlphaMask()) { pBackdrop->CompositeMask(left - back_left, top - back_top, pDIBitmap->GetWidth(), pDIBitmap->GetHeight(), pDIBitmap, mask_argb, 0, 0, blend_mode, nullptr, false, 0); } else { pBackdrop->CompositeBitmap(left - back_left, top - back_top, pDIBitmap->GetWidth(), pDIBitmap->GetHeight(), pDIBitmap, 0, 0, blend_mode, nullptr, false); } auto pBackdrop1 = pdfium::MakeRetain(); pBackdrop1->Create(pBackdrop->GetWidth(), pBackdrop->GetHeight(), FXDIB_Rgb32); pBackdrop1->Clear((uint32_t)-1); pBackdrop1->CompositeBitmap(0, 0, pBackdrop->GetWidth(), pBackdrop->GetHeight(), pBackdrop, 0, 0, FXDIB_BLEND_NORMAL, nullptr, false); pBackdrop = std::move(pBackdrop1); m_pDevice->SetDIBits(pBackdrop, back_left, back_top); } RetainPtr CPDF_RenderStatus::LoadSMask( CPDF_Dictionary* pSMaskDict, FX_RECT* pClipRect, const CFX_Matrix* pMatrix) { if (!pSMaskDict) return nullptr; CPDF_Stream* pGroup = pSMaskDict->GetStreamFor(pdfium::transparency::kG); if (!pGroup) return nullptr; std::unique_ptr pFunc; const CPDF_Object* pFuncObj = pSMaskDict->GetDirectObjectFor(pdfium::transparency::kTR); if (pFuncObj && (pFuncObj->IsDictionary() || pFuncObj->IsStream())) pFunc = CPDF_Function::Load(pFuncObj); CFX_Matrix matrix = *pMatrix; matrix.Translate(-pClipRect->left, -pClipRect->top); CPDF_Form form(m_pContext->GetDocument(), m_pContext->GetPageResources(), pGroup); form.ParseContent(nullptr, nullptr, nullptr, nullptr); CFX_DefaultRenderDevice bitmap_device; bool bLuminosity = pSMaskDict->GetStringFor(pdfium::transparency::kSoftMaskSubType) != pdfium::transparency::kAlpha; int width = pClipRect->right - pClipRect->left; int height = pClipRect->bottom - pClipRect->top; FXDIB_Format format; #if _FX_PLATFORM_ == _FX_PLATFORM_APPLE_ || defined _SKIA_SUPPORT_ || \ defined _SKIA_SUPPORT_PATHS_ format = bLuminosity ? FXDIB_Rgb32 : FXDIB_8bppMask; #else format = bLuminosity ? FXDIB_Rgb : FXDIB_8bppMask; #endif if (!bitmap_device.Create(width, height, format, nullptr)) return nullptr; CFX_DIBitmap& bitmap = *bitmap_device.GetBitmap(); int nCSFamily = 0; if (bLuminosity) { FX_ARGB back_color = GetBackColor(pSMaskDict, pGroup->GetDict(), &nCSFamily); bitmap.Clear(back_color); } else { bitmap.Clear(0); } const CPDF_Dictionary* pFormResource = nullptr; if (form.GetDict()) pFormResource = form.GetDict()->GetDictFor("Resources"); CPDF_RenderOptions options; options.SetColorMode(bLuminosity ? CPDF_RenderOptions::kNormal : CPDF_RenderOptions::kAlpha); CPDF_RenderStatus status(m_pContext.Get(), &bitmap_device); status.SetOptions(options); status.SetGroupFamily(nCSFamily); status.SetLoadMask(bLuminosity); status.SetStdCS(true); status.SetFormResource(pFormResource); status.SetDropObjects(m_bDropObjects); status.Initialize(nullptr, nullptr); status.RenderObjectList(&form, matrix); auto pMask = pdfium::MakeRetain(); if (!pMask->Create(width, height, FXDIB_8bppMask)) return nullptr; uint8_t* dest_buf = pMask->GetBuffer(); int dest_pitch = pMask->GetPitch(); uint8_t* src_buf = bitmap.GetBuffer(); int src_pitch = bitmap.GetPitch(); std::vector transfers(256); if (pFunc) { std::vector results(pFunc->CountOutputs()); for (int i = 0; i < 256; i++) { float input = (float)i / 255.0f; int nresult; pFunc->Call(&input, 1, results.data(), &nresult); transfers[i] = FXSYS_round(results[0] * 255); } } else { for (int i = 0; i < 256; i++) { transfers[i] = i; } } if (bLuminosity) { int Bpp = bitmap.GetBPP() / 8; for (int row = 0; row < height; row++) { uint8_t* dest_pos = dest_buf + row * dest_pitch; uint8_t* src_pos = src_buf + row * src_pitch; for (int col = 0; col < width; col++) { *dest_pos++ = transfers[FXRGB2GRAY(src_pos[2], src_pos[1], *src_pos)]; src_pos += Bpp; } } } else if (pFunc) { int size = dest_pitch * height; for (int i = 0; i < size; i++) { dest_buf[i] = transfers[src_buf[i]]; } } else { memcpy(dest_buf, src_buf, dest_pitch * height); } return pMask; } FX_ARGB CPDF_RenderStatus::GetBackColor(const CPDF_Dictionary* pSMaskDict, const CPDF_Dictionary* pGroupDict, int* pCSFamily) { static constexpr FX_ARGB kDefaultColor = ArgbEncode(255, 0, 0, 0); const CPDF_Array* pBC = pSMaskDict->GetArrayFor(pdfium::transparency::kBC); if (!pBC) return kDefaultColor; const CPDF_Object* pCSObj = nullptr; const CPDF_Dictionary* pGroup = pGroupDict ? pGroupDict->GetDictFor("Group") : nullptr; if (pGroup) pCSObj = pGroup->GetDirectObjectFor(pdfium::transparency::kCS); const CPDF_ColorSpace* pCS = m_pContext->GetDocument()->LoadColorSpace(pCSObj, nullptr); if (!pCS) return kDefaultColor; int family = pCS->GetFamily(); if (family == PDFCS_LAB || pCS->IsSpecial() || (family == PDFCS_ICCBASED && !pCS->IsNormal())) { return kDefaultColor; } // Store Color Space Family to use in CPDF_RenderStatus::Initialize(). *pCSFamily = family; uint32_t comps = std::max(8u, pCS->CountComponents()); std::vector floats(comps); size_t count = std::min(8, pBC->size()); for (size_t i = 0; i < count; i++) floats[i] = pBC->GetNumberAt(i); float R; float G; float B; pCS->GetRGB(floats.data(), &R, &G, &B); m_pContext->GetDocument()->GetPageData()->ReleaseColorSpace(pCSObj); return ArgbEncode(255, static_cast(R * 255), static_cast(G * 255), static_cast(B * 255)); }