// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FXGE_RENDERDEVICEDRIVER_IFACE_H_ #define CORE_FXGE_RENDERDEVICEDRIVER_IFACE_H_ #include #include "core/fxcrt/fx_coordinates.h" #include "core/fxcrt/fx_system.h" #include "core/fxcrt/retain_ptr.h" #include "core/fxge/fx_dib.h" class CFX_DIBitmap; class CFX_DIBBase; class CFX_Font; class CFX_GraphStateData; class CFX_ImageRenderer; class CFX_Matrix; class CFX_PathData; class CPDF_ShadingPattern; class FXTEXT_CHARPOS; class PauseIndicatorIface; struct FX_RECT; class RenderDeviceDriverIface { public: virtual ~RenderDeviceDriverIface(); virtual int GetDeviceCaps(int caps_id) const = 0; virtual bool StartRendering(); virtual void EndRendering(); virtual void SaveState() = 0; virtual void RestoreState(bool bKeepSaved) = 0; virtual bool SetClip_PathFill(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, int fill_mode) = 0; virtual bool SetClip_PathStroke(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState); virtual bool DrawPath(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, int fill_mode, BlendMode blend_type) = 0; virtual bool SetPixel(int x, int y, uint32_t color); virtual bool FillRectWithBlend(const FX_RECT& rect, uint32_t fill_color, BlendMode blend_type); virtual bool DrawCosmeticLine(const CFX_PointF& ptMoveTo, const CFX_PointF& ptLineTo, uint32_t color, BlendMode blend_type); virtual bool GetClipBox(FX_RECT* pRect) = 0; virtual bool GetDIBits(const RetainPtr& pBitmap, int left, int top); virtual RetainPtr GetBackDrop(); virtual bool SetDIBits(const RetainPtr& pBitmap, uint32_t color, const FX_RECT* pSrcRect, int dest_left, int dest_top, BlendMode blend_type) = 0; virtual bool StretchDIBits(const RetainPtr& pBitmap, uint32_t color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, uint32_t flags, BlendMode blend_type) = 0; virtual bool StartDIBits(const RetainPtr& pBitmap, int bitmap_alpha, uint32_t color, const CFX_Matrix& matrix, uint32_t flags, std::unique_ptr* handle, BlendMode blend_type) = 0; virtual bool ContinueDIBits(CFX_ImageRenderer* handle, PauseIndicatorIface* pPause); virtual bool DrawDeviceText(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont, const CFX_Matrix* pObject2Device, float font_size, uint32_t color); virtual int GetDriverType() const; virtual void ClearDriver(); virtual bool DrawShading(const CPDF_ShadingPattern* pPattern, const CFX_Matrix* pMatrix, const FX_RECT& clip_rect, int alpha, bool bAlphaMode); virtual bool SetBitsWithMask(const RetainPtr& pBitmap, const RetainPtr& pMask, int left, int top, int bitmap_alpha, BlendMode blend_type); #if defined _SKIA_SUPPORT_ || defined _SKIA_SUPPORT_PATHS_ virtual void Flush(); #endif }; #endif // CORE_FXGE_RENDERDEVICEDRIVER_IFACE_H_