// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef XFA_FXBARCODE_ONED_BC_ONEDIMWRITER_H_ #define XFA_FXBARCODE_ONED_BC_ONEDIMWRITER_H_ #include "core/fxge/include/fx_ge.h" #include "xfa/fxbarcode/BC_Writer.h" #include "xfa/fxbarcode/include/BC_Library.h" class CBC_CommonBitMatrix; class CFX_Font; class CFX_RenderDevice; class CBC_OneDimWriter : public CBC_Writer { public: CBC_OneDimWriter(); virtual ~CBC_OneDimWriter(); uint8_t* Encode(const CFX_ByteString& contents, BCFORMAT format, int32_t& outWidth, int32_t& outHeight, int32_t& e); uint8_t* Encode(const CFX_ByteString& contents, BCFORMAT format, int32_t& outWidth, int32_t& outHeight, int32_t hints, int32_t& e); virtual uint8_t* Encode(const CFX_ByteString& contents, int32_t& outLength, int32_t& e) { return NULL; } virtual void RenderResult(const CFX_WideStringC& contents, uint8_t* code, int32_t codeLength, FX_BOOL isDevice, int32_t& e); virtual void RenderBitmapResult(CFX_DIBitmap*& pOutBitmap, const CFX_WideStringC& contents, int32_t& e); virtual void RenderDeviceResult(CFX_RenderDevice* device, const CFX_Matrix* matrix, const CFX_WideStringC& contents, int32_t& e); virtual FX_BOOL CheckContentValidity(const CFX_WideStringC& contents) { return TRUE; } virtual CFX_WideString FilterContents(const CFX_WideStringC& contents) { return CFX_WideString(); } virtual CFX_WideString RenderTextContents(const CFX_WideStringC& contents) { return CFX_WideString(); } virtual void SetPrintChecksum(FX_BOOL checksum); virtual void SetDataLength(int32_t length); virtual void SetCalcChecksum(int32_t state); virtual void SetFontSize(FX_FLOAT size); virtual void SetFontStyle(int32_t style); virtual void SetFontColor(FX_ARGB color); virtual FX_BOOL SetFont(CFX_Font* cFont); protected: void CalcTextInfo(const CFX_ByteString& text, FXTEXT_CHARPOS* charPos, CFX_Font* cFont, FX_FLOAT geWidth, int32_t fontSize, FX_FLOAT& charsLen); virtual void ShowChars(const CFX_WideStringC& contents, CFX_DIBitmap* pOutBitmap, CFX_RenderDevice* device, const CFX_Matrix* matrix, int32_t barWidth, int32_t multiple, int32_t& e); virtual void ShowBitmapChars(CFX_DIBitmap* pOutBitmap, const CFX_ByteString str, FX_FLOAT geWidth, FXTEXT_CHARPOS* pCharPos, FX_FLOAT locX, FX_FLOAT locY, int32_t barWidth); virtual void ShowDeviceChars(CFX_RenderDevice* device, const CFX_Matrix* matrix, const CFX_ByteString str, FX_FLOAT geWidth, FXTEXT_CHARPOS* pCharPos, FX_FLOAT locX, FX_FLOAT locY, int32_t barWidth); int32_t AppendPattern(uint8_t* target, int32_t pos, const int32_t* pattern, int32_t patternLength, int32_t startColor, int32_t& e); FX_WCHAR Upper(FX_WCHAR ch); FX_BOOL m_bPrintChecksum; int32_t m_iDataLenth; FX_BOOL m_bCalcChecksum; CFX_Font* m_pFont; FX_FLOAT m_fFontSize; int32_t m_iFontStyle; uint32_t m_fontColor; BC_TEXT_LOC m_locTextLoc; int32_t m_iContentLen; FX_BOOL m_bLeftPadding; FX_BOOL m_bRightPadding; CBC_CommonBitMatrix* m_output; int32_t m_barWidth; int32_t m_multiple; FX_FLOAT m_outputHScale; }; #endif // XFA_FXBARCODE_ONED_BC_ONEDIMWRITER_H_