// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FXGE_CFX_DEFAULTRENDERDEVICE_H_ #define CORE_FXGE_CFX_DEFAULTRENDERDEVICE_H_ #include "core/fxge/cfx_renderdevice.h" #include "core/fxge/fx_dib.h" class SkPictureRecorder; class CFX_DefaultRenderDevice final : public CFX_RenderDevice { public: CFX_DefaultRenderDevice(); ~CFX_DefaultRenderDevice() override; bool Attach(const RetainPtr& pBitmap, bool bRgbByteOrder, const RetainPtr& pBackdropBitmap, bool bGroupKnockout); bool Create(int width, int height, FXDIB_Format format, const RetainPtr& pBackdropBitmap); #ifdef _SKIA_SUPPORT_ bool AttachRecorder(SkPictureRecorder* recorder); void Clear(uint32_t color); SkPictureRecorder* CreateRecorder(int size_x, int size_y); void DebugVerifyBitmapIsPreMultiplied() const override; bool SetBitsWithMask(const RetainPtr& pBitmap, const RetainPtr& pMask, int left, int top, int bitmap_alpha, BlendMode blend_type) override; #endif }; #endif // CORE_FXGE_CFX_DEFAULTRENDERDEVICE_H_