// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef FX_AGG_DRIVER_H_ #define FX_AGG_DRIVER_H_ #include "fxfx_agg_path_storage.h" #include "fxfx_agg_rasterizer_scanline_aa.h" class CAgg_PathData { public: CAgg_PathData() {} ~CAgg_PathData() {} FX_NAMESPACE_DECLARE(agg, path_storage) m_PathData; void BuildPath(const CFX_PathData* pPathData, const CFX_AffineMatrix* pObject2Device); }; class CFX_AggDeviceDriver : public IFX_RenderDeviceDriver { public: CFX_AggDeviceDriver(CFX_DIBitmap* pBitmap, int dither_bits, FX_BOOL bRgbByteOrder, CFX_DIBitmap* pOriDevice, FX_BOOL bGroupKnockout); virtual ~CFX_AggDeviceDriver(); void InitPlatform(); void DestroyPlatform(); virtual int GetDeviceCaps(int caps_id); virtual void SaveState(); virtual void RestoreState(FX_BOOL bKeepSaved); virtual FX_BOOL SetClip_PathFill(const CFX_PathData* pPathData, const CFX_AffineMatrix* pObject2Device, int fill_mode ); virtual FX_BOOL SetClip_PathStroke(const CFX_PathData* pPathData, const CFX_AffineMatrix* pObject2Device, const CFX_GraphStateData* pGraphState ); virtual FX_BOOL DrawPath(const CFX_PathData* pPathData, const CFX_AffineMatrix* pObject2Device, const CFX_GraphStateData* pGraphState, FX_DWORD fill_color, FX_DWORD stroke_color, int fill_mode, int alpha_flag, void* pIccTransform, int blend_type ); virtual FX_BOOL SetPixel(int x, int y, FX_DWORD color, int alpha_flag, void* pIccTransform); virtual FX_BOOL FillRect(const FX_RECT* pRect, FX_DWORD fill_color, int alpha_flag, void* pIccTransform, int blend_type); virtual FX_BOOL DrawCosmeticLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, FX_DWORD color, int alpha_flag, void* pIccTransform, int blend_type) { return FALSE; } virtual FX_BOOL GetClipBox(FX_RECT* pRect); virtual FX_BOOL GetDIBits(CFX_DIBitmap* pBitmap, int left, int top, void* pIccTransform = NULL, FX_BOOL bDEdge = FALSE); virtual CFX_DIBitmap* GetBackDrop() { return m_pOriDevice; } virtual FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, const FX_RECT* pSrcRect, int left, int top, int blend_type, int alpha_flag, void* pIccTransform); virtual FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, FX_DWORD flags, int alpha_flag, void* pIccTransform, int blend_type); virtual FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, FX_DWORD color, const CFX_AffineMatrix* pMatrix, FX_DWORD flags, void*& handle, int alpha_flag, void* pIccTransform, int blend_type); virtual FX_BOOL ContinueDIBits(void* handle, IFX_Pause* pPause); virtual void CancelDIBits(void* handle); virtual FX_BOOL DrawDeviceText(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont, CFX_FontCache* pCache, const CFX_AffineMatrix* pObject2Device, FX_FLOAT font_size, FX_DWORD color, int alpha_flag, void* pIccTransform); virtual FX_BOOL RenderRasterizer(FX_NAMESPACE_DECLARE(agg, rasterizer_scanline_aa)& rasterizer, FX_DWORD color, FX_BOOL bFullCover, FX_BOOL bGroupKnockout, int alpha_flag, void* pIccTransform); void SetClipMask(FX_NAMESPACE_DECLARE(agg, rasterizer_scanline_aa)& rasterizer); virtual uint8_t* GetBuffer() const { return m_pBitmap->GetBuffer(); } virtual int GetDriverType() { return 1; } CFX_DIBitmap* m_pBitmap; CFX_ClipRgn* m_pClipRgn; CFX_PtrArray m_StateStack; void* m_pPlatformGraphics; void* m_pPlatformBitmap; void* m_pDwRenderTartget; int m_FillFlags; int m_DitherBits; FX_BOOL m_bRgbByteOrder; CFX_DIBitmap* m_pOriDevice; FX_BOOL m_bGroupKnockout; }; #endif // FX_AGG_DRIVER_H_