// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #include "../../include/fxcrt/fx_basic.h" #if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_ #include #include #else #include #endif CFX_PrivateData::~CFX_PrivateData() { ClearAll(); } void FX_PRIVATEDATA::FreeData() { if (m_pData == NULL) { return; } if (m_bSelfDestruct) { delete (CFX_DestructObject*)m_pData; } else if (m_pCallback) { m_pCallback(m_pData); } } void CFX_PrivateData::AddData(void* pModuleId, void* pData, PD_CALLBACK_FREEDATA callback, FX_BOOL bSelfDestruct) { if (pModuleId == NULL) { return; } FX_PRIVATEDATA* pList = m_DataList.GetData(); int count = m_DataList.GetSize(); for (int i = 0; i < count; i++) { if (pList[i].m_pModuleId == pModuleId) { pList[i].FreeData(); pList[i].m_pData = pData; pList[i].m_pCallback = callback; return; } } FX_PRIVATEDATA data = {pModuleId, pData, callback, bSelfDestruct}; m_DataList.Add(data); } void CFX_PrivateData::SetPrivateData(void* pModuleId, void* pData, PD_CALLBACK_FREEDATA callback) { AddData(pModuleId, pData, callback, FALSE); } void CFX_PrivateData::SetPrivateObj(void* pModuleId, CFX_DestructObject* pObj) { AddData(pModuleId, pObj, NULL, TRUE); } FX_BOOL CFX_PrivateData::RemovePrivateData(void* pModuleId) { if (pModuleId == NULL) { return FALSE; } FX_PRIVATEDATA* pList = m_DataList.GetData(); int count = m_DataList.GetSize(); for (int i = 0; i < count; i++) { if (pList[i].m_pModuleId == pModuleId) { m_DataList.RemoveAt(i); return TRUE; } } return FALSE; } void* CFX_PrivateData::GetPrivateData(void* pModuleId) { if (pModuleId == NULL) { return NULL; } FX_PRIVATEDATA* pList = m_DataList.GetData(); int count = m_DataList.GetSize(); for (int i = 0; i < count; i++) { if (pList[i].m_pModuleId == pModuleId) { return pList[i].m_pData; } } return NULL; } void CFX_PrivateData::ClearAll() { FX_PRIVATEDATA* pList = m_DataList.GetData(); int count = m_DataList.GetSize(); for (int i = 0; i < count; i++) { pList[i].FreeData(); } m_DataList.RemoveAll(); } void FX_atonum(const CFX_ByteStringC& strc, FX_BOOL& bInteger, void* pData) { if (FXSYS_memchr(strc.GetPtr(), '.', strc.GetLength()) == NULL) { bInteger = TRUE; int cc = 0, integer = 0; const FX_CHAR* str = strc.GetCStr(); int len = strc.GetLength(); FX_BOOL bNegative = FALSE; if (str[0] == '+') { cc++; } else if (str[0] == '-') { bNegative = TRUE; cc++; } while (cc < len) { if (str[cc] < '0' || str[cc] > '9') { break; } integer = integer * 10 + str[cc] - '0'; if (integer < 0) { break; } cc++; } if (bNegative) { integer = -integer; } *(int*)pData = integer; } else { bInteger = FALSE; *(FX_FLOAT*)pData = FX_atof(strc); } } FX_FLOAT FX_atof(const CFX_ByteStringC& strc) { if (strc.GetLength() == 0) { return 0.0; } int cc = 0; FX_BOOL bNegative = FALSE; const FX_CHAR* str = strc.GetCStr(); int len = strc.GetLength(); if (str[0] == '+') { cc++; } else if (str[0] == '-') { bNegative = TRUE; cc++; } while (cc < len) { if (str[cc] != '+' && str[cc] != '-') { break; } cc++; } FX_FLOAT value = 0; while (cc < len) { if (str[cc] == '.') { break; } value = value * 10 + str[cc] - '0'; cc++; } static const FX_FLOAT fraction_scales[] = { 0.1f, 0.01f, 0.001f, 0.0001f, 0.00001f, 0.000001f, 0.0000001f, 0.00000001f, 0.000000001f, 0.0000000001f, 0.00000000001f}; int scale = 0; if (cc < len && str[cc] == '.') { cc++; while (cc < len) { value += fraction_scales[scale] * (str[cc] - '0'); scale++; if (scale == sizeof fraction_scales / sizeof(FX_FLOAT)) { break; } cc++; } } return bNegative ? -value : value; } #if _FXM_PLATFORM_ == _FXM_PLATFORM_WINDOWS_ && _MSC_VER < 1900 void FXSYS_snprintf(char* str, size_t size, _Printf_format_string_ const char* fmt, ...) { va_list ap; va_start(ap, fmt); FXSYS_vsnprintf(str, size, fmt, ap); va_end(ap); } void FXSYS_vsnprintf(char* str, size_t size, const char* fmt, va_list ap) { (void)_vsnprintf(str, size, fmt, ap); if (size) { str[size - 1] = 0; } } #endif // _FXM_PLATFORM_WINDOWS_ && _MSC_VER < 1900 #if _FXM_PLATFORM_ == _FXM_PLATFORM_WINDOWS_ class CFindFileData { public: virtual ~CFindFileData() {} HANDLE m_Handle; FX_BOOL m_bEnd; }; class CFindFileDataA : public CFindFileData { public: virtual ~CFindFileDataA() {} WIN32_FIND_DATAA m_FindData; }; class CFindFileDataW : public CFindFileData { public: virtual ~CFindFileDataW() {} WIN32_FIND_DATAW m_FindData; }; #endif void* FX_OpenFolder(const FX_CHAR* path) { #if _FXM_PLATFORM_ == _FXM_PLATFORM_WINDOWS_ #ifndef _WIN32_WCE CFindFileDataA* pData = new CFindFileDataA; if (!pData) { return NULL; } #ifdef _FX_WINAPI_PARTITION_DESKTOP_ pData->m_Handle = FindFirstFileA(CFX_ByteString(path) + "/*.*", &pData->m_FindData); #else pData->m_Handle = FindFirstFileExA(CFX_ByteString(path) + "/*.*", FindExInfoStandard, &pData->m_FindData, FindExSearchNameMatch, NULL, 0); #endif #else CFindFileDataW* pData = new CFindFileDataW; if (!pData) { return NULL; } pData->m_Handle = FindFirstFileW(CFX_WideString::FromLocal(path) + L"/*.*", &pData->m_FindData); #endif if (pData->m_Handle == INVALID_HANDLE_VALUE) { delete pData; return NULL; } pData->m_bEnd = FALSE; return pData; #else DIR* dir = opendir(path); return dir; #endif } void* FX_OpenFolder(const FX_WCHAR* path) { #if _FXM_PLATFORM_ == _FXM_PLATFORM_WINDOWS_ CFindFileDataW* pData = new CFindFileDataW; if (!pData) { return NULL; } #ifdef _FX_WINAPI_PARTITION_DESKTOP_ pData->m_Handle = FindFirstFileW((CFX_WideString(path) + L"/*.*").c_str(), &pData->m_FindData); #else pData->m_Handle = FindFirstFileExW((CFX_WideString(path) + L"/*.*").c_str(), FindExInfoStandard, &pData->m_FindData, FindExSearchNameMatch, NULL, 0); #endif if (pData->m_Handle == INVALID_HANDLE_VALUE) { delete pData; return NULL; } pData->m_bEnd = FALSE; return pData; #else DIR* dir = opendir(CFX_ByteString::FromUnicode(path)); return dir; #endif } FX_BOOL FX_GetNextFile(void* handle, CFX_ByteString& filename, FX_BOOL& bFolder) { if (handle == NULL) { return FALSE; } #if _FXM_PLATFORM_ == _FXM_PLATFORM_WINDOWS_ #ifndef _WIN32_WCE CFindFileDataA* pData = (CFindFileDataA*)handle; if (pData->m_bEnd) { return FALSE; } filename = pData->m_FindData.cFileName; bFolder = pData->m_FindData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY; if (!FindNextFileA(pData->m_Handle, &pData->m_FindData)) { pData->m_bEnd = TRUE; } return TRUE; #else CFindFileDataW* pData = (CFindFileDataW*)handle; if (pData->m_bEnd) { return FALSE; } filename = CFX_ByteString::FromUnicode(pData->m_FindData.cFileName); bFolder = pData->m_FindData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY; if (!FindNextFileW(pData->m_Handle, &pData->m_FindData)) { pData->m_bEnd = TRUE; } return TRUE; #endif #elif defined(__native_client__) abort(); return FALSE; #else struct dirent* de = readdir((DIR*)handle); if (de == NULL) { return FALSE; } filename = de->d_name; bFolder = de->d_type == DT_DIR; return TRUE; #endif } FX_BOOL FX_GetNextFile(void* handle, CFX_WideString& filename, FX_BOOL& bFolder) { if (handle == NULL) { return FALSE; } #if _FXM_PLATFORM_ == _FXM_PLATFORM_WINDOWS_ CFindFileDataW* pData = (CFindFileDataW*)handle; if (pData->m_bEnd) { return FALSE; } filename = pData->m_FindData.cFileName; bFolder = pData->m_FindData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY; if (!FindNextFileW(pData->m_Handle, &pData->m_FindData)) { pData->m_bEnd = TRUE; } return TRUE; #elif defined(__native_client__) abort(); return FALSE; #else struct dirent* de = readdir((DIR*)handle); if (de == NULL) { return FALSE; } filename = CFX_WideString::FromLocal(de->d_name); bFolder = de->d_type == DT_DIR; return TRUE; #endif } void FX_CloseFolder(void* handle) { if (handle == NULL) { return; } #if _FXM_PLATFORM_ == _FXM_PLATFORM_WINDOWS_ CFindFileData* pData = (CFindFileData*)handle; FindClose(pData->m_Handle); delete pData; #else closedir((DIR*)handle); #endif } FX_WCHAR FX_GetFolderSeparator() { #if _FXM_PLATFORM_ == _FXM_PLATFORM_WINDOWS_ return '\\'; #else return '/'; #endif } CFX_Matrix_3by3 CFX_Matrix_3by3::Inverse() { FX_FLOAT det = a * (e * i - f * h) - b * (i * d - f * g) + c * (d * h - e * g); if (FXSYS_fabs(det) < 0.0000001) return CFX_Matrix_3by3(); return CFX_Matrix_3by3( (e * i - f * h) / det, -(b * i - c * h) / det, (b * f - c * e) / det, -(d * i - f * g) / det, (a * i - c * g) / det, -(a * f - c * d) / det, (d * h - e * g) / det, -(a * h - b * g) / det, (a * e - b * d) / det); } CFX_Matrix_3by3 CFX_Matrix_3by3::Multiply(const CFX_Matrix_3by3& m) { return CFX_Matrix_3by3( a * m.a + b * m.d + c * m.g, a * m.b + b * m.e + c * m.h, a * m.c + b * m.f + c * m.i, d * m.a + e * m.d + f * m.g, d * m.b + e * m.e + f * m.h, d * m.c + e * m.f + f * m.i, g * m.a + h * m.d + i * m.g, g * m.b + h * m.e + i * m.h, g * m.c + h * m.f + i * m.i); } CFX_Vector_3by1 CFX_Matrix_3by3::TransformVector(const CFX_Vector_3by1& v) { return CFX_Vector_3by1(a * v.a + b * v.b + c * v.c, d * v.a + e * v.b + f * v.c, g * v.a + h * v.b + i * v.c); }