//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.3 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied // warranty, and with no claim as to its suitability for any purpose. // //---------------------------------------------------------------------------- // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://www.antigrain.com //---------------------------------------------------------------------------- // // Adaptation for high precision colors has been sponsored by // Liberty Technology Systems, Inc., visit http://lib-sys.com // // Liberty Technology Systems, Inc. is the provider of // PostScript and PDF technology for software developers. // //---------------------------------------------------------------------------- #ifndef AGG_PIXFMT_GRAY_INCLUDED #define AGG_PIXFMT_GRAY_INCLUDED #include "agg_basics.h" #include "agg_color_gray.h" #include "agg_rendering_buffer.h" namespace agg { template struct blender_gray { typedef ColorT color_type; typedef typename color_type::value_type value_type; typedef typename color_type::calc_type calc_type; enum base_scale_e { base_shift = color_type::base_shift }; static AGG_INLINE void blend_pix(value_type* p, unsigned cv, unsigned alpha, unsigned cover = 0) { *p = (value_type)((((cv - calc_type(*p)) * alpha) + (calc_type(*p) << base_shift)) >> base_shift); } }; template class pixel_formats_gray { public: typedef rendering_buffer::row_data row_data; typedef rendering_buffer::span_data span_data; typedef typename Blender::color_type color_type; typedef typename color_type::value_type value_type; typedef typename color_type::calc_type calc_type; enum base_scale_e { base_shift = color_type::base_shift, base_size = color_type::base_size, base_mask = color_type::base_mask }; private: static AGG_INLINE void copy_or_blend_pix(value_type* p, const color_type& c, unsigned cover) { if (c.a) { calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8; if(alpha == base_mask) { *p = c.v; } else { Blender::blend_pix(p, c.v, alpha, cover); } } } static AGG_INLINE void copy_or_blend_pix(value_type* p, const color_type& c) { if (c.a) { if(c.a == base_mask) { *p = c.v; } else { Blender::blend_pix(p, c.v, c.a); } } } public: pixel_formats_gray(rendering_buffer& rb) : m_rbuf(&rb) {} AGG_INLINE unsigned width() const { return m_rbuf->width(); } AGG_INLINE unsigned height() const { return m_rbuf->height(); } AGG_INLINE color_type pixel(int x, int y) const { value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset; return color_type(*p); } row_data row(int x, int y) const { return row_data(x, width() - 1, m_rbuf->row(y) + x * Step * sizeof(value_type) + Offset * sizeof(value_type)); } span_data span(int x, int y, unsigned len) { return span_data(x, len, m_rbuf->row(y) + x * Step * sizeof(value_type) + Offset * sizeof(value_type)); } AGG_INLINE void copy_pixel(int x, int y, const color_type& c) { *((value_type*)m_rbuf->row(y) + x * Step + Offset) = c.v; } AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover) { copy_or_blend_pix((value_type*)m_rbuf->row(y) + x * Step + Offset, c, cover); } AGG_INLINE void copy_hline(int x, int y, unsigned len, const color_type& c) { value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset; do { *p = c.v; p += Step; } while(--len); } void blend_hline(int x, int y, unsigned len, const color_type& c, int8u cover) { if (c.a) { value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset; calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8; if(alpha == base_mask) { do { *p = c.v; p += Step; } while(--len); } else { do { Blender::blend_pix(p, c.v, alpha, cover); p += Step; } while(--len); } } } void blend_solid_hspan(int x, int y, unsigned len, const color_type& c, const int8u* covers) { if (c.a) { value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset; do { calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8; if(alpha == base_mask) { *p = c.v; } else { Blender::blend_pix(p, c.v, alpha, *covers); } p += Step; ++covers; } while(--len); } } private: rendering_buffer* m_rbuf; }; typedef blender_gray blender_gray8; typedef pixel_formats_gray pixfmt_gray8; } #endif