// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FXGE_WIN32_WIN32_INT_H_ #define CORE_FXGE_WIN32_WIN32_INT_H_ #include #include #include "core/fxge/cfx_pathdata.h" #include "core/fxge/ifx_renderdevicedriver.h" #include "core/fxge/win32/cfx_psrenderer.h" #include "core/fxge/win32/cpsoutput.h" #include "core/fxge/win32/dwrite_int.h" class FXTEXT_CHARPOS; struct WINDIB_Open_Args_; typedef HANDLE(__stdcall* FuncType_GdiAddFontMemResourceEx)(PVOID pbFont, DWORD cbFont, PVOID pdv, DWORD* pcFonts); typedef BOOL(__stdcall* FuncType_GdiRemoveFontMemResourceEx)(HANDLE handle); class CGdiplusExt { public: CGdiplusExt(); ~CGdiplusExt(); void Load(); bool IsAvailable() { return !!m_hModule; } bool StretchBitMask(HDC hDC, BOOL bMonoDevice, const CFX_DIBitmap* pBitmap, int dest_left, int dest_top, int dest_width, int dest_height, uint32_t argb, const FX_RECT* pClipRect, int flags); bool StretchDIBits(HDC hDC, const CFX_DIBitmap* pBitmap, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, int flags); bool DrawPath(HDC hDC, const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_argb, uint32_t stroke_argb, int fill_mode); void* LoadMemFont(uint8_t* pData, uint32_t size); void DeleteMemFont(void* pFontCollection); bool GdipCreateFromImage(void* bitmap, void** graphics); void GdipDeleteGraphics(void* graphics); void GdipSetTextRenderingHint(void* graphics, int mode); void GdipSetPageUnit(void* graphics, uint32_t unit); void GdipSetWorldTransform(void* graphics, void* pMatrix); bool GdipDrawDriverString(void* graphics, unsigned short* text, int length, void* font, void* brush, void* positions, int flags, const void* matrix); void GdipCreateBrush(uint32_t fill_argb, void** pBrush); void GdipDeleteBrush(void* pBrush); void GdipCreateMatrix(FX_FLOAT a, FX_FLOAT b, FX_FLOAT c, FX_FLOAT d, FX_FLOAT e, FX_FLOAT f, void** matrix); void GdipDeleteMatrix(void* matrix); bool GdipCreateFontFamilyFromName(const FX_WCHAR* name, void* pFontCollection, void** pFamily); void GdipDeleteFontFamily(void* pFamily); bool GdipCreateFontFromFamily(void* pFamily, FX_FLOAT font_size, int fontstyle, int flag, void** pFont); void* GdipCreateFontFromCollection(void* pFontCollection, FX_FLOAT font_size, int fontstyle); void GdipDeleteFont(void* pFont); bool GdipCreateBitmap(CFX_DIBitmap* pBitmap, void** bitmap); void GdipDisposeImage(void* bitmap); void GdipGetFontSize(void* pFont, FX_FLOAT* size); void* GdiAddFontMemResourceEx(void* pFontdata, uint32_t size, void* pdv, uint32_t* num_face); bool GdiRemoveFontMemResourceEx(void* handle); CFX_DIBitmap* LoadDIBitmap(WINDIB_Open_Args_ args); FARPROC m_Functions[100]; FuncType_GdiAddFontMemResourceEx m_pGdiAddFontMemResourceEx; FuncType_GdiRemoveFontMemResourceEx m_pGdiRemoveFontMemResourseEx; protected: HMODULE m_hModule; HMODULE m_GdiModule; }; class CWin32Platform { public: bool m_bHalfTone; CGdiplusExt m_GdiplusExt; CDWriteExt m_DWriteExt; }; class CGdiDeviceDriver : public IFX_RenderDeviceDriver { protected: CGdiDeviceDriver(HDC hDC, int device_class); ~CGdiDeviceDriver() override; // IFX_RenderDeviceDriver int GetDeviceCaps(int caps_id) const override; void SaveState() override; void RestoreState(bool bKeepSaved) override; bool SetClip_PathFill(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, int fill_mode) override; bool SetClip_PathStroke(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState) override; bool DrawPath(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, int fill_mode, int blend_type) override; bool FillRectWithBlend(const FX_RECT* pRect, uint32_t fill_color, int blend_type) override; bool DrawCosmeticLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, uint32_t color, int blend_type) override; bool GetClipBox(FX_RECT* pRect) override; void* GetPlatformSurface() const override; void DrawLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); bool GDI_SetDIBits(CFX_DIBitmap* pBitmap, const FX_RECT* pSrcRect, int left, int top); bool GDI_StretchDIBits(CFX_DIBitmap* pBitmap, int dest_left, int dest_top, int dest_width, int dest_height, uint32_t flags); bool GDI_StretchBitMask(CFX_DIBitmap* pBitmap, int dest_left, int dest_top, int dest_width, int dest_height, uint32_t bitmap_color, uint32_t flags); HDC m_hDC; bool m_bMetafileDCType; int m_Width; int m_Height; int m_nBitsPerPixel; int m_DeviceClass; int m_RenderCaps; }; class CGdiDisplayDriver : public CGdiDeviceDriver { public: explicit CGdiDisplayDriver(HDC hDC); ~CGdiDisplayDriver() override; protected: bool GetDIBits(CFX_DIBitmap* pBitmap, int left, int top) override; bool SetDIBits(const CFX_DIBSource* pBitmap, uint32_t color, const FX_RECT* pSrcRect, int left, int top, int blend_type) override; bool StretchDIBits(const CFX_DIBSource* pBitmap, uint32_t color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, uint32_t flags, int blend_type) override; bool StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, uint32_t color, const CFX_Matrix* pMatrix, uint32_t render_flags, void*& handle, int blend_type) override; bool UseFoxitStretchEngine(const CFX_DIBSource* pSource, uint32_t color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, int render_flags); }; class CGdiPrinterDriver : public CGdiDeviceDriver { public: explicit CGdiPrinterDriver(HDC hDC); ~CGdiPrinterDriver() override; protected: int GetDeviceCaps(int caps_id) const override; bool SetDIBits(const CFX_DIBSource* pBitmap, uint32_t color, const FX_RECT* pSrcRect, int left, int top, int blend_type) override; bool StretchDIBits(const CFX_DIBSource* pBitmap, uint32_t color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, uint32_t flags, int blend_type) override; bool StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, uint32_t color, const CFX_Matrix* pMatrix, uint32_t render_flags, void*& handle, int blend_type) override; bool DrawDeviceText(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont, const CFX_Matrix* pObject2Device, FX_FLOAT font_size, uint32_t color) override; const int m_HorzSize; const int m_VertSize; }; class CPSPrinterDriver : public IFX_RenderDeviceDriver { public: CPSPrinterDriver(HDC hDC, int ps_level, bool bCmykOutput); ~CPSPrinterDriver() override; protected: // IFX_RenderDeviceDriver int GetDeviceCaps(int caps_id) const override; bool StartRendering() override; void EndRendering() override; void SaveState() override; void RestoreState(bool bKeepSaved) override; bool SetClip_PathFill(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, int fill_mode) override; bool SetClip_PathStroke(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState) override; bool DrawPath(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, int fill_mode, int blend_type) override; bool GetClipBox(FX_RECT* pRect) override; bool SetDIBits(const CFX_DIBSource* pBitmap, uint32_t color, const FX_RECT* pSrcRect, int left, int top, int blend_type) override; bool StretchDIBits(const CFX_DIBSource* pBitmap, uint32_t color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, uint32_t flags, int blend_type) override; bool StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, uint32_t color, const CFX_Matrix* pMatrix, uint32_t render_flags, void*& handle, int blend_type) override; bool DrawDeviceText(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont, const CFX_Matrix* pObject2Device, FX_FLOAT font_size, uint32_t color) override; void* GetPlatformSurface() const override; HDC m_hDC; bool m_bCmykOutput; int m_Width; int m_Height; int m_nBitsPerPixel; int m_HorzSize; int m_VertSize; std::unique_ptr m_pPSOutput; CFX_PSRenderer m_PSRenderer; }; #endif // CORE_FXGE_WIN32_WIN32_INT_H_