// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CORE_SRC_FXGE_SKIA_FX_SKIA_DEVICE_H_ #define CORE_SRC_FXGE_SKIA_FX_SKIA_DEVICE_H_ #if defined(_SKIA_SUPPORT_) class CFX_SkiaDeviceDriver : public IFX_RenderDeviceDriver { public: CFX_SkiaDeviceDriver(CFX_DIBitmap* pBitmap, int dither_bits, bool bRgbByteOrder, CFX_DIBitmap* pOriDevice, bool bGroupKnockout); virtual ~CFX_SkiaDeviceDriver(); /** Options */ virtual int GetDeviceCaps(int caps_id); /** Save and restore all graphic states */ virtual void SaveState(); virtual void RestoreState(bool bKeepSaved); /** Set clipping path using filled region */ virtual bool SetClip_PathFill(const CFX_PathData* pPathData, // path info const CFX_AffineMatrix* pObject2Device, // optional transformation int fill_mode // fill mode, WINDING or ALTERNATE ); /** Set clipping path using stroked region */ virtual bool SetClip_PathStroke(const CFX_PathData* pPathData, // path info const CFX_AffineMatrix* pObject2Device, // optional transformation const CFX_GraphStateData* pGraphState // graphic state, for pen attributes ); /** Draw a path */ virtual bool DrawPath(const CFX_PathData* pPathData, const CFX_AffineMatrix* pObject2Device, const CFX_GraphStateData* pGraphState, FX_DWORD fill_color, FX_DWORD stroke_color, int fill_mode, int alpha_flag = 0, void* pIccTransform = NULL ); virtual bool SetPixel(int x, int y, FX_DWORD color, int alpha_flag = 0, void* pIccTransform = NULL); virtual bool FillRect(const FX_RECT* pRect, FX_DWORD fill_color, int alpha_flag = 0, void* pIccTransform = NULL); /** Draw a single pixel (device dependant) line */ virtual bool DrawCosmeticLine(FX_FIXFLOAT x1, FX_FIXFLOAT y1, FX_FIXFLOAT x2, FX_FIXFLOAT y2, FX_DWORD color, int alpha_flag, void* pIccTransform, int blend_type) { return false; } virtual bool GetClipBox(FX_RECT* pRect); /** Load device buffer into a DIB */ virtual bool GetDIBits(CFX_DIBitmap* pBitmap, int left, int top, void* pIccTransform = NULL, bool bDEdge = false); virtual CFX_DIBitmap* GetBackDrop() { return m_pAggDriver->GetBackDrop(); } virtual bool SetDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, const FX_RECT* pSrcRect, int dest_left, int dest_top, int blend_type, int alpha_flag = 0, void* pIccTransform = NULL); virtual bool StretchDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, FX_DWORD flags, int alpha_flag = 0, void* pIccTransform = NULL); virtual bool StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, FX_DWORD color, const CFX_AffineMatrix* pMatrix, FX_DWORD flags, void*& handle, int alpha_flag = 0, void* pIccTransform = NULL); virtual bool ContinueDIBits(void* handle, IFX_Pause* pPause); virtual void CancelDIBits(void* handle); virtual bool DrawDeviceText(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont, CFX_FontCache* pCache, const CFX_AffineMatrix* pObject2Device, FX_FIXFLOAT font_size, FX_DWORD color, int alpha_flag = 0, void* pIccTransform = NULL); virtual bool RenderRasterizer(rasterizer_scanline_aa& rasterizer, FX_DWORD color, bool bFullCover, bool bGroupKnockout, int alpha_flag, void* pIccTransform); virtual bool RenderRasterizerSkia(SkPath& skPath, const SkPaint& origPaint, SkIRect& rect, FX_DWORD color, bool bFullCover, bool bGroupKnockout, int alpha_flag, void* pIccTransform, bool bFill = true); void SetClipMask(rasterizer_scanline_aa& rasterizer); void SetClipMask(SkPath& skPath, SkPaint* spaint); virtual uint8_t* GetBuffer() const {return m_pAggDriver->GetBuffer();} CFX_AggDeviceDriver* m_pAggDriver; }; #endif // defined(_SKIA_SUPPORT_) #endif // CORE_SRC_FXGE_SKIA_FX_SKIA_DEVICE_H_