// Copyright 2017 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FXGE_CFX_COLOR_H_ #define CORE_FXGE_CFX_COLOR_H_ #include "core/fpdfdoc/cpdf_formcontrol.h" #include "core/fxge/fx_dib.h" struct CFX_Color { explicit CFX_Color(FX_COLORREF ref) : CFX_Color(FXARGB_R(ref), FXARGB_G(ref), FXARGB_B(ref)) {} CFX_Color(int32_t type = COLORTYPE_TRANSPARENT, float color1 = 0.0f, float color2 = 0.0f, float color3 = 0.0f, float color4 = 0.0f) : nColorType(type), fColor1(color1), fColor2(color2), fColor3(color3), fColor4(color4) {} CFX_Color(int32_t r, int32_t g, int32_t b) : nColorType(COLORTYPE_RGB), fColor1(r / 255.0f), fColor2(g / 255.0f), fColor3(b / 255.0f), fColor4(0) {} CFX_Color operator/(float fColorDivide) const; CFX_Color operator-(float fColorSub) const; CFX_Color ConvertColorType(int32_t other_nColorType) const; FX_COLORREF ToFXColor(int32_t nTransparency) const; void Reset() { nColorType = COLORTYPE_TRANSPARENT; fColor1 = 0.0f; fColor2 = 0.0f; fColor3 = 0.0f; fColor4 = 0.0f; } int32_t nColorType; float fColor1; float fColor2; float fColor3; float fColor4; }; #endif // CORE_FXGE_CFX_COLOR_H_