// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #include "core/fpdfapi/render/cpdf_type3glyphs.h" #include #include "core/fxge/fx_font.h" CPDF_Type3Glyphs::CPDF_Type3Glyphs() : m_TopBlueCount(0), m_BottomBlueCount(0) {} CPDF_Type3Glyphs::~CPDF_Type3Glyphs() {} static int _AdjustBlue(float pos, int& count, int blues[]) { float min_distance = 1000000.0f; int closest_pos = -1; for (int i = 0; i < count; i++) { float distance = fabs(pos - static_cast(blues[i])); if (distance < 1.0f * 80.0f / 100.0f && distance < min_distance) { min_distance = distance; closest_pos = i; } } if (closest_pos >= 0) return blues[closest_pos]; int new_pos = FXSYS_round(pos); if (count == TYPE3_MAX_BLUES) return new_pos; blues[count++] = new_pos; return new_pos; } void CPDF_Type3Glyphs::AdjustBlue(float top, float bottom, int& top_line, int& bottom_line) { top_line = _AdjustBlue(top, m_TopBlueCount, m_TopBlue); bottom_line = _AdjustBlue(bottom, m_BottomBlueCount, m_BottomBlue); }