// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CORE_FXGE_SKIA_FX_SKIA_DEVICE_H_ #define CORE_FXGE_SKIA_FX_SKIA_DEVICE_H_ #if defined(_SKIA_SUPPORT_) class SkCanvas; class SkPaint; class SkPath; struct SkIRect; class CFX_SkiaDeviceDriver : public IFX_RenderDeviceDriver { public: CFX_SkiaDeviceDriver(CFX_DIBitmap* pBitmap, int dither_bits, FX_BOOL bRgbByteOrder, CFX_DIBitmap* pOriDevice, FX_BOOL bGroupKnockout); ~CFX_SkiaDeviceDriver() override; /** Options */ virtual int GetDeviceCaps(int caps_id); /** Save and restore all graphic states */ virtual void SaveState(); virtual void RestoreState(FX_BOOL bKeepSaved); /** Set clipping path using filled region */ virtual FX_BOOL SetClip_PathFill( const CFX_PathData* pPathData, // path info const CFX_Matrix* pObject2Device, // optional transformation int fill_mode); // fill mode, WINDING or ALTERNATE /** Set clipping path using stroked region */ virtual FX_BOOL SetClip_PathStroke( const CFX_PathData* pPathData, // path info const CFX_Matrix* pObject2Device, // optional transformation const CFX_GraphStateData* pGraphState); // graphic state, for pen attributes /** Draw a path */ virtual FX_BOOL DrawPath(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, FX_DWORD fill_color, FX_DWORD stroke_color, int fill_mode, int alpha_flag = 0, void* pIccTransform = NULL, int blend_type = FXDIB_BLEND_NORMAL); virtual FX_BOOL SetPixel(int x, int y, FX_DWORD color, int alpha_flag = 0, void* pIccTransform = NULL); virtual FX_BOOL FillRect(const FX_RECT* pRect, FX_DWORD fill_color, int alpha_flag = 0, void* pIccTransform = NULL, int blend_type = FXDIB_BLEND_NORMAL); /** Draw a single pixel (device dependant) line */ virtual FX_BOOL DrawCosmeticLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, FX_DWORD color, int alpha_flag = 0, void* pIccTransform = NULL, int blend_type = FXDIB_BLEND_NORMAL) { return FALSE; } virtual FX_BOOL GetClipBox(FX_RECT* pRect); /** Load device buffer into a DIB */ virtual FX_BOOL GetDIBits(CFX_DIBitmap* pBitmap, int left, int top, void* pIccTransform = NULL, FX_BOOL bDEdge = FALSE); virtual CFX_DIBitmap* GetBackDrop() { return m_pAggDriver->GetBackDrop(); } virtual FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, const FX_RECT* pSrcRect, int dest_left, int dest_top, int blend_type, int alpha_flag = 0, void* pIccTransform = NULL); virtual FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, FX_DWORD flags, int alpha_flag = 0, void* pIccTransform = NULL, int blend_type = FXDIB_BLEND_NORMAL); virtual FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, FX_DWORD color, const CFX_Matrix* pMatrix, FX_DWORD flags, void*& handle, int alpha_flag = 0, void* pIccTransform = NULL, int blend_type = FXDIB_BLEND_NORMAL); virtual FX_BOOL ContinueDIBits(void* handle, IFX_Pause* pPause); virtual void CancelDIBits(void* handle); virtual FX_BOOL DrawDeviceText(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont, CFX_FontCache* pCache, const CFX_Matrix* pObject2Device, FX_FLOAT font_size, FX_DWORD color, int alpha_flag = 0, void* pIccTransform = NULL); virtual FX_BOOL RenderRasterizer(agg::rasterizer_scanline_aa& rasterizer, FX_DWORD color, FX_BOOL bFullCover, FX_BOOL bGroupKnockout, int alpha_flag, void* pIccTransform); void SetClipMask(agg::rasterizer_scanline_aa& rasterizer); void SetClipMask(SkPath& skPath, SkPaint* spaint); virtual uint8_t* GetBuffer() const { return m_pAggDriver->GetBuffer(); } void PaintStroke(SkPaint* spaint, const CFX_GraphStateData* pGraphState); private: CFX_AggDeviceDriver* m_pAggDriver; SkCanvas* m_canvas; }; #endif // defined(_SKIA_SUPPORT_) #endif // CORE_FXGE_SKIA_FX_SKIA_DEVICE_H_