// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_SRC_FXGE_WIN32_WIN32_INT_H_ #define CORE_SRC_FXGE_WIN32_WIN32_INT_H_ struct WINDIB_Open_Args_; class CGdiplusExt { public: CGdiplusExt(); ~CGdiplusExt(); void Load(); bool IsAvailable() { return m_hModule != NULL; } bool StretchBitMask(HDC hDC, BOOL bMonoDevice, const CFX_DIBitmap* pBitmap, int dest_left, int dest_top, int dest_width, int dest_height, FX_DWORD argb, const FX_RECT* pClipRect, int flags); bool StretchDIBits(HDC hDC, const CFX_DIBitmap* pBitmap, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, int flags); bool DrawPath(HDC hDC, const CFX_PathData* pPathData, const CFX_AffineMatrix* pObject2Device, const CFX_GraphStateData* pGraphState, FX_DWORD fill_argb, FX_DWORD stroke_argb, int fill_mode ); void* LoadMemFont(uint8_t* pData, FX_DWORD size); void DeleteMemFont(void* pFontCollection); bool GdipCreateFromImage(void* bitmap, void** graphics); void GdipDeleteGraphics(void* graphics); void GdipSetTextRenderingHint(void* graphics, int mode); void GdipSetPageUnit(void* graphics, FX_DWORD unit); void GdipSetWorldTransform(void* graphics, void* pMatrix); bool GdipDrawDriverString(void *graphics, unsigned short *text, int length, void *font, void* brush, void *positions, int flags, const void *matrix); void GdipCreateBrush(FX_DWORD fill_argb, void** pBrush); void GdipDeleteBrush(void* pBrush); void GdipCreateMatrix(FX_FLOAT a, FX_FLOAT b, FX_FLOAT c, FX_FLOAT d, FX_FLOAT e, FX_FLOAT f, void** matrix); void GdipDeleteMatrix(void* matrix); bool GdipCreateFontFamilyFromName(const FX_WCHAR* name, void* pFontCollection, void**pFamily); void GdipDeleteFontFamily(void* pFamily); bool GdipCreateFontFromFamily(void* pFamily, FX_FLOAT font_size, int fontstyle, int flag, void** pFont); void* GdipCreateFontFromCollection(void* pFontCollection, FX_FLOAT font_size, int fontstyle); void GdipDeleteFont(void* pFont); bool GdipCreateBitmap(CFX_DIBitmap* pBitmap, void**bitmap); void GdipDisposeImage(void* bitmap); void GdipGetFontSize(void *pFont, FX_FLOAT *size); void* GdiAddFontMemResourceEx(void *pFontdata, FX_DWORD size, void* pdv, FX_DWORD* num_face); bool GdiRemoveFontMemResourceEx(void* handle); void* m_Functions[100]; void* m_pGdiAddFontMemResourceEx; void* m_pGdiRemoveFontMemResourseEx; CFX_DIBitmap* LoadDIBitmap(WINDIB_Open_Args_ args); protected: HMODULE m_hModule; HMODULE m_GdiModule; }; #include "dwrite_int.h" class CWin32Platform { public: bool m_bHalfTone; CGdiplusExt m_GdiplusExt; CDWriteExt m_DWriteExt; }; class CGdiDeviceDriver : public IFX_RenderDeviceDriver { protected: virtual int GetDeviceCaps(int caps_id); virtual void SaveState() { SaveDC(m_hDC); } virtual void RestoreState(bool bKeepSaved = false) { RestoreDC(m_hDC, -1); if (bKeepSaved) { SaveDC(m_hDC); } } virtual bool SetClip_PathFill(const CFX_PathData* pPathData, const CFX_AffineMatrix* pObject2Device, int fill_mode ); virtual bool SetClip_PathStroke(const CFX_PathData* pPathData, const CFX_AffineMatrix* pObject2Device, const CFX_GraphStateData* pGraphState ); virtual bool DrawPath(const CFX_PathData* pPathData, const CFX_AffineMatrix* pObject2Device, const CFX_GraphStateData* pGraphState, FX_DWORD fill_color, FX_DWORD stroke_color, int fill_mode, int alpha_flag, void* pIccTransform, int blend_type ); virtual bool FillRect(const FX_RECT* pRect, FX_DWORD fill_color, int alpha_flag, void* pIccTransform, int blend_type); virtual bool DrawCosmeticLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, FX_DWORD color, int alpha_flag, void* pIccTransform, int blend_type); virtual void* GetClipRgn() ; virtual bool SetClipRgn(void* pRgn) ; virtual bool GetClipBox(FX_RECT* pRect); virtual bool DeleteDeviceRgn(void* pRgn); virtual void DrawLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); virtual void* GetPlatformSurface() { return (void*)m_hDC; } bool GDI_SetDIBits(const CFX_DIBitmap* pBitmap, const FX_RECT* pSrcRect, int left, int top, void* pIccTransform); bool GDI_StretchDIBits(const CFX_DIBitmap* pBitmap, int dest_left, int dest_top, int dest_width, int dest_height, FX_DWORD flags, void* pIccTransform); bool GDI_StretchBitMask(const CFX_DIBitmap* pBitmap, int dest_left, int dest_top, int dest_width, int dest_height, FX_DWORD bitmap_color, FX_DWORD flags, int alpha_flag, void* pIccTransform); HDC m_hDC; int m_Width, m_Height, m_nBitsPerPixel; int m_DeviceClass, m_RenderCaps; CGdiDeviceDriver(HDC hDC, int device_class); ~CGdiDeviceDriver() {} }; class CGdiDisplayDriver : public CGdiDeviceDriver { public: CGdiDisplayDriver(HDC hDC); protected: virtual bool GetDIBits(CFX_DIBitmap* pBitmap, int left, int top, void* pIccTransform = NULL, bool bDEdge = false); virtual bool SetDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, const FX_RECT* pSrcRect, int left, int top, int blend_type, int alpha_flag, void* pIccTransform); virtual bool StretchDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, FX_DWORD flags, int alpha_flag, void* pIccTransform, int blend_type); virtual bool StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, FX_DWORD color, const CFX_AffineMatrix* pMatrix, FX_DWORD render_flags, void*& handle, int alpha_flag, void* pIccTransform, int blend_type) { return false; } bool UseFoxitStretchEngine(const CFX_DIBSource* pSource, FX_DWORD color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, int render_flags, int alpha_flag = 0, void* pIccTransform = NULL, int blend_type = FXDIB_BLEND_NORMAL); }; class CGdiPrinterDriver : public CGdiDeviceDriver { public: CGdiPrinterDriver(HDC hDC); protected: virtual int GetDeviceCaps(int caps_id); virtual bool SetDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, const FX_RECT* pSrcRect, int left, int top, int blend_type, int alpha_flag, void* pIccTransform); virtual bool StretchDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, FX_DWORD flags, int alpha_flag, void* pIccTransform, int blend_type); virtual bool StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, FX_DWORD color, const CFX_AffineMatrix* pMatrix, FX_DWORD render_flags, void*& handle, int alpha_flag, void* pIccTransform, int blend_type); int m_HorzSize, m_VertSize; bool m_bSupportROP; }; class CPSOutput : public IFX_PSOutput { public: CPSOutput(HDC hDC); virtual ~CPSOutput(); virtual void Release() { delete this; } void Init(); virtual void OutputPS(const FX_CHAR* string, int len); HDC m_hDC; FX_CHAR* m_pBuf; }; class CPSPrinterDriver : public IFX_RenderDeviceDriver { public: CPSPrinterDriver(); bool Init(HDC hDC, int ps_level, bool bCmykOutput); ~CPSPrinterDriver(); protected: virtual bool IsPSPrintDriver() { return true; } virtual int GetDeviceCaps(int caps_id); virtual bool StartRendering(); virtual void EndRendering(); virtual void SaveState(); virtual void RestoreState(bool bKeepSaved = false); virtual bool SetClip_PathFill(const CFX_PathData* pPathData, const CFX_AffineMatrix* pObject2Device, int fill_mode ); virtual bool SetClip_PathStroke(const CFX_PathData* pPathData, const CFX_AffineMatrix* pObject2Device, const CFX_GraphStateData* pGraphState ); virtual bool DrawPath(const CFX_PathData* pPathData, const CFX_AffineMatrix* pObject2Device, const CFX_GraphStateData* pGraphState, FX_DWORD fill_color, FX_DWORD stroke_color, int fill_mode, int alpha_flag, void* pIccTransform, int blend_type ); virtual bool GetClipBox(FX_RECT* pRect); virtual bool SetDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, const FX_RECT* pSrcRect, int left, int top, int blend_type, int alpha_flag, void* pIccTransform); virtual bool StretchDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, FX_DWORD flags, int alpha_flag, void* pIccTransform, int blend_type); virtual bool StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, FX_DWORD color, const CFX_AffineMatrix* pMatrix, FX_DWORD render_flags, void*& handle, int alpha_flag, void* pIccTransform, int blend_type); virtual bool DrawDeviceText(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont, CFX_FontCache* pCache, const CFX_AffineMatrix* pObject2Device, FX_FLOAT font_size, FX_DWORD color, int alpha_flag, void* pIccTransform); virtual void* GetPlatformSurface() { return (void*)m_hDC; } HDC m_hDC; bool m_bCmykOutput; int m_Width, m_Height, m_nBitsPerPixel; int m_HorzSize, m_VertSize; CPSOutput* m_pPSOutput; CFX_PSRenderer m_PSRenderer; }; void _Color2Argb(FX_ARGB& argb, FX_DWORD color, int alpha_flag, void* pIccTransform); #endif // CORE_SRC_FXGE_WIN32_WIN32_INT_H_