// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FPDFAPI_RENDER_CPDF_RENDERSTATUS_H_ #define CORE_FPDFAPI_RENDER_CPDF_RENDERSTATUS_H_ #include #include "core/fpdfapi/page/cpdf_clippath.h" #include "core/fpdfapi/page/cpdf_graphicstates.h" #include "core/fpdfapi/render/cpdf_renderoptions.h" #include "core/fxge/cfx_renderdevice.h" class CFX_PathData; class CPDF_Color; class CPDF_Dictionary; class CPDF_Font; class CPDF_FormObject; class CPDF_ImageCacheEntry; class CPDF_ImageObject; class CPDF_ImageRenderer; class CPDF_Object; class CPDF_PageObject; class CPDF_PageObjectHolder; class CPDF_PathObject; class CPDF_ShadingObject; class CPDF_ShadingPattern; class CPDF_TilingPattern; class CPDF_TransferFunc; class CPDF_Type3Cache; class CPDF_Type3Char; class CPDF_Type3Font; class CPDF_RenderStatus { public: CPDF_RenderStatus(); ~CPDF_RenderStatus(); bool Initialize(class CPDF_RenderContext* pContext, CFX_RenderDevice* pDevice, const CFX_Matrix* pDeviceMatrix, const CPDF_PageObject* pStopObj, const CPDF_RenderStatus* pParentStatus, const CPDF_GraphicStates* pInitialStates, const CPDF_RenderOptions* pOptions, int transparency, bool bDropObjects, CPDF_Dictionary* pFormResource = nullptr, bool bStdCS = false, CPDF_Type3Char* pType3Char = nullptr, FX_ARGB fill_color = 0, uint32_t GroupFamily = 0, bool bLoadMask = false); void RenderObjectList(const CPDF_PageObjectHolder* pObjectHolder, const CFX_Matrix* pObj2Device); void RenderSingleObject(CPDF_PageObject* pObj, const CFX_Matrix* pObj2Device); bool ContinueSingleObject(CPDF_PageObject* pObj, const CFX_Matrix* pObj2Device, IFX_Pause* pPause); CPDF_RenderContext* GetContext() { return m_pContext; } #if defined _SKIA_SUPPORT_ void DebugVerifyDeviceIsPreMultiplied() const; #endif CPDF_RenderOptions m_Options; CPDF_Dictionary* m_pFormResource; CPDF_Dictionary* m_pPageResource; CFX_ArrayTemplate m_Type3FontCache; private: friend class CPDF_ImageRenderer; friend class CPDF_RenderContext; void ProcessClipPath(CPDF_ClipPath ClipPath, const CFX_Matrix* pObj2Device); bool ProcessTransparency(CPDF_PageObject* PageObj, const CFX_Matrix* pObj2Device); void ProcessObjectNoClip(CPDF_PageObject* PageObj, const CFX_Matrix* pObj2Device); void DrawObjWithBackground(CPDF_PageObject* pObj, const CFX_Matrix* pObj2Device); bool DrawObjWithBlend(CPDF_PageObject* pObj, const CFX_Matrix* pObj2Device); bool ProcessPath(CPDF_PathObject* pPathObj, const CFX_Matrix* pObj2Device); void ProcessPathPattern(CPDF_PathObject* pPathObj, const CFX_Matrix* pObj2Device, int& filltype, bool& bStroke); void DrawPathWithPattern(CPDF_PathObject* pPathObj, const CFX_Matrix* pObj2Device, const CPDF_Color* pColor, bool bStroke); void DrawTilingPattern(CPDF_TilingPattern* pPattern, CPDF_PageObject* pPageObj, const CFX_Matrix* pObj2Device, bool bStroke); void DrawShadingPattern(CPDF_ShadingPattern* pPattern, const CPDF_PageObject* pPageObj, const CFX_Matrix* pObj2Device, bool bStroke); bool SelectClipPath(const CPDF_PathObject* pPathObj, const CFX_Matrix* pObj2Device, bool bStroke); bool ProcessImage(CPDF_ImageObject* pImageObj, const CFX_Matrix* pObj2Device); void CompositeDIBitmap(CFX_DIBitmap* pDIBitmap, int left, int top, FX_ARGB mask_argb, int bitmap_alpha, int blend_mode, int bIsolated); void ProcessShading(const CPDF_ShadingObject* pShadingObj, const CFX_Matrix* pObj2Device); void DrawShading(CPDF_ShadingPattern* pPattern, CFX_Matrix* pMatrix, FX_RECT& clip_rect, int alpha, bool bAlphaMode); bool ProcessType3Text(CPDF_TextObject* textobj, const CFX_Matrix* pObj2Device); bool ProcessText(CPDF_TextObject* textobj, const CFX_Matrix* pObj2Device, CFX_PathData* pClippingPath); void DrawTextPathWithPattern(const CPDF_TextObject* textobj, const CFX_Matrix* pObj2Device, CPDF_Font* pFont, FX_FLOAT font_size, const CFX_Matrix* pTextMatrix, bool bFill, bool bStroke); bool ProcessForm(const CPDF_FormObject* pFormObj, const CFX_Matrix* pObj2Device); CFX_DIBitmap* GetBackdrop(const CPDF_PageObject* pObj, const FX_RECT& rect, int& left, int& top, bool bBackAlphaRequired); CFX_DIBitmap* LoadSMask(CPDF_Dictionary* pSMaskDict, FX_RECT* pClipRect, const CFX_Matrix* pMatrix); static CPDF_Type3Cache* GetCachedType3(CPDF_Type3Font* pFont); static CPDF_GraphicStates* CloneObjStates(const CPDF_GraphicStates* pPathObj, bool bStroke); CPDF_TransferFunc* GetTransferFunc(CPDF_Object* pObject) const; FX_ARGB GetFillArgb(CPDF_PageObject* pObj, bool bType3 = false) const; FX_ARGB GetStrokeArgb(CPDF_PageObject* pObj) const; bool GetObjectClippedRect(const CPDF_PageObject* pObj, const CFX_Matrix* pObj2Device, bool bLogical, FX_RECT& rect) const; void GetScaledMatrix(CFX_Matrix& matrix) const; static const int kRenderMaxRecursionDepth = 64; static int s_CurrentRecursionDepth; CPDF_RenderContext* m_pContext; bool m_bStopped; CFX_RenderDevice* m_pDevice; CFX_Matrix m_DeviceMatrix; CPDF_ClipPath m_LastClipPath; const CPDF_PageObject* m_pCurObj; const CPDF_PageObject* m_pStopObj; CPDF_GraphicStates m_InitialStates; std::unique_ptr m_pImageRenderer; bool m_bPrint; int m_Transparency; bool m_bDropObjects; bool m_bStdCS; uint32_t m_GroupFamily; bool m_bLoadMask; CPDF_Type3Char* m_pType3Char; FX_ARGB m_T3FillColor; int m_curBlend; }; #endif // CORE_FPDFAPI_RENDER_CPDF_RENDERSTATUS_H_