// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #include "xfa/fwl/cfwl_spinbutton.h" #include #include #include "third_party/base/ptr_util.h" #include "xfa/fwl/cfwl_event.h" #include "xfa/fwl/cfwl_messagekey.h" #include "xfa/fwl/cfwl_messagemouse.h" #include "xfa/fwl/cfwl_notedriver.h" #include "xfa/fwl/cfwl_themebackground.h" #include "xfa/fwl/cfwl_timerinfo.h" #include "xfa/fwl/cfwl_widgetproperties.h" #include "xfa/fwl/ifwl_themeprovider.h" namespace { const int kElapseTime = 200; } // namespace CFWL_SpinButton::CFWL_SpinButton( const CFWL_App* app, std::unique_ptr properties) : CFWL_Widget(app, std::move(properties), nullptr), m_dwUpState(CFWL_PartState_Normal), m_dwDnState(CFWL_PartState_Normal), m_iButtonIndex(0), m_bLButtonDwn(false), m_pTimerInfo(nullptr), m_Timer(this) { m_rtClient.Reset(); m_rtUpButton.Reset(); m_rtDnButton.Reset(); m_pProperties->m_dwStyleExes |= FWL_STYLEEXE_SPB_Vert; } CFWL_SpinButton::~CFWL_SpinButton() {} FWL_Type CFWL_SpinButton::GetClassID() const { return FWL_Type::SpinButton; } void CFWL_SpinButton::Update() { if (IsLocked()) return; m_rtClient = GetClientRect(); if (m_pProperties->m_dwStyleExes & FWL_STYLEEXE_SPB_Vert) { m_rtUpButton = CFX_RectF(m_rtClient.top, m_rtClient.left, m_rtClient.width, m_rtClient.height / 2); m_rtDnButton = CFX_RectF(m_rtClient.left, m_rtClient.top + m_rtClient.height / 2, m_rtClient.width, m_rtClient.height / 2); } else { m_rtUpButton = CFX_RectF(m_rtClient.TopLeft(), m_rtClient.width / 2, m_rtClient.height); m_rtDnButton = CFX_RectF(m_rtClient.left + m_rtClient.width / 2, m_rtClient.top, m_rtClient.width / 2, m_rtClient.height); } } FWL_WidgetHit CFWL_SpinButton::HitTest(const CFX_PointF& point) { if (m_rtClient.Contains(point)) return FWL_WidgetHit::Client; if (HasBorder() && (m_rtClient.Contains(point))) return FWL_WidgetHit::Border; if (m_rtUpButton.Contains(point)) return FWL_WidgetHit::UpButton; if (m_rtDnButton.Contains(point)) return FWL_WidgetHit::DownButton; return FWL_WidgetHit::Unknown; } void CFWL_SpinButton::DrawWidget(CXFA_Graphics* pGraphics, const CFX_Matrix& matrix) { if (!pGraphics) return; IFWL_ThemeProvider* pTheme = GetAvailableTheme(); if (HasBorder()) DrawBorder(pGraphics, CFWL_Part::Border, pTheme, matrix); DrawUpButton(pGraphics, pTheme, &matrix); DrawDownButton(pGraphics, pTheme, &matrix); } void CFWL_SpinButton::DisableButton() { m_dwDnState = CFWL_PartState_Disabled; } bool CFWL_SpinButton::IsUpButtonEnabled() { return m_dwUpState != CFWL_PartState_Disabled; } bool CFWL_SpinButton::IsDownButtonEnabled() { return m_dwDnState != CFWL_PartState_Disabled; } void CFWL_SpinButton::DrawUpButton(CXFA_Graphics* pGraphics, IFWL_ThemeProvider* pTheme, const CFX_Matrix* pMatrix) { CFWL_ThemeBackground params; params.m_pWidget = this; params.m_iPart = CFWL_Part::UpButton; params.m_pGraphics = pGraphics; params.m_dwStates = m_dwUpState + 1; if (pMatrix) params.m_matrix.Concat(*pMatrix); params.m_rtPart = m_rtUpButton; pTheme->DrawBackground(¶ms); } void CFWL_SpinButton::DrawDownButton(CXFA_Graphics* pGraphics, IFWL_ThemeProvider* pTheme, const CFX_Matrix* pMatrix) { CFWL_ThemeBackground params; params.m_pWidget = this; params.m_iPart = CFWL_Part::DownButton; params.m_pGraphics = pGraphics; params.m_dwStates = m_dwDnState + 1; if (pMatrix) params.m_matrix.Concat(*pMatrix); params.m_rtPart = m_rtDnButton; pTheme->DrawBackground(¶ms); } void CFWL_SpinButton::OnProcessMessage(CFWL_Message* pMessage) { if (!pMessage) return; switch (pMessage->GetType()) { case CFWL_Message::Type::SetFocus: { OnFocusChanged(pMessage, true); break; } case CFWL_Message::Type::KillFocus: { OnFocusChanged(pMessage, false); break; } case CFWL_Message::Type::Mouse: { CFWL_MessageMouse* pMsg = static_cast(pMessage); switch (pMsg->m_dwCmd) { case FWL_MouseCommand::LeftButtonDown: OnLButtonDown(pMsg); break; case FWL_MouseCommand::LeftButtonUp: OnLButtonUp(pMsg); break; case FWL_MouseCommand::Move: OnMouseMove(pMsg); break; case FWL_MouseCommand::Leave: OnMouseLeave(pMsg); break; default: break; } break; } case CFWL_Message::Type::Key: { CFWL_MessageKey* pKey = static_cast(pMessage); if (pKey->m_dwCmd == FWL_KeyCommand::KeyDown) OnKeyDown(pKey); break; } default: break; } CFWL_Widget::OnProcessMessage(pMessage); } void CFWL_SpinButton::OnDrawWidget(CXFA_Graphics* pGraphics, const CFX_Matrix& matrix) { DrawWidget(pGraphics, matrix); } void CFWL_SpinButton::OnFocusChanged(CFWL_Message* pMsg, bool bSet) { if (bSet) m_pProperties->m_dwStates |= (FWL_WGTSTATE_Focused); else m_pProperties->m_dwStates &= ~(FWL_WGTSTATE_Focused); RepaintRect(m_rtClient); } void CFWL_SpinButton::OnLButtonDown(CFWL_MessageMouse* pMsg) { m_bLButtonDwn = true; SetGrab(true); SetFocus(true); bool bUpPress = m_rtUpButton.Contains(pMsg->m_pos) && IsUpButtonEnabled(); bool bDnPress = m_rtDnButton.Contains(pMsg->m_pos) && IsDownButtonEnabled(); if (!bUpPress && !bDnPress) return; if (bUpPress) { m_iButtonIndex = 0; m_dwUpState = CFWL_PartState_Pressed; } if (bDnPress) { m_iButtonIndex = 1; m_dwDnState = CFWL_PartState_Pressed; } CFWL_Event wmPosChanged(CFWL_Event::Type::Click, this); DispatchEvent(&wmPosChanged); RepaintRect(bUpPress ? m_rtUpButton : m_rtDnButton); m_pTimerInfo = m_Timer.StartTimer(kElapseTime, true); } void CFWL_SpinButton::OnLButtonUp(CFWL_MessageMouse* pMsg) { if (m_pProperties->m_dwStates & CFWL_PartState_Disabled) return; m_bLButtonDwn = false; SetGrab(false); SetFocus(false); if (m_pTimerInfo) { m_pTimerInfo->StopTimer(); m_pTimerInfo = nullptr; } bool bRepaint = false; CFX_RectF rtInvalidate; if (m_dwUpState == CFWL_PartState_Pressed && IsUpButtonEnabled()) { m_dwUpState = CFWL_PartState_Normal; bRepaint = true; rtInvalidate = m_rtUpButton; } else if (m_dwDnState == CFWL_PartState_Pressed && IsDownButtonEnabled()) { m_dwDnState = CFWL_PartState_Normal; bRepaint = true; rtInvalidate = m_rtDnButton; } if (bRepaint) RepaintRect(rtInvalidate); } void CFWL_SpinButton::OnMouseMove(CFWL_MessageMouse* pMsg) { if (m_bLButtonDwn) return; bool bRepaint = false; CFX_RectF rtInvlidate; if (m_rtUpButton.Contains(pMsg->m_pos)) { if (IsUpButtonEnabled()) { if (m_dwUpState == CFWL_PartState_Hovered) { m_dwUpState = CFWL_PartState_Hovered; bRepaint = true; rtInvlidate = m_rtUpButton; } if (m_dwDnState != CFWL_PartState_Normal && IsDownButtonEnabled()) { m_dwDnState = CFWL_PartState_Normal; if (bRepaint) rtInvlidate.Union(m_rtDnButton); else rtInvlidate = m_rtDnButton; bRepaint = true; } } if (!IsDownButtonEnabled()) DisableButton(); } else if (m_rtDnButton.Contains(pMsg->m_pos)) { if (IsDownButtonEnabled()) { if (m_dwDnState != CFWL_PartState_Hovered) { m_dwDnState = CFWL_PartState_Hovered; bRepaint = true; rtInvlidate = m_rtDnButton; } if (m_dwUpState != CFWL_PartState_Normal && IsUpButtonEnabled()) { m_dwUpState = CFWL_PartState_Normal; if (bRepaint) rtInvlidate.Union(m_rtUpButton); else rtInvlidate = m_rtUpButton; bRepaint = true; } } } else if (m_dwUpState != CFWL_PartState_Normal || m_dwDnState != CFWL_PartState_Normal) { if (m_dwUpState != CFWL_PartState_Normal) { m_dwUpState = CFWL_PartState_Normal; bRepaint = true; rtInvlidate = m_rtUpButton; } if (m_dwDnState != CFWL_PartState_Normal) { m_dwDnState = CFWL_PartState_Normal; if (bRepaint) rtInvlidate.Union(m_rtDnButton); else rtInvlidate = m_rtDnButton; bRepaint = true; } } if (bRepaint) RepaintRect(rtInvlidate); } void CFWL_SpinButton::OnMouseLeave(CFWL_MessageMouse* pMsg) { if (!pMsg) return; if (m_dwUpState != CFWL_PartState_Normal && IsUpButtonEnabled()) m_dwUpState = CFWL_PartState_Normal; if (m_dwDnState != CFWL_PartState_Normal && IsDownButtonEnabled()) m_dwDnState = CFWL_PartState_Normal; RepaintRect(m_rtClient); } void CFWL_SpinButton::OnKeyDown(CFWL_MessageKey* pMsg) { bool bUp = pMsg->m_dwKeyCode == FWL_VKEY_Up || pMsg->m_dwKeyCode == FWL_VKEY_Left; bool bDown = pMsg->m_dwKeyCode == FWL_VKEY_Down || pMsg->m_dwKeyCode == FWL_VKEY_Right; if (!bUp && !bDown) return; bool bUpEnable = IsUpButtonEnabled(); bool bDownEnable = IsDownButtonEnabled(); if (!bUpEnable && !bDownEnable) return; CFWL_Event wmPosChanged(CFWL_Event::Type::Click, this); DispatchEvent(&wmPosChanged); RepaintRect(bUpEnable ? m_rtUpButton : m_rtDnButton); } CFWL_SpinButton::Timer::Timer(CFWL_SpinButton* pToolTip) : CFWL_Timer(pToolTip) {} void CFWL_SpinButton::Timer::Run(CFWL_TimerInfo* pTimerInfo) { CFWL_SpinButton* pButton = static_cast(m_pWidget.Get()); if (!pButton->m_pTimerInfo) return; CFWL_Event wmPosChanged(CFWL_Event::Type::Click, pButton); pButton->DispatchEvent(&wmPosChanged); }