// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FXGE_CFX_PATHDATA_H_ #define CORE_FXGE_CFX_PATHDATA_H_ #include "core/fxcrt/fx_coordinates.h" #include "core/fxcrt/fx_system.h" #include "core/fxge/cfx_renderdevice.h" struct FX_PATHPOINT { FX_FLOAT m_PointX; FX_FLOAT m_PointY; int m_Flag; }; class CFX_PathData { public: CFX_PathData(); CFX_PathData(const CFX_PathData& src); ~CFX_PathData(); int GetPointCount() const { return m_PointCount; } int GetFlag(int index) const { return m_pPoints[index].m_Flag; } FX_FLOAT GetPointX(int index) const { return m_pPoints[index].m_PointX; } FX_FLOAT GetPointY(int index) const { return m_pPoints[index].m_PointY; } FX_PATHPOINT* GetPoints() const { return m_pPoints; } void SetPointCount(int nPoints); void AllocPointCount(int nPoints); void AddPointCount(int addPoints); CFX_FloatRect GetBoundingBox() const; CFX_FloatRect GetBoundingBox(FX_FLOAT line_width, FX_FLOAT miter_limit) const; void Transform(const CFX_Matrix* pMatrix); bool IsRect() const; bool GetZeroAreaPath(CFX_PathData& NewPath, CFX_Matrix* pMatrix, bool& bThin, bool bAdjust) const; bool IsRect(const CFX_Matrix* pMatrix, CFX_FloatRect* rect) const; void Append(const CFX_PathData* pSrc, const CFX_Matrix* pMatrix); void AppendRect(FX_FLOAT left, FX_FLOAT bottom, FX_FLOAT right, FX_FLOAT top); void SetPoint(int index, FX_FLOAT x, FX_FLOAT y, int flag); void TrimPoints(int nPoints); void Copy(const CFX_PathData& src); private: int m_PointCount; int m_AllocCount; FX_PATHPOINT* m_pPoints; }; #endif // CORE_FXGE_CFX_PATHDATA_H_