// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FXGE_WIN32_WIN32_INT_H_ #define CORE_FXGE_WIN32_WIN32_INT_H_ #include #include #include #include "core/fxcrt/retain_ptr.h" #include "core/fxge/cfx_pathdata.h" #include "core/fxge/cfx_windowsrenderdevice.h" #include "core/fxge/renderdevicedriver_iface.h" #include "core/fxge/win32/cfx_psrenderer.h" #include "core/fxge/win32/cpsoutput.h" class CFX_ImageRenderer; class FXTEXT_CHARPOS; struct WINDIB_Open_Args_; RetainPtr FX_WindowsDIB_LoadFromBuf(BITMAPINFO* pbmi, LPVOID pData, bool bAlpha); class CGdiplusExt { public: CGdiplusExt(); ~CGdiplusExt(); void Load(); bool IsAvailable() { return !!m_hModule; } bool StretchDIBits(HDC hDC, const RetainPtr& pBitmap, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, int flags); bool DrawPath(HDC hDC, const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_argb, uint32_t stroke_argb, int fill_mode); RetainPtr LoadDIBitmap(WINDIB_Open_Args_ args); std::vector m_Functions; protected: HMODULE m_hModule = nullptr; HMODULE m_GdiModule = nullptr; }; class CWin32Platform { public: bool m_bHalfTone; CGdiplusExt m_GdiplusExt; }; class CGdiDeviceDriver : public RenderDeviceDriverIface { protected: CGdiDeviceDriver(HDC hDC, int device_class); ~CGdiDeviceDriver() override; // RenderDeviceDriverIface int GetDeviceCaps(int caps_id) const override; void SaveState() override; void RestoreState(bool bKeepSaved) override; bool SetClip_PathFill(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, int fill_mode) override; bool SetClip_PathStroke(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState) override; bool DrawPath(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, int fill_mode, BlendMode blend_type) override; bool FillRectWithBlend(const FX_RECT& rect, uint32_t fill_color, BlendMode blend_type) override; bool DrawCosmeticLine(const CFX_PointF& ptMoveTo, const CFX_PointF& ptLineTo, uint32_t color, BlendMode blend_type) override; bool GetClipBox(FX_RECT* pRect) override; void DrawLine(float x1, float y1, float x2, float y2); bool GDI_SetDIBits(const RetainPtr& pBitmap, const FX_RECT& src_rect, int left, int top); bool GDI_StretchDIBits(const RetainPtr& pBitmap, int dest_left, int dest_top, int dest_width, int dest_height, uint32_t flags); bool GDI_StretchBitMask(const RetainPtr& pBitmap, int dest_left, int dest_top, int dest_width, int dest_height, uint32_t bitmap_color); HDC m_hDC; bool m_bMetafileDCType; int m_Width; int m_Height; int m_nBitsPerPixel; int m_DeviceClass; int m_RenderCaps; }; class CGdiDisplayDriver final : public CGdiDeviceDriver { public: explicit CGdiDisplayDriver(HDC hDC); ~CGdiDisplayDriver() override; private: bool GetDIBits(const RetainPtr& pBitmap, int left, int top) override; bool SetDIBits(const RetainPtr& pBitmap, uint32_t color, const FX_RECT& src_rect, int left, int top, BlendMode blend_type) override; bool StretchDIBits(const RetainPtr& pBitmap, uint32_t color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, uint32_t flags, BlendMode blend_type) override; bool StartDIBits(const RetainPtr& pBitmap, int bitmap_alpha, uint32_t color, const CFX_Matrix& matrix, uint32_t render_flags, std::unique_ptr* handle, BlendMode blend_type) override; bool UseFoxitStretchEngine(const RetainPtr& pSource, uint32_t color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, int render_flags); }; class CGdiPrinterDriver final : public CGdiDeviceDriver { public: explicit CGdiPrinterDriver(HDC hDC); ~CGdiPrinterDriver() override; private: int GetDeviceCaps(int caps_id) const override; bool SetDIBits(const RetainPtr& pBitmap, uint32_t color, const FX_RECT& src_rect, int left, int top, BlendMode blend_type) override; bool StretchDIBits(const RetainPtr& pBitmap, uint32_t color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, uint32_t flags, BlendMode blend_type) override; bool StartDIBits(const RetainPtr& pBitmap, int bitmap_alpha, uint32_t color, const CFX_Matrix& matrix, uint32_t render_flags, std::unique_ptr* handle, BlendMode blend_type) override; bool DrawDeviceText(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont, const CFX_Matrix* pObject2Device, float font_size, uint32_t color) override; const int m_HorzSize; const int m_VertSize; }; class CPSPrinterDriver final : public RenderDeviceDriverIface { public: CPSPrinterDriver(HDC hDC, WindowsPrintMode mode, bool bCmykOutput); ~CPSPrinterDriver() override; private: // RenderDeviceDriverIface int GetDeviceCaps(int caps_id) const override; bool StartRendering() override; void EndRendering() override; void SaveState() override; void RestoreState(bool bKeepSaved) override; bool SetClip_PathFill(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, int fill_mode) override; bool SetClip_PathStroke(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState) override; bool DrawPath(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, int fill_mode, BlendMode blend_type) override; bool GetClipBox(FX_RECT* pRect) override; bool SetDIBits(const RetainPtr& pBitmap, uint32_t color, const FX_RECT& src_rect, int left, int top, BlendMode blend_type) override; bool StretchDIBits(const RetainPtr& pBitmap, uint32_t color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, uint32_t flags, BlendMode blend_type) override; bool StartDIBits(const RetainPtr& pBitmap, int bitmap_alpha, uint32_t color, const CFX_Matrix& matrix, uint32_t render_flags, std::unique_ptr* handle, BlendMode blend_type) override; bool DrawDeviceText(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont, const CFX_Matrix* pObject2Device, float font_size, uint32_t color) override; HDC m_hDC; const bool m_bCmykOutput; int m_Width; int m_Height; int m_nBitsPerPixel; int m_HorzSize; int m_VertSize; CFX_PSRenderer m_PSRenderer; }; class CTextOnlyPrinterDriver final : public RenderDeviceDriverIface { public: explicit CTextOnlyPrinterDriver(HDC hDC); ~CTextOnlyPrinterDriver() override; private: // RenderDeviceDriverIface int GetDeviceCaps(int caps_id) const override; void SaveState() override{}; void RestoreState(bool bKeepSaved) override{}; bool SetClip_PathFill(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, int fill_mode) override; bool SetClip_PathStroke(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState) override; bool DrawPath(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, int fill_mode, BlendMode blend_type) override; bool GetClipBox(FX_RECT* pRect) override; bool SetDIBits(const RetainPtr& pBitmap, uint32_t color, const FX_RECT& src_rect, int left, int top, BlendMode blend_type) override; bool StretchDIBits(const RetainPtr& pBitmap, uint32_t color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, uint32_t flags, BlendMode blend_type) override; bool StartDIBits(const RetainPtr& pBitmap, int bitmap_alpha, uint32_t color, const CFX_Matrix& matrix, uint32_t render_flags, std::unique_ptr* handle, BlendMode blend_type) override; bool DrawDeviceText(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont, const CFX_Matrix* pObject2Device, float font_size, uint32_t color) override; HDC m_hDC; const int m_Width; const int m_Height; int m_nBitsPerPixel; const int m_HorzSize; const int m_VertSize; float m_OriginY; bool m_SetOrigin; }; #endif // CORE_FXGE_WIN32_WIN32_INT_H_