// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #include #include #include #include "core/fxcodec/include/fx_codec.h" #include "core/fxcrt/include/fx_safe_types.h" #include "core/fxge/ge/fx_text_int.h" #include "core/fxge/include/cfx_pathdata.h" #include "core/fxge/include/fx_freetype.h" #include "core/fxge/include/ifx_renderdevicedriver.h" namespace { void ResetTransform(FT_Face face) { FXFT_Matrix matrix; matrix.xx = 0x10000L; matrix.xy = 0; matrix.yx = 0; matrix.yy = 0x10000L; FXFT_Set_Transform(face, &matrix, 0); } } // namespace ScopedFontTransform::ScopedFontTransform(FT_Face face, FXFT_Matrix* matrix) : m_Face(face) { FXFT_Set_Transform(m_Face, matrix, 0); } ScopedFontTransform::~ScopedFontTransform() { ResetTransform(m_Face); } FX_RECT FXGE_GetGlyphsBBox(const std::vector& glyphs, int anti_alias, FX_FLOAT retinaScaleX, FX_FLOAT retinaScaleY) { FX_RECT rect(0, 0, 0, 0); bool bStarted = false; for (const FXTEXT_GLYPHPOS& glyph : glyphs) { const CFX_GlyphBitmap* pGlyph = glyph.m_pGlyph; if (!pGlyph) continue; FX_SAFE_INT32 char_left = glyph.m_OriginX; char_left += pGlyph->m_Left; if (!char_left.IsValid()) continue; FX_SAFE_INT32 char_width = pGlyph->m_Bitmap.GetWidth(); char_width /= retinaScaleX; if (anti_alias == FXFT_RENDER_MODE_LCD) char_width /= 3; if (!char_width.IsValid()) continue; FX_SAFE_INT32 char_right = char_left + char_width; if (!char_right.IsValid()) continue; FX_SAFE_INT32 char_top = glyph.m_OriginY; char_top -= pGlyph->m_Top; if (!char_top.IsValid()) continue; FX_SAFE_INT32 char_height = pGlyph->m_Bitmap.GetHeight(); char_height /= retinaScaleY; if (!char_height.IsValid()) continue; FX_SAFE_INT32 char_bottom = char_top + char_height; if (!char_bottom.IsValid()) continue; if (bStarted) { rect.left = std::min(rect.left, char_left.ValueOrDie()); rect.right = std::max(rect.right, char_right.ValueOrDie()); rect.top = std::min(rect.top, char_top.ValueOrDie()); rect.bottom = std::max(rect.bottom, char_bottom.ValueOrDie()); continue; } rect.left = char_left.ValueOrDie(); rect.right = char_right.ValueOrDie(); rect.top = char_top.ValueOrDie(); rect.bottom = char_bottom.ValueOrDie(); bStarted = true; } return rect; } CFX_SizeGlyphCache::CFX_SizeGlyphCache() {} CFX_SizeGlyphCache::~CFX_SizeGlyphCache() { for (const auto& pair : m_GlyphMap) { delete pair.second; } m_GlyphMap.clear(); } #define CONTRAST_RAMP_STEP 1 void CFX_Font::AdjustMMParams(int glyph_index, int dest_width, int weight) { FXFT_MM_Var pMasters = nullptr; FXFT_Get_MM_Var(m_Face, &pMasters); if (!pMasters) { return; } long coords[2]; if (weight == 0) { coords[0] = FXFT_Get_MM_Axis_Def(FXFT_Get_MM_Axis(pMasters, 0)) / 65536; } else { coords[0] = weight; } if (dest_width == 0) { coords[1] = FXFT_Get_MM_Axis_Def(FXFT_Get_MM_Axis(pMasters, 1)) / 65536; } else { int min_param = FXFT_Get_MM_Axis_Min(FXFT_Get_MM_Axis(pMasters, 1)) / 65536; int max_param = FXFT_Get_MM_Axis_Max(FXFT_Get_MM_Axis(pMasters, 1)) / 65536; coords[1] = min_param; (void)FXFT_Set_MM_Design_Coordinates(m_Face, 2, coords); (void)FXFT_Load_Glyph( m_Face, glyph_index, FXFT_LOAD_NO_SCALE | FXFT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH); int min_width = FXFT_Get_Glyph_HoriAdvance(m_Face) * 1000 / FXFT_Get_Face_UnitsPerEM(m_Face); coords[1] = max_param; (void)FXFT_Set_MM_Design_Coordinates(m_Face, 2, coords); (void)FXFT_Load_Glyph( m_Face, glyph_index, FXFT_LOAD_NO_SCALE | FXFT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH); int max_width = FXFT_Get_Glyph_HoriAdvance(m_Face) * 1000 / FXFT_Get_Face_UnitsPerEM(m_Face); if (max_width == min_width) { FXFT_Free(m_Face, pMasters); return; } int param = min_param + (max_param - min_param) * (dest_width - min_width) / (max_width - min_width); coords[1] = param; } FXFT_Free(m_Face, pMasters); FXFT_Set_MM_Design_Coordinates(m_Face, 2, coords); } const char CFX_Font::s_AngleSkew[] = { 0, 2, 3, 5, 7, 9, 11, 12, 14, 16, 18, 19, 21, 23, 25, 27, 29, 31, 32, 34, 36, 38, 40, 42, 45, 47, 49, 51, 53, 55, }; const uint8_t CFX_Font::s_WeightPow[] = { 0, 3, 6, 7, 8, 9, 11, 12, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 35, 36, 36, 37, 37, 37, 38, 38, 38, 39, 39, 39, 40, 40, 40, 41, 41, 41, 42, 42, 42, 42, 43, 43, 43, 44, 44, 44, 44, 45, 45, 45, 45, 46, 46, 46, 46, 47, 47, 47, 47, 48, 48, 48, 48, 48, 49, 49, 49, 49, 50, 50, 50, 50, 50, 51, 51, 51, 51, 51, 52, 52, 52, 52, 52, 53, 53, 53, 53, 53, }; const uint8_t CFX_Font::s_WeightPow_11[] = { 0, 4, 7, 8, 9, 10, 12, 13, 15, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 39, 39, 40, 40, 41, 41, 41, 42, 42, 42, 43, 43, 43, 44, 44, 44, 45, 45, 45, 46, 46, 46, 46, 43, 47, 47, 48, 48, 48, 48, 45, 50, 50, 50, 46, 51, 51, 51, 52, 52, 52, 52, 53, 53, 53, 53, 53, 54, 54, 54, 54, 55, 55, 55, 55, 55, 56, 56, 56, 56, 56, 57, 57, 57, 57, 57, 58, 58, 58, 58, 58, }; const uint8_t CFX_Font::s_WeightPow_SHIFTJIS[] = { 0, 0, 1, 2, 3, 4, 5, 7, 8, 10, 11, 13, 14, 16, 17, 19, 21, 22, 24, 26, 28, 30, 32, 33, 35, 37, 39, 41, 43, 45, 48, 48, 48, 48, 49, 49, 49, 50, 50, 50, 50, 51, 51, 51, 51, 52, 52, 52, 52, 52, 53, 53, 53, 53, 53, 54, 54, 54, 54, 54, 55, 55, 55, 55, 55, 56, 56, 56, 56, 56, 56, 57, 57, 57, 57, 57, 57, 57, 58, 58, 58, 58, 58, 58, 58, 59, 59, 59, 59, 59, 59, 59, 60, 60, 60, 60, 60, 60, 60, 60, }; typedef struct { FX_BOOL m_bCount; int m_PointCount; FX_PATHPOINT* m_pPoints; int m_CurX; int m_CurY; FX_FLOAT m_CoordUnit; } OUTLINE_PARAMS; void _Outline_CheckEmptyContour(OUTLINE_PARAMS* param) { if (param->m_PointCount >= 2 && param->m_pPoints[param->m_PointCount - 2].m_Flag == FXPT_MOVETO && param->m_pPoints[param->m_PointCount - 2].m_PointX == param->m_pPoints[param->m_PointCount - 1].m_PointX && param->m_pPoints[param->m_PointCount - 2].m_PointY == param->m_pPoints[param->m_PointCount - 1].m_PointY) { param->m_PointCount -= 2; } if (param->m_PointCount >= 4 && param->m_pPoints[param->m_PointCount - 4].m_Flag == FXPT_MOVETO && param->m_pPoints[param->m_PointCount - 3].m_Flag == FXPT_BEZIERTO && param->m_pPoints[param->m_PointCount - 3].m_PointX == param->m_pPoints[param->m_PointCount - 4].m_PointX && param->m_pPoints[param->m_PointCount - 3].m_PointY == param->m_pPoints[param->m_PointCount - 4].m_PointY && param->m_pPoints[param->m_PointCount - 2].m_PointX == param->m_pPoints[param->m_PointCount - 4].m_PointX && param->m_pPoints[param->m_PointCount - 2].m_PointY == param->m_pPoints[param->m_PointCount - 4].m_PointY && param->m_pPoints[param->m_PointCount - 1].m_PointX == param->m_pPoints[param->m_PointCount - 4].m_PointX && param->m_pPoints[param->m_PointCount - 1].m_PointY == param->m_pPoints[param->m_PointCount - 4].m_PointY) { param->m_PointCount -= 4; } } extern "C" { static int _Outline_MoveTo(const FXFT_Vector* to, void* user) { OUTLINE_PARAMS* param = (OUTLINE_PARAMS*)user; if (!param->m_bCount) { _Outline_CheckEmptyContour(param); param->m_pPoints[param->m_PointCount].m_PointX = to->x / param->m_CoordUnit; param->m_pPoints[param->m_PointCount].m_PointY = to->y / param->m_CoordUnit; param->m_pPoints[param->m_PointCount].m_Flag = FXPT_MOVETO; param->m_CurX = to->x; param->m_CurY = to->y; if (param->m_PointCount) { param->m_pPoints[param->m_PointCount - 1].m_Flag |= FXPT_CLOSEFIGURE; } } param->m_PointCount++; return 0; } }; extern "C" { static int _Outline_LineTo(const FXFT_Vector* to, void* user) { OUTLINE_PARAMS* param = (OUTLINE_PARAMS*)user; if (!param->m_bCount) { param->m_pPoints[param->m_PointCount].m_PointX = to->x / param->m_CoordUnit; param->m_pPoints[param->m_PointCount].m_PointY = to->y / param->m_CoordUnit; param->m_pPoints[param->m_PointCount].m_Flag = FXPT_LINETO; param->m_CurX = to->x; param->m_CurY = to->y; } param->m_PointCount++; return 0; } }; extern "C" { static int _Outline_ConicTo(const FXFT_Vector* control, const FXFT_Vector* to, void* user) { OUTLINE_PARAMS* param = (OUTLINE_PARAMS*)user; if (!param->m_bCount) { param->m_pPoints[param->m_PointCount].m_PointX = (param->m_CurX + (control->x - param->m_CurX) * 2 / 3) / param->m_CoordUnit; param->m_pPoints[param->m_PointCount].m_PointY = (param->m_CurY + (control->y - param->m_CurY) * 2 / 3) / param->m_CoordUnit; param->m_pPoints[param->m_PointCount].m_Flag = FXPT_BEZIERTO; param->m_pPoints[param->m_PointCount + 1].m_PointX = (control->x + (to->x - control->x) / 3) / param->m_CoordUnit; param->m_pPoints[param->m_PointCount + 1].m_PointY = (control->y + (to->y - control->y) / 3) / param->m_CoordUnit; param->m_pPoints[param->m_PointCount + 1].m_Flag = FXPT_BEZIERTO; param->m_pPoints[param->m_PointCount + 2].m_PointX = to->x / param->m_CoordUnit; param->m_pPoints[param->m_PointCount + 2].m_PointY = to->y / param->m_CoordUnit; param->m_pPoints[param->m_PointCount + 2].m_Flag = FXPT_BEZIERTO; param->m_CurX = to->x; param->m_CurY = to->y; } param->m_PointCount += 3; return 0; } }; extern "C" { static int _Outline_CubicTo(const FXFT_Vector* control1, const FXFT_Vector* control2, const FXFT_Vector* to, void* user) { OUTLINE_PARAMS* param = (OUTLINE_PARAMS*)user; if (!param->m_bCount) { param->m_pPoints[param->m_PointCount].m_PointX = control1->x / param->m_CoordUnit; param->m_pPoints[param->m_PointCount].m_PointY = control1->y / param->m_CoordUnit; param->m_pPoints[param->m_PointCount].m_Flag = FXPT_BEZIERTO; param->m_pPoints[param->m_PointCount + 1].m_PointX = control2->x / param->m_CoordUnit; param->m_pPoints[param->m_PointCount + 1].m_PointY = control2->y / param->m_CoordUnit; param->m_pPoints[param->m_PointCount + 1].m_Flag = FXPT_BEZIERTO; param->m_pPoints[param->m_PointCount + 2].m_PointX = to->x / param->m_CoordUnit; param->m_pPoints[param->m_PointCount + 2].m_PointY = to->y / param->m_CoordUnit; param->m_pPoints[param->m_PointCount + 2].m_Flag = FXPT_BEZIERTO; param->m_CurX = to->x; param->m_CurY = to->y; } param->m_PointCount += 3; return 0; } }; CFX_PathData* CFX_Font::LoadGlyphPath(uint32_t glyph_index, int dest_width) { if (!m_Face) { return nullptr; } FXFT_Set_Pixel_Sizes(m_Face, 0, 64); FXFT_Matrix ft_matrix = {65536, 0, 0, 65536}; if (m_pSubstFont) { if (m_pSubstFont->m_ItalicAngle) { int skew = m_pSubstFont->m_ItalicAngle; // |skew| is nonpositive so |-skew| is used as the index. We need to make // sure |skew| != INT_MIN since -INT_MIN is undefined. if (skew <= 0 && skew != std::numeric_limits::min() && static_cast(-skew) < kAngleSkewArraySize) { skew = -s_AngleSkew[-skew]; } else { skew = -58; } if (m_bVertical) ft_matrix.yx += ft_matrix.yy * skew / 100; else ft_matrix.xy -= ft_matrix.xx * skew / 100; } if (m_pSubstFont->m_SubstFlags & FXFONT_SUBST_MM) { AdjustMMParams(glyph_index, dest_width, m_pSubstFont->m_Weight); } } ScopedFontTransform scoped_transform(m_Face, &ft_matrix); int load_flags = FXFT_LOAD_NO_BITMAP; if (!(m_Face->face_flags & FT_FACE_FLAG_SFNT) || !FT_IS_TRICKY(m_Face)) { load_flags |= FT_LOAD_NO_HINTING; } if (FXFT_Load_Glyph(m_Face, glyph_index, load_flags)) return nullptr; if (m_pSubstFont && !(m_pSubstFont->m_SubstFlags & FXFONT_SUBST_MM) && m_pSubstFont->m_Weight > 400) { uint32_t index = (m_pSubstFont->m_Weight - 400) / 10; index = std::min(index, static_cast(kWeightPowArraySize - 1)); int level = 0; if (m_pSubstFont->m_Charset == FXFONT_SHIFTJIS_CHARSET) level = s_WeightPow_SHIFTJIS[index] * 2 * 65536 / 36655; else level = s_WeightPow[index] * 2; FXFT_Outline_Embolden(FXFT_Get_Glyph_Outline(m_Face), level); } FXFT_Outline_Funcs funcs; funcs.move_to = _Outline_MoveTo; funcs.line_to = _Outline_LineTo; funcs.conic_to = _Outline_ConicTo; funcs.cubic_to = _Outline_CubicTo; funcs.shift = 0; funcs.delta = 0; OUTLINE_PARAMS params; params.m_bCount = TRUE; params.m_PointCount = 0; FXFT_Outline_Decompose(FXFT_Get_Glyph_Outline(m_Face), &funcs, ¶ms); if (params.m_PointCount == 0) { return nullptr; } CFX_PathData* pPath = new CFX_PathData; pPath->SetPointCount(params.m_PointCount); params.m_bCount = FALSE; params.m_PointCount = 0; params.m_pPoints = pPath->GetPoints(); params.m_CurX = params.m_CurY = 0; params.m_CoordUnit = 64 * 64.0; FXFT_Outline_Decompose(FXFT_Get_Glyph_Outline(m_Face), &funcs, ¶ms); _Outline_CheckEmptyContour(¶ms); pPath->TrimPoints(params.m_PointCount); if (params.m_PointCount) { pPath->GetPoints()[params.m_PointCount - 1].m_Flag |= FXPT_CLOSEFIGURE; } return pPath; } void _CFX_UniqueKeyGen::Generate(int count, ...) { va_list argList; va_start(argList, count); for (int i = 0; i < count; i++) { int p = va_arg(argList, int); ((uint32_t*)m_Key)[i] = p; } va_end(argList); m_KeyLen = count * sizeof(uint32_t); }