// Copyright 2017 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #include "xfa/fde/xml/cfde_xmlattributenode.h" #include "core/fxcrt/fx_ext.h" CFDE_XMLAttributeNode::CFDE_XMLAttributeNode(const CFX_WideString& name) : CFDE_XMLNode(), name_(name) { ASSERT(name_.GetLength() > 0); } CFDE_XMLAttributeNode::~CFDE_XMLAttributeNode() {} bool CFDE_XMLAttributeNode::HasAttribute(const CFX_WideString& name) const { return attrs_.find(name) != attrs_.end(); } CFX_WideString CFDE_XMLAttributeNode::GetString( const CFX_WideString& name) const { auto it = attrs_.find(name); return it != attrs_.end() ? it->second : CFX_WideString(); } void CFDE_XMLAttributeNode::SetString(const CFX_WideString& name, const CFX_WideString& value) { attrs_[name] = value; } void CFDE_XMLAttributeNode::RemoveAttribute(const CFX_WideString& name) { attrs_.erase(name); }