// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #include "core/fxge/fx_dib.h" #include #include #include "core/fxcrt/fx_extension.h" #if _FX_PLATFORM_ == _FX_PLATFORM_WINDOWS_ static_assert(sizeof(FX_COLORREF) == sizeof(COLORREF), "FX_COLORREF vs. COLORREF mismatch"); #endif const int16_t SDP_Table[513] = { 256, 256, 256, 256, 256, 256, 256, 256, 256, 255, 255, 255, 255, 255, 255, 254, 254, 254, 254, 253, 253, 253, 252, 252, 252, 251, 251, 251, 250, 250, 249, 249, 249, 248, 248, 247, 247, 246, 246, 245, 244, 244, 243, 243, 242, 242, 241, 240, 240, 239, 238, 238, 237, 236, 236, 235, 234, 233, 233, 232, 231, 230, 230, 229, 228, 227, 226, 226, 225, 224, 223, 222, 221, 220, 219, 218, 218, 217, 216, 215, 214, 213, 212, 211, 210, 209, 208, 207, 206, 205, 204, 203, 202, 201, 200, 199, 198, 196, 195, 194, 193, 192, 191, 190, 189, 188, 186, 185, 184, 183, 182, 181, 179, 178, 177, 176, 175, 173, 172, 171, 170, 169, 167, 166, 165, 164, 162, 161, 160, 159, 157, 156, 155, 154, 152, 151, 150, 149, 147, 146, 145, 143, 142, 141, 140, 138, 137, 136, 134, 133, 132, 130, 129, 128, 126, 125, 124, 122, 121, 120, 119, 117, 116, 115, 113, 112, 111, 109, 108, 107, 105, 104, 103, 101, 100, 99, 97, 96, 95, 93, 92, 91, 89, 88, 87, 85, 84, 83, 81, 80, 79, 77, 76, 75, 73, 72, 71, 69, 68, 67, 66, 64, 63, 62, 60, 59, 58, 57, 55, 54, 53, 52, 50, 49, 48, 47, 45, 44, 43, 42, 40, 39, 38, 37, 36, 34, 33, 32, 31, 30, 28, 27, 26, 25, 24, 23, 21, 20, 19, 18, 17, 16, 15, 14, 13, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 0, -1, -2, -3, -4, -5, -6, -7, -7, -8, -9, -10, -11, -12, -12, -13, -14, -15, -15, -16, -17, -17, -18, -19, -19, -20, -21, -21, -22, -22, -23, -24, -24, -25, -25, -26, -26, -27, -27, -27, -28, -28, -29, -29, -30, -30, -30, -31, -31, -31, -32, -32, -32, -33, -33, -33, -33, -34, -34, -34, -34, -35, -35, -35, -35, -35, -36, -36, -36, -36, -36, -36, -36, -36, -36, -37, -37, -37, -37, -37, -37, -37, -37, -37, -37, -37, -37, -37, -37, -37, -37, -37, -37, -37, -37, -37, -36, -36, -36, -36, -36, -36, -36, -36, -36, -35, -35, -35, -35, -35, -35, -34, -34, -34, -34, -34, -33, -33, -33, -33, -33, -32, -32, -32, -32, -31, -31, -31, -31, -30, -30, -30, -30, -29, -29, -29, -29, -28, -28, -28, -27, -27, -27, -27, -26, -26, -26, -25, -25, -25, -24, -24, -24, -23, -23, -23, -22, -22, -22, -22, -21, -21, -21, -20, -20, -20, -19, -19, -19, -18, -18, -18, -17, -17, -17, -16, -16, -16, -15, -15, -15, -14, -14, -14, -13, -13, -13, -12, -12, -12, -11, -11, -11, -10, -10, -10, -9, -9, -9, -9, -8, -8, -8, -7, -7, -7, -7, -6, -6, -6, -6, -5, -5, -5, -5, -4, -4, -4, -4, -3, -3, -3, -3, -3, -2, -2, -2, -2, -2, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; FXDIB_ResampleOptions::FXDIB_ResampleOptions() = default; FXDIB_ResampleOptions::FXDIB_ResampleOptions(bool downsample, bool bilinear, bool bicubic, bool halftone, bool no_smoothing, bool lossy) : bInterpolateDownsample(downsample), bInterpolateBilinear(bilinear), bInterpolateBicubic(bicubic), bHalftone(halftone), bNoSmoothing(no_smoothing), bLossy(lossy) {} bool FXDIB_ResampleOptions::HasAnyOptions() const { return bInterpolateDownsample || bInterpolateBilinear || bInterpolateBicubic || bHalftone || bNoSmoothing || bLossy; } const FXDIB_ResampleOptions kBilinearInterpolation = { false, /*bilinear=*/true, false, false, false, false}; FX_RECT FXDIB_SwapClipBox(const FX_RECT& clip, int width, int height, bool bFlipX, bool bFlipY) { FX_RECT rect; if (bFlipY) { rect.left = height - clip.top; rect.right = height - clip.bottom; } else { rect.left = clip.top; rect.right = clip.bottom; } if (bFlipX) { rect.top = width - clip.left; rect.bottom = width - clip.right; } else { rect.top = clip.left; rect.bottom = clip.right; } rect.Normalize(); return rect; } std::tuple ArgbDecode(FX_ARGB argb) { return std::make_tuple(FXARGB_A(argb), FXARGB_R(argb), FXARGB_G(argb), FXARGB_B(argb)); } std::pair ArgbToAlphaAndColorRef(FX_ARGB argb) { return {FXARGB_A(argb), ArgbToColorRef(argb)}; } FX_COLORREF ArgbToColorRef(FX_ARGB argb) { return FXSYS_BGR(FXARGB_B(argb), FXARGB_G(argb), FXARGB_R(argb)); } FX_ARGB AlphaAndColorRefToArgb(int a, FX_COLORREF colorref) { return ArgbEncode(a, FXSYS_GetRValue(colorref), FXSYS_GetGValue(colorref), FXSYS_GetBValue(colorref)); } FX_ARGB StringToFXARGB(const WideStringView& wsValue) { static constexpr FX_ARGB kDefaultValue = 0xff000000; if (wsValue.GetLength() == 0) return kDefaultValue; int cc = 0; const wchar_t* str = wsValue.unterminated_c_str(); int len = wsValue.GetLength(); while (cc < len && FXSYS_iswspace(str[cc])) cc++; if (cc >= len) return kDefaultValue; uint8_t r = 0; uint8_t g = 0; uint8_t b = 0; while (cc < len) { if (str[cc] == ',' || !FXSYS_isDecimalDigit(str[cc])) break; r = r * 10 + str[cc] - '0'; cc++; } if (cc < len && str[cc] == ',') { cc++; while (cc < len && FXSYS_iswspace(str[cc])) cc++; while (cc < len) { if (str[cc] == ',' || !FXSYS_isDecimalDigit(str[cc])) break; g = g * 10 + str[cc] - '0'; cc++; } if (cc < len && str[cc] == ',') { cc++; while (cc < len && FXSYS_iswspace(str[cc])) cc++; while (cc < len) { if (str[cc] == ',' || !FXSYS_isDecimalDigit(str[cc])) break; b = b * 10 + str[cc] - '0'; cc++; } } } return (0xff << 24) | (r << 16) | (g << 8) | b; }