// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #include "core/fxge/cfx_unicodeencoding.h" #include "core/fxcrt/fx_codepage.h" #include "core/fxge/cfx_font.h" #include "core/fxge/fx_font.h" #include "core/fxge/fx_freetype.h" CFX_UnicodeEncoding::CFX_UnicodeEncoding(CFX_Font* pFont) : m_pFont(pFont) {} CFX_UnicodeEncoding::~CFX_UnicodeEncoding() {} uint32_t CFX_UnicodeEncoding::GlyphFromCharCode(uint32_t charcode) { FXFT_Face face = m_pFont->GetFace(); if (!face) return charcode; if (FXFT_Select_Charmap(face, FXFT_ENCODING_UNICODE) == 0) return FXFT_Get_Char_Index(face, charcode); if (m_pFont->GetSubstFont() && m_pFont->GetSubstFont()->m_Charset == FX_CHARSET_Symbol) { uint32_t index = 0; if (FXFT_Select_Charmap(face, FXFT_ENCODING_MS_SYMBOL) == 0) index = FXFT_Get_Char_Index(face, charcode); if (!index && !FXFT_Select_Charmap(face, FXFT_ENCODING_APPLE_ROMAN)) return FXFT_Get_Char_Index(face, charcode); } return charcode; }