// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FXCODEC_CODEC_CCODEC_BMPMODULE_H_ #define CORE_FXCODEC_CODEC_CCODEC_BMPMODULE_H_ #include #include #include "core/fxcodec/codec/codec_module_iface.h" class CFX_DIBAttribute; class CCodec_BmpModule final : public CodecModuleIface { public: class Delegate { public: virtual bool BmpInputImagePositionBuf(uint32_t rcd_pos) = 0; virtual void BmpReadScanline(uint32_t row_num, const std::vector& row_buf) = 0; }; CCodec_BmpModule(); ~CCodec_BmpModule() override; // CodecModuleIface: FX_FILESIZE GetAvailInput(Context* pContext) const override; bool Input(Context* pContext, RetainPtr codec_memory, CFX_DIBAttribute* pAttribute) override; std::unique_ptr Start(Delegate* pDelegate); int32_t ReadHeader(Context* pContext, int32_t* width, int32_t* height, bool* tb_flag, int32_t* components, int32_t* pal_num, std::vector* palette, CFX_DIBAttribute* pAttribute); int32_t LoadImage(Context* pContext); }; #endif // CORE_FXCODEC_CODEC_CCODEC_BMPMODULE_H_