// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FXGE_CFX_FONTCACHE_H_ #define CORE_FXGE_CFX_FONTCACHE_H_ #include <map> #include <memory> #include "core/fxcrt/fx_system.h" #include "core/fxge/fx_font.h" #include "core/fxge/fx_freetype.h" class CFX_FaceCache; class CFX_FontCache { public: CFX_FontCache(); ~CFX_FontCache(); CFX_FaceCache* GetCachedFace(const CFX_Font* pFont); void ReleaseCachedFace(const CFX_Font* pFont); #ifdef _SKIA_SUPPORT_ CFX_TypeFace* GetDeviceCache(const CFX_Font* pFont); #endif private: struct CountedFaceCache { CountedFaceCache(); ~CountedFaceCache(); std::unique_ptr<CFX_FaceCache> m_Obj; uint32_t m_nCount; }; using CFX_FTCacheMap = std::map<FXFT_Face, std::unique_ptr<CountedFaceCache>>; CFX_FTCacheMap m_FTFaceMap; CFX_FTCacheMap m_ExtFaceMap; }; #endif // CORE_FXGE_CFX_FONTCACHE_H_