// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FXGE_INCLUDE_FX_GE_H_ #define CORE_FXGE_INCLUDE_FX_GE_H_ #include #include "core/fxge/include/fx_dib.h" #include "core/fxge/include/fx_font.h" class CCodec_ModuleMgr; class CFX_FaceCache; class CFX_Font; class CFX_FontCache; class CFX_FontMgr; class CPDF_ShadingPattern; class IFX_RenderDeviceDriver; class SkPictureRecorder; class CFX_GEModule { public: static CFX_GEModule* Get(); static void Destroy(); void Init(const char** pUserFontPaths, CCodec_ModuleMgr* pCodecModule); CFX_FontCache* GetFontCache(); CFX_FontMgr* GetFontMgr() { return m_pFontMgr.get(); } void SetTextGamma(FX_FLOAT gammaValue); const uint8_t* GetTextGammaTable() const; CCodec_ModuleMgr* GetCodecModule() { return m_pCodecModule; } void* GetPlatformData() { return m_pPlatformData; } FXFT_Library m_FTLibrary; private: CFX_GEModule(); ~CFX_GEModule(); void InitPlatform(); void DestroyPlatform(); uint8_t m_GammaValue[256]; CFX_FontCache* m_pFontCache; std::unique_ptr m_pFontMgr; CCodec_ModuleMgr* m_pCodecModule; void* m_pPlatformData; const char** m_pUserFontPaths; }; struct FX_PATHPOINT { FX_FLOAT m_PointX; FX_FLOAT m_PointY; int m_Flag; }; class CFX_ClipRgn { public: enum ClipType { RectI, MaskF }; CFX_ClipRgn(int device_width, int device_height); explicit CFX_ClipRgn(const FX_RECT& rect); CFX_ClipRgn(const CFX_ClipRgn& src); ~CFX_ClipRgn(); ClipType GetType() const { return m_Type; } const FX_RECT& GetBox() const { return m_Box; } CFX_DIBitmapRef GetMask() const { return m_Mask; } void Reset(const FX_RECT& rect); void IntersectRect(const FX_RECT& rect); void IntersectMaskF(int left, int top, CFX_DIBitmapRef Mask); protected: void IntersectMaskRect(FX_RECT rect, FX_RECT mask_box, CFX_DIBitmapRef Mask); ClipType m_Type; FX_RECT m_Box; CFX_DIBitmapRef m_Mask; }; class CFX_PathData { public: CFX_PathData(); CFX_PathData(const CFX_PathData& src); ~CFX_PathData(); int GetPointCount() const { return m_PointCount; } int GetFlag(int index) const { return m_pPoints[index].m_Flag; } FX_FLOAT GetPointX(int index) const { return m_pPoints[index].m_PointX; } FX_FLOAT GetPointY(int index) const { return m_pPoints[index].m_PointY; } FX_PATHPOINT* GetPoints() const { return m_pPoints; } void SetPointCount(int nPoints); void AllocPointCount(int nPoints); void AddPointCount(int addPoints); CFX_FloatRect GetBoundingBox() const; CFX_FloatRect GetBoundingBox(FX_FLOAT line_width, FX_FLOAT miter_limit) const; void Transform(const CFX_Matrix* pMatrix); FX_BOOL IsRect() const; FX_BOOL GetZeroAreaPath(CFX_PathData& NewPath, CFX_Matrix* pMatrix, FX_BOOL& bThin, FX_BOOL bAdjust) const; FX_BOOL IsRect(const CFX_Matrix* pMatrix, CFX_FloatRect* rect) const; void Append(const CFX_PathData* pSrc, const CFX_Matrix* pMatrix); void AppendRect(FX_FLOAT left, FX_FLOAT bottom, FX_FLOAT right, FX_FLOAT top); void SetPoint(int index, FX_FLOAT x, FX_FLOAT y, int flag); void TrimPoints(int nPoints); void Copy(const CFX_PathData& src); protected: friend class CPDF_Path; int m_PointCount; FX_PATHPOINT* m_pPoints; int m_AllocCount; }; class CFX_GraphStateData { public: enum LineCap { LineCapButt = 0, LineCapRound = 1, LineCapSquare = 2 }; CFX_GraphStateData(); CFX_GraphStateData(const CFX_GraphStateData& src); ~CFX_GraphStateData(); void Copy(const CFX_GraphStateData& src); void SetDashCount(int count); LineCap m_LineCap; int m_DashCount; FX_FLOAT* m_DashArray; FX_FLOAT m_DashPhase; enum LineJoin { LineJoinMiter = 0, LineJoinRound = 1, LineJoinBevel = 2, }; LineJoin m_LineJoin; FX_FLOAT m_MiterLimit; FX_FLOAT m_LineWidth; }; #define FXDC_DEVICE_CLASS 1 #define FXDC_PIXEL_WIDTH 2 #define FXDC_PIXEL_HEIGHT 3 #define FXDC_BITS_PIXEL 4 #define FXDC_HORZ_SIZE 5 #define FXDC_VERT_SIZE 6 #define FXDC_RENDER_CAPS 7 #define FXDC_DISPLAY 1 #define FXDC_PRINTER 2 #define FXPT_CLOSEFIGURE 0x01 #define FXPT_LINETO 0x02 #define FXPT_BEZIERTO 0x04 #define FXPT_MOVETO 0x06 #define FXPT_TYPE 0x06 #define FXRC_GET_BITS 0x01 #define FXRC_BIT_MASK 0x02 #define FXRC_ALPHA_MASK 0x04 #define FXRC_ALPHA_PATH 0x10 #define FXRC_ALPHA_IMAGE 0x20 #define FXRC_ALPHA_OUTPUT 0x40 #define FXRC_BLEND_MODE 0x80 #define FXRC_SOFT_CLIP 0x100 #define FXRC_CMYK_OUTPUT 0x200 #define FXRC_BITMASK_OUTPUT 0x400 #define FXRC_BYTEMASK_OUTPUT 0x800 #define FXRENDER_IMAGE_LOSSY 0x1000 #define FXRC_FILLSTROKE_PATH 0x2000 #define FXRC_SHADING 0x4000 #define FXFILL_ALTERNATE 1 #define FXFILL_WINDING 2 #define FXFILL_FULLCOVER 4 #define FXFILL_RECT_AA 8 #define FX_FILL_STROKE 16 #define FX_STROKE_ADJUST 32 #define FX_STROKE_TEXT_MODE 64 #define FX_FILL_TEXT_MODE 128 #define FX_ZEROAREA_FILL 256 #define FXFILL_NOPATHSMOOTH 512 #define FXTEXT_CLEARTYPE 0x01 #define FXTEXT_BGR_STRIPE 0x02 #define FXTEXT_PRINTGRAPHICTEXT 0x04 #define FXTEXT_NO_NATIVETEXT 0x08 #define FXTEXT_PRINTIMAGETEXT 0x10 #define FXTEXT_NOSMOOTH 0x20 struct FXTEXT_CHARPOS { uint32_t m_GlyphIndex; FX_FLOAT m_OriginX; FX_FLOAT m_OriginY; int m_FontCharWidth; FX_BOOL m_bGlyphAdjust; FX_FLOAT m_AdjustMatrix[4]; #if _FXM_PLATFORM_ == _FXM_PLATFORM_APPLE_ uint32_t m_ExtGID; #endif bool m_bFontStyle; }; class CFX_RenderDevice { public: CFX_RenderDevice(); virtual ~CFX_RenderDevice(); void Flush(); void SetDeviceDriver(IFX_RenderDeviceDriver* pDriver); IFX_RenderDeviceDriver* GetDeviceDriver() const { return m_pDeviceDriver; } FX_BOOL StartRendering(); void EndRendering(); void SaveState(); void RestoreState(bool bKeepSaved); int GetWidth() const { return m_Width; } int GetHeight() const { return m_Height; } int GetDeviceClass() const { return m_DeviceClass; } int GetBPP() const { return m_bpp; } int GetRenderCaps() const { return m_RenderCaps; } int GetDeviceCaps(int id) const; CFX_Matrix GetCTM() const; CFX_DIBitmap* GetBitmap() const { return m_pBitmap; } void SetBitmap(CFX_DIBitmap* pBitmap) { m_pBitmap = pBitmap; } FX_BOOL CreateCompatibleBitmap(CFX_DIBitmap* pDIB, int width, int height) const; const FX_RECT& GetClipBox() const { return m_ClipBox; } FX_BOOL SetClip_PathFill(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, int fill_mode); FX_BOOL SetClip_Rect(const FX_RECT& pRect); FX_BOOL SetClip_PathStroke(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState); FX_BOOL DrawPath(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, int fill_mode) { return DrawPathWithBlend(pPathData, pObject2Device, pGraphState, fill_color, stroke_color, fill_mode, FXDIB_BLEND_NORMAL); } FX_BOOL DrawPathWithBlend(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, int fill_mode, int blend_type); FX_BOOL SetPixel(int x, int y, uint32_t color); FX_BOOL FillRect(const FX_RECT* pRect, uint32_t color) { return FillRectWithBlend(pRect, color, FXDIB_BLEND_NORMAL); } FX_BOOL FillRectWithBlend(const FX_RECT* pRect, uint32_t color, int blend_type); FX_BOOL DrawCosmeticLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, uint32_t color) { return DrawCosmeticLineWithFillModeAndBlend(x1, y1, x2, y2, color, 0, FXDIB_BLEND_NORMAL); } FX_BOOL DrawCosmeticLineWithFillModeAndBlend(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, uint32_t color, int fill_mode, int blend_type); FX_BOOL GetDIBits(CFX_DIBitmap* pBitmap, int left, int top); CFX_DIBitmap* GetBackDrop(); FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap, int left, int top) { return SetDIBitsWithBlend(pBitmap, left, top, FXDIB_BLEND_NORMAL); } FX_BOOL SetDIBitsWithBlend(const CFX_DIBSource* pBitmap, int left, int top, int blend_type); FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap, int left, int top, int dest_width, int dest_height) { return StretchDIBitsWithFlagsAndBlend(pBitmap, left, top, dest_width, dest_height, 0, FXDIB_BLEND_NORMAL); } FX_BOOL StretchDIBitsWithFlagsAndBlend(const CFX_DIBSource* pBitmap, int left, int top, int dest_width, int dest_height, uint32_t flags, int blend_type); FX_BOOL SetBitMask(const CFX_DIBSource* pBitmap, int left, int top, uint32_t color); FX_BOOL StretchBitMask(const CFX_DIBSource* pBitmap, int left, int top, int dest_width, int dest_height, uint32_t color); FX_BOOL StretchBitMaskWithFlags(const CFX_DIBSource* pBitmap, int left, int top, int dest_width, int dest_height, uint32_t color, uint32_t flags); FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, uint32_t color, const CFX_Matrix* pMatrix, uint32_t flags, void*& handle) { return StartDIBitsWithBlend(pBitmap, bitmap_alpha, color, pMatrix, flags, handle, FXDIB_BLEND_NORMAL); } FX_BOOL StartDIBitsWithBlend(const CFX_DIBSource* pBitmap, int bitmap_alpha, uint32_t color, const CFX_Matrix* pMatrix, uint32_t flags, void*& handle, int blend_type); FX_BOOL ContinueDIBits(void* handle, IFX_Pause* pPause); void CancelDIBits(void* handle); FX_BOOL DrawNormalText(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont, CFX_FontCache* pCache, FX_FLOAT font_size, const CFX_Matrix* pText2Device, uint32_t fill_color, uint32_t text_flags); FX_BOOL DrawTextPath(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont, CFX_FontCache* pCache, FX_FLOAT font_size, const CFX_Matrix* pText2User, const CFX_Matrix* pUser2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, CFX_PathData* pClippingPath) { return DrawTextPathWithFlags(nChars, pCharPos, pFont, pCache, font_size, pText2User, pUser2Device, pGraphState, fill_color, stroke_color, pClippingPath, 0); } FX_BOOL DrawTextPathWithFlags(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont, CFX_FontCache* pCache, FX_FLOAT font_size, const CFX_Matrix* pText2User, const CFX_Matrix* pUser2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, CFX_PathData* pClippingPath, int nFlag); #ifdef _SKIA_SUPPORT_ virtual void DebugVerifyBitmapIsPreMultiplied() const; #endif private: void InitDeviceInfo(); void UpdateClipBox(); FX_BOOL DrawFillStrokePath(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, int fill_mode, int blend_type); CFX_DIBitmap* m_pBitmap; int m_Width; int m_Height; int m_bpp; int m_RenderCaps; int m_DeviceClass; FX_RECT m_ClipBox; IFX_RenderDeviceDriver* m_pDeviceDriver; }; class CFX_FxgeDevice : public CFX_RenderDevice { public: CFX_FxgeDevice(); ~CFX_FxgeDevice() override; bool Attach(CFX_DIBitmap* pBitmap, bool bRgbByteOrder, CFX_DIBitmap* pOriDevice, bool bGroupKnockout); bool Create(int width, int height, FXDIB_Format format, CFX_DIBitmap* pOriDevice); #ifdef _SKIA_SUPPORT_ bool AttachRecorder(SkPictureRecorder* recorder); SkPictureRecorder* CreateRecorder(int size_x, int size_y); void DebugVerifyBitmapIsPreMultiplied() const override; #endif protected: bool m_bOwnedBitmap; }; #endif // CORE_FXGE_INCLUDE_FX_GE_H_